Merge pull request #4449 from Citadel-Station-13/upstream-merge-33627
[MIRROR] dock() re-organization
This commit is contained in:
@@ -75,3 +75,9 @@
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#define SHUTTLE_DOCKER_LANDING_CLEAR 1
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#define SHUTTLE_DOCKER_BLOCKED_BY_HIDDEN_PORT 2
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#define SHUTTLE_DOCKER_BLOCKED 3
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//Shuttle defaults
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#define SHUTTLE_DEFAULT_TURF_TYPE /turf/open/space
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#define SHUTTLE_DEFAULT_BASETURF_TYPE /turf/open/space
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#define SHUTTLE_DEFAULT_SHUTTLE_AREA_TYPE /area/shuttle
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#define SHUTTLE_DEFAULT_UNDERLYING_AREA /area/space
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@@ -400,7 +400,7 @@ SUBSYSTEM_DEF(shuttle)
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if(M.request(getDock(destination)))
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return 2
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else
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if(M.dock(getDock(destination)) != DOCKING_SUCCESS)
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if(M.initiate_docking(getDock(destination)) != DOCKING_SUCCESS)
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return 2
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return 0 //dock successful
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@@ -415,7 +415,7 @@ SUBSYSTEM_DEF(shuttle)
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if(M.request(D))
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return 2
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else
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if(M.dock(D) != DOCKING_SUCCESS)
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if(M.initiate_docking(D) != DOCKING_SUCCESS)
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return 2
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return 0 //dock successful
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@@ -110,7 +110,7 @@
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anchored = TRUE
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/obj/effect/shuttle_build/New()
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SSshuttle.emergency.dock(SSshuttle.getDock("emergency_home"))
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SSshuttle.emergency.initiate_docking(SSshuttle.getDock("emergency_home"))
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qdel(src)
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//Arena
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@@ -206,7 +206,7 @@
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if(engines_cooling)
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return "[.] - Engines cooling."
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/obj/docking_port/mobile/pirate/dock(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
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/obj/docking_port/mobile/pirate/initiate_docking(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
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. = ..()
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if(. == DOCKING_SUCCESS && new_dock.z != ZLEVEL_TRANSIT)
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engines_cooling = TRUE
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@@ -137,7 +137,7 @@
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hyperspace_sound(HYPERSPACE_LAUNCH, areas) //for the new guy
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setTimer(dockTime)
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/obj/docking_port/mobile/arrivals/dock(obj/docking_port/stationary/S1, force=FALSE)
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/obj/docking_port/mobile/arrivals/initiate_docking(obj/docking_port/stationary/S1, force=FALSE)
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var/docked = S1 == assigned_transit
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sound_played = FALSE
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if(docked) //about to launch
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@@ -10,7 +10,7 @@
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return ..()
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/obj/docking_port/mobile/assault_pod/dock(obj/docking_port/stationary/S1)
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/obj/docking_port/mobile/assault_pod/initiate_docking(obj/docking_port/stationary/S1)
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. = ..()
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if(!istype(S1, /obj/docking_port/stationary/transit))
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playsound(get_turf(src.loc), 'sound/effects/explosion1.ogg',50,1)
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@@ -0,0 +1,230 @@
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//this is the main proc. It instantly moves our mobile port to stationary port new_dock
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/obj/docking_port/mobile/proc/initiate_docking(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
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// Crashing this ship with NO SURVIVORS
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if(new_dock.get_docked() == src)
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remove_ripples()
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return DOCKING_SUCCESS
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if(!force)
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if(!check_dock(new_dock))
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return DOCKING_BLOCKED
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if(!canMove())
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return DOCKING_IMMOBILIZED
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var/obj/docking_port/stationary/old_dock = get_docked()
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// The turf that gets placed under where the shuttle moved from
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var/underlying_turf_type = SHUTTLE_DEFAULT_TURF_TYPE
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// The baseturf that the gets assigned to the turf_type above
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var/underlying_baseturf_type = SHUTTLE_DEFAULT_BASETURF_TYPE
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// The area that gets placed under where the shuttle moved from
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var/underlying_area_type = SHUTTLE_DEFAULT_UNDERLYING_AREA
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// The baseturf cache is a typecache of what counts as a baseturf to be left behind
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var/list/baseturf_cache
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if(old_dock) //Dock overwrites
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underlying_turf_type = old_dock.turf_type
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underlying_baseturf_type = old_dock.baseturf_type
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underlying_area_type = old_dock.area_type
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baseturf_cache = old_dock.baseturf_cache
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else
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baseturf_cache = typecacheof(underlying_baseturf_type)
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/**************************************************************************************************************
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Both lists are associative with a turf:bitflag structure. (new_turfs bitflag space unused currently)
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The bitflag contains the data for what inhabitants of that coordinate should be moved to the new location
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The bitflags can be found in __DEFINES/shuttles.dm
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*/
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var/list/old_turfs = return_ordered_turfs(x, y, z, dir)
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var/list/new_turfs = return_ordered_turfs(new_dock.x, new_dock.y, new_dock.z, new_dock.dir)
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CHECK_TICK
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/**************************************************************************************************************/
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// The underlying old area is the area assumed to be under the shuttle's starting location
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// If it no longer/has never existed it will be created
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var/area/underlying_old_area = locate(underlying_area_type) in GLOB.sortedAreas
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if(!underlying_old_area)
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underlying_old_area = new underlying_area_type(null)
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var/rotation = 0
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if(new_dock.dir != dir) //Even when the dirs are the same rotation is coming out as not 0 for some reason
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rotation = dir2angle(new_dock.dir)-dir2angle(dir)
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if ((rotation % 90) != 0)
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rotation += (rotation % 90) //diagonal rotations not allowed, round up
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rotation = SIMPLIFY_DEGREES(rotation)
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if(!movement_direction)
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movement_direction = turn(preferred_direction, 180)
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var/list/moved_atoms = list() //Everything not a turf that gets moved in the shuttle
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var/list/areas_to_move = list() //unique assoc list of areas on turfs being moved
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remove_ripples()
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. = preflight_check(old_turfs, new_turfs, areas_to_move, rotation, underlying_turf_type, baseturf_cache)
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if(.)
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return
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/*******************************************Hiding turfs if necessary*******************************************/
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// TODO: Move this somewhere sane
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var/list/new_hidden_turfs
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if(hidden)
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new_hidden_turfs = list()
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for(var/i in 1 to old_turfs.len)
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CHECK_TICK
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var/turf/oldT = old_turfs[i]
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if(old_turfs[oldT] & MOVE_TURF)
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new_hidden_turfs += new_turfs[i]
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SSshuttle.update_hidden_docking_ports(null, new_hidden_turfs)
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/***************************************************************************************************************/
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if(!force)
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if(!check_dock(new_dock))
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return DOCKING_BLOCKED
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if(!canMove())
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return DOCKING_IMMOBILIZED
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CHECK_TICK
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takeoff(old_turfs, new_turfs, moved_atoms, rotation, movement_direction, old_dock, underlying_old_area)
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CHECK_TICK
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cleanup_runway(new_dock, old_turfs, new_turfs, areas_to_move, moved_atoms, rotation, movement_direction, underlying_old_area, underlying_turf_type, underlying_baseturf_type)
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CHECK_TICK
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/*******************************************Unhiding turfs if necessary******************************************/
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if(new_hidden_turfs)
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SSshuttle.update_hidden_docking_ports(hidden_turfs, null)
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hidden_turfs = new_hidden_turfs
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/****************************************************************************************************************/
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check_poddoors()
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new_dock.last_dock_time = world.time
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setDir(new_dock.dir)
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return DOCKING_SUCCESS
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/obj/docking_port/mobile/proc/preflight_check(
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list/old_turfs,
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list/new_turfs,
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list/areas_to_move,
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rotation,
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underlying_turf_type,
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baseturf_cache,
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)
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for(var/i in 1 to old_turfs.len)
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CHECK_TICK
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var/turf/oldT = old_turfs[i]
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var/turf/newT = new_turfs[i]
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if(!newT)
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return DOCKING_NULL_DESTINATION
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if(!oldT)
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return DOCKING_NULL_SOURCE
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var/area/old_area = oldT.loc
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var/move_mode = old_area.beforeShuttleMove(shuttle_areas) //areas
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var/list/old_contents = oldT.contents
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for(var/k in 1 to old_contents.len)
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CHECK_TICK
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var/atom/movable/moving_atom = old_contents[k]
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if(moving_atom.loc != oldT) //fix for multi-tile objects
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continue
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move_mode = moving_atom.beforeShuttleMove(newT, rotation, move_mode) //atoms
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move_mode = oldT.fromShuttleMove(newT, underlying_turf_type, baseturf_cache, move_mode) //turfs
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move_mode = newT.toShuttleMove(oldT, move_mode , src) //turfs
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if(move_mode & MOVE_AREA)
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areas_to_move[old_area] = TRUE
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old_turfs[oldT] = move_mode
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/obj/docking_port/mobile/proc/takeoff(
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list/old_turfs,
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list/new_turfs,
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list/moved_atoms,
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rotation,
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movement_direction,
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old_dock,
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area/underlying_old_area,
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)
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for(var/i in 1 to old_turfs.len)
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var/turf/oldT = old_turfs[i]
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var/turf/newT = new_turfs[i]
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var/move_mode = old_turfs[oldT]
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if(move_mode & MOVE_CONTENTS)
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for(var/k in oldT)
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var/atom/movable/moving_atom = k
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if(moving_atom.loc != oldT) //fix for multi-tile objects
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continue
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moving_atom.onShuttleMove(newT, oldT, movement_force, movement_direction, old_dock, src) //atoms
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moved_atoms[moving_atom] = oldT
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if(move_mode & MOVE_TURF)
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oldT.onShuttleMove(newT, movement_force, movement_direction) //turfs
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if(move_mode & MOVE_AREA)
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var/area/shuttle_area = oldT.loc
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shuttle_area.onShuttleMove(oldT, newT, underlying_old_area) //areas
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/obj/docking_port/mobile/proc/cleanup_runway(
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obj/docking_port/stationary/new_dock,
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list/old_turfs,
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list/new_turfs,
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list/areas_to_move,
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list/moved_atoms,
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rotation,
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movement_direction,
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area/underlying_old_area,
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underlying_turf_type,
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underlying_baseturf_type,
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)
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underlying_old_area.afterShuttleMove()
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// Parallax handling
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// This needs to be done before the atom after move
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var/new_parallax_dir = FALSE
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if(istype(new_dock, /obj/docking_port/stationary/transit))
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new_parallax_dir = preferred_direction
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for(var/i in 1 to areas_to_move.len)
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CHECK_TICK
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var/area/internal_area = areas_to_move[i]
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internal_area.afterShuttleMove(new_parallax_dir) //areas
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for(var/i in 1 to old_turfs.len)
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CHECK_TICK
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if(!(old_turfs[old_turfs[i]] & MOVE_TURF))
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continue
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var/turf/oldT = old_turfs[i]
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var/turf/newT = new_turfs[i]
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newT.afterShuttleMove(oldT, underlying_turf_type, underlying_baseturf_type, rotation) //turfs
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for(var/i in 1 to moved_atoms.len)
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CHECK_TICK
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var/atom/movable/moved_object = moved_atoms[i]
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if(QDELETED(moved_object))
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continue
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var/turf/oldT = moved_atoms[moved_object]
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moved_object.afterShuttleMove(oldT, movement_force, dir, preferred_direction, movement_direction, rotation)//atoms
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for(var/i in 1 to old_turfs.len)
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CHECK_TICK
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// Objects can block air so either turf or content changes means an air update is needed
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if(!(old_turfs[old_turfs[i]] & MOVE_CONTENTS | MOVE_TURF))
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continue
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var/turf/oldT = old_turfs[i]
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var/turf/newT = new_turfs[i]
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oldT.blocks_air = initial(oldT.blocks_air)
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oldT.air_update_turf(TRUE)
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newT.blocks_air = initial(newT.blocks_air)
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newT.air_update_turf(TRUE)
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@@ -7,4 +7,4 @@
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movement_force = list("KNOCKDOWN" = 0, "THROW" = 0)
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/obj/docking_port/mobile/elevator/request(obj/docking_port/stationary/S) //No transit, no ignition, just a simple up/down platform
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dock(S, TRUE)
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initiate_docking(S, TRUE)
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@@ -290,7 +290,7 @@
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if(SHUTTLE_CALL)
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if(time_left <= 0)
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//move emergency shuttle to station
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if(dock(SSshuttle.getDock("emergency_home")) != DOCKING_SUCCESS)
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if(initiate_docking(SSshuttle.getDock("emergency_home")) != DOCKING_SUCCESS)
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setTimer(20)
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return
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mode = SHUTTLE_DOCKED
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@@ -222,7 +222,7 @@
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existing_shuttle.jumpToNullSpace()
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preview_shuttle.dock(D)
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preview_shuttle.initiate_docking(D)
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. = preview_shuttle
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// Shuttle state involves a mode and a timer based on world.time, so
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+15
-208
@@ -159,9 +159,9 @@
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/obj/docking_port/stationary
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name = "dock"
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turf_type = /turf/open/space
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baseturf_type = /turf/open/space
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area_type = /area/space
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turf_type = SHUTTLE_DEFAULT_TURF_TYPE
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baseturf_type = SHUTTLE_DEFAULT_BASETURF_TYPE
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area_type = SHUTTLE_DEFAULT_UNDERLYING_AREA
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var/list/baseturf_cache
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@@ -203,7 +203,7 @@
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for(var/i in 1 to assigned_turfs.len)
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var/turf/T = assigned_turfs[i]
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if(T.type == turf_type)
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T.ChangeTurf(/turf/open/space,/turf/open/space)
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T.ChangeTurf(SHUTTLE_DEFAULT_TURF_TYPE, SHUTTLE_DEFAULT_BASETURF_TYPE)
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T.flags_1 |= UNUSED_TRANSIT_TURF_1
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/obj/docking_port/stationary/transit/Destroy(force=FALSE)
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@@ -224,9 +224,9 @@
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name = "shuttle"
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icon_state = "pinonclose"
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area_type = /area/shuttle
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area_type = SHUTTLE_DEFAULT_SHUTTLE_AREA_TYPE
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var/list/area/shuttle/shuttle_areas
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var/list/shuttle_areas
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var/timer //used as a timer (if you want time left to complete move, use timeLeft proc)
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var/last_timer_length
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@@ -400,7 +400,7 @@
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var/obj/docking_port/stationary/S0 = get_docked()
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var/obj/docking_port/stationary/S1 = assigned_transit
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if(S1)
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if(dock(S1) != DOCKING_SUCCESS)
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if(initiate_docking(S1) != DOCKING_SUCCESS)
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WARNING("shuttle \"[id]\" could not enter transit space. Docked at [S0 ? S0.id : "null"]. Transit dock [S1 ? S1.id : "null"].")
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else
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previous = S0
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@@ -413,9 +413,9 @@
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// Not in a fancy way, it just ceases.
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var/obj/docking_port/stationary/current_dock = get_docked()
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var/turf_type = /turf/open/space
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var/baseturf_type = /turf/open/space
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var/underlying_area_type = /area/space
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var/turf_type = SHUTTLE_DEFAULT_TURF_TYPE
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var/baseturf_type = SHUTTLE_DEFAULT_BASETURF_TYPE
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var/underlying_area_type = SHUTTLE_DEFAULT_UNDERLYING_AREA
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// If the shuttle is docked to a stationary port, restore its normal
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// "empty" area and turf
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if(current_dock)
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@@ -474,197 +474,6 @@
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for(var/obj/machinery/door/poddoor/shuttledock/pod in GLOB.airlocks)
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pod.check()
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//this is the main proc. It instantly moves our mobile port to stationary port new_dock
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/obj/docking_port/mobile/proc/dock(obj/docking_port/stationary/new_dock, movement_direction, force=FALSE)
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// Crashing this ship with NO SURVIVORS
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if(new_dock.get_docked() == src)
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remove_ripples()
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return DOCKING_SUCCESS
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if(!force)
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if(!check_dock(new_dock))
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return DOCKING_BLOCKED
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if(!canMove())
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return DOCKING_IMMOBILIZED
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var/obj/docking_port/stationary/old_dock = get_docked()
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// The turf that gets placed under where the shuttle moved from
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var/underlying_turf_type = /turf/open/space
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// The baseturf that the gets assigned to the turf_type above
|
||||
var/underlying_baseturf_type = /turf/open/space
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||||
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||||
// The area that gets placed under where the shuttle moved from
|
||||
var/underlying_area_type = /area/space
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||||
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||||
// The baseturf cache is a typecache of what counts as a baseturf to be left behind
|
||||
var/list/baseturf_cache
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if(old_dock) //Dock overwrites
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if(old_dock.turf_type)
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underlying_turf_type = old_dock.turf_type
|
||||
if(old_dock.baseturf_type)
|
||||
underlying_baseturf_type = old_dock.baseturf_type
|
||||
if(old_dock.area_type)
|
||||
underlying_area_type = old_dock.area_type
|
||||
if(old_dock.baseturf_cache)
|
||||
baseturf_cache = old_dock.baseturf_cache
|
||||
if(!baseturf_cache)
|
||||
baseturf_cache = typecacheof(underlying_baseturf_type)
|
||||
|
||||
/**************************************************************************************************************
|
||||
old_turfs is an associative list with a turf:bitflag structure
|
||||
new_turfs is a standard list composed of turf instances
|
||||
The bitflag contains the data for what inhabitants of that coordinate should be moved to the new location
|
||||
The bitflags can be found in __DEFINES/shuttles.dm
|
||||
*/
|
||||
var/list/old_turfs = return_ordered_turfs(x, y, z, dir)
|
||||
var/list/new_turfs = return_ordered_turfs(new_dock.x, new_dock.y, new_dock.z, new_dock.dir)
|
||||
/**************************************************************************************************************/
|
||||
|
||||
// The underlying old area is the area assumed to be under the shuttle's starting location
|
||||
// If it no longer/has never existed it will be created
|
||||
var/area/underlying_old_area = locate(underlying_area_type) in GLOB.sortedAreas
|
||||
if(!underlying_old_area)
|
||||
underlying_old_area = new underlying_area_type(null)
|
||||
|
||||
var/rotation = 0
|
||||
if(new_dock.dir != dir) //Even when the dirs are the same rotation is coming out as not 0 for some reason
|
||||
rotation = dir2angle(new_dock.dir)-dir2angle(dir)
|
||||
if ((rotation % 90) != 0)
|
||||
rotation += (rotation % 90) //diagonal rotations not allowed, round up
|
||||
rotation = SIMPLIFY_DEGREES(rotation)
|
||||
|
||||
if(!movement_direction)
|
||||
movement_direction = turn(preferred_direction, 180)
|
||||
|
||||
remove_ripples()
|
||||
|
||||
var/list/moved_atoms = list() //Everything not a turf that gets moved in the shuttle
|
||||
var/list/areas_to_move = list() //unique assoc list of areas on turfs being moved
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
/****************************************All beforeShuttleMove procs*****************************************/
|
||||
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
CHECK_TICK
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
if(!newT)
|
||||
return DOCKING_NULL_DESTINATION
|
||||
if(!oldT)
|
||||
return DOCKING_NULL_SOURCE
|
||||
|
||||
var/area/old_area = oldT.loc
|
||||
var/move_mode = old_area.beforeShuttleMove(shuttle_areas) //areas
|
||||
|
||||
var/list/old_contents = oldT.contents
|
||||
for(var/k in 1 to old_contents.len)
|
||||
CHECK_TICK
|
||||
var/atom/movable/moving_atom = old_contents[k]
|
||||
if(moving_atom.loc != oldT) //fix for multi-tile objects
|
||||
continue
|
||||
move_mode = moving_atom.beforeShuttleMove(newT, rotation, move_mode) //atoms
|
||||
|
||||
move_mode = oldT.fromShuttleMove(newT, underlying_turf_type, baseturf_cache, move_mode) //turfs
|
||||
move_mode = newT.toShuttleMove(oldT, move_mode , src) //turfs
|
||||
|
||||
if(move_mode & MOVE_AREA)
|
||||
areas_to_move[old_area] = TRUE
|
||||
|
||||
old_turfs[oldT] = move_mode
|
||||
|
||||
/*******************************************Hiding turfs if necessary*******************************************/
|
||||
|
||||
var/list/new_hidden_turfs
|
||||
if(hidden)
|
||||
new_hidden_turfs = list()
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
CHECK_TICK
|
||||
var/turf/oldT = old_turfs[i]
|
||||
if(old_turfs[oldT] & MOVE_TURF)
|
||||
new_hidden_turfs += new_turfs[i]
|
||||
SSshuttle.update_hidden_docking_ports(null, new_hidden_turfs)
|
||||
|
||||
/*******************************************All onShuttleMove procs******************************************/
|
||||
|
||||
CHECK_TICK
|
||||
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
var/move_mode = old_turfs[oldT]
|
||||
if(move_mode & MOVE_CONTENTS)
|
||||
for(var/k in oldT)
|
||||
var/atom/movable/moving_atom = k
|
||||
if(moving_atom.loc != oldT) //fix for multi-tile objects
|
||||
continue
|
||||
moving_atom.onShuttleMove(newT, oldT, movement_force, movement_direction, old_dock, src) //atoms
|
||||
moved_atoms[moving_atom] = oldT
|
||||
|
||||
if(move_mode & MOVE_TURF)
|
||||
oldT.onShuttleMove(newT, movement_force, movement_direction) //turfs
|
||||
|
||||
if(move_mode & MOVE_AREA)
|
||||
var/area/shuttle_area = oldT.loc
|
||||
shuttle_area.onShuttleMove(oldT, newT, underlying_old_area) //areas
|
||||
|
||||
/******************************************All afterShuttleMove procs****************************************/
|
||||
|
||||
underlying_old_area.afterShuttleMove()
|
||||
|
||||
// Parallax handling
|
||||
// This needs to be done before the atom after move
|
||||
var/new_parallax_dir = FALSE
|
||||
if(istype(new_dock, /obj/docking_port/stationary/transit))
|
||||
new_parallax_dir = preferred_direction
|
||||
for(var/i in 1 to areas_to_move.len)
|
||||
CHECK_TICK
|
||||
var/area/internal_area = areas_to_move[i]
|
||||
internal_area.afterShuttleMove(new_parallax_dir) //areas
|
||||
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
CHECK_TICK
|
||||
if(!(old_turfs[old_turfs[i]] & MOVE_TURF))
|
||||
continue
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
newT.afterShuttleMove(oldT, underlying_turf_type, underlying_baseturf_type, rotation) //turfs
|
||||
|
||||
for(var/i in 1 to moved_atoms.len)
|
||||
CHECK_TICK
|
||||
var/atom/movable/moved_object = moved_atoms[i]
|
||||
if(QDELETED(moved_object))
|
||||
continue
|
||||
var/turf/oldT = moved_atoms[moved_object]
|
||||
moved_object.afterShuttleMove(oldT, movement_force, dir, preferred_direction, movement_direction, rotation)//atoms
|
||||
|
||||
for(var/i in 1 to old_turfs.len)
|
||||
CHECK_TICK
|
||||
// Objects can block air so either turf or content changes means an air update is needed
|
||||
if(!(old_turfs[old_turfs[i]] & MOVE_CONTENTS | MOVE_TURF))
|
||||
continue
|
||||
var/turf/oldT = old_turfs[i]
|
||||
var/turf/newT = new_turfs[i]
|
||||
oldT.blocks_air = initial(oldT.blocks_air)
|
||||
oldT.air_update_turf(TRUE)
|
||||
newT.blocks_air = initial(newT.blocks_air)
|
||||
newT.air_update_turf(TRUE)
|
||||
|
||||
/*******************************************Unhiding turfs if necessary******************************************/
|
||||
|
||||
if(new_hidden_turfs)
|
||||
SSshuttle.update_hidden_docking_ports(hidden_turfs, null)
|
||||
hidden_turfs = new_hidden_turfs
|
||||
|
||||
check_poddoors()
|
||||
new_dock.last_dock_time = world.time
|
||||
setDir(new_dock.dir)
|
||||
|
||||
return DOCKING_SUCCESS
|
||||
|
||||
/obj/docking_port/mobile/proc/findRoundstartDock()
|
||||
return SSshuttle.getDock(roundstart_move)
|
||||
|
||||
@@ -674,7 +483,7 @@
|
||||
/obj/docking_port/mobile/proc/dock_id(id)
|
||||
var/port = SSshuttle.getDock(id)
|
||||
if(port)
|
||||
. = dock(port)
|
||||
. = initiate_docking(port)
|
||||
else
|
||||
. = null
|
||||
|
||||
@@ -694,9 +503,9 @@
|
||||
// then try again
|
||||
switch(mode)
|
||||
if(SHUTTLE_CALL)
|
||||
var/error = dock(destination, preferred_direction)
|
||||
var/error = initiate_docking(destination, preferred_direction)
|
||||
if(error && error & (DOCKING_NULL_DESTINATION | DOCKING_NULL_SOURCE))
|
||||
var/msg = "A mobile dock in transit exited dock() with an error. This is most likely a mapping problem: Error: [error], ([src]) ([previous])"
|
||||
var/msg = "A mobile dock in transit exited initiate_docking() with an error. This is most likely a mapping problem: Error: [error], ([src]) ([previous])"
|
||||
WARNING(msg)
|
||||
message_admins(msg)
|
||||
mode = SHUTTLE_IDLE
|
||||
@@ -705,7 +514,7 @@
|
||||
setTimer(20)
|
||||
return
|
||||
if(SHUTTLE_RECALL)
|
||||
if(dock(previous) != DOCKING_SUCCESS)
|
||||
if(initiate_docking(previous) != DOCKING_SUCCESS)
|
||||
setTimer(20)
|
||||
return
|
||||
if(SHUTTLE_IGNITING)
|
||||
@@ -933,10 +742,8 @@
|
||||
|
||||
/obj/docking_port/mobile/pod/on_emergency_dock()
|
||||
if(launch_status == ENDGAME_LAUNCHED)
|
||||
dock(SSshuttle.getDock("[id]_away")) //Escape pods dock at centcom
|
||||
initiate_docking(SSshuttle.getDock("[id]_away")) //Escape pods dock at centcom
|
||||
mode = SHUTTLE_ENDGAME
|
||||
|
||||
/obj/docking_port/mobile/emergency/on_emergency_dock()
|
||||
return
|
||||
|
||||
#undef DOCKING_PORT_HIGHLIGHT
|
||||
|
||||
@@ -64,7 +64,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
|
||||
return 2
|
||||
return ..()
|
||||
|
||||
/obj/docking_port/mobile/supply/dock()
|
||||
/obj/docking_port/mobile/supply/initiate_docking()
|
||||
if(getDockedId() == "supply_away") // Buy when we leave home.
|
||||
buy()
|
||||
. = ..() // Fly/enter transit.
|
||||
|
||||
@@ -2301,6 +2301,7 @@
|
||||
#include "code\modules\shuttle\arrivals.dm"
|
||||
#include "code\modules\shuttle\assault_pod.dm"
|
||||
#include "code\modules\shuttle\computer.dm"
|
||||
#include "code\modules\shuttle\docking.dm"
|
||||
#include "code\modules\shuttle\elevator.dm"
|
||||
#include "code\modules\shuttle\emergency.dm"
|
||||
#include "code\modules\shuttle\ferry.dm"
|
||||
|
||||
Reference in New Issue
Block a user