keeps knockdown on rng throw, because you deserve it if you land it

This commit is contained in:
necromanceranne
2021-03-16 05:52:38 +11:00
parent 6ebc911937
commit 29a28d4ed8

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@@ -57,7 +57,7 @@
..()
//Only mob/living types have stun handling
if(turned_on && prob(throw_hit_chance) && iscarbon(hit_atom))
baton_stun(hit_atom)
baton_stun(hit_atom, shoving = TRUE)
/obj/item/melee/baton/loaded //this one starts with a cell pre-installed.
preload_cell_type = /obj/item/stock_parts/cell/high/plus