Merge remote-tracking branch 'upstream/master'

This commit is contained in:
DeltaFire
2021-01-26 23:25:30 +01:00
131 changed files with 770 additions and 290 deletions
@@ -18,7 +18,7 @@
/obj/item/mining_scanner,
/obj/item/flashlight/lantern,
/obj/item/card/id/mining,
/obj/item/gps/mining,
/obj/item/gps/mining/off,
/turf/open/floor/plating,
/area/ruin/powered/golem_ship)
"d" = (
@@ -32,7 +32,7 @@
/obj/item/mining_scanner,
/obj/item/flashlight/lantern,
/obj/item/card/id/mining,
/obj/item/gps/mining,
/obj/item/gps/mining/off,
/turf/open/floor/plating,
/area/ruin/powered/golem_ship)
"e" = (
@@ -71,8 +71,8 @@
/area/ruin/powered/golem_ship)
"k" = (
/obj/machinery/computer/arcade/battle{
icon_state = "arcade";
dir = 4
dir = 4;
icon_state = "arcade"
},
/turf/open/floor/mineral/titanium/purple,
/area/ruin/powered/golem_ship)
@@ -112,8 +112,8 @@
/area/ruin/powered/golem_ship)
"s" = (
/obj/machinery/computer/arcade/orion_trail{
icon_state = "arcade";
dir = 4
dir = 4;
icon_state = "arcade"
},
/turf/open/floor/mineral/titanium/purple,
/area/ruin/powered/golem_ship)
+11 -8
View File
@@ -6004,12 +6004,12 @@
c_tag = "Security Checkpoint";
pixel_x = 22
},
/obj/machinery/newscaster/security_unit{
pixel_y = 32
},
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/airalarm{
pixel_y = 23
},
/turf/open/floor/plasteel,
/area/security/checkpoint)
"aoz" = (
@@ -32290,10 +32290,6 @@
dir = 8;
light_color = "#e8eaff"
},
/obj/machinery/airalarm{
dir = 4;
pixel_x = -22
},
/turf/open/floor/plasteel,
/area/hydroponics)
"bsl" = (
@@ -71184,6 +71180,13 @@
/obj/machinery/atmospherics/pipe/simple/yellow/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
"pMW" = (
/obj/machinery/airalarm{
dir = 1;
pixel_y = -22
},
/turf/open/floor/plasteel,
/area/hydroponics)
"pZq" = (
/obj/structure/disposalpipe/sorting/mail/flip{
dir = 8;
@@ -121382,7 +121385,7 @@ amV
aqI
aqB
aGO
auy
pMW
aqB
aqI
amV
@@ -49530,7 +49530,7 @@
},
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/effect/turf_decal/stripes/line{
dir = 10
dir = 8
},
/turf/open/floor/plasteel,
/area/engine/gravity_generator)
@@ -113323,10 +113323,6 @@
/obj/item/clothing/gloves/color/black,
/obj/item/storage/box/evidence,
/obj/item/taperecorder,
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
+3 -35
View File
@@ -30529,9 +30529,6 @@
dir = 8
},
/obj/structure/closet/bombcloset,
/obj/machinery/airalarm{
pixel_y = 24
},
/turf/open/floor/plasteel/dark,
/area/science/mixing)
"aXC" = (
@@ -43701,10 +43698,6 @@
/obj/structure/window/reinforced{
dir = 1
},
/obj/machinery/airalarm{
dir = 4;
pixel_x = -22
},
/mob/living/simple_animal/chicken{
desc = "The arch-nemesis of Kentucky.";
name = "Popeye";
@@ -46363,9 +46356,6 @@
"bwK" = (
/obj/structure/flora/grass/jungle/b,
/obj/structure/flora/ausbushes/sparsegrass,
/obj/machinery/airalarm{
pixel_y = 22
},
/turf/open/floor/grass,
/area/chapel/main)
"bwL" = (
@@ -48132,16 +48122,6 @@
},
/turf/open/floor/plasteel/showroomfloor,
/area/security/brig)
"bzx" = (
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 1
},
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/turf/closed/wall,
/area/crew_quarters/locker)
"bzy" = (
/obj/machinery/light/small{
dir = 8
@@ -58156,10 +58136,6 @@
icon_state = "plant-02";
pixel_y = 3
},
/obj/machinery/airalarm{
dir = 4;
pixel_x = -22
},
/obj/machinery/camera{
c_tag = "Prison Wing Cells";
dir = 4;
@@ -61358,7 +61334,7 @@
dir = 10
},
/turf/open/floor/plasteel,
/area/space)
/area/security/warden)
"bUs" = (
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/command/glass{
@@ -67210,10 +67186,6 @@
/obj/structure/cable{
icon_state = "1-4"
},
/obj/machinery/airalarm{
dir = 1;
pixel_y = -22
},
/turf/open/floor/plasteel,
/area/security/main)
"cdU" = (
@@ -71327,9 +71299,9 @@
icon_gib = "magicarp_gib";
icon_living = "magicarp";
icon_state = "magicarp";
maxHealth = 200;
max_co2 = 5;
max_tox = 2;
maxHealth = 200;
melee_damage_lower = 15;
melee_damage_upper = 20;
min_oxy = 5;
@@ -83281,10 +83253,6 @@
/obj/machinery/atmospherics/pipe/simple/yellow/visible{
dir = 5
},
/obj/machinery/airalarm{
dir = 4;
pixel_x = -23
},
/obj/machinery/camera{
c_tag = "Atmospherics Port Tanks";
dir = 4;
@@ -108992,7 +108960,7 @@ bss
btV
aEu
bxW
bzx
bIV
bKq
bKq
bKq
+8 -17
View File
@@ -1111,10 +1111,6 @@
/turf/open/floor/plasteel,
/area/security/prison)
"acx" = (
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/obj/machinery/cryopod{
dir = 8
},
@@ -40497,10 +40493,9 @@
/area/maintenance/port)
"bBr" = (
/obj/machinery/airalarm{
dir = 4;
pixel_x = -23
dir = 1;
pixel_y = -22
},
/obj/structure/displaycase/trophy,
/turf/open/floor/wood,
/area/library)
"bBs" = (
@@ -45866,10 +45861,6 @@
/area/library)
"bML" = (
/obj/machinery/light/small,
/obj/machinery/airalarm{
dir = 1;
pixel_y = -22
},
/turf/open/floor/wood,
/area/library)
"bMM" = (
@@ -59581,6 +59572,10 @@
/obj/structure/chair{
dir = 1
},
/obj/machinery/airalarm{
dir = 4;
pixel_x = -23
},
/turf/open/floor/plasteel/dark,
/area/medical/surgery)
"coz" = (
@@ -61596,10 +61591,6 @@
/turf/open/floor/plasteel/white,
/area/medical/surgery)
"csl" = (
/obj/machinery/airalarm{
dir = 1;
pixel_y = -22
},
/obj/structure/window/reinforced{
dir = 8
},
@@ -102698,7 +102689,7 @@ bue
bwa
bxU
bzD
bBr
dmD
bSx
bEw
bzE
@@ -103733,7 +103724,7 @@ bGs
bHS
bzE
bLk
bzE
bBr
bue
bPS
bPR
@@ -4924,11 +4924,11 @@
/obj/effect/turf_decal/stripes/end{
dir = 1
},
/obj/item/gun/energy/e_gun/hos,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/item/gun/energy/e_gun/hos,
/turf/open/floor/plasteel/dark,
/area/crew_quarters/heads/captain/private)
"ahI" = (
@@ -40544,6 +40544,9 @@
name = "Starboard Quater Maintenance APC";
pixel_y = -26
},
/obj/structure/cable/white{
icon_state = "0-8"
},
/turf/open/floor/plating{
icon_state = "panelscorched"
},
@@ -16530,6 +16530,9 @@
/obj/structure/cable{
icon_state = "4-8"
},
/obj/machinery/airalarm{
pixel_y = 22
},
/turf/open/floor/plasteel,
/area/quartermaster/warehouse)
"aMr" = (
@@ -47631,6 +47634,9 @@
pixel_x = -25;
specialfunctions = 4
},
/obj/machinery/airalarm{
pixel_y = 22
},
/turf/open/floor/plasteel/grimy,
/area/chapel/main/monastery)
"cgM" = (
@@ -47979,6 +47985,9 @@
pixel_x = -25;
specialfunctions = 4
},
/obj/machinery/airalarm{
pixel_y = 22
},
/turf/open/floor/plasteel/grimy,
/area/chapel/main/monastery)
"cip" = (
@@ -51466,6 +51475,10 @@
name = "Coffin Storage";
req_one_access_txt = "22"
},
/obj/machinery/airalarm{
dir = 8;
pixel_x = 24
},
/turf/open/floor/plasteel/dark,
/area/chapel/main/monastery)
"cvu" = (
@@ -59434,6 +59447,10 @@
/obj/effect/turf_decal/tile/yellow{
dir = 8
},
/obj/machinery/airalarm{
dir = 8;
pixel_x = 23
},
/turf/open/floor/plasteel,
/area/construction/mining/aux_base)
"qXq" = (
+3
View File
@@ -69,6 +69,9 @@
#define LINGBLOOD_EXPLOSION_THRESHOLD (LINGBLOOD_DETECTION_THRESHOLD * LINGBLOOD_EXPLOSION_MULT) //Hey, important to note here: the explosion threshold is explicitly more than, rather than more than or equal to. This stops a single loud ability from triggering the explosion threshold.
///Heretics --
GLOBAL_LIST_EMPTY(living_heart_cache) //A list of all living hearts in existance, for us to iterate through.
#define IS_HERETIC(mob) (mob.mind?.has_antag_datum(/datum/antagonist/heretic))
#define IS_HERETIC_MONSTER(mob) (mob.mind?.has_antag_datum(/datum/antagonist/heretic_monster))
+3
View File
@@ -541,6 +541,9 @@
#define COMSIG_XENO_TURF_CLICK_CTRL "xeno_turf_click_alt" //from turf AltClickOn(): (/mob)
#define COMSIG_XENO_MONKEY_CLICK_CTRL "xeno_monkey_click_ctrl" //from monkey CtrlClickOn(): (/mob)
// /datum/element/ventcrawling signals
#define COMSIG_HANDLE_VENTCRAWL "handle_ventcrawl" //when atom with ventcrawling element attempts to ventcrawl
#define COMSIG_CHECK_VENTCRAWL "check_ventcrawl" //to check an atom's ventcrawling element tier (if applicable)
// twitch plays
/// Returns direction: (wipe_votes)
#define COMSIG_TWITCH_PLAYS_MOVEMENT_DATA "twitch_plays_movement_data"
+1
View File
@@ -253,6 +253,7 @@
// item traits
#define TRAIT_NODROP "nodrop"
#define TRAIT_SPOOKY_THROW "spooky_throw"
// common trait sources
#define TRAIT_GENERIC "generic"
+17 -16
View File
@@ -67,24 +67,25 @@
//Returns a list in plain english as a string
/proc/english_list(list/input, nothing_text = "nothing", and_text = " and ", comma_text = ", ", final_comma_text = "" )
var/total = input.len
if (!total)
return nothing_text
else if (total == 1)
return "[input[1]]"
else if (total == 2)
return "[input[1]][and_text][input[2]]"
else
var/output = ""
var/index = 1
while (index < total)
if (index == total - 1)
comma_text = final_comma_text
var/total = length(input)
switch(total)
if (0)
return "[nothing_text]"
if (1)
return "[input[1]]"
if (2)
return "[input[1]][and_text][input[2]]"
else
var/output = ""
var/index = 1
while (index < total)
if (index == total - 1)
comma_text = final_comma_text
output += "[input[index]][comma_text]"
index++
output += "[input[index]][comma_text]"
index++
return "[output][and_text][input[index]]"
return "[output][and_text][input[index]]"
//Returns list element or null. Should prevent "index out of bounds" error.
/proc/listgetindex(list/L, index)
-27
View File
@@ -19,22 +19,6 @@
/proc/arachnid_name()
return "[pick(GLOB.arachnid_first)] [pick(GLOB.arachnid_last)]"
/proc/church_name()
var/static/church_name
if (church_name)
return church_name
var/name = ""
name += pick("Holy", "United", "First", "Second", "Last")
if (prob(20))
name += " Space"
name += " " + pick("Church", "Cathedral", "Body", "Worshippers", "Movement", "Witnesses")
name += " of [religion_name()]"
return name
GLOBAL_VAR(command_name)
/proc/command_name()
@@ -52,17 +36,6 @@ GLOBAL_VAR(command_name)
return name
/proc/religion_name()
var/static/religion_name
if (religion_name)
return religion_name
var/name = ""
name += pick("bee", "science", "edu", "captain", "assistant", "monkey", "alien", "space", "unit", "sprocket", "gadget", "bomb", "revolution", "beyond", "station", "goon", "robot", "ivor", "hobnob")
name += pick("ism", "ia", "ology", "istism", "ites", "ick", "ian", "ity")
return capitalize(name)
/proc/station_name()
if(!GLOB.station_name)
+16 -16
View File
@@ -78,21 +78,21 @@
//Turns a direction into text
/proc/dir2text(direction)
switch(direction)
if(1)
if(NORTH)
return "north"
if(2)
if(SOUTH)
return "south"
if(4)
if(EAST)
return "east"
if(8)
if(WEST)
return "west"
if(5)
if(NORTHEAST)
return "northeast"
if(6)
if(SOUTHEAST)
return "southeast"
if(9)
if(NORTHWEST)
return "northwest"
if(10)
if(SOUTHWEST)
return "southwest"
else
return
@@ -101,21 +101,21 @@
/proc/text2dir(direction)
switch(uppertext(direction))
if("NORTH")
return 1
return NORTH
if("SOUTH")
return 2
return SOUTH
if("EAST")
return 4
return EAST
if("WEST")
return 8
return WEST
if("NORTHEAST")
return 5
return NORTHEAST
if("NORTHWEST")
return 9
return NORTHWEST
if("SOUTHEAST")
return 6
return SOUTHEAST
if("SOUTHWEST")
return 10
return SOUTHWEST
else
return
+2 -1
View File
@@ -130,7 +130,8 @@ GLOBAL_LIST_INIT(traits_by_type, list(
),
/obj/item = list(
"TRAIT_NODROP" = TRAIT_NODROP,
"TRAIT_NO_TELEPORT" = TRAIT_NO_TELEPORT
"TRAIT_NO_TELEPORT" = TRAIT_NO_TELEPORT,
"TRAIT_SPOOKY_THROW" = TRAIT_SPOOKY_THROW
)
))
+1 -5
View File
@@ -51,11 +51,7 @@
//Standard reach turf to turf or reaching inside storage
if(CanReach(A,W))
if(W)
if(a_intent == INTENT_HELP && iscarbon(src))
var/mob/living/carbon/C = src
C.give()
else
return W.rightclick_melee_attack_chain(src, A, params)
return W.rightclick_melee_attack_chain(src, A, params)
else
if(!AltUnarmedAttack(A, TRUE))
. = UnarmedAttack(A, TRUE, a_intent)
+2
View File
@@ -84,6 +84,8 @@ SUBSYSTEM_DEF(throwing)
/datum/thrownthing/Destroy()
if(HAS_TRAIT_FROM(thrownthing, TRAIT_SPOOKY_THROW, "revenant"))
REMOVE_TRAIT(thrownthing, TRAIT_SPOOKY_THROW, "revenant")
SSthrowing.processing -= thrownthing
thrownthing.throwing = null
thrownthing = null
+3 -1
View File
@@ -21,7 +21,7 @@ GLOBAL_LIST_EMPTY(GPS_list)
var/updating = TRUE //Automatic updating of GPS list. Can be set to manual by user.
var/global_mode = TRUE //If disabled, only GPS signals of the same Z level are shown
/datum/component/gps/item/Initialize(_gpstag = "COM0", emp_proof = FALSE)
/datum/component/gps/item/Initialize(_gpstag = "COM0", emp_proof = FALSE, starton = TRUE)
. = ..()
if(. == COMPONENT_INCOMPATIBLE || !isitem(parent))
return COMPONENT_INCOMPATIBLE
@@ -33,6 +33,8 @@ GLOBAL_LIST_EMPTY(GPS_list)
RegisterSignal(parent, COMSIG_ATOM_EMP_ACT, .proc/on_emp_act)
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/on_examine)
RegisterSignal(parent, COMSIG_CLICK_ALT, .proc/on_AltClick)
if(!starton)
tracking = FALSE
///Called on COMSIG_ITEM_ATTACK_SELF
/datum/component/gps/item/proc/interact(datum/source, mob/user)
@@ -449,6 +449,10 @@
// this must come before the screen objects only block, dunno why it wasn't before
if(over_object == M)
user_show_to_mob(M)
return
if(isrevenant(M))
RevenantThrow(over_object, M, source)
return
if(!M.incapacitated())
if(!istype(over_object, /obj/screen))
dump_content_at(over_object, M)
+1 -1
View File
@@ -121,7 +121,7 @@
add_monkey(affected_mob.mind)
if(ishuman(affected_mob))
var/mob/living/carbon/monkey/M = affected_mob.monkeyize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE)
M.ventcrawler = VENTCRAWLER_ALWAYS
M.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/datum/disease/transformation/jungle_fever/stage_act()
+36
View File
@@ -0,0 +1,36 @@
/datum/element/ventcrawling
element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
id_arg_index = 2
var/tier
/datum/element/ventcrawling/Attach(datum/target, duration = 0, given_tier = VENTCRAWLER_NUDE)
. = ..()
var/mob/living/person = target
if(!istype(person))
return FALSE
src.tier = given_tier
RegisterSignal(target, COMSIG_HANDLE_VENTCRAWL, .proc/handle_ventcrawl)
RegisterSignal(target, COMSIG_CHECK_VENTCRAWL, .proc/check_ventcrawl)
to_chat(target, "<span class='notice'>You can ventcrawl! Use alt+click on vents to quickly travel about the station.</span>")
if(duration!=0)
addtimer(CALLBACK(src, .proc/Detach, target), duration)
/datum/element/ventcrawling/Detach(datum/target)
UnregisterSignal(target, list(COMSIG_HANDLE_VENTCRAWL, COMSIG_CHECK_VENTCRAWL))
to_chat(target, "<span class='notice'>You can no longer ventcrawl.</span>")
return ..()
/datum/element/ventcrawling/proc/handle_ventcrawl(datum/target,atom/A)
var/mob/living/person = target
if(!istype(person))
return FALSE
person.handle_ventcrawl(A,tier)
/datum/element/ventcrawling/proc/check_ventcrawl()
return tier
+2 -2
View File
@@ -574,8 +574,8 @@
return TRUE
//TODO: Better floating
/atom/movable/proc/float(on)
if(throwing)
/atom/movable/proc/float(on, throw_override)
if(throwing || !throw_override)
return
if(on && !(movement_type & FLOATING))
animate(src, pixel_y = 2, time = 10, loop = -1, flags = ANIMATION_RELATIVE)
+7 -7
View File
@@ -455,7 +455,7 @@ If not set, defaults to check_completion instead. Set it. It's used by cryo.
var/target_real_name // Has to be stored because the target's real_name can change over the course of the round
var/target_missing_id
/datum/objective/escape/escape_with_identity/find_target()
/datum/objective/escape/escape_with_identity/find_target(dupe_search_range, blacklist)
target = ..()
update_explanation_text()
@@ -553,7 +553,7 @@ GLOBAL_LIST_EMPTY(possible_items)
for(var/I in subtypesof(/datum/objective_item/steal))
new I
/datum/objective/steal/find_target()
/datum/objective/steal/find_target(dupe_search_range, blacklist)
var/list/datum/mind/owners = get_owners()
var/approved_targets = list()
check_items:
@@ -631,7 +631,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
for(var/I in subtypesof(/datum/objective_item/special) + subtypesof(/datum/objective_item/stack))
new I
/datum/objective/steal/special/find_target()
/datum/objective/steal/special/find_target(dupe_search_range, blacklist)
return set_target(pick(GLOB.possible_items_special))
/datum/objective/steal/exchange
@@ -844,7 +844,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
name = "destroy AI"
martyr_compatible = 1
/datum/objective/destroy/find_target()
/datum/objective/destroy/find_target(dupe_search_range, blacklist)
var/list/possible_targets = active_ais(1)
var/mob/living/silicon/ai/target_ai = pick(possible_targets)
target = target_ai.mind
@@ -1124,7 +1124,7 @@ GLOBAL_LIST_EMPTY(possible_items_special)
/datum/objective/hoard/heirloom
name = "steal heirloom"
/datum/objective/hoard/heirloom/find_target()
/datum/objective/hoard/heirloom/find_target(dupe_search_range, blacklist)
set_target(pick(GLOB.family_heirlooms))
GLOBAL_LIST_EMPTY(traitor_contraband)
@@ -1141,7 +1141,7 @@ GLOBAL_LIST_EMPTY(cult_contraband)
if(!GLOB.cult_contraband.len)
GLOB.cult_contraband = list(/obj/item/clockwork/slab,/obj/item/clockwork/component/belligerent_eye,/obj/item/clockwork/component/belligerent_eye/lens_gem,/obj/item/shuttle_curse,/obj/item/cult_shift)
/datum/objective/hoard/collector/find_target()
/datum/objective/hoard/collector/find_target(dupe_search_range, blacklist)
var/obj/item/I
var/I_type
if(prob(50))
@@ -1172,7 +1172,7 @@ GLOBAL_LIST_EMPTY(possible_sabotages)
for(var/I in subtypesof(/datum/sabotage_objective))
new I
/datum/objective/sabotage/find_target()
/datum/objective/sabotage/find_target(dupe_search_range, blacklist)
var/list/datum/mind/owners = get_owners()
var/approved_targets = list()
check_sabotages:
+8
View File
@@ -468,6 +468,10 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
melee_attack_chain(usr, over)
usr.FlushCurrentAction()
return TRUE //returning TRUE as a "is this overridden?" flag
if(isrevenant(usr))
if(RevenantThrow(over, usr, src))
return
if(!Adjacent(usr) || !over.Adjacent(usr))
return // should stop you from dragging through windows
@@ -939,6 +943,10 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
/obj/item/proc/get_part_rating()
return 0
//Can this item be given to people?
/obj/item/proc/can_give()
return TRUE
/obj/item/doMove(atom/destination)
if (ismob(loc))
var/mob/M = loc
+4
View File
@@ -82,4 +82,8 @@
/obj/item/candle/infinite/hugbox
heats_space = FALSE
/obj/item/candle/DoRevenantThrowEffects(atom/target)
if(!infinite)
put_out_candle()
#undef CANDLE_LUMINOSITY
+25 -1
View File
@@ -779,16 +779,40 @@
/obj/item/card/id/departmental_budget/update_label()
return
/obj/item/card/id/departmental_budget/civ
department_ID = ACCOUNT_CIV
department_name = ACCOUNT_CIV_NAME
/obj/item/card/id/departmental_budget/eng
department_ID = ACCOUNT_ENG
department_name = ACCOUNT_ENG_NAME
/obj/item/card/id/departmental_budget/sci
department_ID = ACCOUNT_SCI
department_name = ACCOUNT_SCI_NAME
/obj/item/card/id/departmental_budget/med
department_ID = ACCOUNT_MED
department_name = ACCOUNT_MED_NAME
/obj/item/card/id/departmental_budget/srv
department_ID = ACCOUNT_SRV
department_name = ACCOUNT_SRV_NAME
/obj/item/card/id/departmental_budget/car
department_ID = ACCOUNT_CAR
department_name = ACCOUNT_CAR_NAME
/obj/item/card/id/departmental_budget/sec
department_ID = ACCOUNT_SEC
department_name = ACCOUNT_SEC_NAME
//Polychromatic Knight Badge
/obj/item/card/id/knight
name = "knight badge"
icon_state = "knight"
desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID"
desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID."
var/id_color = "#00FF00" //defaults to green
var/mutable_appearance/id_overlay
+9
View File
@@ -136,6 +136,12 @@ CIGARETTE PACKETS ARE IN FANCY.DM
STOP_PROCESSING(SSobj, src)
. = ..()
/obj/item/clothing/mask/cigarette/DoRevenantThrowEffects(atom/target)
if(lit)
attackby()
else
light()
/obj/item/clothing/mask/cigarette/attackby(obj/item/W, mob/user, params)
if(!lit && smoketime > 0)
var/lighting_text = W.ignition_effect(src, user)
@@ -517,6 +523,9 @@ CIGARETTE PACKETS ARE IN FANCY.DM
overlay_state = pick(overlay_list)
update_icon()
/obj/item/lighter/DoRevenantThrowEffects(atom/target)
set_lit()
/obj/item/lighter/suicide_act(mob/living/carbon/user)
if (lit)
user.visible_message("<span class='suicide'>[user] begins holding \the [src]'s flame up to [user.p_their()] face! It looks like [user.p_theyre()] trying to commit suicide!</span>")
@@ -37,11 +37,14 @@
/obj/item/flashlight/attack_self(mob/user)
on = !on
update_brightness(user)
playsound(user, on ? 'sound/weapons/magin.ogg' : 'sound/weapons/magout.ogg', 40, 1)
playsound(src, on ? 'sound/weapons/magin.ogg' : 'sound/weapons/magout.ogg', 40, TRUE)
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
return 1
return TRUE
/obj/item/flashlight/DoRevenantThrowEffects(atom/target)
attack_self()
/obj/item/flashlight/suicide_act(mob/living/carbon/human/user)
if (user.eye_blind)
+5 -1
View File
@@ -8,10 +8,11 @@
slot_flags = ITEM_SLOT_BELT
obj_flags = UNIQUE_RENAME
var/gpstag = "COM0"
var/starton = TRUE
/obj/item/gps/Initialize()
. = ..()
AddComponent(/datum/component/gps/item, gpstag)
AddComponent(/datum/component/gps/item, gpstag, starton)
/obj/item/gps/science
icon_state = "gps-s"
@@ -26,6 +27,9 @@
gpstag = "MINE0"
desc = "A positioning system helpful for rescuing trapped or injured miners, keeping one on you at all times while mining might just save your life."
/obj/item/gps/mining/off
starton = FALSE
/obj/item/gps/cyborg
icon_state = "gps-b"
gpstag = "BORG0"
@@ -283,14 +283,12 @@ GLOBAL_LIST_INIT(channel_tokens, list(
SSradio.remove_object(src, GLOB.radiochannels[ch_name])
secure_radio_connections[ch_name] = null
var/turf/T = user.drop_location()
if(T)
if(keyslot)
keyslot.forceMove(T)
keyslot = null
if(keyslot2)
keyslot2.forceMove(T)
keyslot2 = null
if(keyslot)
user.put_in_hands(keyslot)
keyslot = null
if(keyslot2)
user.put_in_hands(keyslot2)
keyslot2 = null
recalculateChannels()
to_chat(user, "<span class='notice'>You pop out the encryption keys in the headset.</span>")
+3
View File
@@ -46,6 +46,9 @@
if(.)
new /obj/item/toy/eightball/haunted(loc)
/obj/item/toy/eightball/DoRevenantThrowEffects(atom/target)
MakeHaunted()
/obj/item/toy/eightball/attack_self(mob/user)
if(shaking)
return
+11 -4
View File
@@ -235,16 +235,23 @@
return
EmptyExtinguisher(user)
/obj/item/extinguisher/proc/EmptyExtinguisher(var/mob/user)
if(loc == user && reagents.total_volume)
/obj/item/extinguisher/DoRevenantThrowEffects(atom/target)
EmptyExtinguisher()
/obj/item/extinguisher/proc/EmptyExtinguisher(mob/user)
if(!reagents.total_volume)
return
if(loc == user || !user)
reagents.clear_reagents()
var/turf/T = get_turf(loc)
if(isopenturf(T))
var/turf/open/theturf = T
theturf.MakeSlippery(TURF_WET_WATER, min_wet_time = 10 SECONDS, wet_time_to_add = 5 SECONDS)
user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "<span class='info'>You quietly empty out \the [src] by using its release valve.</span>")
if(user)
user.visible_message("[user] empties out \the [src] onto the floor using the release valve.", "<span class='info'>You quietly empty out \the [src] by using its release valve.</span>")
else
user.visible_message("The release valve of \the [src] suddenly opens and sprays it's contents on the floor!")
//firebot assembly
/obj/item/extinguisher/attackby(obj/O, mob/user, params)
+5 -1
View File
@@ -30,9 +30,13 @@
target = null
return ..()
/obj/item/pinpointer/DoRevenantThrowEffects(atom/target)
attack_self()
/obj/item/pinpointer/attack_self(mob/living/user)
active = !active
user.visible_message("<span class='notice'>[user] [active ? "" : "de"]activates [user.p_their()] pinpointer.</span>", "<span class='notice'>You [active ? "" : "de"]activate your pinpointer.</span>")
if(user)
user.visible_message("<span class='notice'>[user] [active ? "" : "de"]activates [user.p_their()] pinpointer.</span>", "<span class='notice'>You [active ? "" : "de"]activate your pinpointer.</span>")
playsound(src, 'sound/items/screwdriver2.ogg', 50, 1)
if(active)
START_PROCESSING(SSfastprocess, src)
+4
View File
@@ -45,6 +45,10 @@
return
set_snowflake_from_config(id)
/obj/item/toy/plush/DoRevenantThrowEffects(atom/target)
var/datum/component/squeak/squeaker = GetComponent(/datum/component/squeak)
squeaker.do_play_squeak(TRUE)
/obj/item/toy/plush/Initialize(mapload, set_snowflake_id)
. = ..()
AddComponent(/datum/component/squeak, squeak_override)
+30 -12
View File
@@ -43,6 +43,13 @@
/obj/item/pneumatic_cannon/proc/init_charge() //wrapper so it can be vv'd easier
START_PROCESSING(SSobj, src)
/obj/item/pneumatic_cannon/DoRevenantThrowEffects(atom/target)
var/picked_target
var/list/possible_targets = range(3,src)
picked_target = pick(possible_targets)
if(target)
Fire(null, picked_target)
/obj/item/pneumatic_cannon/process()
if(++charge_tick >= charge_ticks && charge_type)
fill_with_type(charge_type, charge_amount)
@@ -134,21 +141,29 @@
Fire(user, target)
/obj/item/pneumatic_cannon/proc/Fire(mob/living/user, var/atom/target)
if(!istype(user) && !target)
if(!target)
return
if(user)
if(!isliving(user))
return
var/discharge = 0
if(!can_trigger_gun(user))
if(user && !can_trigger_gun(user))
return
if(!loadedItems || !loadedWeightClass)
to_chat(user, "<span class='warning'>\The [src] has nothing loaded.</span>")
if(user)
to_chat(user, "<span class='warning'>\The [src] has nothing loaded.</span>")
return
if(!tank && checktank)
to_chat(user, "<span class='warning'>\The [src] can't fire without a source of gas.</span>")
if(user)
to_chat(user, "<span class='warning'>\The [src] can't fire without a source of gas.</span>")
return
if(tank && !tank.air_contents.remove(gasPerThrow * pressureSetting))
to_chat(user, "<span class='warning'>\The [src] lets out a weak hiss and doesn't react!</span>")
if(user)
to_chat(user, "<span class='warning'>\The [src] lets out a weak hiss and doesn't react!</span>")
else
visible_message(src, "<span class='warning'>\The [src] lets out a weak hiss and doesn't react!</span>")
return
if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user))
if(user && HAS_TRAIT(user, TRAIT_CLUMSY) && prob(75) && clumsyCheck && iscarbon(user))
var/mob/living/carbon/C = user
C.visible_message("<span class='warning'>[C] loses [C.p_their()] grip on [src], causing it to go off!</span>", "<span class='userdanger'>[src] slips out of your hands and goes off!</span>")
C.dropItemToGround(src, TRUE)
@@ -157,15 +172,18 @@
else
var/list/possible_targets = range(3,src)
target = pick(possible_targets)
discharge = 1
if(!discharge)
discharge = TRUE
if(!discharge && user)
user.visible_message("<span class='danger'>[user] fires \the [src]!</span>", \
"<span class='danger'>You fire \the [src]!</span>")
log_combat(user, target, "fired at", src)
var/turf/T = get_target(target, get_turf(src))
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, 1)
fire_items(T, user)
if(pressureSetting >= 3 && iscarbon(user))
playsound(src, 'sound/weapons/sonic_jackhammer.ogg', 50, TRUE)
if(user)
log_combat(user, target, "fired at", src)
fire_items(T, user)
else
fire_items(T)
if(user && pressureSetting >= 3 && iscarbon(user))
var/mob/living/carbon/C = user
C.visible_message("<span class='warning'>[C] is thrown down by the force of the cannon!</span>", "<span class='userdanger'>[src] slams into your shoulder, knocking you down!")
C.DefaultCombatKnockdown(60)
+9
View File
@@ -47,6 +47,9 @@
cell = new preload_cell_type(src)
update_icon()
/obj/item/melee/baton/DoRevenantThrowEffects(atom/target)
switch_status()
/obj/item/melee/baton/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
..()
//Only mob/living types have stun handling
@@ -236,6 +239,12 @@
if(!iscyborg(loc))
deductcharge(severity*10, TRUE, FALSE)
/obj/item/melee/baton/can_give()
if(turned_on)
return FALSE
else
..()
/obj/item/melee/baton/stunsword
name = "stunsword"
desc = "Not actually sharp, this sword is functionally identical to its baton counterpart."
+9
View File
@@ -73,6 +73,15 @@
/obj/item/tank/proc/populate_gas()
return
/obj/item/tank/DoRevenantThrowEffects(atom/target)
if(air_contents)
var/turf/open/location = get_turf(src)
if(istype(location))
location.assume_air(air_contents)
air_contents.clear()
SSair.add_to_active(location)
visible_message("<span class='warning'[src] leaks gas!")
/obj/item/tank/Destroy()
if(air_contents)
qdel(air_contents)
+7 -2
View File
@@ -57,6 +57,9 @@
else
item_state = "[initial(item_state)]"
/obj/item/weldingtool/DoRevenantThrowEffects(atom/target)
attack_self()
/obj/item/weldingtool/update_overlays()
. = ..()
if(change_icons)
@@ -208,12 +211,14 @@
//Switches the welder on
/obj/item/weldingtool/proc/switched_on(mob/user)
if(!status)
to_chat(user, "<span class='warning'>[src] can't be turned on while unsecured!</span>")
if(user)
to_chat(user, "<span class='warning'>[src] can't be turned on while unsecured!</span>")
return
welding = !welding
if(welding)
if(get_fuel() >= 1)
to_chat(user, "<span class='notice'>You switch [src] on.</span>")
if(user)
to_chat(user, "<span class='notice'>You switch [src] on.</span>")
playsound(loc, acti_sound, 50, 1)
force = 15
damtype = "fire"
+2 -2
View File
@@ -62,7 +62,7 @@
return 1
var/mob/living/M = caller
if(!M.ventcrawler && M.mob_size != MOB_SIZE_TINY)
if(!(SEND_SIGNAL(M, COMSIG_CHECK_VENTCRAWL)) && M.mob_size != MOB_SIZE_TINY)
return 0
var/atom/movable/M = caller
if(M && M.pulling)
@@ -91,7 +91,7 @@
return 1
if(M.buckled && istype(M.buckled, /mob/living/simple_animal/bot/mulebot)) // mulebot passenger gets a free pass.
return 1
if(!M.lying && !M.ventcrawler && M.mob_size != MOB_SIZE_TINY) //If your not laying down, or a ventcrawler or a small creature, no pass.
if(!M.lying && !(SEND_SIGNAL(M, COMSIG_CHECK_VENTCRAWL)) && M.mob_size != MOB_SIZE_TINY) //If your not laying down, or a ventcrawler or a small creature, no pass.
return 0
return ..()
+3 -3
View File
@@ -174,7 +174,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
//is_bwoink is TRUE if this ticket was started by an admin PM
/datum/admin_help/New(msg, client/C, is_bwoink)
//clean the input msg
msg = sanitize(copytext_char(msg,1,MAX_MESSAGE_LEN))
msg = copytext_char(msg,1,MAX_MESSAGE_LEN)
if(!msg || !C || !C.mob)
qdel(src)
return
@@ -263,7 +263,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
//message from the initiator without a target, all admins will see this
//won't bug irc
/datum/admin_help/proc/MessageNoRecipient(msg)
msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN))
msg = copytext_char(msg, 1, MAX_MESSAGE_LEN)
var/ref_src = "[REF(src)]"
//Message to be sent to all admins
var/admin_msg = "<span class='adminnotice'><span class='adminhelp'>Ticket [TicketHref("#[id]", ref_src)]</span><b>: [LinkedReplyName(ref_src)] [FullMonty(ref_src)]:</b> <span class='linkify'>[keywords_lookup(msg)]</span></span>"
@@ -523,7 +523,7 @@ GLOBAL_DATUM_INIT(ahelp_tickets, /datum/admin_help_tickets, new)
if(handle_spam_prevention(msg,MUTE_ADMINHELP))
return
msg = trim(msg)
msg = sanitize(trim(msg))
if(!msg)
return
+6 -7
View File
@@ -113,6 +113,11 @@
to_chat(src, "<span class='danger'>Error: Use the admin IRC/Discord channel, nerd.</span>", confidential = TRUE)
return
//clean the message if it's not sent by a high-rank admin
if(!check_rights(R_SERVER|R_DEBUG,0)||external)//no sending html to the poor bots
msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN))
if(!msg)
return
else
//get message text, limit it's length.and clean/escape html
@@ -141,15 +146,9 @@
to_chat(src, "<span class='danger'>Error: Admin-PM: You are unable to use admin PM-s (muted).</span>", confidential = TRUE)
return
if (src.handle_spam_prevention(msg,MUTE_ADMINHELP))
if(src.handle_spam_prevention(msg,MUTE_ADMINHELP))
return
//clean the message if it's not sent by a high-rank admin
if(!check_rights(R_SERVER|R_DEBUG,0)||external)//no sending html to the poor bots
msg = sanitize(copytext_char(msg, 1, MAX_MESSAGE_LEN))
if(!msg)
return
var/rawmsg = msg
if(holder)
@@ -9,4 +9,4 @@
/obj/item/organ/heart/gland/ventcrawling/activate()
to_chat(owner, "<span class='notice'>You feel very stretchy.</span>")
owner.ventcrawler = VENTCRAWLER_ALWAYS
owner.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
@@ -277,3 +277,7 @@ GLOBAL_LIST_EMPTY(blob_nodes)
var/datum/antagonist/blob/B = mind.has_antag_datum(/datum/antagonist/blob)
if(!B)
mind.add_antag_datum(/datum/antagonist/blob)
//the same but it's forced to be allowed by default as cameras usually don't allow emoting
/mob/camera/blob/emote(act, m_type=1, message = null, intentional = FALSE, forced = TRUE)
. = ..()
@@ -165,14 +165,16 @@
/datum/clockwork_rite/treat_wounds/cast(var/mob/living/invoker, var/turf/T, var/mob/living/carbon/human/target)
if(!target)
return FALSE
if(!target.all_wounds.len)
if(!target.all_wounds || !target.all_wounds.len)
to_chat(invoker, "<span class='inathneq_small'>This one does not require mending.</span>")
return FALSE
.= ..()
if(!.)
return FALSE
target.adjustToxLoss(10 * target.all_wounds.len)
QDEL_LIST(target.all_wounds)
for(var/i in target.all_wounds)
var/datum/wound/mended = i
mended.remove_wound()
to_chat(target, "<span class='warning'>You feel your wounds heal, but are overcome with deep nausea.</span>")
new /obj/effect/temp_visual/ratvar/sigil/vitality(T)
@@ -203,10 +203,10 @@
to_chat(user, "<span class='warning'>You need to hold the slab in your active hand to recite scripture!</span>")
return FALSE
var/initial_tier = initial(scripture.tier)
if(initial_tier == SCRIPTURE_PERIPHERAL)
if(initial_tier == SCRIPTURE_PERIPHERAL && !issilicon(user)) //Silicons use peripheral scripture & cannot open the slab.
to_chat(user, "<span class='warning'>Nice try using href exploits</span>")
return
if(!GLOB.ratvar_awakens && !no_cost && !SSticker.scripture_states[initial_tier])
if(!GLOB.ratvar_awakens && !no_cost && !SSticker.scripture_states[initial_tier] &&!issilicon(user)) //silicons can't choose their spells, so lets allow them to always cast their assigned ones.
to_chat(user, "<span class='warning'>That scripture is not unlocked, and cannot be recited!</span>")
return FALSE
var/datum/clockwork_scripture/scripture_to_recite = new scripture
@@ -11,7 +11,6 @@
gender = NEUTER
health = 350
maxHealth = 350
ventcrawler = VENTCRAWLER_NONE
density = TRUE
pass_flags = 0
sight = (SEE_TURFS | SEE_OBJS)
@@ -10,6 +10,8 @@
var/give_equipment = TRUE
var/list/researched_knowledge = list()
var/total_sacrifices = 0
var/list/sac_targetted = list() //Which targets did living hearts give them, but they did not sac?
var/list/actually_sacced = list() //Which targets did they actually sac?
var/ascended = FALSE
/datum/antagonist/heretic/admin_add(datum/mind/new_owner,mob/admin)
@@ -175,6 +177,17 @@
knowledge_message += "[EK.name]"
parts += knowledge_message.Join(", ")
parts += "<b>Targets assigned by living hearts, but not sacrificed:</b>"
if(!sac_targetted.len)
parts += "None."
else
parts += sac_targetted.Join(",")
parts += "<b>Sacrifices performed:</b>"
if(!actually_sacced.len)
parts += "<span class='redtext'>None!</span>"
else
parts += actually_sacced.Join(",")
return parts.Join("<br>")
////////////////
// Knowledge //
@@ -213,6 +226,23 @@
if(ascended)
. += 20
/datum/antagonist/heretic/antag_panel()
var/list/parts = list()
parts += ..()
parts += "<b>Targets currently assigned by living hearts (Can give a false negative if they stole someone elses living heart):</b>"
if(!sac_targetted.len)
parts += "None."
else
parts += sac_targetted.Join(",")
parts += "<b>Targets actually sacrificed:</b>"
if(!actually_sacced.len)
parts += "None."
else
parts += actually_sacced.Join(",")
return (parts.Join("<br>") + "<br>")
////////////////
// Objectives //
////////////////
@@ -6,6 +6,17 @@
w_class = WEIGHT_CLASS_SMALL
///Target
var/mob/living/carbon/human/target
var/datum/antagonist/heretic/sac_targetter //The heretic who used this to acquire the current target - gets cleared when target gets sacrificed.
/obj/item/living_heart/Initialize()
. = ..()
GLOB.living_heart_cache.Add(src) //Add is better than +=.
/obj/item/living_heart/Destroy()
GLOB.living_heart_cache.Remove(src)
if(sac_targetter && target)
sac_targetter.sac_targetted.Remove(target.real_name)
return ..()
/obj/item/living_heart/attack_self(mob/user)
. = ..()
@@ -1,6 +1,6 @@
/**
* #Eldritch Knwoledge
* #Eldritch Knowledge
*
* Datum that makes eldritch cultist interesting.
*
@@ -252,6 +252,10 @@
LH.target = null
var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)
EC.actually_sacced.Add(H.real_name)
if(LH.sac_targetter)
LH.sac_targetter.sac_targetted.Remove(H.real_name)
LH.sac_targetter = null
EC.total_sacrifices++
for(var/X in carbon_user.get_all_gear())
if(!istype(X,/obj/item/forbidden_book))
@@ -265,8 +269,14 @@
var/datum/objective/A = new
A.owner = user.mind
var/list/targets = list()
var/list/target_blacklist = list()
for(var/obj/item/living_heart/CLH in GLOB.living_heart_cache)
if(!CLH || !CLH.target || !CLH.target.mind)
continue
target_blacklist.Add(CLH.target.mind)
for(var/i in 0 to 3)
var/datum/mind/targeted = A.find_target()//easy way, i dont feel like copy pasting that entire block of code
var/datum/mind/targeted = A.find_target(blacklist = target_blacklist)//easy way, i dont feel like copy pasting that entire block of code
if(!targeted)
break
targets[targeted.current.real_name] = targeted.current
@@ -274,9 +284,24 @@
if(!LH.target && targets.len)
LH.target = pick(targets) //Tsk tsk, you can and will get another target if you want it or not.
if(LH.target)
target_blacklist = list()
for(var/obj/item/living_heart/CLH in (GLOB.living_heart_cache - LH)) //Recreate blacklist, excluding ourselves.
if(!CLH || !CLH.target || !CLH.target.mind)
continue
target_blacklist.Add(CLH.target.mind)
if(LH.target.mind in target_blacklist) //Someone was faster, or you tried to cheese the system.
to_chat(user, "<span class='warning'>It seems you were too slow, and your target of choice has already been selected by another living heart!</span>")
LH.target = null
qdel(A)
if(LH.target)
to_chat(user,"<span class='warning'>Your new target has been selected, go and sacrifice [LH.target.real_name]!</span>")
var/datum/antagonist/heretic/EC = carbon_user.mind.has_antag_datum(/datum/antagonist/heretic)
LH.sac_targetter = EC
EC.sac_targetted.Add(LH.target.real_name)
else
to_chat(user,"<span class='warning'>target could not be found for living heart.</span>")
+4 -1
View File
@@ -15,7 +15,6 @@
stop_automated_movement = 1
status_flags = CANPUSH
pass_flags = PASSTABLE
ventcrawler = VENTCRAWLER_ALWAYS
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
maxHealth = 150
@@ -53,6 +52,10 @@
You can attack any item or dead creature to consume it - creatures will fully restore your health. \
Finally, you can restore yourself to your original form while morphed by shift-clicking yourself.</b>"
/mob/living/simple_animal/hostile/morph/Initialize()
. = ..()
src.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/morph/examine(mob/user)
if(morphed)
. = form.examine(user)
+49 -7
View File
@@ -72,6 +72,7 @@
var/list/drained_mobs = list() //Cannot harvest the same mob twice
var/perfectsouls = 0 //How many perfect, regen-cap increasing souls the revenant has. //TODO, add objective for getting a perfect soul(s?)
var/generated_objectives_and_spells = FALSE
var/telekinesis_cooldown
/mob/living/simple_animal/revenant/Initialize(mapload)
. = ..()
@@ -93,13 +94,16 @@
/mob/living/simple_animal/revenant/Login()
..()
to_chat(src, "<span class='deadsay'><span class='big bold'>You are a revenant.</span></span>")
to_chat(src, "<b>Your formerly mundane spirit has been infused with alien energies and empowered into a revenant.</b>")
to_chat(src, "<b>You are not dead, not alive, but somewhere in between. You are capable of limited interaction with both worlds.</b>")
to_chat(src, "<b>You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable.</b>")
to_chat(src, "<b>To function, you are to drain the life essence from humans. This essence is a resource, as well as your health, and will power all of your abilities.</b>")
to_chat(src, "<b><i>You do not remember anything of your past lives, nor will you remember anything about this one after your death.</i></b>")
to_chat(src, "<b>Be sure to read <a href=\"https://tgstation13.org/wiki/Revenant\">the wiki page</a> to learn more.</b>")
var/revenant_greet
revenant_greet += "<span class='deadsay'><span class='big bold'>You are a revenant.</span></span>"
revenant_greet += "<b>Your formerly mundane spirit has been infused with alien energies and empowered into a revenant.</b>"
revenant_greet += "<b>You are not dead, not alive, but somewhere in between. You are capable of limited interaction with both worlds.</b>"
revenant_greet += "<b>You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable.</b>"
revenant_greet += "<b>To function, you are to drain the life essence from humans. This essence is a resource, as well as your health, and will power all of your abilities.</b>"
revenant_greet += "<b><i>You do not remember anything of your past lives, nor will you remember anything about this one after your death.</i></b>"
revenant_greet += "<b>Be sure to read <a href=\"https://tgstation13.org/wiki/Revenant\">the wiki page</a> to learn more.</b>"
revenant_greet += "<b>You are also able to telekinetically throw objects by clickdragging them.</b>"
to_chat(src, revenant_greet)
if(!generated_objectives_and_spells)
generated_objectives_and_spells = TRUE
mind.assigned_role = ROLE_REVENANT
@@ -317,6 +321,12 @@
to_chat(src, "<span class='revenminor'>Lost [essence_amt]E[source ? " from [source]":""].</span>")
return 1
/mob/living/simple_animal/revenant/proc/telekinesis_cooldown_end()
if(!telekinesis_cooldown)
CRASH("telekinesis_cooldown_end ran when telekinesis_cooldown on [src] was false")
else
telekinesis_cooldown = FALSE
/mob/living/simple_animal/revenant/proc/death_reset()
revealed = FALSE
unreveal_time = 0
@@ -431,6 +441,38 @@
qdel(revenant)
..()
/proc/RevenantThrow(over, mob/user, obj/item/throwable)
var/mob/living/simple_animal/revenant/spooker = user
if(!istype(throwable))
return
if(!throwable.anchored && !spooker.telekinesis_cooldown && spooker.essence > 20)
if(7 < get_dist(throwable, spooker))
return
if(3 >= get_dist(throwable, spooker))
spooker.stun(10)
spooker.reveal(25)
else
spooker.stun(20)
spooker.reveal(50)
spooker.change_essence_amount(-20, FALSE, "telekinesis")
spooker.telekinesis_cooldown = TRUE
throwable.float(TRUE, TRUE)
sleep(20)
throwable.DoRevenantThrowEffects(over)
throwable.throw_at(over, 10, 2)
ADD_TRAIT(throwable, TRAIT_SPOOKY_THROW, "revenant")
log_combat(throwable, over, "spooky telekinesised at", throwable)
var/obj/effect/temp_visual/telekinesis/T = new(get_turf(throwable))
T.color = "#8715b4"
addtimer(CALLBACK(spooker, /mob/living/simple_animal/revenant.proc/telekinesis_cooldown_end), 50)
sleep(5)
throwable.float(FALSE, TRUE)
//Use this for effects you want to happen when a revenant throws stuff, check the TRAIT_SPOOKY_THROW if you want to know if its still being thrown
/obj/item/proc/DoRevenantThrowEffects(atom/target)
return TRUE
//objectives
/datum/objective/revenant
var/targetAmount = 100
+1 -1
View File
@@ -93,7 +93,6 @@
AIStatus = AI_OFF
pass_flags = PASSTABLE
mob_size = MOB_SIZE_TINY
ventcrawler = VENTCRAWLER_ALWAYS
ranged = 1
projectiletype = /obj/item/projectile/beam/disabler
ranged_cooldown_time = 20
@@ -112,6 +111,7 @@
remove_verb(src, /mob/living/verb/pulled)
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
diag_hud.add_to_hud(src)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/swarmer/med_hud_set_health()
var/image/holder = hud_list[DIAG_HUD]
@@ -43,7 +43,7 @@
var/list/to_generate = list(
CONTRACT_PAYOUT_LARGE,
CONTRACT_PAYOUT_MEDIUM,
CONTRACT_PAYOUT_SMALL,
CONTRACT_PAYOUT_MEDIUM,
CONTRACT_PAYOUT_SMALL,
CONTRACT_PAYOUT_SMALL,
CONTRACT_PAYOUT_SMALL
+3
View File
@@ -30,6 +30,9 @@
attack(user,user)
return FIRELOSS
/obj/item/assembly/flash/DoRevenantThrowEffects(atom/target)
AOE_flash()
/obj/item/assembly/flash/update_icon(flash = FALSE)
cut_overlays()
attached_overlays = list()
@@ -44,7 +44,7 @@
. = ..()
if(is_type_in_list(src, GLOB.ventcrawl_machinery) && isliving(user))
var/mob/living/L = user
if(L.ventcrawler)
if(SEND_SIGNAL(L, COMSIG_CHECK_VENTCRAWL))
. += "<span class='notice'>Alt-click to crawl through it.</span>"
/obj/machinery/atmospherics/New(loc, process = TRUE, setdir)
@@ -318,7 +318,7 @@
/obj/machinery/atmospherics/AltClick(mob/living/L)
if(is_type_in_typecache(src, GLOB.ventcrawl_machinery))
return L.handle_ventcrawl(src)
return SEND_SIGNAL(L, COMSIG_HANDLE_VENTCRAWL, src)
return ..()
@@ -17,10 +17,7 @@
var/isGlass = TRUE //Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it
/obj/item/reagent_containers/food/drinks/on_reagent_change(changetype)
if (gulp_size < 5)
gulp_size = 5
else
gulp_size = max(round(reagents.total_volume / 5), 5)
gulp_size = max(round(reagents.total_volume / 5), 5)
/obj/item/reagent_containers/food/drinks/attack(mob/living/M, mob/user, def_zone)
if(!reagents || !reagents.total_volume)
@@ -52,10 +52,7 @@
/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass/on_reagent_change(changetype)
cut_overlays()
if (gulp_size < 15)
gulp_size = 15
else
gulp_size = max(round(reagents.total_volume / 15), 15)
gulp_size = max(round(reagents.total_volume / 15), 15)
if (reagents.reagent_list.len > 0)
var/datum/reagent/largest_reagent = reagents.get_master_reagent()
@@ -151,10 +151,13 @@
to_chat(user, "<span class='warning'>You need more space cleaner!</span>")
return TRUE
if(istype(O, /obj/item/soap))
var/obj/item/soap/P = O
if(istype(O, /obj/item/soap) || istype(O, /obj/item/reagent_containers/rag))
var/cleanspeed = 50
if(istype(O, /obj/item/soap))
var/obj/item/soap/used_soap = O
cleanspeed = used_soap.cleanspeed
user.visible_message("[user] starts to clean \the [src].", "<span class='notice'>You start to clean \the [src]...</span>")
if(do_after(user, P.cleanspeed, target = src))
if(do_after(user, cleanspeed, target = src))
user.visible_message("[user] has cleaned \the [src].", "<span class='notice'>You clean \the [src].</span>")
dirty = 0
update_icon()
+33 -2
View File
@@ -92,6 +92,11 @@
return BULLET_ACT_HIT
else if(istype(Proj , /obj/item/projectile/energy/florayield))
return myseed.bullet_act(Proj)
else if(istype(Proj , /obj/item/projectile/energy/florarevolution))
if(myseed)
if(myseed.mutatelist.len > 0)
myseed.instability = (myseed.instability/2)
mutatespecie()
else
return ..()
@@ -384,7 +389,6 @@
/obj/machinery/hydroponics/proc/hardmutate()
mutate(4, 10, 2, 4, 50, 4, 10, 3)
/obj/machinery/hydroponics/proc/mutatespecie() // Mutagent produced a new plant!
if(!myseed || dead)
return
@@ -600,7 +604,34 @@
desc = initial(desc)
weedlevel = 0 //Has a side effect of cleaning up those nasty weeds
update_icon()
else if(istype(O, /obj/item/gun/energy/floragun))
var/obj/item/gun/energy/floragun/flowergun = O
if(flowergun.cell.charge < flowergun.cell.maxcharge)
to_chat(user, "<span class='notice'>[flowergun] must be fully charged to lock in a mutation!</span>")
return
if(!myseed)
to_chat(user, "<span class='warning'>[src] is empty!</span>")
return
if(myseed.endurance <= 20)
to_chat(user, "<span class='warning'>[myseed.plantname] isn't hardy enough to sequence its mutation!</span>")
return
if(!myseed.mutatelist)
to_chat(user, "<span class='warning'>[myseed.plantname] has nothing else to mutate into!</span>")
return
else
var/list/fresh_mut_list = list()
for(var/muties in myseed.mutatelist)
var/obj/item/seeds/another_mut = new muties
fresh_mut_list[another_mut.plantname] = muties
var/locked_mutation = (input(user, "Select a mutation to lock.", "Plant Mutation Locks") as null|anything in sortList(fresh_mut_list))
if(!user.canUseTopic(src, BE_CLOSE) || !locked_mutation)
return
myseed.mutatelist = list(fresh_mut_list[locked_mutation])
myseed.endurance = (myseed.endurance/2)
flowergun.cell.use(flowergun.cell.charge)
flowergun.update_icon()
to_chat(user, "<span class='notice'>[myseed.plantname]'s mutation was set to [locked_mutation], depleting [flowergun]'s cell!</span>")
return
else
return ..()
@@ -378,7 +378,7 @@ a creative player the means to solve many problems. Circuits are held inside an
// Checks if the target object is reachable. Useful for various manipulators and manipulator-like objects.
/obj/item/integrated_circuit/proc/check_target(atom/target, exclude_contents = FALSE, exclude_components = FALSE, exclude_self = FALSE)
/obj/item/integrated_circuit/proc/check_target(atom/target, exclude_contents = FALSE, exclude_components = FALSE, exclude_self = FALSE, exclude_outside = FALSE)
if(!target)
return FALSE
@@ -394,7 +394,7 @@ a creative player the means to solve many problems. Circuits are held inside an
if(target == assembly.battery)
return FALSE
if(target.Adjacent(acting_object) && isturf(target.loc))
if(!exclude_outside && target.Adjacent(acting_object) && isturf(target.loc))
return TRUE
if(!exclude_contents && (target in acting_object.GetAllContents()))
@@ -186,6 +186,8 @@
AM.forceMove(src)
/obj/item/integrated_circuit/manipulation/grabber/proc/drop(obj/item/AM, turf/T = drop_location())
if(!check_target(AM, FALSE, TRUE, TRUE, TRUE))
return
var/atom/A = get_object()
A.investigate_log("dropped ([AM]) from [src].", INVESTIGATE_CIRCUIT)
AM.forceMove(T)
@@ -4,7 +4,6 @@
gender = FEMALE //All xenos are girls!!
dna = null
faction = list(ROLE_ALIEN)
ventcrawler = VENTCRAWLER_ALWAYS
sight = SEE_MOBS
see_in_dark = 4
verb_say = "hisses"
@@ -19,7 +18,6 @@
/// How much brute damage they do to simple animals
var/meleeSlashSAPower = 35
var/obj/item/card/id/wear_id = null // Fix for station bounced radios -- Skie
var/has_fine_manipulation = 0
var/move_delay_add = 0 // movement delay to add
@@ -40,6 +38,8 @@
create_internal_organs()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
. = ..()
/mob/living/carbon/alien/create_internal_organs()
@@ -2,7 +2,6 @@
//Common stuffs for Praetorian and Queen
icon = 'icons/mob/alienqueen.dmi'
status_flags = 0
ventcrawler = VENTCRAWLER_NONE //pull over that ass too fat
unique_name = 0
pixel_x = -16
bubble_icon = "alienroyal"
+22
View File
@@ -1229,3 +1229,25 @@
*/
/mob/living/carbon/proc/get_biological_state()
return BIO_FLESH_BONE
/mob/living/carbon/altattackby(obj/item/W, mob/living/carbon/user, params)
if(user.incapacitated() || !user.Adjacent(src))
return FALSE
if(W && user.a_intent == INTENT_HELP && W.can_give())
user.give()
return TRUE
/mob/living/carbon/verb/give_verb()
set src in oview(1)
set category = "IC"
set name = "Give"
if(usr.incapacitated() || !usr.Adjacent(src))
return
if(!usr.get_active_held_item()) // Let me know if this has any problems -Yota
return
var/obj/item/I = usr.get_active_held_item()
var/mob/living/carbon/C = usr
if(I.can_give())
C.give()
@@ -1796,12 +1796,10 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
"<span class='warning'>[M] attempted to touch you!</span>", target = M, \
target_message = "<span class='warning'>You attempted to touch [H]!</span>")
return TRUE
if(M == H)
althelp(M, H, attacker_style)
return TRUE
switch(M.a_intent)
if(INTENT_HELP)
if(M == H)
althelp(M, H, attacker_style)
return TRUE
return FALSE
if(INTENT_DISARM)
altdisarm(M, H, attacker_style)
return TRUE
@@ -1987,6 +1985,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
H.show_message("<span class='notice'>The radiation beam dissipates harmlessly through your body.</span>")
if(/obj/item/projectile/energy/florayield)
H.show_message("<span class='notice'>The radiation beam dissipates harmlessly through your body.</span>")
if(/obj/item/projectile/energy/florarevolution)
H.show_message("<span class='notice'>The radiation beam dissipates harmlessly through your body.</span>")
/datum/species/proc/bullet_act(obj/item/projectile/P, mob/living/carbon/human/H)
// called before a projectile hit
@@ -801,11 +801,11 @@
/datum/species/golem/plastic/on_species_gain(mob/living/carbon/C, datum/species/old_species)
. = ..()
C.ventcrawler = VENTCRAWLER_NUDE
C.AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/datum/species/golem/plastic/on_species_loss(mob/living/carbon/C)
. = ..()
C.ventcrawler = initial(C.ventcrawler)
C.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/datum/species/golem/bronze
name = "Bronze Golem"
@@ -64,6 +64,11 @@
H.show_message("<span class='userdanger'>The radiation beam singes you!</span>")
if(/obj/item/projectile/energy/florayield)
H.adjust_nutrition(30, NUTRITION_LEVEL_FULL)
if(/obj/item/projectile/energy/florarevolution)
H.show_message("<span class='notice'>The radiation beam leaves you feeling disoriented!</span>")
H.Dizzy(15)
H.emote("flip")
H.emote("spin")
/datum/species/pod/pseudo_weak
name = "Anthromorphic Plant"
@@ -169,7 +169,7 @@
if(istype(H, /mob/living/simple_animal))
var/mob/living/simple_animal/SA = H
if((human_caster.blood_volume <= (BLOOD_VOLUME_BAD*human_caster.blood_ratio)) || (ventcrawl_nude_only && length(human_caster.get_equipped_items(include_pockets = TRUE))))
SA.ventcrawler = FALSE
SA.RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
if(transfer_name)
H.name = human_caster.name
@@ -6,7 +6,6 @@
icon_state = ""
gender = NEUTER
pass_flags = PASSTABLE
ventcrawler = VENTCRAWLER_NUDE
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/monkey = 5, /obj/item/stack/sheet/animalhide/monkey = 1)
type_of_meat = /obj/item/reagent_containers/food/snacks/meat/slab/monkey
@@ -29,6 +28,8 @@
create_bodyparts()
create_internal_organs()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_NUDE)
. = ..()
if (cubespawned)
@@ -81,7 +81,6 @@
var/bloodcrawl = 0 //0 No blood crawling, BLOODCRAWL for bloodcrawling, BLOODCRAWL_EAT for crawling+mob devour
var/holder = null //The holder for blood crawling
var/ventcrawler = 0 //0 No vent crawling, 1 vent crawling in the nude, 2 vent crawling always
var/limb_destroyer = 0 //1 Sets AI behavior that allows mobs to target and dismember limbs with their basic attack.
var/mob_size = MOB_SIZE_HUMAN
-4
View File
@@ -17,10 +17,6 @@
if (isturf(T))
update_z(T.z)
//Vents
if(ventcrawler)
to_chat(src, "<span class='notice'>You can ventcrawl! Use alt+click on vents to quickly travel about the station.</span>")
if(ranged_ability)
ranged_ability.add_ranged_ability(src, "<span class='notice'>You currently have <b>[ranged_ability]</b> active!</span>")
if((vore_flags & VORE_INIT) && !(vore_flags & VOREPREF_INIT)) //Vore's been initialized, voreprefs haven't. If this triggers then that means that voreprefs failed to load due to the client being missing.
+3
View File
@@ -1039,3 +1039,6 @@
if(current && eyeobj)
return eyeobj.emote(act, m_type, message, intentional, forced = TRUE)
return ..()
/mob/living/silicon/ai/zMove(dir, feedback = FALSE)
. = eyeobj.zMove(dir, feedback)
@@ -94,6 +94,25 @@
if(ai.master_multicam)
ai.master_multicam.refresh_view()
//it uses setLoc not forceMove, talks to the sillycone and not the camera mob
/mob/camera/aiEye/zMove(dir, feedback = FALSE)
if(dir != UP && dir != DOWN)
return FALSE
var/turf/target = get_step_multiz(src, dir)
if(!target)
if(feedback)
to_chat(ai, "<span class='warning'>There's nowhere to go in that direction!</span>")
return FALSE
if(!canZMove(dir, target))
if(feedback)
to_chat(ai, "<span class='warning'>You couldn't move there!</span>")
return FALSE
setLoc(target, TRUE)
return TRUE
/mob/camera/aiEye/canZMove(direction, turf/target) //cameras do not respect these FLOORS you speak so much of
return TRUE
/mob/camera/aiEye/Move()
return 0
@@ -335,6 +335,11 @@
/mob/living/simple_animal/bot/floorbot/proc/repair(turf/target_turf)
if(check_bot_working(target_turf))
add_to_ignore(target_turf)
target = null
playsound(src, 'sound/effects/whistlereset.ogg', 50, TRUE)
return
if(isspaceturf(target_turf))
//Must be a hull breach or in line mode to continue.
if(!is_hull_breach(target_turf) && !targetdirection)
@@ -418,3 +423,14 @@
repair(A)
else
..()
/**
* Checks a given turf to see if another floorbot is there, working as well.
*/
/mob/living/simple_animal/bot/floorbot/proc/check_bot_working(turf/active_turf)
if(isturf(active_turf))
for(var/mob/living/simple_animal/bot/floorbot/robot in active_turf)
if(robot.mode == BOT_REPAIRING)
return TRUE
return FALSE
@@ -20,7 +20,6 @@
density = FALSE
movement_type = FLYING
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
mob_biotypes = MOB_ORGANIC|MOB_BEAST
gold_core_spawnable = FRIENDLY_SPAWN
@@ -35,6 +34,7 @@
/mob/living/simple_animal/pet/bumbles/Initialize()
. = ..()
add_verb(src, /mob/living/proc/lay_down)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/pet/bumbles/ComponentInitialize()
. = ..()
@@ -20,7 +20,6 @@
density = FALSE
movement_type = FLYING
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
mob_biotypes = MOB_ORGANIC|MOB_BUG
gold_core_spawnable = FRIENDLY_SPAWN
@@ -33,6 +32,7 @@
. = ..()
var/newcolor = rgb(rand(0, 255), rand(0, 255), rand(0, 255))
add_atom_colour(newcolor, FIXED_COLOUR_PRIORITY)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/butterfly/bee_friendly()
return TRUE //treaty signed at the Beeneeva convention
@@ -14,7 +14,6 @@
speak_chance = 1
turns_per_move = 5
see_in_dark = 6
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE
mob_size = MOB_SIZE_SMALL
mob_biotypes = MOB_ORGANIC|MOB_BEAST
@@ -40,6 +39,7 @@
/mob/living/simple_animal/pet/cat/Initialize()
. = ..()
add_verb(src, /mob/living/proc/lay_down)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/pet/cat/ComponentInitialize()
. = ..()
@@ -22,7 +22,6 @@
response_harm_simple = "splat"
speak_emote = list("chitters")
density = FALSE
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
gold_core_spawnable = FRIENDLY_SPAWN
verb_say = "chitters"
@@ -32,6 +31,10 @@
var/squish_chance = 50
del_on_death = 1
/mob/living/simple_animal/cockroach/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/cockroach/death(gibbed)
if(SSticker.mode && SSticker.mode.station_was_nuked) //If the nuke is going off, then cockroaches are invincible. Keeps the nuke from killing them, cause cockroaches are immune to nukes.
return
@@ -21,12 +21,15 @@
stop_automated_movement = 1
friendly_verb_continuous = "pinches"
friendly_verb_simple = "pinch"
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
var/obj/item/inventory_head
var/obj/item/inventory_mask
gold_core_spawnable = FRIENDLY_SPAWN
/mob/living/simple_animal/crab/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/crab/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
@@ -28,7 +28,6 @@
unsuitable_atmos_damage = 0
wander = 0
speed = 0
ventcrawler = VENTCRAWLER_ALWAYS
healable = 0
density = FALSE
pass_flags = PASSTABLE | PASSMOB
@@ -101,6 +100,8 @@
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
diag_hud.add_to_hud(src)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/drone/ComponentInitialize()
. = ..()
if(can_be_held)
@@ -114,7 +114,6 @@
harm_intent_damage = 5
density = TRUE
speed = 1
ventcrawler = VENTCRAWLER_NONE
faction = list("neutral", "ratvar")
speak_emote = list("clanks", "clinks", "clunks", "clangs")
verb_ask = "requests"
@@ -110,7 +110,7 @@
to_chat(src, "<i>Your onboard antivirus has initiated lockdown. Motor servos are impaired, ventilation access is denied, and your display reports that you are hacked to all nearby.</i>")
hacked = TRUE
mind.special_role = "hacked drone"
ventcrawler = VENTCRAWLER_NONE //Again, balance
RemoveElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS) // balance
speed = 1 //gotta go slow
message_admins("[src] ([src.key]) became a hacked drone hellbent on [clockwork ? "serving Ratvar" : "destroying the station"]!")
else
@@ -125,7 +125,7 @@
to_chat(src, "<i>Having been restored, your onboard antivirus reports the all-clear and you are able to perform all actions again.</i>")
hacked = FALSE
mind.special_role = null
ventcrawler = initial(ventcrawler)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
speed = initial(speed)
if(is_servant_of_ratvar(src))
remove_servant_of_ratvar(src, TRUE)
@@ -241,7 +241,6 @@
attack_verb_simple = "kick"
health = 3
maxHealth = 3
ventcrawler = VENTCRAWLER_ALWAYS
var/amount_grown = 0
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
@@ -253,6 +252,7 @@
. = ..()
pixel_x = rand(-6, 6)
pixel_y = rand(0, 10)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/chick/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
@@ -296,7 +296,6 @@
attack_verb_simple = "kick"
health = 15
maxHealth = 15
ventcrawler = VENTCRAWLER_ALWAYS
var/eggsleft = 0
var/eggsFertile = TRUE
var/body_color
@@ -322,6 +321,8 @@
pixel_y = rand(0, 10)
++chicken_count
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/chicken/Destroy()
--chicken_count
return ..()
@@ -392,7 +393,6 @@
attack_verb_simple = "kick"
health = 25
maxHealth = 25
ventcrawler = VENTCRAWLER_ALWAYS
var/eggsleft = 0
var/eggsFertile = TRUE
pass_flags = PASSTABLE | PASSMOB
@@ -412,6 +412,8 @@
. = ..()
++kiwi_count
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/kiwi/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
@@ -473,7 +475,6 @@
attack_verb_simple = "kick"
health = 10
maxHealth = 10
ventcrawler = VENTCRAWLER_ALWAYS
var/amount_grown = 0
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
@@ -486,6 +487,8 @@
pixel_x = rand(-6, 6)
pixel_y = rand(0, 10)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/babyKiwi/BiologicalLife(seconds, times_fired)
if(!(. = ..()))
return
@@ -18,7 +18,6 @@
response_disarm_simple = "shoo"
response_harm_continuous = "stomps on"
response_harm_simple = "stomp on"
ventcrawler = VENTCRAWLER_ALWAYS
density = FALSE
pass_flags = PASSTABLE | PASSMOB
mob_size = MOB_SIZE_SMALL
@@ -31,6 +30,7 @@
/mob/living/simple_animal/hostile/lizard/ComponentInitialize()
. = ..()
AddElement(/datum/element/mob_holder, worn_state = "lizard", inv_slots = ITEM_SLOT_HEAD) //you can hold lizards now.
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target?
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
@@ -22,7 +22,6 @@
response_harm_continuous = "splats"
response_harm_simple = "splat"
density = FALSE
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
mob_biotypes = MOB_ORGANIC|MOB_BEAST
@@ -40,6 +39,7 @@
icon_state = "mouse_[body_color]"
icon_living = "mouse_[body_color]"
icon_dead = "mouse_[body_color]_dead"
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/mouse/proc/splat()
src.health = 0
@@ -22,12 +22,15 @@
response_harm_continuous = "stamps on"
response_harm_simple = "stamp"
density = FALSE
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE | PASSMOB
mob_size = MOB_SIZE_TINY
mob_biotypes = MOB_ORGANIC|MOB_BEAST
gold_core_spawnable = FRIENDLY_SPAWN
/mob/living/simple_animal/opossum/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/opossum/poppy
name = "Poppy the Safety Possum"
desc = "Safety first!"
@@ -30,7 +30,6 @@
response_harm_continuous = "steps on"
response_harm_simple = "step on"
faction = list("hostile")
ventcrawler = VENTCRAWLER_ALWAYS
density = FALSE
pass_flags = PASSTABLE | PASSMOB
mob_size = MOB_SIZE_SMALL
@@ -39,6 +38,9 @@
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
/mob/living/simple_animal/hostile/retaliate/poison/snake/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/retaliate/poison/snake/ListTargets(atom/the_target)
. = oview(vision_range, targets_from) //get list of things in vision range
@@ -22,7 +22,6 @@
speak_emote = list("chitters")
mouse_opacity = 2
density = TRUE
ventcrawler = VENTCRAWLER_ALWAYS
verb_say = "chitters"
verb_ask = "chitters inquisitively"
verb_exclaim = "chitters loudly"
@@ -37,6 +36,8 @@
if(A)
notify_ghosts("A banana spider has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE, ignore_dnr_observers = TRUE)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/banana_spider/attack_ghost(mob/user)
if(key) //please stop using src. without a good reason.
return
@@ -26,7 +26,6 @@
speak_emote = list("growls")
mouse_opacity = 2
density = TRUE
ventcrawler = VENTCRAWLER_ALWAYS
verb_say = "growls"
verb_ask = "growls inquisitively"
verb_exclaim = "growls loudly"
@@ -38,6 +37,7 @@
var/area/A = get_area(src)
if(A)
notify_ghosts("A tumor bread has been created in \the [A.name].", source = src, action=NOTIFY_ATTACK, flashwindow = FALSE, ignore_dnr_observers = TRUE)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/bread/attack_ghost(mob/user)
if(key) //please stop using src. without a good reason.
@@ -44,7 +44,6 @@
var/busy = SPIDER_IDLE
pass_flags = PASSTABLE
move_to_delay = 6
ventcrawler = VENTCRAWLER_ALWAYS
attack_verb_continuous = "bites"
attack_verb_simple = "bite"
attack_sound = 'sound/weapons/bite.ogg'
@@ -63,6 +62,8 @@
lay_web = new
lay_web.Grant(src)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/poison/giant_spider/Destroy()
QDEL_NULL(lay_web)
return ..()
@@ -20,11 +20,14 @@
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
speak_emote = list("squeaks")
ventcrawler = VENTCRAWLER_ALWAYS
var/datum/mind/origin
var/egg_lain = 0
gold_core_spawnable = NO_SPAWN //are you sure about this?? // CITADEL CHANGE, Yes.
/mob/living/simple_animal/hostile/headcrab/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/headcrab/proc/Infect(mob/living/carbon/victim)
var/obj/item/organ/body_egg/changeling_egg/egg = new(victim)
egg.Insert(victim)
@@ -22,10 +22,13 @@
attack_verb_continuous = "slams"
attack_verb_simple = "slam"
attack_sound = 'sound/weapons/punch1.ogg'
ventcrawler = VENTCRAWLER_ALWAYS
faction = list("plants")
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 150
maxbodytemp = 500
gold_core_spawnable = HOSTILE_SPAWN
/mob/living/simple_animal/hostile/killertomato/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
@@ -620,7 +620,6 @@ Difficulty: Very Hard
density = FALSE
movement_type = FLYING
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
gold_core_spawnable = HOSTILE_SPAWN
verb_say = "warps"
@@ -648,6 +647,7 @@ Difficulty: Very Hard
remove_verb(src, /mob/verb/me_verb)
var/datum/atom_hud/medsensor = GLOB.huds[DATA_HUD_MEDICAL_ADVANCED]
medsensor.add_hud_to(src)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/lightgeist/AttackingTarget()
. = ..()
@@ -27,7 +27,6 @@
friendly_verb_continuous = "pinches"
friendly_verb_simple = "pinch"
a_intent = INTENT_HELP
ventcrawler = VENTCRAWLER_ALWAYS
gold_core_spawnable = FRIENDLY_SPAWN
stat_attack = UNCONSCIOUS
gender = NEUTER
@@ -50,6 +49,7 @@
/mob/living/simple_animal/hostile/asteroid/gutlunch/Initialize()
udder = new()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/asteroid/gutlunch/CanAttack(atom/the_target) // Gutlunch-specific version of CanAttack to handle stupid stat_exclusive = true crap so we don't have to do it for literally every single simple_animal/hostile except the two that spawn in lavaland
if(isturf(the_target) || !the_target || the_target.type == /atom/movable/lighting_object) // bail out on invalids
@@ -398,7 +398,6 @@
uniform = /obj/item/clothing/under/color/grey
belt = /obj/item/tank/internals/emergency_oxygen
mask = /obj/item/clothing/mask/gas
ears = /obj/item/radio/headset
gloves = /obj/item/clothing/gloves/color/fyellow
id = /obj/item/card/id/silver/reaper //looks cool and has a fancy name but only a 1% chance
if(prob(99))
@@ -412,7 +411,7 @@
back = /obj/item/spear
else if(prob(80)) //Now they dont always have a backpack
back = /obj/item/storage/backpack
backpack_contents = list(/obj/item/stack/cable_coil = 1, /obj/item/assembly/flash = 1, /obj/item/storage/fancy/donut_box = 1, /obj/item/storage/fancy/cigarettes/cigpack_shadyjims = 1, /obj/item/lighter = 1)
backpack_contents = list(/obj/item/stack/cable_coil = 1, /obj/item/storage/fancy/donut_box = 1, /obj/item/storage/fancy/cigarettes/cigpack_shadyjims = 1, /obj/item/lighter = 1)
if(prob(90))
r_pocket = /obj/item/kitchen/knife
if(prob(60))
@@ -423,7 +422,6 @@
suit = /obj/item/clothing/suit/hooded/bee_costume
shoes = /obj/item/clothing/shoes/sneakers/yellow
gloves = /obj/item/clothing/gloves/color/yellow
ears = /obj/item/radio/headset
belt = /obj/item/storage/belt/fannypack/yellow
id_job = "Assisant"
id = /obj/item/card/id
@@ -28,7 +28,6 @@
stat_attack = DEAD
mouse_opacity = MOUSE_OPACITY_ICON
speed = 1
ventcrawler = VENTCRAWLER_ALWAYS
robust_searching = 1
unique_name = 1
speak_emote = list("squeaks")
@@ -41,6 +40,10 @@
var/static/mutable_appearance/cap_living //Where we store our cap icons so we dont generate them constantly to update our icon
var/static/mutable_appearance/cap_dead
/mob/living/simple_animal/hostile/mushroom/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/mushroom/examine(mob/user)
. = ..()
if(health >= maxHealth)
@@ -23,7 +23,6 @@
attack_verb_continuous = "slashes"
attack_verb_simple = "slash"
attack_sound = 'sound/weapons/punch1.ogg'
ventcrawler = VENTCRAWLER_ALWAYS
unique_name = TRUE
faction = list("rat")
var/datum/action/cooldown/coffer
@@ -42,6 +41,8 @@
key = C.key
notify_ghosts("All rise for the rat king, ascendant to the throne in \the [get_area(src)].", source = src, action = NOTIFY_ORBIT, flashwindow = FALSE)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/regalrat/handle_automated_action()
if(prob(20))
riot.Trigger()
@@ -175,7 +176,6 @@
health = 15
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 1)
density = FALSE
ventcrawler = VENTCRAWLER_ALWAYS
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
mob_size = MOB_SIZE_TINY
mob_biotypes = MOB_ORGANIC|MOB_BEAST
@@ -185,6 +185,7 @@
. = ..()
SSmobs.cheeserats += src
AddComponent(/datum/component/swarming)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/rat/Destroy()
SSmobs.cheeserats -= src
@@ -30,7 +30,6 @@
attack_sound = 'sound/weapons/bite.ogg'
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
ventcrawler = VENTCRAWLER_ALWAYS
mob_size = MOB_SIZE_TINY
movement_type = FLYING
speak_emote = list("squeaks")
@@ -38,11 +37,14 @@
var/min_oxy = 0
var/max_tox = 0
//Space bats need no air to fly in.
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
/mob/living/simple_animal/hostile/retaliate/bat/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/retaliate/bat/secbat
name = "Security Bat"
icon_state = "secbat"
@@ -137,7 +137,6 @@
emote_see = list("honks", "sweats", "jiggles", "contemplates its existence")
speak_chance = 5
dextrous = TRUE
ventcrawler = VENTCRAWLER_ALWAYS
maxHealth = 140
health = 140
speed = -5
@@ -147,6 +146,10 @@
obj_damage = 5
loot = list(/obj/item/clothing/suit/hooded/bloated_human, /obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap)
/mob/living/simple_animal/hostile/retaliate/clown/fleshclown/Initialize()
. = ..()
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/retaliate/clown/longface
name = "Longface"
desc = "Often found walking into the bar."
@@ -22,7 +22,6 @@
response_harm_continuous = "splats"
response_harm_simple = "splat"
density = FALSE
ventcrawler = VENTCRAWLER_ALWAYS
faction = list("hostile")
attack_sound = 'sound/effects/reee.ogg'
butcher_results = list(/obj/item/reagent_containers/food/snacks/nugget = 1)
@@ -40,6 +39,7 @@
icon_living = "rare_frog"
icon_dead = "rare_frog_dead"
butcher_results = list(/obj/item/reagent_containers/food/snacks/nugget = 5)
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/hostile/retaliate/frog/Crossed(AM as mob|obj)
. = ..()
@@ -4,7 +4,6 @@
icon_state = "grey baby slime"
pass_flags = PASSTABLE
mob_size = MOB_SIZE_SMALL
ventcrawler = VENTCRAWLER_ALWAYS
gender = NEUTER
var/is_adult = 0
var/docile = 0
@@ -108,6 +107,8 @@
AddComponent(/datum/component/footstep, FOOTSTEP_MOB_SLIME, 7.5)
set_nutrition(rand(650, 800))
AddElement(/datum/element/ventcrawling, given_tier = VENTCRAWLER_ALWAYS)
/mob/living/simple_animal/slime/Destroy()
for (var/A in actions)
var/datum/action/AC = A

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