Gibs spawn correctly. Just need to figure out the overlays now
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@@ -7,15 +7,15 @@
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/mob/living/carbon/human/spawn_gibs(with_bodyparts)
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if(isjellyperson(src))
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if(with_bodyparts)
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new /obj/effect/gibspawner/human/slimeperson(drop_location(), dna, get_static_viruses())
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new /obj/effect/gibspawner/slime(drop_location(), dna, get_static_viruses())
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else
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new /obj/effect/gibspawner/human/slimeperson/bodypartless(drop_location(), dna, get_static_viruses())
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new /obj/effect/gibspawner/slime/bodypartless(drop_location(), dna, get_static_viruses())
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if(isipcperson(src))
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if(with_bodyparts)
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new /obj/effect/gibspawner/human/ipc(drop_location(), dna, get_static_viruses())
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new /obj/effect/gibspawner/ipc(drop_location(), dna, get_static_viruses())
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else
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new /obj/effect/gibspawner/human/ipc/bodypartless(drop_location(), dna, get_static_viruses())
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new /obj/effect/gibspawner/ipc/bodypartless(drop_location(), dna, get_static_viruses())
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if(isxenoperson(src))
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if(with_bodyparts)
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@@ -23,6 +23,12 @@
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else
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new /obj/effect/gibspawner/xeno/xenoperson/bodypartless(drop_location(), dna, get_static_viruses())
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if(islizard(src))
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if(with_bodyparts)
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new /obj/effect/gibspawner/lizard(drop_location(), dna, get_static_viruses())
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else
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new /obj/effect/gibspawner/lizard/bodypartless(drop_location(), dna, get_static_viruses())
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else
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if(with_bodyparts)
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new /obj/effect/gibspawner/human(drop_location(), dna, get_static_viruses())
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