Merge pull request #1079 from Citadel-Station-13/upstream-merge-27450
[MIRROR] Removes the mess added with recalling with a message
This commit is contained in:
@@ -723,7 +723,7 @@ Turf and target are seperate in case you want to teleport some distance from a t
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//Irregular objects
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var/icon/AMicon = icon(AM.icon, AM.icon_state)
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var/icon/AMiconheight = AMicon.Height()
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var/icon/AMiconwidth = AMicon.Width()
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var/icon/AMiconwidth = AMicon.Width()
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if(AMiconheight != world.icon_size || AMiconwidth != world.icon_size)
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pixel_x_offset += ((AMicon.Width()/world.icon_size)-1)*(world.icon_size*0.5)
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pixel_y_offset += ((AMicon.Height()/world.icon_size)-1)*(world.icon_size*0.5)
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@@ -161,3 +161,4 @@ GLOBAL_LIST_INIT(numbers_as_words, list("One", "Two", "Three", "Four",
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return L
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GLOBAL_LIST_INIT(station_numerals, greek_letters + phonetic_alphabet + numbers_as_words + generate_number_strings())
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GLOBAL_LIST_INIT(admiral_messages, list("Do you know how expensive these stations are?","Stop wasting my time.","I was sleeping, thanks a lot.","Stand and fight you cowards!","You knew the risks coming in.","Stop being paranoid.","Whatever's broken just build a new one.","No.", "<i>null</i>","<i>Error: No comment given.</i>", "It's a good day to die!"))
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@@ -217,7 +217,27 @@ SUBSYSTEM_DEF(shuttle)
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emergency.request(null, signal_origin, html_decode(emergency_reason), 0)
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log_game("[key_name(user)] has called the shuttle.")
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message_admins("[key_name_admin(user)] has called the shuttle.")
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message_admins("[key_name_admin(user)] has called the shuttle. (<A HREF='?_src_=holder;trigger_centcom_recall=1'>TRIGGER CENTCOM RECALL</A>)")
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/datum/controller/subsystem/shuttle/proc/centcom_recall(old_timer, admiral_message)
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if(emergency.mode != SHUTTLE_CALL || emergency.timer != old_timer)
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return
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emergency.cancel(/area/centcom)
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if(!admiral_message)
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admiral_message = pick(GLOB.admiral_messages)
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var/intercepttext = "<font size = 3><b>NanoTrasen Update</b>: Request For Shuttle.</font><hr>\
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To whom it may concern:<br><br>\
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We have taken note of the situation upon [station_name()] and have come to the \
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conclusion that it does not warrant the abandonment of the station.<br>\
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If you do not agree with our opinion we suggest that you open a direct \
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line with us and explain the nature of your crisis.<br><br>\
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<i>This message has been automatically generated based upon readings from long \
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range diagnostic tools. To assure the quality of your request every finalized report \
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is reviewed by an on-call rear admiral.<br>\
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<b>Rear Admiral's Notes:</b> \
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[admiral_message]"
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print_command_report(intercepttext, announce = TRUE)
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// Called when an emergency shuttle mobile docking port is
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// destroyed, which will only happen with admin intervention
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@@ -523,4 +543,3 @@ SUBSYSTEM_DEF(shuttle)
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for(var/obj/docking_port/mobile/M in mobile)
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if(M.is_in_shuttle_bounds(A))
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return TRUE
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@@ -1,44 +0,0 @@
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diff a/code/game/gamemodes/gang/gang_items.dm b/code/game/gamemodes/gang/gang_items.dm (rejected hunks)
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@@ -131,7 +195,7 @@
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id = "pistol_ammo"
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cost = 10
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item_path = /obj/item/ammo_box/magazine/m10mm
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-
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+
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/datum/gang_item/weapon/sniper
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name = ".50cal Sniper Rifle"
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id = "sniper"
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@@ -156,8 +220,8 @@
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id = "uzi_ammo"
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cost = 40
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item_path = /obj/item/ammo_box/magazine/uzim9mm
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-
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-
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+
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+
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///////////////////
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//EQUIPMENT
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///////////////////
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@@ -171,7 +235,7 @@
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id = "spraycan"
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cost = 5
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item_path = /obj/item/toy/crayon/spraycan/gang
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-
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+
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/datum/gang_item/equipment/sharpener
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name = "Sharpener"
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id = "whetstone"
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@@ -305,11 +369,11 @@
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if(obj.density)
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to_chat(user, "<span class='warning'>There's not enough room here!</span>")
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return FALSE
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-
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+
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if(dominator_excessive_walls(user))
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to_chat(user, "span class='warning'>The <b>dominator</b> will not function here! The <b>dominator</b> requires an open space within three standard units so that walls do not interfere with the signal.</span>")
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return FALSE
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-
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+
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if(!(usrarea.type in gang.territory|gang.territory_new))
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to_chat(user, "<span class='warning'>The <b>dominator</b> can be spawned only on territory controlled by your gang!</span>")
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return FALSE
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+34
-29
@@ -282,6 +282,11 @@
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds.</span>")
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href_list["secrets"] = "check_antagonist"
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else if(href_list["trigger_centcom_recall"])
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if(!check_rights(R_ADMIN))
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return
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usr.client.trigger_centcom_recall()
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else if(href_list["toggle_continuous"])
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if(!check_rights(R_ADMIN))
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return
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@@ -1170,7 +1175,7 @@
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if(!check_rights(R_ADMIN))
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return
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if(SSticker.HasRoundStarted())
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if(SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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var/dat = {"<B>What mode do you wish to play?</B><HR>"}
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for(var/mode in config.modes)
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@@ -1184,7 +1189,7 @@
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if(!check_rights(R_ADMIN))
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return
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if(SSticker.HasRoundStarted())
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if(SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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if(GLOB.master_mode != "secret")
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return alert(usr, "The game mode has to be secret!", null, null, null, null)
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@@ -1199,21 +1204,21 @@
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if(!check_rights(R_ADMIN|R_SERVER))
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return
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if (SSticker.HasRoundStarted())
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if (SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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GLOB.master_mode = href_list["c_mode2"]
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log_admin("[key_name(usr)] set the mode as [GLOB.master_mode].")
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message_admins("<span class='adminnotice'>[key_name_admin(usr)] set the mode as [GLOB.master_mode].</span>")
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to_chat(world, "<span class='adminnotice'><b>The mode is now: [GLOB.master_mode]</b></span>")
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Game() // updates the main game menu
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SSticker.save_mode(GLOB.master_mode)
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SSticker.save_mode(GLOB.master_mode)
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.(href, list("c_mode"=1))
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else if(href_list["f_secret2"])
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if(!check_rights(R_ADMIN|R_SERVER))
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return
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if(SSticker.HasRoundStarted())
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if(SSticker.HasRoundStarted())
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return alert(usr, "The game has already started.", null, null, null, null)
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if(GLOB.master_mode != "secret")
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return alert(usr, "The game mode has to be secret!", null, null, null, null)
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@@ -1788,18 +1793,18 @@
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if(!check_rights(R_ADMIN))
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return
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var/mob/M = locate(href_list["languagemenu"]) in GLOB.mob_list
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if(!ismob(M))
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to_chat(usr, "This can only be used on instances of type /mob.")
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var/mob/M = locate(href_list["languagemenu"]) in GLOB.mob_list
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if(!ismob(M))
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to_chat(usr, "This can only be used on instances of type /mob.")
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return
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var/datum/language_holder/H = M.get_language_holder()
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H.open_language_menu(usr)
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var/datum/language_holder/H = M.get_language_holder()
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H.open_language_menu(usr)
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else if(href_list["traitor"])
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if(!check_rights(R_ADMIN))
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return
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if(!SSticker.HasRoundStarted())
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if(!SSticker.HasRoundStarted())
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alert("The game hasn't started yet!")
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return
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@@ -2150,7 +2155,7 @@
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else if(href_list["kick_all_from_lobby"])
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if(!check_rights(R_ADMIN))
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return
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if(SSticker.IsRoundInProgress())
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if(SSticker.IsRoundInProgress())
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var/afkonly = text2num(href_list["afkonly"])
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if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby??","Message","Yes","Cancel") != "Yes")
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to_chat(usr, "Kick clients from lobby aborted")
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@@ -2231,20 +2236,20 @@
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if(href_list["viewruntime_backto"])
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error_viewer.show_to(owner, locate(href_list["viewruntime_backto"]), href_list["viewruntime_linear"])
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else
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error_viewer.show_to(owner, null, href_list["viewruntime_linear"])
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else if(href_list["showrelatedacc"])
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var/client/C = locate(href_list["client"]) in GLOB.clients
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var/list/thing_to_check
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if(href_list["showrelatedacc"] == "cid")
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thing_to_check = C.related_accounts_cid
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else
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thing_to_check = C.related_accounts_ip
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thing_to_check = splittext(thing_to_check, ", ")
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var/dat = "Related accounts by [uppertext(href_list["showrelatedacc"])]:<br>"
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for(var/thing in thing_to_check)
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dat += "[thing]<br>"
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usr << browse(dat, "size=420x300")
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error_viewer.show_to(owner, null, href_list["viewruntime_linear"])
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else if(href_list["showrelatedacc"])
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var/client/C = locate(href_list["client"]) in GLOB.clients
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var/list/thing_to_check
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if(href_list["showrelatedacc"] == "cid")
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thing_to_check = C.related_accounts_cid
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else
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thing_to_check = C.related_accounts_ip
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thing_to_check = splittext(thing_to_check, ", ")
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var/dat = "Related accounts by [uppertext(href_list["showrelatedacc"])]:<br>"
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for(var/thing in thing_to_check)
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dat += "[thing]<br>"
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usr << browse(dat, "size=420x300")
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@@ -1194,3 +1194,16 @@ GLOBAL_LIST_EMPTY(custom_outfits) //Admin created outfits
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message_admins(msg)
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admin_ticket_log(target, msg)
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log_admin("[key_name(usr)] punished [key_name(target)] with [punishment].")
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/client/proc/trigger_centcom_recall()
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if(!holder)
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return
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var/message = pick(GLOB.admiral_messages)
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message = input("Enter message from the on-call admiral to be put in the recall report.", "Admiral Message", message) as text|null
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if(!message)
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return
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message_admins("[key_name_admin(usr)] triggered a Centcom recall, with the admiral message of: [message]")
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log_game("[key_name(usr)] triggered a Centcom recall, with the message of: [message]")
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