Automatic changelog compile [ci skip]
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<div class="commit sansserif">
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<h2 class="date">30 April 2021</h2>
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<h3 class="author">DrPainis updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">Bubblegum's hallucinations are capitalized.</li>
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</ul>
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<h3 class="author">Melbert, SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="refactor">TGUI Limbgrower</li>
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<li class="refactor">Refactored the limbgrower to modernize the code and allow for more types of designs.</li>
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<li class="rscadd">The limbgrower now supports plumbing ducts.</li>
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<li class="bugfix">Fixes genitals not actually getting data from disks.</li>
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<li class="code_imp">Adds two special helpers.</li>
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</ul>
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<h3 class="author">SandPoot updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The decal painter now has visible previews for your tile painting funs.</li>
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<li class="bugfix">Fixes decal painter painting in the opposite direction.</li>
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</ul>
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<h3 class="author">TheObserver-sys updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Restores the access lock on crates that should have them, given the goods inside.</li>
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<li class="bugfix">Makes the 10MM Surplus Rifle a less awful thing to use.</li>
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<li class="bugfix">replaces unarmored things with their armored versions.</li>
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<li class="balance">Illegal Tech Ammo actually is fucking reasonable, now.</li>
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<li class="balance">Expensive Illegal Tech Ammo Boxes are now constructible, with actually justifiable prices.</li>
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</ul>
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<h3 class="author">WanderingFox95 updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">There's finally a reason for the reagent dart gun to exist and be used!</li>
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</ul>
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<h3 class="author">akada updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Changes the space adaptation sprite to something less intrusive and more subtle.</li>
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</ul>
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<h3 class="author">necromanceranne updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Basic cybernetic organs: they're worse than organic! Basic stomachs, hearts, lungs and livers! For when you hate someone enough to not bother harvesting organs from a monkeyhuman!</li>
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<li class="rscadd">Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard, better than organic) and 3 (absolutely better than organic but expensive to print)</li>
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<li class="rscadd">Cybernetic organs that are emp'd instead suffer different effects based on the severity of the emp. The bigger the emp, the worse the effect is.</li>
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<li class="rscadd">Rather than outright bricking, severely emp'd cyberorgans degrade over time very quickly, requiring replacement in the near future.</li>
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<li class="rscadd">Fake blindfolds in the loadout. They don't obscure vision, for better or worse.</li>
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</ul>
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<h2 class="date">29 April 2021</h2>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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@@ -795,12 +838,6 @@
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<ul class="changes bgimages16">
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<li class="bugfix">chaplain arrythmic knives can no longer be abused for infinite speed.</li>
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</ul>
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<h2 class="date">26 February 2021</h2>
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<h3 class="author">DeltaFire15 updated:</h3>
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<ul class="changes bgimages16">
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<li class="code_imp">All machine-frame based tool-use actions now have state-checking callbacks.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -29177,3 +29177,42 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- bugfix: Fixed a couple runtimes in activity (threat) tracking
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keronshb:
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- balance: Removes the Reinforcement Chromosome from Genetics.
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2021-04-30:
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DrPainis:
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- spellcheck: Bubblegum's hallucinations are capitalized.
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Melbert, SandPoot:
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- refactor: TGUI Limbgrower
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- refactor: Refactored the limbgrower to modernize the code and allow for more types
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of designs.
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- rscadd: The limbgrower now supports plumbing ducts.
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- bugfix: Fixes genitals not actually getting data from disks.
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- code_imp: Adds two special helpers.
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SandPoot:
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- rscadd: The decal painter now has visible previews for your tile painting funs.
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- bugfix: Fixes decal painter painting in the opposite direction.
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TheObserver-sys:
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- bugfix: Restores the access lock on crates that should have them, given the goods
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inside.
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- bugfix: Makes the 10MM Surplus Rifle a less awful thing to use.
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- bugfix: replaces unarmored things with their armored versions.
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- balance: Illegal Tech Ammo actually is fucking reasonable, now.
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- balance: Expensive Illegal Tech Ammo Boxes are now constructible, with actually
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justifiable prices.
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WanderingFox95:
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- balance: There's finally a reason for the reagent dart gun to exist and be used!
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akada:
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- imageadd: Changes the space adaptation sprite to something less intrusive and
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more subtle.
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necromanceranne:
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- rscadd: 'Basic cybernetic organs: they''re worse than organic! Basic stomachs,
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hearts, lungs and livers! For when you hate someone enough to not bother harvesting
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organs from a monkeyhuman!'
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- rscadd: 'Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard,
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better than organic) and 3 (absolutely better than organic but expensive to
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print)'
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- rscadd: Cybernetic organs that are emp'd instead suffer different effects based
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on the severity of the emp. The bigger the emp, the worse the effect is.
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- rscadd: Rather than outright bricking, severely emp'd cyberorgans degrade over
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time very quickly, requiring replacement in the near future.
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- rscadd: Fake blindfolds in the loadout. They don't obscure vision, for better
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or worse.
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@@ -1,4 +0,0 @@
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author: "necromanceranne"
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delete-after: True
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changes:
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- rscadd: "Fake blindfolds in the loadout. They don't obscure vision, for better or worse."
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@@ -1,6 +0,0 @@
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author: "TheObserver-sys"
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delete-after: True
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changes:
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- bugfix: "Restores the access lock on crates that should have them, given the goods inside."
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- bugfix: "Makes the 10MM Surplus Rifle a less awful thing to use."
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- bugfix: "replaces unarmored things with their armored versions."
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@@ -1,7 +0,0 @@
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author: "necromanceranne"
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delete-after: True
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changes:
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- rscadd: "Basic cybernetic organs: they're worse than organic! Basic stomachs, hearts, lungs and livers! For when you hate someone enough to not bother harvesting organs from a monkeyhuman!"
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- rscadd: "Cybernetic organs have been adjusted into three tiers: 1 (basic), 2 (standard, better than organic) and 3 (absolutely better than organic but expensive to print)"
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- rscadd: "Cybernetic organs that are emp'd instead suffer different effects based on the severity of the emp. The bigger the emp, the worse the effect is."
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- rscadd: "Rather than outright bricking, severely emp'd cyberorgans degrade over time very quickly, requiring replacement in the near future."
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@@ -1,4 +0,0 @@
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author: "akada"
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delete-after: True
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changes:
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- imageadd: "Changes the space adaptation sprite to something less intrusive and more subtle."
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@@ -1,8 +0,0 @@
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author: "Melbert, SandPoot"
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delete-after: True
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changes:
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- refactor: "TGUI Limbgrower"
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- refactor: "Refactored the limbgrower to modernize the code and allow for more types of designs."
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- rscadd: "The limbgrower now supports plumbing ducts."
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- bugfix: "Fixes genitals not actually getting data from disks."
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- code_imp: "Adds two special helpers."
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@@ -1,5 +0,0 @@
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author: "SandPoot"
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delete-after: True
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changes:
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- rscadd: "The decal painter now has visible previews for your tile painting funs."
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- bugfix: "Fixes decal painter painting in the opposite direction."
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@@ -1,5 +0,0 @@
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author: "TheObserver-sys"
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delete-after: True
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changes:
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- balance: "Illegal Tech Ammo actually is fucking reasonable, now."
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- balance: "Expensive Illegal Tech Ammo Boxes are now constructible, with actually justifiable prices."
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@@ -1,4 +0,0 @@
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author: "WanderingFox95"
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delete-after: True
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changes:
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- balance: "There's finally a reason for the reagent dart gun to exist and be used!"
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@@ -1,4 +0,0 @@
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author: "DrPainis"
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delete-after: True
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changes:
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- spellcheck: "Bubblegum's hallucinations are capitalized."
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