[READY]Component Forensics and Item Blood OverlayS!

This commit is contained in:
oranges
2017-12-28 10:18:11 +13:00
committed by CitadelStationBot
parent a034383e15
commit 269208f687
57 changed files with 523 additions and 362 deletions
@@ -79,8 +79,7 @@
if(!B)
B = new(T)
if(data["blood_DNA"])
B.blood_DNA[data["blood_DNA"]] = data["blood_type"]
B.add_blood_DNA(list(data["blood_DNA"] = data["blood_type"]))
/datum/reagent/liquidgibs
name = "Liquid gibs"
@@ -941,12 +940,12 @@
else
if(O)
O.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
O.clean_blood()
O.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
/datum/reagent/space_cleaner/reaction_turf(turf/T, reac_volume)
if(reac_volume >= 1)
T.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
T.clean_blood()
T.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
for(var/obj/effect/decal/cleanable/C in T)
qdel(C)
@@ -964,26 +963,26 @@
H.lip_style = null
H.update_body()
for(var/obj/item/I in C.held_items)
I.clean_blood()
I.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
if(C.wear_mask)
if(C.wear_mask.clean_blood())
if(C.wear_mask.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD))
C.update_inv_wear_mask()
if(ishuman(M))
var/mob/living/carbon/human/H = C
if(H.head)
if(H.head.clean_blood())
if(H.head.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD))
H.update_inv_head()
if(H.wear_suit)
if(H.wear_suit.clean_blood())
if(H.wear_suit.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD))
H.update_inv_wear_suit()
else if(H.w_uniform)
if(H.w_uniform.clean_blood())
if(H.w_uniform.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD))
H.update_inv_w_uniform()
if(H.shoes)
if(H.shoes.clean_blood())
if(H.shoes.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD))
H.update_inv_shoes()
H.wash_cream()
M.clean_blood()
M.SendSignal(COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
/datum/reagent/space_cleaner/ez_clean
name = "EZ Clean"