[READY]Component Forensics and Item Blood OverlayS!

This commit is contained in:
oranges
2017-12-27 15:19:14 -06:00
committed by CitadelStationBot
parent a034383e15
commit 269208f687
57 changed files with 523 additions and 362 deletions
+2 -2
View File
@@ -20,8 +20,8 @@
user.visible_message("<span class='suicide'>[user] is [pick("slitting [user.p_their()] stomach open with", "falling on")] [src]! It looks like [user.p_theyre()] trying to commit seppuku!</span>")
return (BRUTELOSS|FIRELOSS)
/obj/item/melee/transforming/energy/add_blood(list/blood_dna)
return 0
/obj/item/melee/transforming/energy/add_blood_DNA(list/blood_dna)
return FALSE
/obj/item/melee/transforming/energy/is_sharp()
return active * sharpness
+2 -2
View File
@@ -284,8 +284,8 @@
T.ChangeTurf(T.baseturf)
T.CalculateAdjacentTurfs()
/obj/item/melee/supermatter_sword/add_blood(list/blood_dna)
return 0
/obj/item/melee/supermatter_sword/add_blood_DNA(list/blood_dna)
return FALSE
/obj/item/melee/curator_whip
name = "curator's whip"