Repaths C4 (#808)
* Repaths C4 * Delete tgstation.2.1.3.dmm.rej * Add files via upload * update CitadelStation-1.2.1.dmm
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Poojawa
parent
cd122501fc
commit
257cf986c5
@@ -161,9 +161,9 @@
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/obj/item/clothing/obj_break(damage_flag)
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if(!damaged_clothes)
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update_clothes_damaged_state(TRUE)
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if(ismob(loc)) //It's not important enough to warrant a message if nobody's wearing it
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var/mob/M = loc
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M.visible_message("<span class='warning'>[M]'s [name] starts to fall apart!", "<span class='warning'>Your [name] starts to fall apart!")
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if(ismob(loc)) //It's not important enough to warrant a message if nobody's wearing it
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var/mob/M = loc
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M.visible_message("<span class='warning'>[M]'s [name] starts to fall apart!", "<span class='warning'>Your [name] starts to fall apart!")
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/obj/item/clothing/proc/update_clothes_damaged_state(damaging = TRUE)
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var/index = "\ref[initial(icon)]-[initial(icon_state)]"
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@@ -30,7 +30,7 @@
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/obj/item/clothing/head/collectable/paper
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name = "collectable paper hat"
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desc = "What looks like an ordinary paper hat is actually a rare and valuable collector's edition paper hat. Keep away from water, fire, and Curators."
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desc = "What looks like an ordinary paper hat is actually a rare and valuable collector's edition paper hat. Keep away from water, fire, and Curators."
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icon_state = "paper"
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dog_fashion = /datum/dog_fashion/head
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@@ -158,5 +158,5 @@
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name = "treasure hunter's fedora"
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desc = "You got red text today kid, but it doesn't mean you have to like it."
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icon_state = "curator"
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armor = list(melee = 25, bullet = 5, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 50)
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armor = list(melee = 25, bullet = 5, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 30, acid = 50)
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pockets = /obj/item/weapon/storage/internal/pocket/small
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@@ -182,7 +182,7 @@
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item_state = "curator"
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blood_overlay_type = "coat"
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body_parts_covered = CHEST|ARMS
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allowed = list(/obj/item/weapon/tank/internals, /obj/item/weapon/melee/curator_whip)
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allowed = list(/obj/item/weapon/tank/internals, /obj/item/weapon/melee/curator_whip)
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armor = list(melee = 25, bullet = 10, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 45)
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cold_protection = CHEST|ARMS
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heat_protection = CHEST|ARMS
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