Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into fix-monstermos-superconduct
This commit is contained in:
@@ -0,0 +1 @@
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#define EXTOOLS (world.system_type == MS_WINDOWS ? "byond-extools.dll" : "libbyond-extools.so")
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@@ -281,8 +281,6 @@ GLOBAL_LIST_INIT(atmos_adjacent_savings, list(0,0))
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#define CALCULATE_ADJACENT_TURFS(T) SSadjacent_air.queue[T] = 1
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#endif
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#define EXTOOLS (world.system_type == MS_WINDOWS ? "byond-extools.dll" : "libbyond-extools.so")
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GLOBAL_VAR(atmos_extools_initialized) // this must be an uninitialized (null) one or init_monstermos will be called twice because reasons
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#define ATMOS_EXTOOLS_CHECK if(!GLOB.atmos_extools_initialized){\
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GLOB.atmos_extools_initialized=TRUE;\
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@@ -0,0 +1,5 @@
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#define EXTOOLS_LOGGING // rust_g is used as a fallback if this is undefined
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/proc/extools_log_write()
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/proc/extools_finalize_logging()
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@@ -4,10 +4,15 @@
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#define SEND_SOUND(target, sound) DIRECT_OUTPUT(target, sound)
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#define SEND_TEXT(target, text) DIRECT_OUTPUT(target, text)
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#define WRITE_FILE(file, text) DIRECT_OUTPUT(file, text)
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#ifdef EXTOOLS_LOGGING
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// proc hooked, so we can just put in standard TRUE and FALSE
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#define WRITE_LOG(log, text) extools_log_write(log,text,TRUE)
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#define WRITE_LOG_NO_FORMAT(log, text) extools_log_write(log,text,FALSE)
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#else
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//This is an external call, "true" and "false" are how rust parses out booleans
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#define WRITE_LOG(log, text) rustg_log_write(log, text, "true")
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#define WRITE_LOG_NO_FORMAT(log, text) rustg_log_write(log, text, "false")
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#endif
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//print a warning message to world.log
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#define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [UNLINT(src)] usr: [usr].")
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/proc/warning(msg)
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@@ -216,7 +221,11 @@
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/* Close open log handles. This should be called as late as possible, and no logging should hapen after. */
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/proc/shutdown_logging()
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#ifdef EXTOOLS_LOGGING
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extools_finalize_logging()
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#else
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rustg_log_close_all()
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#endif
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/* Helper procs for building detailed log lines */
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@@ -184,14 +184,23 @@
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/obj/screen/alert/hot
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name = "Too Hot"
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desc = "You're flaming hot! Get somewhere cooler and take off any insulating clothing like a fire suit."
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desc = "The air around you is pretty toasty! Consider putting on some insulating clothing, or moving to a cooler area."
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icon_state = "hot"
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/obj/screen/alert/cold
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name = "Too Cold"
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desc = "You're freezing cold! Get somewhere warmer and take off any insulating clothing like a space suit."
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desc = "The air around you is pretty cold! Consider wearing a coat, or moving to a warmer area."
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icon_state = "cold"
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/obj/screen/alert/sweat
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name = "Sweating"
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desc = "You're sweating! Get somewhere cooler and take off any insulating clothing like a fire suit."
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icon_state = "sweat"
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/obj/screen/alert/shiver
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name = "Shivering"
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desc = "You're shivering! Get somewhere warmer and take off any insulating clothing like a space suit."
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/obj/screen/alert/lowpressure
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name = "Low Pressure"
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desc = "The air around you is hazardously thin. A space suit would protect you."
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@@ -204,10 +204,7 @@ GLOBAL_VAR_INIT(dynamic_forced_storyteller, null)
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var/threatadd = input("Specify how much threat to add (negative to subtract). This can inflate the threat level.", "Adjust Threat", 0) as null|num
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if(!threatadd)
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return
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if(threatadd > 0)
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create_threat(threatadd)
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else
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remove_threat(threatadd)
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create_threat(threatadd)
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else if (href_list["injectlate"])
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latejoin_injection_cooldown = 0
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forced_injection = TRUE
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@@ -394,8 +394,6 @@
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to_chat(user, "<span class='warning'>[src] are recharging!</span>")
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return
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user.stop_pulling() //User has hands full, and we don't care about anyone else pulling on it, their problem. CLEAR!!
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if(user.a_intent == INTENT_DISARM)
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do_disarm(M, user)
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return
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@@ -11,6 +11,11 @@ GLOBAL_LIST(topic_status_cache)
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/world/New()
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if (fexists(EXTOOLS))
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call(EXTOOLS, "maptick_initialize")()
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#ifdef EXTOOLS_LOGGING
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call(EXTOOLS, "init_logging")()
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else
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CRASH("[EXTOOLS] does not exist!")
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#endif
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enable_debugger()
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#ifdef REFERENCE_TRACKING
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enable_reference_tracking()
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@@ -274,6 +279,7 @@ GLOBAL_LIST(topic_status_cache)
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GM.__gasmixture_unregister()
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num_deleted++
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log_world("Deallocated [num_deleted] gas mixtures")
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shutdown_logging() // makes sure the thread is closed before end, else we terminate
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..()
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/world/proc/update_status()
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@@ -1956,19 +1956,19 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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H.adjust_bodytemperature(natural*(1/(thermal_protection+1)) + min(thermal_protection * (loc_temp - H.bodytemperature) / BODYTEMP_HEAT_DIVISOR, BODYTEMP_HEATING_MAX))
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switch((loc_temp - H.bodytemperature)*thermal_protection)
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if(-INFINITY to -50)
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H.throw_alert("temp", /obj/screen/alert/cold, 3)
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H.throw_alert("tempfeel", /obj/screen/alert/cold, 3)
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if(-50 to -35)
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H.throw_alert("temp", /obj/screen/alert/cold, 2)
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H.throw_alert("tempfeel", /obj/screen/alert/cold, 2)
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if(-35 to -20)
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H.throw_alert("temp", /obj/screen/alert/cold, 1)
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H.throw_alert("tempfeel", /obj/screen/alert/cold, 1)
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if(-20 to 0) //This is the sweet spot where air is considered normal
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H.clear_alert("temp")
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H.clear_alert("tempfeel")
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if(0 to 15) //When the air around you matches your body's temperature, you'll start to feel warm.
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H.throw_alert("temp", /obj/screen/alert/hot, 1)
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H.throw_alert("tempfeel", /obj/screen/alert/hot, 1)
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if(15 to 30)
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H.throw_alert("temp", /obj/screen/alert/hot, 2)
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H.throw_alert("tempfeel", /obj/screen/alert/hot, 2)
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if(30 to INFINITY)
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H.throw_alert("temp", /obj/screen/alert/hot, 3)
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H.throw_alert("tempfeel", /obj/screen/alert/hot, 3)
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// +/- 50 degrees from 310K is the 'safe' zone, where no damage is dealt.
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if(H.bodytemperature > BODYTEMP_HEAT_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTHEAT))
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@@ -1986,6 +1986,14 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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else
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firemodifier = min(firemodifier, 0)
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burn_damage = max(log(2-firemodifier,(H.bodytemperature-BODYTEMP_NORMAL))-5,0) // this can go below 5 at log 2.5
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if (burn_damage)
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switch(burn_damage)
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if(0 to 2)
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H.throw_alert("temp", /obj/screen/alert/sweat, 1)
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if(2 to 4)
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H.throw_alert("temp", /obj/screen/alert/sweat, 2)
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else
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H.throw_alert("temp", /obj/screen/alert/sweat, 3)
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burn_damage = burn_damage * heatmod * H.physiology.heat_mod
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if (H.stat < UNCONSCIOUS && (prob(burn_damage) * 10) / 4) //40% for level 3 damage on humans
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H.emote("scream")
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@@ -1998,14 +2006,18 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
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H.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/cold, multiplicative_slowdown = ((BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR))
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switch(H.bodytemperature)
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if(200 to BODYTEMP_COLD_DAMAGE_LIMIT)
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H.throw_alert("temp", /obj/screen/alert/shiver, 1)
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H.apply_damage(COLD_DAMAGE_LEVEL_1*coldmod*H.physiology.cold_mod, BURN)
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if(120 to 200)
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H.throw_alert("temp", /obj/screen/alert/shiver, 2)
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H.apply_damage(COLD_DAMAGE_LEVEL_2*coldmod*H.physiology.cold_mod, BURN)
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else
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H.throw_alert("temp", /obj/screen/alert/shiver, 3)
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H.apply_damage(COLD_DAMAGE_LEVEL_3*coldmod*H.physiology.cold_mod, BURN)
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else
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H.remove_movespeed_modifier(/datum/movespeed_modifier/cold)
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H.clear_alert("temp")
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SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "cold")
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SEND_SIGNAL(H, COMSIG_CLEAR_MOOD_EVENT, "hot")
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@@ -985,6 +985,13 @@ GLOBAL_DATUM(main_supermatter_engine, /obj/machinery/power/supermatter_crystal)
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layer = ABOVE_MOB_LAYER
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moveable = TRUE
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/obj/machinery/power/supermatter_crystal/shard/examine(mob/user)
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. = ..()
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if(anchored)
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. += "<span class='notice'>[src] is <b>anchored</b> to the floor.</span>"
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else
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. += "<span class='notice'>[src] is <i>unanchored</i>, but can be <b>bolted</b> down.</span>"
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/obj/machinery/power/supermatter_crystal/shard/engine
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name = "anchored supermatter shard"
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is_main_engine = TRUE
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@@ -469,7 +469,7 @@
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 5000, /datum/material/glass = 1000, /datum/material/gold = 1000, /datum/material/silver = 1000)
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build_path = /obj/item/holosign_creator/engineering
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category = list("Equipment")
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category = list("Tool Designs")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/holosignatmos
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@@ -479,7 +479,7 @@
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 5000, /datum/material/glass = 1000, /datum/material/gold = 1000, /datum/material/silver = 1000)
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build_path = /obj/item/holosign_creator/atmos
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category = list("Equipment")
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category = list("Tool Designs")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/holosignfirelock
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@@ -489,7 +489,7 @@
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 5000, /datum/material/glass = 1000, /datum/material/gold = 1000, /datum/material/silver = 1000)
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build_path = /obj/item/holosign_creator/firelock
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category = list("Equipment")
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category = list("Tool Designs")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/holosigncombifan
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@@ -499,7 +499,7 @@
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 7500, /datum/material/glass = 2500, /datum/material/silver = 2500, /datum/material/gold = 2500, /datum/material/titanium = 1750)
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build_path = /obj/item/holosign_creator/combifan
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category = list("Equipment")
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category = list("Tool Designs")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/forcefield_projector
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@@ -509,7 +509,7 @@
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build_type = PROTOLATHE
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materials = list(/datum/material/iron = 2500, /datum/material/glass = 1000)
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build_path = /obj/item/forcefield_projector
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category = list("Equipment")
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category = list("Tool Designs")
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departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
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/datum/design/holobarrier_med
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@@ -183,6 +183,13 @@ GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337)
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. = ..()
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promptAndCheckIn(user)
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/obj/item/hilbertshotel/ghostdojo/linkTurfs(datum/turf_reservation/currentReservation, currentRoomnumber)
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. = ..()
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var/area/hilbertshotel/currentArea = get_area(locate(currentReservation.bottom_left_coords[1], currentReservation.bottom_left_coords[2], currentReservation.bottom_left_coords[3]))
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for(var/turf/closed/indestructible/hoteldoor/door in currentArea)
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door.parentSphere = src
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door.desc = "The door to this hotel room. Strange, this door doesnt even seem openable. The doorknob, however, seems to buzz with unusual energy...<br /><span class='info'>Alt-Click to look through the peephole.</span>"
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//Template Stuff
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/datum/map_template/hilbertshotel
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name = "Hilbert's Hotel Room"
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@@ -11,4 +11,4 @@
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if(P.features["ooc_notes"] != "Bar")
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Fail("OOC text is failing to save.")
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catch(var/exception/e)
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Fail("Failed to save and load character due to exception [e.name]")
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Fail("Failed to save and load character due to exception [e.file]:[e.line], [e.name]")
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+19
-11
@@ -50,6 +50,25 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">05 September 2020</h2>
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<h3 class="author">Bhijn updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Readded the old method of temperature notifications in the form of a new pair of shivering/sweating notifications.</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Hilbert hotel flavor text for one particular snowflake hotel changed.</li>
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<li class="admin">admins can now actually reduce threat level in dynamic</li>
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<li class="tweak">Made owo.ogg smaller.</li>
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<li class="tweak">Character saving unit test is now more verbose on failure.</li>
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<li class="refactor">Added an extools proc hook alternative to rust_g logging.</li>
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</ul>
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<h3 class="author">raspy-on-osu updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">supermatter shard examine text</li>
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<li class="tweak">protolathe item categories</li>
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</ul>
|
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|
||||
<h2 class="date">04 September 2020</h2>
|
||||
<h3 class="author">timothyteakettle updated:</h3>
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||||
<ul class="changes bgimages16">
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||||
@@ -1432,17 +1451,6 @@
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">cooking oil is now far less lethal, requiring a higher volume of the reagent to deal more damage</li>
|
||||
</ul>
|
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|
||||
<h2 class="date">04 July 2020</h2>
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||||
<h3 class="author">Sonic121x updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">crushed Soldry sodacan</li>
|
||||
<li class="rscadd">digitigrade version of chief medical officer's turtleneck and captain's female formal outfit.</li>
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||||
</ul>
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||||
<h3 class="author">silicons updated:</h3>
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||||
<ul class="changes bgimages16">
|
||||
<li class="refactor">blood_DNA["color"] is now a single variable instead of a list</li>
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||||
</ul>
|
||||
</div>
|
||||
|
||||
<b>GoonStation 13 Development Team</b>
|
||||
|
||||
@@ -27215,3 +27215,16 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
2020-09-04:
|
||||
timothyteakettle:
|
||||
- bugfix: ipcs can speak
|
||||
2020-09-05:
|
||||
Bhijn:
|
||||
- rscadd: Readded the old method of temperature notifications in the form of a new
|
||||
pair of shivering/sweating notifications.
|
||||
Putnam3145:
|
||||
- tweak: Hilbert hotel flavor text for one particular snowflake hotel changed.
|
||||
- admin: admins can now actually reduce threat level in dynamic
|
||||
- tweak: Made owo.ogg smaller.
|
||||
- tweak: Character saving unit test is now more verbose on failure.
|
||||
- refactor: Added an extools proc hook alternative to rust_g logging.
|
||||
raspy-on-osu:
|
||||
- tweak: supermatter shard examine text
|
||||
- tweak: protolathe item categories
|
||||
|
||||
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|
Before Width: | Height: | Size: 108 KiB After Width: | Height: | Size: 112 KiB |
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@@ -17,6 +17,7 @@
|
||||
#include "_maps\_basemap.dm"
|
||||
#include "code\_compile_options.dm"
|
||||
#include "code\world.dm"
|
||||
#include "code\__DEFINES\_extools.dm"
|
||||
#include "code\__DEFINES\_globals.dm"
|
||||
#include "code\__DEFINES\_protect.dm"
|
||||
#include "code\__DEFINES\_tick.dm"
|
||||
@@ -147,6 +148,7 @@
|
||||
#include "code\__DEFINES\storage\_storage.dm"
|
||||
#include "code\__DEFINES\storage\volumetrics.dm"
|
||||
#include "code\__HELPERS\_cit_helpers.dm"
|
||||
#include "code\__HELPERS\_extools_api.dm"
|
||||
#include "code\__HELPERS\_lists.dm"
|
||||
#include "code\__HELPERS\_logging.dm"
|
||||
#include "code\__HELPERS\_string_lists.dm"
|
||||
|
||||
Reference in New Issue
Block a user