not really relevant given I literally decided to axe the mod
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@@ -125,8 +125,7 @@
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playsound(get_turf(A), pick('sound/weapons/bulletflyby.ogg', 'sound/weapons/bulletflyby2.ogg', 'sound/weapons/bulletflyby3.ogg'), 75, TRUE)
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P.firer = A
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P.setAngle(rand(0, 360))//SHING
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A.adjustStaminaLossBuffered (6) //Citadel change to stop infinite bullet sponging as you run away, but it is buffered!
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//Also if adjustStaminaLoss ever gets fixed so it isn't being affected by stamina mods like scarps, please adjust by half.
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A.adjustStaminaLossBuffered (3) //Citadel change to stop infinite bullet sponging as you run away, but it is buffered!
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return BULLET_ACT_FORCE_PIERCE
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return BULLET_ACT_HIT
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