Antag Info and fixing the handshake finally
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@@ -13,6 +13,7 @@ GLOBAL_LIST_EMPTY(objectives)
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var/completed = FALSE //currently only used for custom objectives.
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var/completable = TRUE //Whether this objective shows greentext when completed
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var/martyr_compatible = FALSE //If the objective is compatible with martyr objective, i.e. if you can still do it while dead.
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var/objective_name = "Objective" //name used in printing this objective (Objective #1)
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/datum/objective/New(var/text)
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GLOB.objectives += src // CITADEL EDIT FOR CRYOPODS
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