Automatic changelog compile [ci skip]

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Changelogs
2020-06-28 00:08:42 +00:00
parent 0d5888daf6
commit 2af7bed457
10 changed files with 93 additions and 51 deletions

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<div class="commit sansserif">
<h2 class="date">28 June 2020</h2>
<h3 class="author">Detective-Google updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">cog is less the suck</li>
<li class="tweak">piggybacking is no longer absolutely inferior</li>
</ul>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixing windows interaction with spraycans.</li>
<li class="bugfix">Fixing kinetic accelerator guns not working well with gun circuitries.</li>
<li class="bugfix">Fixing Zoomba borgs lights overlays.</li>
<li class="bugfix">Fixing the "absorb another ling" and "absorb the most dna" objectives rolling when no other changeling is around.</li>
<li class="spellcheck">Clarified a pet peeve about the spread infestation ability.</li>
<li class="bugfix">BEPIS nodes won't show up anymore in the expert mode ui of the r&d console anymore (good thing they weren't researchable).</li>
<li class="bugfix">Hopefully fixing sound loop edge cases.</li>
<li class="bugfix">Fixing pAI radios being permanently disabled by EMPs at times.</li>
<li class="rscadd">Windoors can now be obscured with spraycans just like windows.</li>
</ul>
<h3 class="author">Ghommie porting PRs by Qustinnus/Floyd, Willow, cacogen, nemvar, Ghilker and EOBGames (Inept) updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixes a material duplication bug.</li>
<li class="code_imp">unique combinations of custom_materials lists are now shared between objects</li>
<li class="rscadd">meat material. yes.</li>
<li class="rscadd">materials can now be used to build walls/floors. meat house</li>
<li class="bugfix">edible component now does not try to attack if you eat something with it</li>
<li class="rscadd">Texture support for mat datums with thanks to 4DPlanner!</li>
<li class="bugfix">you no longer hit yourself with organs when eating</li>
<li class="rscadd">A whole bunch of materials are now datumised! Check out bronze, runed metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza. Yes, pizza.</li>
<li class="balance">Buffs material floor tiles' throwforces from 1 to 10 (same as iron) to better showcase the effect of different materials (e.g. meat vs. titanium)</li>
<li class="bugfix">Radioactive items no longer output a single . when examined at a distance</li>
</ul>
<h3 class="author">MrJWhit updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Removed air alarm in Snow Snaxi in Tcomms Sat</li>
<li class="rscdel">Removed trash bins in genetics and mining</li>
<li class="tweak">Gives cargo techs a cargolathe</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">lost my mind just a couple of times</li>
</ul>
<h3 class="author">b1tt3r1n0 updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">pouches, again, and and material pouches.</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">support for custom blood colours implemented, slimes blood colour now equivalent to their body colour</li>
</ul>
<h2 class="date">27 June 2020</h2>
<h3 class="author">Detective-Google updated:</h3>
<ul class="changes bgimages16">

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@@ -26089,3 +26089,46 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Lying down is better
timothyteakettle:
- rscadd: felinids now nya when tabled
2020-06-28:
Detective-Google:
- bugfix: cog is less the suck
- tweak: piggybacking is no longer absolutely inferior
Ghommie:
- bugfix: Fixing windows interaction with spraycans.
- bugfix: Fixing kinetic accelerator guns not working well with gun circuitries.
- bugfix: Fixing Zoomba borgs lights overlays.
- bugfix: Fixing the "absorb another ling" and "absorb the most dna" objectives
rolling when no other changeling is around.
- spellcheck: Clarified a pet peeve about the spread infestation ability.
- bugfix: BEPIS nodes won't show up anymore in the expert mode ui of the r&d console
anymore (good thing they weren't researchable).
- bugfix: Hopefully fixing sound loop edge cases.
- bugfix: Fixing pAI radios being permanently disabled by EMPs at times.
- rscadd: Windoors can now be obscured with spraycans just like windows.
Ghommie porting PRs by Qustinnus/Floyd, Willow, cacogen, nemvar, Ghilker and EOBGames (Inept):
- bugfix: Fixes a material duplication bug.
- code_imp: unique combinations of custom_materials lists are now shared between
objects
- rscadd: meat material. yes.
- rscadd: materials can now be used to build walls/floors. meat house
- bugfix: edible component now does not try to attack if you eat something with
it
- rscadd: Texture support for mat datums with thanks to 4DPlanner!
- bugfix: you no longer hit yourself with organs when eating
- rscadd: A whole bunch of materials are now datumised! Check out bronze, runed
metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza.
Yes, pizza.
- balance: Buffs material floor tiles' throwforces from 1 to 10 (same as iron) to
better showcase the effect of different materials (e.g. meat vs. titanium)
- bugfix: Radioactive items no longer output a single . when examined at a distance
MrJWhit:
- rscdel: Removed air alarm in Snow Snaxi in Tcomms Sat
- rscdel: Removed trash bins in genetics and mining
- tweak: Gives cargo techs a cargolathe
Putnam3145:
- bugfix: lost my mind just a couple of times
b1tt3r1n0:
- rscadd: pouches, again, and and material pouches.
timothyteakettle:
- rscadd: support for custom blood colours implemented, slimes blood colour now
equivalent to their body colour

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@@ -1,6 +0,0 @@
author: "MrJWhit"
delete-after: True
changes:
- rscdel: "Removed air alarm in Snow Snaxi in Tcomms Sat"
- rscdel: "Removed trash bins in genetics and mining"
- tweak: "Gives cargo techs a cargolathe"

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@@ -1,13 +0,0 @@
author: "Ghommie porting PRs by Qustinnus/Floyd, Willow, cacogen, nemvar, Ghilker and EOBGames (Inept)"
delete-after: True
changes:
- bugfix: "Fixes a material duplication bug."
- code_imp: "unique combinations of custom_materials lists are now shared between objects"
- rscadd: "meat material. yes."
- rscadd: "materials can now be used to build walls/floors. meat house"
- bugfix: "edible component now does not try to attack if you eat something with it"
- rscadd: "Texture support for mat datums with thanks to 4DPlanner!"
- bugfix: "you no longer hit yourself with organs when eating"
- rscadd: "A whole bunch of materials are now datumised! Check out bronze, runed metal, sand, sandstone, snow, paper, cardboard, bone and bamboo. Oh, and pizza. Yes, pizza."
- balance: "Buffs material floor tiles' throwforces from 1 to 10 (same as iron) to better showcase the effect of different materials (e.g. meat vs. titanium)"
- bugfix: "Radioactive items no longer output a single . when examined at a distance"

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@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- tweak: "piggybacking is no longer absolutely inferior"

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@@ -1,4 +0,0 @@
author: "b1tt3r1n0"
delete-after: True
changes:
- rscadd: "pouches, again, and and material pouches."

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@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- bugfix: "cog is less the suck"

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@@ -1,12 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- bugfix: "Fixing windows interaction with spraycans."
- bugfix: "Fixing kinetic accelerator guns not working well with gun circuitries."
- bugfix: "Fixing Zoomba borgs lights overlays."
- bugfix: "Fixing the \"absorb another ling\" and \"absorb the most dna\" objectives rolling when no other changeling is around."
- spellcheck: "Clarified a pet peeve about the spread infestation ability."
- bugfix: "BEPIS nodes won't show up anymore in the expert mode ui of the r&d console anymore (good thing they weren't researchable)."
- bugfix: "Hopefully fixing sound loop edge cases."
- bugfix: "Fixing pAI radios being permanently disabled by EMPs at times."
- rscadd: "Windoors can now be obscured with spraycans just like windows."

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@@ -1,4 +0,0 @@
author: "timothyteakettle"
delete-after: True
changes:
- rscadd: "support for custom blood colours implemented, slimes blood colour now equivalent to their body colour"

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@@ -1,4 +0,0 @@
author: "Putnam3145"
delete-after: True
changes:
- bugfix: "lost my mind just a couple of times"