upstream-merge-27852
This commit is contained in:
@@ -21,7 +21,7 @@
|
||||
sharpness = IS_SHARP
|
||||
var/list/trophies = list()
|
||||
var/charged = TRUE
|
||||
var/charge_time = 14
|
||||
var/charge_time = 15
|
||||
|
||||
/obj/item/weapon/twohanded/required/mining_hammer/Destroy()
|
||||
for(var/a in trophies)
|
||||
@@ -92,16 +92,21 @@
|
||||
for(var/t in trophies)
|
||||
var/obj/item/crusher_trophy/T = t
|
||||
T.on_mark_detonation(target, user)
|
||||
new /obj/effect/temp_visual/kinetic_blast(get_turf(L))
|
||||
var/backstab_dir = get_dir(user, L)
|
||||
var/def_check = L.getarmor(type = "bomb")
|
||||
if((user.dir & backstab_dir) && (L.dir & backstab_dir))
|
||||
L.apply_damage(80, BRUTE, blocked = def_check)
|
||||
playsound(user, 'sound/weapons/Kenetic_accel.ogg', 100, 1) //Seriously who spelled it wrong
|
||||
else
|
||||
L.apply_damage(50, BRUTE, blocked = def_check)
|
||||
if(!QDELETED(C) && !QDELETED(L))
|
||||
C.total_damage += target_health - L.health //we did some damage, but let's not assume how much we did
|
||||
if(!QDELETED(L))
|
||||
if(!QDELETED(C))
|
||||
C.total_damage += target_health - L.health //we did some damage, but let's not assume how much we did
|
||||
new /obj/effect/temp_visual/kinetic_blast(get_turf(L))
|
||||
var/backstab_dir = get_dir(user, L)
|
||||
var/def_check = L.getarmor(type = "bomb")
|
||||
if((user.dir & backstab_dir) && (L.dir & backstab_dir))
|
||||
if(!QDELETED(C))
|
||||
C.total_damage += 80 //cheat a little and add the total before killing it, so certain mobs don't have much lower chances of giving an item
|
||||
L.apply_damage(80, BRUTE, blocked = def_check)
|
||||
playsound(user, 'sound/weapons/Kenetic_accel.ogg', 100, 1) //Seriously who spelled it wrong
|
||||
else
|
||||
if(!QDELETED(C))
|
||||
C.total_damage += 50
|
||||
L.apply_damage(50, BRUTE, blocked = def_check)
|
||||
|
||||
/obj/item/weapon/twohanded/required/mining_hammer/proc/Recharge()
|
||||
if(!charged)
|
||||
@@ -185,9 +190,70 @@
|
||||
/obj/item/crusher_trophy/proc/on_mark_application(mob/living/target, datum/status_effect/crusher_mark/mark, had_mark) //the target, the mark applied, and if the target had a mark before
|
||||
/obj/item/crusher_trophy/proc/on_mark_detonation(mob/living/target, mob/living/user) //the target and the user
|
||||
|
||||
//goliath
|
||||
/obj/item/crusher_trophy/goliath_tentacle
|
||||
name = "goliath tentacle"
|
||||
desc = "A sliced-off goliath tentacle. Suitable as a trophy for a kinetic crusher."
|
||||
icon_state = "goliath_tentacle"
|
||||
denied_type = /obj/item/crusher_trophy/goliath_tentacle
|
||||
bonus_value = 2
|
||||
var/missing_health_ratio = 0.1
|
||||
var/missing_health_desc = 10
|
||||
/obj/item/crusher_trophy/goliath_tentacle/effect_desc()
|
||||
return "mark detonation to do <b>[bonus_value]</b> more damage for every <b>[missing_health_desc]</b> health you are missing"
|
||||
|
||||
/obj/item/crusher_trophy/goliath_tentacle/on_mark_detonation(mob/living/target, mob/living/user)
|
||||
var/missing_health = user.health - user.maxHealth
|
||||
missing_health *= missing_health_ratio //bonus is active at all times, even if you're above 90 health
|
||||
missing_health *= bonus_value //multiply the remaining amount by bonus_value
|
||||
if(missing_health > 0)
|
||||
target.adjustBruteLoss(missing_health) //and do that much damage
|
||||
|
||||
/watcher
|
||||
/obj/item/crusher_trophy/watcher_wing
|
||||
name = "watcher wing"
|
||||
desc = "A wing ripped from a watcher. Suitable as a trophy for a kinetic crusher."
|
||||
icon_state = "watcher_wing"
|
||||
denied_type = /obj/item/crusher_trophy/watcher_wing
|
||||
bonus_value = 8
|
||||
|
||||
/obj/item/crusher_trophy/watcher_wing/effect_desc()
|
||||
return "mark detonation to prevent certain creatures from using certain attacks for <b>[bonus_value*0.1]</b> second[bonus_value*0.1 == 1 ? "":"s"]"
|
||||
|
||||
/obj/item/crusher_trophy/watcher_wing/on_mark_detonation(mob/living/target, mob/living/user)
|
||||
if(ishostile(target))
|
||||
var/mob/living/simple_animal/hostile/H = target
|
||||
if(H.ranged) //briefly delay ranged attacks
|
||||
if(H.ranged_cooldown_time >= world.time)
|
||||
H.ranged_cooldown_time += bonus_value
|
||||
else
|
||||
H.ranged_cooldown_time = bonus_value + world.time
|
||||
|
||||
//legion
|
||||
/obj/item/crusher_trophy/legion_skull
|
||||
name = "legion skull"
|
||||
desc = "A dead and lifeless legion skull. Suitable as a trophy for a kinetic crusher."
|
||||
icon_state = "legion_skull"
|
||||
denied_type = /obj/item/crusher_trophy/legion_skull
|
||||
bonus_value = 3
|
||||
|
||||
/obj/item/crusher_trophy/legion_skull/effect_desc()
|
||||
return "a kinetic crusher to recharge <b>[bonus_value*0.1]</b> second[bonus_value*0.1 == 1 ? "":"s"] faster"
|
||||
|
||||
/obj/item/crusher_trophy/legion_skull/add_to(obj/item/weapon/twohanded/required/mining_hammer/H, mob/living/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
H.charge_time -= bonus_value
|
||||
|
||||
/obj/item/crusher_trophy/legion_skull/remove_from(obj/item/weapon/twohanded/required/mining_hammer/H, mob/living/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
H.charge_time += bonus_value
|
||||
|
||||
|
||||
//ash drake
|
||||
/obj/item/crusher_trophy/tail_spike
|
||||
desc = "A spike taken from a ash drake's tail."
|
||||
desc = "A spike taken from a ash drake's tail. Suitable as a trophy for a kinetic crusher."
|
||||
denied_type = /obj/item/crusher_trophy/tail_spike
|
||||
bonus_value = 5
|
||||
|
||||
@@ -210,7 +276,7 @@
|
||||
//bubblegum
|
||||
/obj/item/crusher_trophy/demon_claws
|
||||
name = "demon claws"
|
||||
desc = "A set of blood-drenched claws from a massive demon's hand."
|
||||
desc = "A set of blood-drenched claws from a massive demon's hand. Suitable as a trophy for a kinetic crusher."
|
||||
icon_state = "demon_claws"
|
||||
gender = PLURAL
|
||||
denied_type = /obj/item/crusher_trophy/demon_claws
|
||||
@@ -244,7 +310,7 @@
|
||||
//colossus
|
||||
/obj/item/crusher_trophy/blaster_tubes
|
||||
name = "blaster tubes"
|
||||
desc = "The blaster tubes from a colossus's arm."
|
||||
desc = "The blaster tubes from a colossus's arm. Suitable as a trophy for a kinetic crusher."
|
||||
icon_state = "blaster_tubes"
|
||||
gender = PLURAL
|
||||
denied_type = /obj/item/crusher_trophy/blaster_tubes
|
||||
@@ -273,7 +339,7 @@
|
||||
//hierophant
|
||||
/obj/item/crusher_trophy/vortex_talisman
|
||||
name = "vortex talisman"
|
||||
desc = "A glowing trinket that was originally the Hierophant's beacon."
|
||||
desc = "A glowing trinket that was originally the Hierophant's beacon. Suitable as a trophy for a kinetic crusher."
|
||||
icon_state = "vortex_talisman"
|
||||
denied_type = /obj/item/crusher_trophy/vortex_talisman
|
||||
|
||||
|
||||
@@ -76,5 +76,6 @@
|
||||
stat_attack = UNCONSCIOUS
|
||||
movement_type = FLYING
|
||||
robust_searching = 1
|
||||
crusher_loot = /obj/item/crusher_trophy/watcher_wing
|
||||
loot = list()
|
||||
butcher_results = list(/obj/item/weapon/ore/diamond = 2, /obj/item/stack/sheet/sinew = 2, /obj/item/stack/sheet/bone = 1)
|
||||
|
||||
@@ -85,6 +85,7 @@
|
||||
icon_dead = "goliath_dead"
|
||||
throw_message = "does nothing to the tough hide of the"
|
||||
pre_attack_icon = "goliath2"
|
||||
crusher_loot = /obj/item/crusher_trophy/goliath_tentacle
|
||||
butcher_results = list(/obj/item/weapon/reagent_containers/food/snacks/meat/slab/goliath = 2, /obj/item/stack/sheet/animalhide/goliath_hide = 1, /obj/item/stack/sheet/bone = 2)
|
||||
loot = list()
|
||||
stat_attack = UNCONSCIOUS
|
||||
|
||||
@@ -46,6 +46,10 @@
|
||||
OpenFire()
|
||||
return TRUE
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/spawn_crusher_loot()
|
||||
loot += crusher_loot //we don't butcher
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/death(gibbed)
|
||||
mouse_opacity = 1
|
||||
..(gibbed)
|
||||
@@ -101,6 +105,7 @@
|
||||
speak_emote = list("echoes")
|
||||
attack_sound = 'sound/weapons/pierce.ogg'
|
||||
throw_message = "bounces harmlessly off of"
|
||||
crusher_loot = /obj/item/crusher_trophy/legion_skull
|
||||
loot = list(/obj/item/organ/regenerative_core/legion)
|
||||
brood_type = /mob/living/simple_animal/hostile/asteroid/hivelordbrood/legion
|
||||
del_on_death = 1
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
response_help = "pokes"
|
||||
response_disarm = "shoves"
|
||||
response_harm = "strikes"
|
||||
var/crusher_loot
|
||||
status_flags = 0
|
||||
a_intent = INTENT_HARM
|
||||
var/throw_message = "bounces off of"
|
||||
@@ -19,6 +20,11 @@
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
mob_size = MOB_SIZE_LARGE
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/Initialize(mapload)
|
||||
. = ..()
|
||||
apply_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING)
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/Aggro()
|
||||
..()
|
||||
if(vision_range != aggro_vision_range)
|
||||
@@ -44,14 +50,21 @@
|
||||
if(!stat)
|
||||
Aggro()
|
||||
if(T.throwforce <= 20)
|
||||
visible_message("<span class='notice'>The [T.name] [src.throw_message] [src.name]!</span>")
|
||||
visible_message("<span class='notice'>The [T.name] [throw_message] [src.name]!</span>")
|
||||
return
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/death(gibbed)
|
||||
SSblackbox.add_details("mobs_killed_mining","[src.type]")
|
||||
var/datum/status_effect/crusher_damage/C = has_status_effect(STATUS_EFFECT_CRUSHERDAMAGETRACKING)
|
||||
if(C && crusher_loot && prob((C.total_damage/maxHealth)) * 5) //on average, you'll need to kill 20 creatures before getting the item
|
||||
spawn_crusher_loot()
|
||||
..(gibbed)
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/proc/spawn_crusher_loot()
|
||||
butcher_results[crusher_loot] = 1
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/asteroid/handle_temperature_damage()
|
||||
if(bodytemperature < minbodytemp)
|
||||
adjustBruteLoss(2)
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 18 KiB |
Reference in New Issue
Block a user