[READY]Component Forensics and Item Blood OverlayS!
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committed by
CitadelStationBot
parent
a034383e15
commit
269208f687
@@ -553,20 +553,6 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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M.become_blind(EYE_DAMAGE)
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to_chat(M, "<span class='danger'>You go blind!</span>")
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/obj/item/clean_blood()
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. = ..()
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if(.)
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if(initial(icon) && initial(icon_state))
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var/index = blood_splatter_index()
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var/icon/blood_splatter_icon = GLOB.blood_splatter_icons[index]
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if(blood_splatter_icon)
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cut_overlay(blood_splatter_icon)
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/obj/item/clothing/gloves/clean_blood()
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. = ..()
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if(.)
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transfer_blood = 0
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/obj/item/singularity_pull(S, current_size)
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..()
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if(current_size >= STAGE_FOUR)
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