Repaths C4 (#808)
* Repaths C4 * Delete tgstation.2.1.3.dmm.rej * Add files via upload * update CitadelStation-1.2.1.dmm
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committed by
Poojawa
parent
cd122501fc
commit
257cf986c5
@@ -16,7 +16,7 @@
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var/brightness_on = 3
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/obj/item/weapon/melee/energy/Initialize()
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. = ..()
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. = ..()
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if(LAZYLEN(possible_colors))
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item_color = pick(possible_colors)
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switch(item_color)//Only run this check if the color was picked randomly, so that colors can be manually set for non-random colored energy weapons.
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@@ -183,8 +183,8 @@
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light_color = "#40ceff"
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possible_colors = null
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/obj/item/weapon/melee/energy/sword/cyborg/saw/Initialize()
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. = ..()
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/obj/item/weapon/melee/energy/sword/cyborg/saw/Initialize()
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. = ..()
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icon_state = "esaw_0"
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item_color = null
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@@ -207,9 +207,9 @@
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/obj/item/weapon/melee/energy/sword/saber/attackby(obj/item/weapon/W, mob/living/user, params)
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if(istype(W, /obj/item/device/multitool))
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if(!hacked)
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hacked = TRUE
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if(istype(W, /obj/item/device/multitool))
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if(!hacked)
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hacked = TRUE
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item_color = "rainbow"
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to_chat(user, "<span class='warning'>RNBW_ENGAGE</span>")
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@@ -243,8 +243,8 @@
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sharpness = IS_SHARP
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//Most of the other special functions are handled in their own files. aka special snowflake code so kewl
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/obj/item/weapon/melee/energy/blade/Initialize()
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. = ..()
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/obj/item/weapon/melee/energy/blade/Initialize()
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. = ..()
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spark_system = new /datum/effect_system/spark_spread()
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spark_system.set_up(5, 0, src)
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spark_system.attach(src)
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