no whitespace
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@@ -337,7 +337,6 @@
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T.ChangeTurf(turf_type, null, CHANGETURF_IGNORE_AIR)
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/// Spawns a random mob or megafauna in the tunnel
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/turf/open/floor/plating/asteroid/airless/cave/proc/SpawnMonster(turf/T)
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if(!isarea(loc))
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return
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