vocal barks - Fully customizable noises for talking!

This commit is contained in:
deathride58
2022-06-09 03:59:17 -04:00
parent 2cf0fbea9a
commit 2a720ce054
16 changed files with 320 additions and 16 deletions
+79 -3
View File
@@ -140,6 +140,13 @@ GLOBAL_LIST_EMPTY(preferences_datums)
var/modified_limbs = list() //prosthetic/amputated limbs
var/chosen_limb_id //body sprite selected to load for the users limbs, null means default, is sanitized when loaded
// Vocal bark prefs
var/bark_id = "mutedc3"
var/bark_speed = 4
var/bark_pitch = 1
var/bark_variance = 0.2
COOLDOWN_DECLARE(bark_previewing)
/// Security record note section
var/security_records
/// Medical record note section
@@ -795,11 +802,21 @@ GLOBAL_LIST_EMPTY(preferences_datums)
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
dat += "<h2>Speech preferences</h2>"
dat += "<b>Custom Speech Verb:</b><BR>"
dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=speech_verb;task=input'>[custom_speech_verb]</a><BR>"
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=speech_verb;task=input'>[custom_speech_verb]</a><BR>"
dat += "<b>Custom Tongue:</b><BR>"
dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=tongue;task=input'>[custom_tongue]</a><BR>"
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=tongue;task=input'>[custom_tongue]</a><BR>"
dat += "<b>Additional Language</b><BR>"
dat += "</b><a style='display:block;width:100px' href='?_src_=prefs;preference=language;task=input'>[additional_language]</a><BR>"
dat += "<a style='display:block;width:100px' href='?_src_=prefs;preference=language;task=input'>[additional_language]</a><BR>"
dat += "</td>"
dat += "<td width='340px' height='300px' valign='top'>"
dat += "<h2>Vocal Bark preferences</h2>"
var/datum/bark/B = GLOB.bark_list[bark_id]
dat += "<b>Vocal Bark Sound:</b><BR>"
dat += "<a style='display:block;width:200px' href='?_src_=prefs;preference=barksound;task=input'>[B ? initial(B.name) : "INVALID"]</a><BR>"
dat += "<b>Vocal Bark Speed:</b> <a href='?_src_=prefs;preference=barkspeed;task=input'>[bark_speed]</a><BR>"
dat += "<b>Vocal Bark Pitch:</b> <a href='?_src_=prefs;preference=barkpitch;task=input'>[bark_pitch]</a><BR>"
dat += "<b>Vocal Bark Variance:</b> <a href='?_src_=prefs;preference=barkvary;task=input'>[bark_variance]</a><BR>"
dat += "<BR><a href='?_src_=prefs;preference=barkpreview'>Preview Bark</a><BR>"
dat += "</td>"
dat += "</tr></table>"
@@ -2555,6 +2572,43 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if(selected_language)
additional_language = selected_language
if("barksound")
var/list/woof_woof = list()
for(var/path in GLOB.bark_list)
var/datum/bark/B = GLOB.bark_list[path]
if(initial(B.ignore))
continue
if(initial(B.ckeys_allowed))
var/list/allowed = initial(B.ckeys_allowed)
if(!allowed.Find(user.client.ckey))
continue
woof_woof[initial(B.name)] = initial(B.id)
var/new_bork = input(user, "Choose your desired vocal bark", "Character Preference") as null|anything in woof_woof
if(new_bork)
bark_id = woof_woof[new_bork]
var/datum/bark/B = GLOB.bark_list[bark_id] //Now we need sanitization to take into account bark-specific min/max values
bark_speed = round(clamp(bark_speed, initial(B.minspeed), initial(B.maxspeed)), 1)
bark_pitch = clamp(bark_pitch, initial(B.minpitch), initial(B.maxpitch))
bark_variance = clamp(bark_variance, initial(B.minvariance), initial(B.maxvariance))
if("barkspeed")
var/datum/bark/B = GLOB.bark_list[bark_id]
var/borkset = input(user, "Choose your desired bark speed (Higher is slower, lower is faster). Min: [initial(B.minspeed)]. Max: [initial(B.maxspeed)]", "Character Preference") as null|num
if(borkset)
bark_speed = round(clamp(borkset, initial(B.minspeed), initial(B.maxspeed)), 1)
if("barkpitch")
var/datum/bark/B = GLOB.bark_list[bark_id]
var/borkset = input(user, "Choose your desired baseline bark pitch. Min: [initial(B.minpitch)]. Max: [initial(B.maxpitch)]", "Character Preference") as null|num
if(borkset)
bark_pitch = clamp(borkset, initial(B.minpitch), initial(B.maxpitch))
if("barkvary")
var/datum/bark/B = GLOB.bark_list[bark_id]
var/borkset = input(user, "Choose your desired baseline bark pitch. Min: [initial(B.minvariance)]. Max: [initial(B.maxvariance)]", "Character Preference") as null|num
if(borkset)
bark_variance = clamp(borkset, initial(B.minvariance), initial(B.maxvariance))
if("bodysprite")
var/selected_body_sprite = input(user, "Choose your desired body sprite", "Character Preference") as null|anything in pref_species.allowed_limb_ids
if(selected_body_sprite)
@@ -3015,6 +3069,23 @@ GLOBAL_LIST_EMPTY(preferences_datums)
if("hud_toggle_flash")
hud_toggle_flash = !hud_toggle_flash
if("barkpreview")
if(SSticker.current_state == GAME_STATE_STARTUP) //Timers don't tick at all during game startup, so let's just give an error message
to_chat(user, "<span class='warning'>Bark previews can't play during initialization!</span>")
return
if(!COOLDOWN_FINISHED(src, bark_previewing))
return
if(!parent || !parent.mob)
return
COOLDOWN_START(src, bark_previewing, (5 SECONDS))
var/atom/movable/barkbox = new(get_turf(parent.mob))
barkbox.set_bark(bark_id)
var/total_delay
for(var/i in 1 to (round((32 / bark_speed)) + 1))
addtimer(CALLBACK(barkbox, /atom/movable/proc/bark, list(parent.mob), 7, 70, rand((bark_pitch * 100), (bark_pitch*100) + (bark_variance*100)) / 100), total_delay)
total_delay += rand(DS2TICKS(bark_speed/4), DS2TICKS(bark_speed/4) + DS2TICKS(bark_speed/4)) TICKS
QDEL_IN(barkbox, total_delay)
if("save")
save_preferences()
save_character()
@@ -3236,6 +3307,11 @@ GLOBAL_LIST_EMPTY(preferences_datums)
character.additional_language = language_entry
character.grant_language(language_entry, TRUE, TRUE)
character.set_bark(bark_id)
character.vocal_speed = bark_speed
character.vocal_pitch = bark_pitch
character.vocal_pitch_range = bark_variance
//limb stuff, only done when initially spawning in
if(initial_spawn)
//delete any existing prosthetic limbs to make sure no remnant prosthetics are left over - But DO NOT delete those that are species-related
+19 -1
View File
@@ -5,7 +5,7 @@
// You do not need to raise this if you are adding new values that have sane defaults.
// Only raise this value when changing the meaning/format/name/layout of an existing value
// where you would want the updater procs below to run
#define SAVEFILE_VERSION_MAX 54
#define SAVEFILE_VERSION_MAX 55
/*
SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Carn
@@ -42,6 +42,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//if your savefile is 3 months out of date, then 'tough shit'.
/datum/preferences/proc/update_preferences(current_version, savefile/S)
if(current_version < 55) //Bitflag toggles don't set their defaults when they're added, always defaulting to off instead.
toggles |= SOUND_BARK
if(current_version < 46) //If you remove this, remove force_reset_keybindings() too.
force_reset_keybindings_direct(TRUE)
addtimer(CALLBACK(src, .proc/force_reset_keybindings), 30) //No mob available when this is run, timer allows user choice.
@@ -845,6 +847,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_silicon_flavor_text"] >> features["silicon_flavor_text"]
S["feature_ooc_notes"] >> features["ooc_notes"]
// Barks
S["bark_id"] >> bark_id
S["bark_speed"] >> bark_speed
S["bark_pitch"] >> bark_pitch
S["bark_variance"] >> bark_variance
S["vore_flags"] >> vore_flags
S["vore_taste"] >> vore_taste
S["vore_smell"] >> vore_smell
@@ -1022,6 +1030,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
scars_list["4"] = sanitize_text(scars_list["4"])
scars_list["5"] = sanitize_text(scars_list["5"])
bark_id = sanitize_inlist(bark_id, GLOB.bark_list, initial(bark_id))
var/datum/bark/bark_path = GLOB.bark_list[bark_id]
bark_speed = sanitize_num_clamp(bark_speed, initial(bark_path.minspeed), initial(bark_path.maxspeed), initial(bark_speed))
bark_pitch = sanitize_num_clamp(bark_pitch, initial(bark_path.minpitch), initial(bark_path.maxpitch), initial(bark_pitch))
bark_variance = sanitize_num_clamp(bark_variance, initial(bark_path.minvariance), initial(bark_path.maxvariance), initial(bark_variance))
joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
//Validate job prefs
for(var/j in job_preferences)
@@ -1089,6 +1103,10 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
WRITE_FILE(S["custom_speech_verb"] , custom_speech_verb)
WRITE_FILE(S["custom_tongue"] , custom_tongue)
WRITE_FILE(S["additional_language"] , additional_language)
WRITE_FILE(S["bark_id"] , bark_id)
WRITE_FILE(S["bark_speed"] , bark_speed)
WRITE_FILE(S["bark_pitch"] , bark_pitch)
WRITE_FILE(S["bark_variance"] , bark_variance)
// records
WRITE_FILE(S["security_records"] , security_records)
@@ -227,6 +227,17 @@ TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggleprayersounds)()
return C.prefs.toggles & SOUND_PRAYERS
TOGGLE_CHECKBOX(/datum/verbs/menu/Settings/Sound, toggle_bark)()
set name = "Hear/Silence Vocal Barks"
set category = "Preferences"
set desc = "Hear Vocal Barks"
usr.client.prefs.toggles ^= SOUND_BARK
usr.client.prefs.save_preferences()
to_chat(usr, "You will now [(usr.client.prefs.toggles & SOUND_BARK) ? "hear" : "no longer hear"] vocal barks when other people talk.")
SSblackbox.record_feedback("nested tally", "preferences_verb", 1, list("Toggle Vocal Barks", "[usr.client.prefs.toggles & SOUND_BARK ? "Enabled" : "Disabled"]"))
/datum/verbs/menu/Settings/Sound/toggle_bark/Get_checked(client/C)
return C.prefs.toggles & SOUND_BARK
/datum/verbs/menu/Settings/Sound/verb/stop_client_sounds()
set name = "Stop Sounds"
set category = "Preferences"