Conforms with changes requested by the BhjinBot

Really cool bot I can't believe we have something so advanced for our codebase.
This commit is contained in:
Ragolution
2019-01-04 16:45:06 -05:00
parent 6e30048029
commit 2ab86321c3
@@ -105,22 +105,22 @@
/obj/item/dildo/knotted
dildo_shape = "knotted"
name = "knotted dildo"
attack_verb = list("penetrated", "knotted", "slapped")
attack_verb = list("penetrated", "knotted", "slapped", "inseminated")
obj/item/dildo/human
dildo_shape = "human"
name = "human dildo"
attack_verb = list("penetrated", "slapped")
attack_verb = list("penetrated", "slapped", "inseminated")
obj/item/dildo/plain
dildo_shape = "plain"
name = "plain dildo"
attack_verb = list("penetrated", "slapped")
attack_verb = list("penetrated", "slapped", "inseminated")
obj/item/dildo/flared
dildo_shape = "flared"
name = "flared dildo"
attack_verb = list("penetrated", "slapped", "neighed", "gaped", "prolapsed")
attack_verb = list("penetrated", "slapped", "neighed", "gaped", "prolapsed", "inseminated")
obj/item/dildo/flared/huge
name = "literal horse cock"
@@ -135,57 +135,63 @@ obj/item/dildo/custom
random_shape = TRUE
random_size = TRUE
//Suicide acts, by request
// Suicide acts, by request
/obj/item/dildo/proc/manual_suicide(mob/living/user)
user.visible_message("<span class='suicide'>[user] finally finishes deepthroating the [src], and their life.</span>")
user.adjustOxyLoss(200)
user.death(0)
/obj/item/dildo/knotted/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] gags as they shove [src] down their throat! They swallowed the knot! It looks like [user.p_theyre()] trying to commit suicide!</span>")
user.visible_message("<span class='suicide'>[user] tears-up and gags as they shove [src] down their throat! They swallowed the knot! It looks like [user.p_theyre()] trying to commit suicide!</span>")
playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
user.Stun(150)
user.adjust_blurriness(8)
user.adjust_eye_damage(10)
sleep(15)
return (OXYLOSS)
addtimer(CALLBACK(src, .proc/manual_suicide, user), 15)
return MANUAL_SUICIDE
/obj/item/dildo/human/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] gags as they shove [src] down their throat! Their face is turning blue! It looks like [user.p_theyre()] trying to commit suicide!</span>")
user.visible_message("<span class='suicide'>[user] tears-up and gags as they shove [src] down their throat! Their face is turning blue! It looks like [user.p_theyre()] trying to commit suicide!</span>")
playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
user.Stun(150)
user.adjust_blurriness(8)
user.adjust_eye_damage(10)
sleep(15)
return (OXYLOSS)
addtimer(CALLBACK(src, .proc/manual_suicide, user), 15)
return MANUAL_SUICIDE
/obj/item/dildo/plain/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] gags as they shove [src] down their throat! Their face is turning blue! It looks like [user.p_theyre()] trying to commit suicide!</span>")
/obj/item/dildo/plain/suicide_act(mob/living/user, delay = 150)
user.visible_message("<span class='suicide'>[user] tears-up and gags as they shove [src] down their throat! Their face is turning blue! It looks like [user.p_theyre()] trying to commit suicide!</span>")
playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
user.Stun(150)
user.adjust_blurriness(8)
user.adjust_eye_damage(10)
sleep(15)
return (OXYLOSS)
addtimer(CALLBACK(src, .proc/manual_suicide, user), 15)
return MANUAL_SUICIDE
/obj/item/dildo/flared/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] gags as they shove [src] down their throat! Their face is turning blue! It looks like [user.p_theyre()] trying to commit suicide!</span>")
user.visible_message("<span class='suicide'>[user] tears-up and gags as they shove [src] down their throat! Their face is turning blue! It looks like [user.p_theyre()] trying to commit suicide!</span>")
playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
user.Stun(150)
user.adjust_blurriness(8)
user.adjust_eye_damage(10)
sleep(15)
return (OXYLOSS)
addtimer(CALLBACK(src, .proc/manual_suicide, user), 15)
return MANUAL_SUICIDE
/obj/item/dildo/flared/huge/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] gags as they try to deepthroat the [src]! WHY WOULD THEY DO THAT? [user.p_theyre()] trying to commit suicide!!</span>")
user.visible_message("<span class='suicide'>[user] tears-up and gags as they try to deepthroat the [src]! WHY WOULD THEY DO THAT? It looks like [user.p_theyre()] trying to commit suicide!!</span>")
playsound(loc, 'sound/weapons/gagging.ogg', 50, 2, -1)
user.Stun(150)
user.Stun(300)
user.adjust_blurriness(8)
user.adjust_eye_damage(10)
return (OXYLOSS)
user.adjust_eye_damage(15)
addtimer(CALLBACK(src, .proc/manual_suicide, user), 22)
return MANUAL_SUICIDE
/obj/item/dildo/flared/custom/suicide_act(mob/living/user)
user.visible_message("<span class='suicide'>[user] gags as they shove [src] down their throat! It looks like they wanted a custom death message!!</span>")
playsound(loc, 'sound/weapons/gagging.ogg', 50, 1, -1)
user.Stun(150)
user.Stun(50)
user.adjust_blurriness(8)
user.adjust_eye_damage(10)
sleep(15)
return (OXYLOSS)
addtimer(CALLBACK(src, .proc/manual_suicide, user), 5)
return MANUAL_SUICIDE