[READY]Component Forensics and Item Blood OverlayS!

This commit is contained in:
oranges
2017-12-27 15:19:14 -06:00
committed by CitadelStationBot
parent a034383e15
commit 269208f687
57 changed files with 523 additions and 362 deletions
@@ -472,8 +472,7 @@
if(isturf(next))
if(bloodiness)
var/obj/effect/decal/cleanable/blood/tracks/B = new(loc)
if(blood_DNA && blood_DNA.len)
B.blood_DNA |= blood_DNA.Copy()
B.add_blood_DNA(return_blood_DNA())
var/newdir = get_dir(next, loc)
if(newdir == dir)
B.setDir(newdir)
@@ -655,8 +654,7 @@
T.add_mob_blood(H)
var/list/blood_dna = H.get_blood_dna_list()
if(blood_dna)
transfer_blood_dna(blood_dna)
add_blood_DNA(blood_dna)
bloodiness += 4
// player on mulebot attempted to move