upstream-merge-27852

This commit is contained in:
LetterJay
2017-06-11 00:20:55 -05:00
parent 4624ec7e04
commit 28d4372aa0
6 changed files with 102 additions and 16 deletions
@@ -21,7 +21,7 @@
sharpness = IS_SHARP
var/list/trophies = list()
var/charged = TRUE
var/charge_time = 14
var/charge_time = 15
/obj/item/weapon/twohanded/required/mining_hammer/Destroy()
for(var/a in trophies)
@@ -92,16 +92,21 @@
for(var/t in trophies)
var/obj/item/crusher_trophy/T = t
T.on_mark_detonation(target, user)
new /obj/effect/temp_visual/kinetic_blast(get_turf(L))
var/backstab_dir = get_dir(user, L)
var/def_check = L.getarmor(type = "bomb")
if((user.dir & backstab_dir) && (L.dir & backstab_dir))
L.apply_damage(80, BRUTE, blocked = def_check)
playsound(user, 'sound/weapons/Kenetic_accel.ogg', 100, 1) //Seriously who spelled it wrong
else
L.apply_damage(50, BRUTE, blocked = def_check)
if(!QDELETED(C) && !QDELETED(L))
C.total_damage += target_health - L.health //we did some damage, but let's not assume how much we did
if(!QDELETED(L))
if(!QDELETED(C))
C.total_damage += target_health - L.health //we did some damage, but let's not assume how much we did
new /obj/effect/temp_visual/kinetic_blast(get_turf(L))
var/backstab_dir = get_dir(user, L)
var/def_check = L.getarmor(type = "bomb")
if((user.dir & backstab_dir) && (L.dir & backstab_dir))
if(!QDELETED(C))
C.total_damage += 80 //cheat a little and add the total before killing it, so certain mobs don't have much lower chances of giving an item
L.apply_damage(80, BRUTE, blocked = def_check)
playsound(user, 'sound/weapons/Kenetic_accel.ogg', 100, 1) //Seriously who spelled it wrong
else
if(!QDELETED(C))
C.total_damage += 50
L.apply_damage(50, BRUTE, blocked = def_check)
/obj/item/weapon/twohanded/required/mining_hammer/proc/Recharge()
if(!charged)
@@ -185,9 +190,70 @@
/obj/item/crusher_trophy/proc/on_mark_application(mob/living/target, datum/status_effect/crusher_mark/mark, had_mark) //the target, the mark applied, and if the target had a mark before
/obj/item/crusher_trophy/proc/on_mark_detonation(mob/living/target, mob/living/user) //the target and the user
//goliath
/obj/item/crusher_trophy/goliath_tentacle
name = "goliath tentacle"
desc = "A sliced-off goliath tentacle. Suitable as a trophy for a kinetic crusher."
icon_state = "goliath_tentacle"
denied_type = /obj/item/crusher_trophy/goliath_tentacle
bonus_value = 2
var/missing_health_ratio = 0.1
var/missing_health_desc = 10
/obj/item/crusher_trophy/goliath_tentacle/effect_desc()
return "mark detonation to do <b>[bonus_value]</b> more damage for every <b>[missing_health_desc]</b> health you are missing"
/obj/item/crusher_trophy/goliath_tentacle/on_mark_detonation(mob/living/target, mob/living/user)
var/missing_health = user.health - user.maxHealth
missing_health *= missing_health_ratio //bonus is active at all times, even if you're above 90 health
missing_health *= bonus_value //multiply the remaining amount by bonus_value
if(missing_health > 0)
target.adjustBruteLoss(missing_health) //and do that much damage
/watcher
/obj/item/crusher_trophy/watcher_wing
name = "watcher wing"
desc = "A wing ripped from a watcher. Suitable as a trophy for a kinetic crusher."
icon_state = "watcher_wing"
denied_type = /obj/item/crusher_trophy/watcher_wing
bonus_value = 8
/obj/item/crusher_trophy/watcher_wing/effect_desc()
return "mark detonation to prevent certain creatures from using certain attacks for <b>[bonus_value*0.1]</b> second[bonus_value*0.1 == 1 ? "":"s"]"
/obj/item/crusher_trophy/watcher_wing/on_mark_detonation(mob/living/target, mob/living/user)
if(ishostile(target))
var/mob/living/simple_animal/hostile/H = target
if(H.ranged) //briefly delay ranged attacks
if(H.ranged_cooldown_time >= world.time)
H.ranged_cooldown_time += bonus_value
else
H.ranged_cooldown_time = bonus_value + world.time
//legion
/obj/item/crusher_trophy/legion_skull
name = "legion skull"
desc = "A dead and lifeless legion skull. Suitable as a trophy for a kinetic crusher."
icon_state = "legion_skull"
denied_type = /obj/item/crusher_trophy/legion_skull
bonus_value = 3
/obj/item/crusher_trophy/legion_skull/effect_desc()
return "a kinetic crusher to recharge <b>[bonus_value*0.1]</b> second[bonus_value*0.1 == 1 ? "":"s"] faster"
/obj/item/crusher_trophy/legion_skull/add_to(obj/item/weapon/twohanded/required/mining_hammer/H, mob/living/user)
. = ..()
if(.)
H.charge_time -= bonus_value
/obj/item/crusher_trophy/legion_skull/remove_from(obj/item/weapon/twohanded/required/mining_hammer/H, mob/living/user)
. = ..()
if(.)
H.charge_time += bonus_value
//ash drake
/obj/item/crusher_trophy/tail_spike
desc = "A spike taken from a ash drake's tail."
desc = "A spike taken from a ash drake's tail. Suitable as a trophy for a kinetic crusher."
denied_type = /obj/item/crusher_trophy/tail_spike
bonus_value = 5
@@ -210,7 +276,7 @@
//bubblegum
/obj/item/crusher_trophy/demon_claws
name = "demon claws"
desc = "A set of blood-drenched claws from a massive demon's hand."
desc = "A set of blood-drenched claws from a massive demon's hand. Suitable as a trophy for a kinetic crusher."
icon_state = "demon_claws"
gender = PLURAL
denied_type = /obj/item/crusher_trophy/demon_claws
@@ -244,7 +310,7 @@
//colossus
/obj/item/crusher_trophy/blaster_tubes
name = "blaster tubes"
desc = "The blaster tubes from a colossus's arm."
desc = "The blaster tubes from a colossus's arm. Suitable as a trophy for a kinetic crusher."
icon_state = "blaster_tubes"
gender = PLURAL
denied_type = /obj/item/crusher_trophy/blaster_tubes
@@ -273,7 +339,7 @@
//hierophant
/obj/item/crusher_trophy/vortex_talisman
name = "vortex talisman"
desc = "A glowing trinket that was originally the Hierophant's beacon."
desc = "A glowing trinket that was originally the Hierophant's beacon. Suitable as a trophy for a kinetic crusher."
icon_state = "vortex_talisman"
denied_type = /obj/item/crusher_trophy/vortex_talisman