[READY]Component Forensics and Item Blood OverlayS!
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CitadelStationBot
parent
a034383e15
commit
269208f687
@@ -13,28 +13,28 @@
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if(!isturf(tile))
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return
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tile.clean_blood()
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tile.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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for(var/A in tile)
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if(is_cleanable(A))
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qdel(A)
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else if(istype(A, /obj/item))
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var/obj/item/cleaned_item = A
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cleaned_item.clean_blood()
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var/obj/item/I = A
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I.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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else if(ishuman(A))
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var/mob/living/carbon/human/cleaned_human = A
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if(cleaned_human.lying)
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if(cleaned_human.head)
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cleaned_human.head.clean_blood()
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cleaned_human.head.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_head()
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if(cleaned_human.wear_suit)
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cleaned_human.wear_suit.clean_blood()
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cleaned_human.wear_suit.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_wear_suit()
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else if(cleaned_human.w_uniform)
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cleaned_human.w_uniform.clean_blood()
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cleaned_human.w_uniform.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_w_uniform()
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if(cleaned_human.shoes)
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cleaned_human.shoes.clean_blood()
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cleaned_human.shoes.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.update_inv_shoes()
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cleaned_human.clean_blood()
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cleaned_human.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
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cleaned_human.wash_cream()
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to_chat(cleaned_human, "<span class='danger'>[AM] cleans your face!</span>")
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