[READY]Component Forensics and Item Blood OverlayS!

This commit is contained in:
oranges
2017-12-27 15:19:14 -06:00
committed by CitadelStationBot
parent a034383e15
commit 269208f687
57 changed files with 523 additions and 362 deletions
@@ -79,14 +79,11 @@
add_blood = bloodiness
bloodiness -= add_blood
S.bloody_shoes[blood_state] = min(MAX_SHOE_BLOODINESS,S.bloody_shoes[blood_state]+add_blood)
if(blood_DNA && blood_DNA.len)
S.add_blood(blood_DNA)
S.add_blood_DNA(return_blood_DNA())
S.blood_state = blood_state
update_icon()
H.update_inv_shoes()
/obj/effect/decal/cleanable/proc/can_bloodcrawl_in()
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
return bloodiness