fixing merge conflicts
This commit is contained in:
@@ -240,7 +240,7 @@
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if( isemptylist(GLOB.news_network.network_channels) )
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dat+="<I>No active channels found...</I>"
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else
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for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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for(var/datum/news/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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if(CHANNEL.is_admin_channel)
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dat+="<B><FONT style='BACKGROUND-COLOR: LightGreen'><A href='?src=[REF(src)];ac_show_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A></FONT></B><BR>"
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else
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@@ -277,7 +277,7 @@
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if(src.admincaster_feed_channel.channel_name =="" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]")
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dat+="<FONT COLOR='maroon'>Invalid channel name.</FONT><BR>"
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var/check = 0
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for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
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for(var/datum/news/feed_channel/FC in GLOB.news_network.network_channels)
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if(FC.channel_name == src.admincaster_feed_channel.channel_name)
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check = 1
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break
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@@ -294,7 +294,7 @@
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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var/i = 0
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for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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for(var/datum/news/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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i++
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dat+="-[MESSAGE.returnBody(-1)] <BR>"
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if(MESSAGE.img)
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@@ -302,7 +302,7 @@
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dat+="<img src='tmp_photo[i].png' width = '180'><BR><BR>"
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dat+="<FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
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dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]:<br>"
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for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
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for(var/datum/news/feed_comment/comment in MESSAGE.comments)
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dat+="[comment.body]<br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
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dat+="<br>"
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dat+="<BR><HR><A href='?src=[REF(src)];[HrefToken()];ac_refresh=1'>Refresh</A>"
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@@ -315,7 +315,7 @@
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if(isemptylist(GLOB.news_network.network_channels))
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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for(var/datum/news/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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dat+="<A href='?src=[REF(src)];[HrefToken()];ac_pick_censor_channel=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR>"
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dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Cancel</A>"
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if(11)
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@@ -326,7 +326,7 @@
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if(isemptylist(GLOB.news_network.network_channels))
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dat+="<I>No feed channels found active...</I><BR>"
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else
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for(var/datum/newscaster/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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for(var/datum/news/feed_channel/CHANNEL in GLOB.news_network.network_channels)
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dat+="<A href='?src=[REF(src)];[HrefToken()];ac_pick_d_notice=[REF(CHANNEL)]'>[CHANNEL.channel_name]</A> [(CHANNEL.censored) ? ("<FONT COLOR='red'>***</FONT>") : ""]<BR>"
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dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[0]'>Back</A>"
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@@ -337,11 +337,11 @@
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if( isemptylist(src.admincaster_feed_channel.messages) )
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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for(var/datum/news/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
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dat+="<FONT SIZE=2><A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_story_body=[REF(MESSAGE)]'>[(MESSAGE.bodyCensor) ? ("Undo story censorship") : ("Censor story")]</A> - <A href='?src=[REF(src)];[HrefToken()];ac_censor_channel_story_author=[REF(MESSAGE)]'>[(MESSAGE.authorCensor) ? ("Undo Author Censorship") : ("Censor message Author")]</A></FONT><BR>"
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dat+="[MESSAGE.comments.len] comment[MESSAGE.comments.len > 1 ? "s" : ""]: <a href='?src=[REF(src)];[HrefToken()];ac_lock_comment=[REF(MESSAGE)]'>[MESSAGE.locked ? "Unlock" : "Lock"]</a><br>"
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for(var/datum/newscaster/feed_comment/comment in MESSAGE.comments)
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for(var/datum/news/feed_comment/comment in MESSAGE.comments)
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dat+="[comment.body] <a href='?src=[REF(src)];[HrefToken()];ac_del_comment=[REF(comment)];ac_del_comment_msg=[REF(MESSAGE)]'>X</a><br><font size=1>[comment.author] [comment.time_stamp]</font><br>"
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dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[10]'>Back</A>"
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if(13)
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@@ -354,7 +354,7 @@
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if( isemptylist(src.admincaster_feed_channel.messages) )
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dat+="<I>No feed messages found in channel...</I><BR>"
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else
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for(var/datum/newscaster/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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for(var/datum/news/feed_message/MESSAGE in src.admincaster_feed_channel.messages)
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dat+="-[MESSAGE.returnBody(-1)] <BR><FONT SIZE=1>\[Story by <FONT COLOR='maroon'>[MESSAGE.returnAuthor(-1)]</FONT>\]</FONT><BR>"
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dat+="<BR><A href='?src=[REF(src)];[HrefToken()];ac_setScreen=[11]'>Back</A>"
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if(14)
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@@ -138,15 +138,15 @@ GLOBAL_PROTECT(protected_ranks)
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if(!line || findtextEx_char(line,"#",1,2))
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continue
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var/next = findtext(line, "=")
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var/datum/admin_rank/R = new(ckeyEx(copytext(line, 1, line[next])))
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var/datum/admin_rank/R = new(ckeyEx(copytext(line, 1, next)))
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if(!R)
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continue
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GLOB.admin_ranks += R
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GLOB.protected_ranks += R
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var/prev = findchar(line, "+-*", next, 0)
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while(prev)
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next = findchar(line, "+-*", prev + 1, 0)
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R.process_keyword(copytext_char(line, prev, next), previous_rights)
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next = findchar(line, "+-*", prev + length(line[prev]), 0)
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R.process_keyword(copytext(line, prev, next), previous_rights)
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prev = next
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previous_rights = R.rights
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if(!CONFIG_GET(flag/admin_legacy_system) || dbfail)
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@@ -214,4 +214,4 @@ GLOBAL_VAR(antag_prototypes)
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var/datum/browser/panel = new(usr, "traitorpanel", "", 600, 600)
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panel.set_content(out)
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panel.open()
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return
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return
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@@ -19,9 +19,9 @@ GLOBAL_PROTECT(href_token)
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var/spamcooldown = 0
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var/admincaster_screen = 0 //TODO: remove all these 5 variables, they are completly unacceptable
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var/datum/newscaster/feed_message/admincaster_feed_message = new /datum/newscaster/feed_message
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var/datum/newscaster/wanted_message/admincaster_wanted_message = new /datum/newscaster/wanted_message
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var/datum/newscaster/feed_channel/admincaster_feed_channel = new /datum/newscaster/feed_channel
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var/datum/news/feed_message/admincaster_feed_message = new /datum/news/feed_message
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var/datum/news/wanted_message/admincaster_wanted_message = new /datum/news/wanted_message
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var/datum/news/feed_channel/admincaster_feed_channel = new /datum/news/feed_channel
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var/admin_signature
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var/href_token
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+15
-15
@@ -2481,7 +2481,7 @@
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if(!check_rights(R_ADMIN))
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return
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var/check = 0
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for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
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for(var/datum/news/feed_channel/FC in GLOB.news_network.network_channels)
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if(FC.channel_name == src.admincaster_feed_channel.channel_name)
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check = 1
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break
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@@ -2500,7 +2500,7 @@
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if(!check_rights(R_ADMIN))
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return
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var/list/available_channels = list()
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for(var/datum/newscaster/feed_channel/F in GLOB.news_network.network_channels)
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for(var/datum/news/feed_channel/F in GLOB.news_network.network_channels)
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available_channels += F.channel_name
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src.admincaster_feed_channel.channel_name = adminscrub(input(usr, "Choose receiving Feed Channel.", "Network Channel Handler") in available_channels )
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src.access_news_network()
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@@ -2606,28 +2606,28 @@
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else if(href_list["ac_censor_channel_author"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_channel/FC = locate(href_list["ac_censor_channel_author"])
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var/datum/news/feed_channel/FC = locate(href_list["ac_censor_channel_author"])
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FC.toggleCensorAuthor()
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src.access_news_network()
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else if(href_list["ac_censor_channel_story_author"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"])
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var/datum/news/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"])
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MSG.toggleCensorAuthor()
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src.access_news_network()
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else if(href_list["ac_censor_channel_story_body"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"])
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var/datum/news/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"])
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MSG.toggleCensorBody()
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src.access_news_network()
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else if(href_list["ac_pick_d_notice"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_d_notice"])
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var/datum/news/feed_channel/FC = locate(href_list["ac_pick_d_notice"])
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src.admincaster_feed_channel = FC
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src.admincaster_screen=13
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src.access_news_network()
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@@ -2635,7 +2635,7 @@
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else if(href_list["ac_toggle_d_notice"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_channel/FC = locate(href_list["ac_toggle_d_notice"])
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var/datum/news/feed_channel/FC = locate(href_list["ac_toggle_d_notice"])
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FC.toggleCensorDclass()
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src.access_news_network()
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@@ -2651,17 +2651,17 @@
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src.admincaster_screen = text2num(href_list["ac_setScreen"])
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if (src.admincaster_screen == 0)
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if(src.admincaster_feed_channel)
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src.admincaster_feed_channel = new /datum/newscaster/feed_channel
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src.admincaster_feed_channel = new /datum/news/feed_channel
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if(src.admincaster_feed_message)
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src.admincaster_feed_message = new /datum/newscaster/feed_message
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src.admincaster_feed_message = new /datum/news/feed_message
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if(admincaster_wanted_message)
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admincaster_wanted_message = new /datum/newscaster/wanted_message
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admincaster_wanted_message = new /datum/news/wanted_message
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src.access_news_network()
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else if(href_list["ac_show_channel"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_channel/FC = locate(href_list["ac_show_channel"])
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var/datum/news/feed_channel/FC = locate(href_list["ac_show_channel"])
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src.admincaster_feed_channel = FC
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src.admincaster_screen = 9
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src.access_news_network()
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@@ -2669,7 +2669,7 @@
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else if(href_list["ac_pick_censor_channel"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_channel/FC = locate(href_list["ac_pick_censor_channel"])
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var/datum/news/feed_channel/FC = locate(href_list["ac_pick_censor_channel"])
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src.admincaster_feed_channel = FC
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src.admincaster_screen = 12
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src.access_news_network()
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@@ -2688,8 +2688,8 @@
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else if(href_list["ac_del_comment"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_comment/FC = locate(href_list["ac_del_comment"])
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var/datum/newscaster/feed_message/FM = locate(href_list["ac_del_comment_msg"])
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var/datum/news/feed_comment/FC = locate(href_list["ac_del_comment"])
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var/datum/news/feed_message/FM = locate(href_list["ac_del_comment_msg"])
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FM.comments -= FC
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qdel(FC)
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src.access_news_network()
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@@ -2697,7 +2697,7 @@
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else if(href_list["ac_lock_comment"])
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if(!check_rights(R_ADMIN))
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return
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var/datum/newscaster/feed_message/FM = locate(href_list["ac_lock_comment"])
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var/datum/news/feed_message/FM = locate(href_list["ac_lock_comment"])
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FM.locked ^= 1
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src.access_news_network()
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@@ -1058,7 +1058,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
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set name = "Start Line Profiling"
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set desc = "Starts tracking line by line profiling for code lines that support it"
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PROFILE_START
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LINE_PROFILE_START
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message_admins("<span class='adminnotice'>[key_name_admin(src)] started line by line profiling.</span>")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Start Line Profiling")
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@@ -1069,7 +1069,7 @@ GLOBAL_PROTECT(AdminProcCallSpamPrevention)
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set name = "Stops Line Profiling"
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set desc = "Stops tracking line by line profiling for code lines that support it"
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PROFILE_STOP
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LINE_PROFILE_STOP
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message_admins("<span class='adminnotice'>[key_name_admin(src)] stopped line by line profiling.</span>")
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SSblackbox.record_feedback("tally", "admin_verb", 1, "Stop Line Profiling")
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@@ -75,7 +75,7 @@
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message_admins("[key_name_admin(src)] decided not to answer [key_name_admin(H)]'s [sender] request.")
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return
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log_directed_talk(src, H, input, LOG_ADMIN, "reply")
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log_directed_talk(mob, H, input, LOG_ADMIN, "reply")
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message_admins("[key_name_admin(src)] replied to [key_name_admin(H)]'s [sender] message with: \"[input]\"")
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to_chat(H, "You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from [sender == "Syndicate" ? "your benefactor" : "Central Command"]. Message as follows[sender == "Syndicate" ? ", agent." : ":"] <span class='bold'>[input].</span> Message ends.\"")
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@@ -20,6 +20,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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var/show_in_antagpanel = TRUE //This will hide adding this antag type in antag panel, use only for internal subtypes that shouldn't be added directly but still show if possessed by mind
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var/antagpanel_category = "Uncategorized" //Antagpanel will display these together, REQUIRED
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var/show_name_in_check_antagonists = FALSE //Will append antagonist name in admin listings - use for categories that share more than one antag type
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var/list/blacklisted_quirks = list(/datum/quirk/nonviolent,/datum/quirk/mute) // Quirks that will be removed upon gaining this antag. Pacifist and mute are default.
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/datum/antagonist/New()
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GLOB.antagonists += src
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@@ -70,6 +71,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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greet()
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apply_innate_effects()
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give_antag_moodies()
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remove_blacklisted_quirks()
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if(is_banned(owner.current) && replace_banned)
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replace_banned_player()
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@@ -117,6 +119,18 @@ GLOBAL_LIST_EMPTY(antagonists)
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return
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SEND_SIGNAL(owner.current, COMSIG_CLEAR_MOOD_EVENT, "antag_moodlet")
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/datum/antagonist/proc/remove_blacklisted_quirks()
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var/mob/living/L = owner.current
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if(istype(L))
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var/list/my_quirks = L.client?.prefs.all_quirks.Copy()
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SSquirks.filter_quirks(my_quirks,blacklisted_quirks)
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for(var/q in L.roundstart_quirks)
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var/datum/quirk/Q = q
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if(!(SSquirks.quirk_name_by_path(Q.type) in my_quirks))
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if(initial(Q.antag_removal_text))
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to_chat(L, "<span class='boldannounce'>[initial(Q.antag_removal_text)]</span>")
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L.remove_quirk(Q.type)
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//Returns the team antagonist belongs to if any.
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/datum/antagonist/proc/get_team()
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return
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@@ -134,7 +148,7 @@ GLOBAL_LIST_EMPTY(antagonists)
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if(objectives.len)
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report += printobjectives(objectives)
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for(var/datum/objective/objective in objectives)
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if(!objective.check_completion())
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if(objective.completable && !objective.check_completion())
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objectives_complete = FALSE
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break
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@@ -36,11 +36,17 @@
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var/win = TRUE
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var/objective_count = 1
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for(var/datum/objective/objective in objectives)
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if(objective.check_completion())
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report += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
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if(objective.completable)
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var/completion = objective.check_completion()
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if(completion >= 1)
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report += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
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else if(completion <= 0)
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report += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
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win = FALSE
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else
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report += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
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else
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report += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
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win = FALSE
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report += "<B>Objective #[objective_count]</B>: [objective.explanation_text]"
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objective_count++
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if(win)
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||||
report += "<span class='greentext'>The [name] was successful!</span>"
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||||
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||||
@@ -31,12 +31,11 @@
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||||
if(was_running)
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||||
user.toggle_move_intent()
|
||||
ADD_TRAIT(user, TRAIT_NORUNNING, "cloak of darkness")
|
||||
while(bloodsuckerdatum && ContinueActive(user) || user.m_intent == MOVE_INTENT_RUN)
|
||||
while(bloodsuckerdatum && ContinueActive(user))
|
||||
// Pay Blood Toll (if awake)
|
||||
owner.alpha = max(20, owner.alpha - min(75, 10 + 5 * level_current))
|
||||
bloodsuckerdatum.AddBloodVolume(-0.2)
|
||||
sleep(5) // Check every few ticks that we haven't disabled this power
|
||||
// Return to Running (if you were before)
|
||||
|
||||
/datum/action/bloodsucker/cloak/ContinueActive(mob/living/user, mob/living/target)
|
||||
if (!..())
|
||||
|
||||
@@ -108,11 +108,17 @@
|
||||
var/win = TRUE
|
||||
var/objective_count = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.check_completion())
|
||||
parts += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
parts += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
|
||||
else if(completion <= 0)
|
||||
parts += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
win = FALSE
|
||||
else
|
||||
parts += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
else
|
||||
parts += "<B>Objective #[objective_count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
win = FALSE
|
||||
parts += "<B>Objective #[objective_count]</B>: [objective.explanation_text]"
|
||||
objective_count++
|
||||
if(win)
|
||||
parts += "<span class='greentext'>The blood brothers were successful!</span>"
|
||||
|
||||
@@ -54,8 +54,10 @@
|
||||
var/honorific
|
||||
if(owner.current.gender == FEMALE)
|
||||
honorific = "Ms."
|
||||
else
|
||||
else if(owner.current.gender == MALE)
|
||||
honorific = "Mr."
|
||||
else
|
||||
honorific = "Mx."
|
||||
if(GLOB.possible_changeling_IDs.len)
|
||||
changelingID = pick(GLOB.possible_changeling_IDs)
|
||||
GLOB.possible_changeling_IDs -= changelingID
|
||||
@@ -552,11 +554,17 @@
|
||||
if(objectives.len)
|
||||
var/count = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.check_completion())
|
||||
parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='greentext'>Success!</b></span>"
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
|
||||
else if(completion <= 0)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
changelingwin = FALSE
|
||||
else
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
else
|
||||
parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
changelingwin = 0
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text]"
|
||||
count++
|
||||
|
||||
if(changelingwin)
|
||||
|
||||
@@ -68,8 +68,8 @@
|
||||
|
||||
/obj/item/clockwork/replica_fabricator/pre_attack(atom/target, mob/living/user, params)
|
||||
if(!target || !user || !is_servant_of_ratvar(user) || istype(target, /obj/item/storage))
|
||||
return TRUE
|
||||
return fabricate(target, user)
|
||||
return ..()
|
||||
return !fabricate(target, user)
|
||||
|
||||
//A note here; return values are for if we CAN BE PUT ON A TABLE, not IF WE ARE SUCCESSFUL, unless no_table_check is TRUE
|
||||
/obj/item/clockwork/replica_fabricator/proc/fabricate(atom/target, mob/living/user, silent, no_table_check)
|
||||
|
||||
@@ -8,7 +8,7 @@
|
||||
name = "clockwork marauder"
|
||||
desc = "The stalwart apparition of a soldier, blazing with crimson flames. It's armed with a gladius and shield."
|
||||
icon_state = "clockwork_marauder"
|
||||
mob_biotypes = list(MOB_INORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_HUMANOID
|
||||
health = 120
|
||||
maxHealth = 120
|
||||
force_threshold = 8
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
/datum/antagonist/collector
|
||||
name = "Contraband Collector"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = FALSE
|
||||
blacklisted_quirks = list() // no blacklist, these guys are harmless
|
||||
|
||||
/datum/antagonist/collector/proc/forge_objectives()
|
||||
var/datum/objective/hoard/collector/O = new
|
||||
O.owner = owner
|
||||
O.find_target()
|
||||
objectives += O
|
||||
|
||||
/datum/antagonist/collector/on_gain()
|
||||
forge_objectives()
|
||||
. = ..()
|
||||
|
||||
/datum/antagonist/collector/greet()
|
||||
to_chat(owner, "<B>You are a contraband collector!</B>")
|
||||
owner.announce_objectives()
|
||||
@@ -300,7 +300,7 @@
|
||||
if(ishuman(cultist))
|
||||
var/mob/living/carbon/human/H = cultist
|
||||
H.eye_color = "f00"
|
||||
H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK)
|
||||
H.dna?.update_ui_block(DNA_EYE_COLOR_BLOCK)
|
||||
ADD_TRAIT(H, TRAIT_CULT_EYES, "valid_cultist")
|
||||
H.update_body()
|
||||
|
||||
@@ -425,10 +425,16 @@
|
||||
parts += "<b>The cultists' objectives were:</b>"
|
||||
var/count = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.check_completion())
|
||||
parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='greentext'>Success!</span>"
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
|
||||
else if(completion <= 0)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
else
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
else
|
||||
parts += "<b>Objective #[count]</b>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text]"
|
||||
count++
|
||||
|
||||
if(members.len)
|
||||
|
||||
@@ -116,7 +116,7 @@ This file contains the cult dagger and rune list code
|
||||
if(user.blood_volume)
|
||||
user.apply_damage(initial(rune_to_scribe.scribe_damage), BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
|
||||
var/scribe_mod = initial(rune_to_scribe.scribe_delay)
|
||||
if(istype(get_turf(user), /turf/open/floor/engine/cult))
|
||||
if(istype(get_turf(user), /turf/open/floor/engine/cult) && !(ispath(rune_to_scribe, /obj/effect/rune/narsie)))
|
||||
scribe_mod *= 0.5
|
||||
if(!do_after(user, scribe_mod, target = get_turf(user)))
|
||||
for(var/V in shields)
|
||||
|
||||
@@ -885,7 +885,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
if(new_human)
|
||||
new_human.visible_message("<span class='warning'>[new_human] suddenly dissolves into bones and ashes.</span>", \
|
||||
"<span class='cultlarge'>Your link to the world fades. Your form breaks apart.</span>")
|
||||
for(var/obj/I in new_human)
|
||||
for(var/obj/item/I in new_human)
|
||||
new_human.dropItemToGround(I, TRUE)
|
||||
new_human.dust()
|
||||
else if(choice == "Ascend as a Dark Spirit")
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "imp"
|
||||
icon_living = "imp"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speed = 1
|
||||
a_intent = INTENT_HARM
|
||||
stop_automated_movement = 1
|
||||
|
||||
@@ -44,11 +44,17 @@
|
||||
var/objectives_text = ""
|
||||
var/count = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.check_completion())
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'>Success!</span>"
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
result += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
|
||||
else if(completion <= 0)
|
||||
result += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
win = FALSE
|
||||
else
|
||||
result += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
else
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
win = FALSE
|
||||
result += "<B>Objective #[count]</B>: [objective.explanation_text]"
|
||||
count++
|
||||
|
||||
result += objectives_text
|
||||
|
||||
@@ -63,10 +63,10 @@
|
||||
possible_targets.Cut(index,index+1)
|
||||
|
||||
if(is_bad_guy ^ helping_station) //kill (good-ninja + bad-guy or bad-ninja + good-guy)
|
||||
var/datum/objective/assassinate/O = new /datum/objective/assassinate()
|
||||
var/datum/objective/assassinate/once/O = new /datum/objective/assassinate()
|
||||
O.owner = owner
|
||||
O.target = M
|
||||
O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]."
|
||||
O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]. You may let [M.p_they()] live, if they come back from death."
|
||||
objectives += O
|
||||
else //protect
|
||||
var/datum/objective/protect/O = new /datum/objective/protect()
|
||||
@@ -74,23 +74,16 @@
|
||||
O.target = M
|
||||
O.explanation_text = "Protect \the [M.current.real_name], the [M.assigned_role], from harm."
|
||||
objectives += O
|
||||
if(4) //debrain/capture
|
||||
if(!possible_targets.len) continue
|
||||
var/selected = rand(1,possible_targets.len)
|
||||
var/datum/mind/M = possible_targets[selected]
|
||||
var/is_bad_guy = possible_targets[M]
|
||||
possible_targets.Cut(selected,selected+1)
|
||||
|
||||
if(is_bad_guy ^ helping_station) //debrain (good-ninja + bad-guy or bad-ninja + good-guy)
|
||||
var/datum/objective/debrain/O = new /datum/objective/debrain()
|
||||
if(4) //flavor
|
||||
if(helping_station)
|
||||
var/datum/objective/flavor/ninja_helping/O = new /datum/objective/flavor/ninja_helping
|
||||
O.owner = owner
|
||||
O.target = M
|
||||
O.explanation_text = "Steal the brain of [M.current.real_name]."
|
||||
O.forge_objective()
|
||||
objectives += O
|
||||
else //capture
|
||||
var/datum/objective/capture/O = new /datum/objective/capture()
|
||||
else
|
||||
var/datum/objective/flavor/ninja_syndie/O = new /datum/objective/flavor/ninja_helping
|
||||
O.owner = owner
|
||||
O.gen_amount_goal()
|
||||
O.forge_objective()
|
||||
objectives += O
|
||||
else
|
||||
break
|
||||
|
||||
@@ -7,10 +7,10 @@
|
||||
|
||||
/datum/antagonist/nukeop/clownop/on_gain()
|
||||
. = ..()
|
||||
ADD_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST)
|
||||
ADD_TRAIT(owner, TRAIT_CLOWN_MENTALITY, CLOWNOP_TRAIT)
|
||||
|
||||
/datum/antagonist/nukeop/clownop/on_removal()
|
||||
REMOVE_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST)
|
||||
REMOVE_TRAIT(owner, TRAIT_CLOWN_MENTALITY, CLOWNOP_TRAIT)
|
||||
return ..()
|
||||
|
||||
/datum/antagonist/nukeop/leader/clownop
|
||||
|
||||
@@ -381,6 +381,7 @@
|
||||
playsound(src, 'sound/machines/nuke/confirm_beep.ogg', 50, FALSE)
|
||||
set_active()
|
||||
update_ui_mode()
|
||||
. = TRUE
|
||||
else
|
||||
playsound(src, 'sound/machines/nuke/angry_beep.ogg', 50, FALSE)
|
||||
if("anchor")
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
var/icon_stun = "revenant_stun"
|
||||
var/icon_drain = "revenant_draining"
|
||||
var/stasis = FALSE
|
||||
mob_biotypes = list(MOB_SPIRIT)
|
||||
mob_biotypes = MOB_SPIRIT
|
||||
incorporeal_move = INCORPOREAL_MOVE_JAUNT
|
||||
invisibility = INVISIBILITY_REVENANT
|
||||
health = INFINITY //Revenants don't use health, they use essence instead
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
icon = 'icons/mob/mob.dmi'
|
||||
icon_state = "daemon"
|
||||
icon_living = "daemon"
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
speed = 1
|
||||
a_intent = INTENT_HARM
|
||||
stop_automated_movement = 1
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
name = "Survivalist"
|
||||
show_in_antagpanel = FALSE
|
||||
show_name_in_check_antagonists = TRUE
|
||||
blacklisted_quirks = list(/datum/quirk/nonviolent) // mutes are allowed
|
||||
var/greet_message = ""
|
||||
|
||||
/datum/antagonist/survivalist/proc/forge_objectives()
|
||||
@@ -19,20 +20,8 @@
|
||||
owner.announce_objectives()
|
||||
|
||||
/datum/antagonist/survivalist/guns
|
||||
greet_message = "Your own safety matters above all else, and the only way to ensure your safety is to stockpile weapons! Grab as many guns as possible, by any means necessary. Kill anyone who gets in your way."
|
||||
|
||||
/datum/antagonist/survivalist/guns/forge_objectives()
|
||||
var/datum/objective/steal_five_of_type/summon_guns/guns = new
|
||||
guns.owner = owner
|
||||
objectives += guns
|
||||
..()
|
||||
greet_message = "Your own safety matters above all else, and the only way to ensure your safety is to stockpile weapons! Grab as many guns as possible, and don't let anyone take them!"
|
||||
|
||||
/datum/antagonist/survivalist/magic
|
||||
name = "Amateur Magician"
|
||||
greet_message = "Grow your newfound talent! Grab as many magical artefacts as possible, by any means necessary. Kill anyone who gets in your way."
|
||||
|
||||
/datum/antagonist/survivalist/magic/forge_objectives()
|
||||
var/datum/objective/steal_five_of_type/summon_magic/magic = new
|
||||
magic.owner = owner
|
||||
objectives += magic
|
||||
..()
|
||||
greet_message = "This magic stuff is... so powerful. You want more. More! They want your power. They can't have it! Don't let them have it!"
|
||||
|
||||
@@ -62,7 +62,7 @@
|
||||
speak_emote = list("tones")
|
||||
initial_language_holder = /datum/language_holder/swarmer
|
||||
bubble_icon = "swarmer"
|
||||
mob_biotypes = list(MOB_ROBOTIC)
|
||||
mob_biotypes = MOB_ROBOTIC
|
||||
health = 40
|
||||
maxHealth = 40
|
||||
status_flags = CANPUSH
|
||||
|
||||
@@ -77,19 +77,23 @@
|
||||
var/is_hijacker = FALSE
|
||||
var/datum/game_mode/dynamic/mode
|
||||
var/is_dynamic = FALSE
|
||||
var/hijack_prob = 0
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
if(mode.storyteller.flags & NO_ASSASSIN)
|
||||
is_hijacker = FALSE
|
||||
if(mode.threat >= CONFIG_GET(number/dynamic_hijack_cost))
|
||||
hijack_prob = CLAMP(mode.threat_level-50,0,20)
|
||||
if(GLOB.joined_player_list.len>=GLOB.dynamic_high_pop_limit)
|
||||
is_hijacker = (prob(10) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement))
|
||||
is_hijacker = (prob(hijack_prob) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement))
|
||||
else
|
||||
var/indice_pop = min(10,round(GLOB.joined_player_list.len/mode.pop_per_requirement)+1)
|
||||
is_hijacker = (prob(10) && (mode.threat_level >= CONFIG_GET(number_list/dynamic_hijack_requirements)[indice_pop]))
|
||||
is_hijacker = (prob(hijack_prob) && (mode.threat_level >= CONFIG_GET(number_list/dynamic_hijack_requirements)[indice_pop]))
|
||||
if(mode.storyteller.flags & NO_ASSASSIN)
|
||||
is_hijacker = FALSE
|
||||
else if (GLOB.joined_player_list.len >= 30) // Less murderboning on lowpop thanks
|
||||
hijack_prob = 10
|
||||
is_hijacker = prob(10)
|
||||
var/martyr_chance = prob(20)
|
||||
var/martyr_chance = prob(hijack_prob*2)
|
||||
var/objective_count = is_hijacker //Hijacking counts towards number of objectives
|
||||
if(!SSticker.mode.exchange_blue && SSticker.mode.traitors.len >= 8) //Set up an exchange if there are enough traitors
|
||||
if(!SSticker.mode.exchange_red)
|
||||
@@ -170,7 +174,7 @@
|
||||
if(istype(SSticker.mode,/datum/game_mode/dynamic))
|
||||
mode = SSticker.mode
|
||||
is_dynamic = TRUE
|
||||
assassin_prob = mode.threat_level*(2/3)
|
||||
assassin_prob = max(0,mode.threat_level-20)
|
||||
if(prob(assassin_prob))
|
||||
if(is_dynamic)
|
||||
var/threat_spent = CONFIG_GET(number/dynamic_assassinate_cost)
|
||||
@@ -187,22 +191,37 @@
|
||||
maroon_objective.owner = owner
|
||||
maroon_objective.find_target()
|
||||
add_objective(maroon_objective)
|
||||
else
|
||||
else if(prob(max(0,assassin_prob-20)))
|
||||
var/datum/objective/assassinate/kill_objective = new
|
||||
kill_objective.owner = owner
|
||||
kill_objective.find_target()
|
||||
add_objective(kill_objective)
|
||||
else
|
||||
var/datum/objective/assassinate/once/kill_objective = new
|
||||
kill_objective.owner = owner
|
||||
kill_objective.find_target()
|
||||
add_objective(kill_objective)
|
||||
else
|
||||
if(prob(15) && !(locate(/datum/objective/download) in objectives) && !(owner.assigned_role in list("Research Director", "Scientist", "Roboticist")))
|
||||
var/datum/objective/download/download_objective = new
|
||||
download_objective.owner = owner
|
||||
download_objective.gen_amount_goal()
|
||||
add_objective(download_objective)
|
||||
else
|
||||
else if(prob(40)) // cum. not counting download: 40%.
|
||||
var/datum/objective/steal/steal_objective = new
|
||||
steal_objective.owner = owner
|
||||
steal_objective.find_target()
|
||||
add_objective(steal_objective)
|
||||
else if(prob(100/3)) // cum. not counting download: 20%.
|
||||
var/datum/objective/sabotage/sabotage_objective = new
|
||||
sabotage_objective.owner = owner
|
||||
sabotage_objective.find_target()
|
||||
add_objective(sabotage_objective)
|
||||
else // cum. not counting download: 40%
|
||||
var/datum/objective/flavor/traitor/flavor_objective = new
|
||||
flavor_objective.owner = owner
|
||||
flavor_objective.forge_objective()
|
||||
add_objective(flavor_objective)
|
||||
|
||||
/datum/antagonist/traitor/proc/forge_single_AI_objective()
|
||||
.=1
|
||||
@@ -369,11 +388,17 @@
|
||||
if(objectives.len)//If the traitor had no objectives, don't need to process this.
|
||||
var/count = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.check_completion())
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'>Success!</span>"
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
|
||||
else if(completion <= 0)
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
traitorwin = FALSE
|
||||
else
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
else
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
traitorwin = FALSE
|
||||
objectives_text += "<br><B>Objective #[count]</B>: [objective.explanation_text]"
|
||||
count++
|
||||
|
||||
if(uplink_true)
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
var/objectives_complete = TRUE
|
||||
if(objectives.len)
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(!objective.check_completion())
|
||||
if(objective.completable && !objective.check_completion())
|
||||
objectives_complete = FALSE
|
||||
break
|
||||
|
||||
|
||||
@@ -61,9 +61,9 @@
|
||||
owner.current.forceMove(pick(GLOB.wizardstart))
|
||||
|
||||
/datum/antagonist/wizard/proc/create_objectives()
|
||||
var/datum/objective/new_objective = new("Cause as much creative mayhem as you can aboard the station! The more outlandish your methods of achieving this, the better! Make sure there's a decent amount of crew alive to tell of your tale.")
|
||||
new_objective.completed = TRUE //So they can greentext without admin intervention.
|
||||
var/datum/objective/flavor/wizard/new_objective = new
|
||||
new_objective.owner = owner
|
||||
new_objective.forge_objective()
|
||||
objectives += new_objective
|
||||
|
||||
if (!(locate(/datum/objective/escape) in objectives))
|
||||
@@ -94,6 +94,7 @@
|
||||
to_chat(owner, "<span class='boldannounce'>You are the Space Wizard!</span>")
|
||||
to_chat(owner, "<B>The Space Wizards Federation has given you the following tasks:</B>")
|
||||
owner.announce_objectives()
|
||||
to_chat(owner, "<B>These are merely guidelines! The federation are your masters, but you forge your own path!</B>")
|
||||
to_chat(owner, "You will find a list of available spells in your spell book. Choose your magic arsenal carefully.")
|
||||
to_chat(owner, "The spellbook is bound to you, and others cannot use it.")
|
||||
to_chat(owner, "In your pockets you will find a teleport scroll. Use it as needed.")
|
||||
@@ -265,11 +266,17 @@
|
||||
var/count = 1
|
||||
var/wizardwin = 1
|
||||
for(var/datum/objective/objective in objectives)
|
||||
if(objective.check_completion())
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'>Success!</span>"
|
||||
if(objective.completable)
|
||||
var/completion = objective.check_completion()
|
||||
if(completion >= 1)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='greentext'><B>Success!</span>"
|
||||
else if(completion <= 0)
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
wizardwin = FALSE
|
||||
else
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='yellowtext'>[completion*100]%</span>"
|
||||
else
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text] <span class='redtext'>Fail.</span>"
|
||||
wizardwin = 0
|
||||
parts += "<B>Objective #[count]</B>: [objective.explanation_text]"
|
||||
count++
|
||||
|
||||
if(wizardwin)
|
||||
|
||||
@@ -337,8 +337,9 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list())
|
||||
if(!length(cached_gases))
|
||||
return
|
||||
var/list/reactions = list()
|
||||
for(var/I in cached_gases)
|
||||
reactions += SSair.gas_reactions[I]
|
||||
for(var/datum/gas_reaction/G in SSair.gas_reactions)
|
||||
if(cached_gases[G.major_gas])
|
||||
reactions += G
|
||||
if(!length(reactions))
|
||||
return
|
||||
reaction_results = new
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
|
||||
/proc/init_gas_reactions()
|
||||
. = list()
|
||||
for(var/type in subtypesof(/datum/gas))
|
||||
.[type] = list()
|
||||
|
||||
for(var/r in subtypesof(/datum/gas_reaction))
|
||||
var/datum/gas_reaction/reaction = r
|
||||
@@ -16,27 +14,19 @@
|
||||
var/datum/gas/req_gas = req
|
||||
if (!reaction_key || initial(reaction_key.rarity) > initial(req_gas.rarity))
|
||||
reaction_key = req_gas
|
||||
.[reaction_key] += list(reaction)
|
||||
sortTim(., /proc/cmp_gas_reactions, TRUE)
|
||||
reaction.major_gas = reaction_key
|
||||
. += reaction
|
||||
sortTim(., /proc/cmp_gas_reaction)
|
||||
|
||||
/proc/cmp_gas_reactions(list/datum/gas_reaction/a, list/datum/gas_reaction/b) // compares lists of reactions by the maximum priority contained within the list
|
||||
if (!length(a) || !length(b))
|
||||
return length(b) - length(a)
|
||||
var/maxa
|
||||
var/maxb
|
||||
for (var/datum/gas_reaction/R in a)
|
||||
if (R.priority > maxa)
|
||||
maxa = R.priority
|
||||
for (var/datum/gas_reaction/R in b)
|
||||
if (R.priority > maxb)
|
||||
maxb = R.priority
|
||||
return maxb - maxa
|
||||
/proc/cmp_gas_reaction(datum/gas_reaction/a, datum/gas_reaction/b) // compares lists of reactions by the maximum priority contained within the list
|
||||
return b.priority - a.priority
|
||||
|
||||
/datum/gas_reaction
|
||||
//regarding the requirements lists: the minimum or maximum requirements must be non-zero.
|
||||
//when in doubt, use MINIMUM_MOLE_COUNT.
|
||||
var/list/min_requirements
|
||||
var/list/max_requirements
|
||||
var/major_gas //the highest rarity gas used in the reaction.
|
||||
var/exclude = FALSE //do it this way to allow for addition/removal of reactions midmatch in the future
|
||||
var/priority = 100 //lower numbers are checked/react later than higher numbers. if two reactions have the same priority they may happen in either order
|
||||
var/name = "reaction"
|
||||
|
||||
@@ -245,7 +245,7 @@
|
||||
/obj/machinery/airalarm/ui_data(mob/user)
|
||||
var/data = list(
|
||||
"locked" = locked,
|
||||
"siliconUser" = user.has_unlimited_silicon_privilege,
|
||||
"siliconUser" = user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user),
|
||||
"emagged" = (obj_flags & EMAGGED ? 1 : 0),
|
||||
"danger_level" = danger_level,
|
||||
)
|
||||
@@ -288,7 +288,7 @@
|
||||
"danger_level" = cur_tlv.get_danger_level(environment.gases[gas_id] * partial_pressure)
|
||||
))
|
||||
|
||||
if(!locked || user.has_unlimited_silicon_privilege)
|
||||
if(!locked || user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user))
|
||||
data["vents"] = list()
|
||||
for(var/id_tag in A.air_vent_names)
|
||||
var/long_name = A.air_vent_names[id_tag]
|
||||
@@ -368,7 +368,7 @@
|
||||
/obj/machinery/airalarm/ui_act(action, params)
|
||||
if(..() || buildstage != 2)
|
||||
return
|
||||
if((locked && !usr.has_unlimited_silicon_privilege) || (usr.has_unlimited_silicon_privilege && aidisabled))
|
||||
if((locked && !usr.has_unlimited_silicon_privilege && !hasSiliconAccessInArea(usr)) || (usr.has_unlimited_silicon_privilege && aidisabled))
|
||||
return
|
||||
var/device_id = params["id_tag"]
|
||||
switch(action)
|
||||
@@ -840,7 +840,7 @@
|
||||
|
||||
/obj/machinery/airalarm/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc))
|
||||
if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)) || !isturf(loc))
|
||||
return
|
||||
togglelock(user)
|
||||
return TRUE
|
||||
|
||||
@@ -251,6 +251,7 @@
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/close_machine(mob/living/carbon/user)
|
||||
if((isnull(user) || istype(user)) && state_open && !panel_open)
|
||||
..(user)
|
||||
reagent_transfer = 0
|
||||
return occupant
|
||||
|
||||
/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
return
|
||||
if(reload < reload_cooldown)
|
||||
return
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
|
||||
priority_announce("Bluespace artillery fire detected. Brace for impact.")
|
||||
message_admins("[ADMIN_LOOKUPFLW(usr)] has launched an artillery strike.")
|
||||
var/list/L = list()
|
||||
|
||||
@@ -466,11 +466,13 @@
|
||||
|
||||
// MELEE GANG
|
||||
/obj/item/claymore/ctf
|
||||
slot_flags = SLOT_BACK
|
||||
slot_flags = ITEM_SLOT_BACK
|
||||
armour_penetration = 100
|
||||
total_mass = 1
|
||||
|
||||
/obj/item/claymore/ctf/pre_attack(atom/target, mob/user, params)
|
||||
if(!is_ctf_target(target))
|
||||
return FALSE
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/obj/item/claymore/ctf/dropped()
|
||||
|
||||
@@ -105,6 +105,7 @@ datum/bounty/reagent/complex_drink/New()
|
||||
/datum/reagent/consumable/ethanol/hearty_punch,\
|
||||
/datum/reagent/consumable/ethanol/manhattan_proj,\
|
||||
/datum/reagent/consumable/ethanol/narsour,\
|
||||
/datum/reagent/consumable/ethanol/cogchamp,\
|
||||
/datum/reagent/consumable/ethanol/neurotoxin,\
|
||||
/datum/reagent/consumable/ethanol/patron,\
|
||||
/datum/reagent/consumable/ethanol/quadruple_sec,\
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
k_elasticity = 0
|
||||
unit_name = "crate"
|
||||
export_types = list(/obj/structure/closet/crate)
|
||||
exclude_types = list(/obj/structure/closet/crate/large, /obj/structure/closet/crate/wooden)
|
||||
exclude_types = list(/obj/structure/closet/crate/large, /obj/structure/closet/crate/wooden, /obj/structure/closet/crate/bin)
|
||||
|
||||
/datum/export/large/crate/total_printout(datum/export_report/ex, notes = TRUE) // That's why a goddamn metal crate costs that much.
|
||||
. = ..()
|
||||
|
||||
@@ -81,8 +81,8 @@
|
||||
desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!"
|
||||
contraband = TRUE
|
||||
cost = 5750 // Its basicly sec suits, good boots/gloves
|
||||
contains = list(/obj/item/clothing/suit/security/officer/russian,
|
||||
/obj/item/clothing/suit/security/officer/russian,
|
||||
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
@@ -104,7 +104,7 @@
|
||||
contraband = TRUE
|
||||
access = FALSE
|
||||
cost = 5500 //
|
||||
contains = list(/obj/item/clothing/suit/security/officer/russian,
|
||||
contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
|
||||
/obj/item/clothing/shoes/combat,
|
||||
/obj/item/clothing/head/ushanka,
|
||||
/obj/item/clothing/suit/armor/bulletproof,
|
||||
@@ -141,15 +141,15 @@
|
||||
cost = 3250
|
||||
contains = list(/obj/item/clothing/under/rank/security/navyblue,
|
||||
/obj/item/clothing/under/rank/security/navyblue,
|
||||
/obj/item/clothing/suit/security/officer,
|
||||
/obj/item/clothing/suit/security/officer,
|
||||
/obj/item/clothing/suit/armor/navyblue,
|
||||
/obj/item/clothing/suit/armor/navyblue,
|
||||
/obj/item/clothing/head/beret/sec/navyofficer,
|
||||
/obj/item/clothing/head/beret/sec/navyofficer,
|
||||
/obj/item/clothing/under/rank/warden/navyblue,
|
||||
/obj/item/clothing/suit/security/warden,
|
||||
/obj/item/clothing/suit/armor/vest/warden/navyblue,
|
||||
/obj/item/clothing/head/beret/sec/navywarden,
|
||||
/obj/item/clothing/under/rank/head_of_security/navyblue,
|
||||
/obj/item/clothing/suit/security/hos,
|
||||
/obj/item/clothing/suit/armor/hos/navyblue,
|
||||
/obj/item/clothing/head/beret/sec/navyhos)
|
||||
crate_name = "security clothing crate"
|
||||
|
||||
|
||||
@@ -22,6 +22,14 @@
|
||||
/obj/item/book/granter/action/drink_fling)
|
||||
crate_name = "bartending supply crate"
|
||||
|
||||
/datum/supply_pack/vending/hydro
|
||||
name = "Cartridge Supply Crate"
|
||||
desc = "Restock you cartridges for PDAs. Contains a PTech vending machine refill."
|
||||
cost = 5000
|
||||
contains = list(/obj/item/vending_refill/cart)
|
||||
crate_name = "hydroponics supply crate"
|
||||
crate_type = /obj/structure/closet/crate
|
||||
|
||||
/datum/supply_pack/vending/cigarette
|
||||
name = "Cigarette Supply Crate"
|
||||
desc = "Don't believe the reports - smoke today! Contains a cigarette vending machine refill."
|
||||
@@ -30,6 +38,25 @@
|
||||
crate_name = "cigarette supply crate"
|
||||
crate_type = /obj/structure/closet/crate
|
||||
|
||||
/datum/supply_pack/vending/dinner
|
||||
name = "Dinnerware Supply Crate"
|
||||
desc = "Use a plate and have some utensils! Contains a dinnerware and sustenance vending machine refill."
|
||||
cost = 2500
|
||||
contains = list(/obj/item/vending_refill/sustenance,
|
||||
/obj/item/vending_refill/dinnerware)
|
||||
crate_name = "dinnerware supply crate"
|
||||
crate_type = /obj/structure/closet/crate
|
||||
|
||||
/datum/supply_pack/vending/dinner
|
||||
name = "Engineering Supply Crate"
|
||||
desc = "Packs of tools waiting to be used for repairing. Contains a tool and engineering vending machine refill. Requires CE access."
|
||||
cost = 5500 //Powerfull
|
||||
access = ACCESS_CE
|
||||
contains = list(/obj/item/vending_refill/tool,
|
||||
/obj/item/vending_refill/engivend)
|
||||
crate_name = "engineering supply crate"
|
||||
crate_type = /obj/structure/closet/crate/secure/engineering
|
||||
|
||||
/datum/supply_pack/vending/games
|
||||
name = "Games Supply Crate"
|
||||
desc = "Get your game on with this game vending machine refill."
|
||||
@@ -38,8 +65,18 @@
|
||||
crate_name = "games supply crate"
|
||||
crate_type = /obj/structure/closet/crate
|
||||
|
||||
/datum/supply_pack/vending/hydro
|
||||
name = "Hydroponics Supply Crate"
|
||||
desc = "Arnt you glad you dont have to do it the natural way? Contains a megaseed and nutrimax vending machine refill."
|
||||
cost = 5000
|
||||
contains = list(/obj/item/vending_refill/hydroseeds,
|
||||
/obj/item/vending_refill/hydronutrients)
|
||||
crate_name = "hydroponics supply crate"
|
||||
crate_type = /obj/structure/closet/crate
|
||||
|
||||
/datum/supply_pack/vending/kinkmate
|
||||
name = "Kinkmate Supply and Construction Kit"
|
||||
desc = "A fun way to spend the shift. Contains unmentionable desires."
|
||||
cost = 2000
|
||||
contraband = TRUE
|
||||
contains = list(/obj/item/vending_refill/kink, /obj/item/circuitboard/machine/kinkmate)
|
||||
@@ -77,6 +114,13 @@
|
||||
contains = list(/obj/item/vending_refill/cola)
|
||||
crate_name = "soft drinks supply crate"
|
||||
|
||||
/datum/supply_pack/vending/vendomat
|
||||
name = "Vendomat Supply Crate"
|
||||
desc = "Contains a Vendomat restock unit!"
|
||||
cost = 1200
|
||||
contains = list(/obj/item/vending_refill/assist)
|
||||
crate_name = "vendomat supply crate"
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//////////////////////////// Wardrobe Vendors ////////////////////////////////
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
|
||||
/obj/item/supplypod_beacon/AltClick(mob/user)
|
||||
. = ..()
|
||||
if (!user.canUseTopic(src, !issilicon(user)))
|
||||
if (!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
|
||||
return
|
||||
if (express_console)
|
||||
unlink_console()
|
||||
|
||||
@@ -137,7 +137,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"balls_cum_rate" = CUM_RATE,
|
||||
"balls_cum_mult" = CUM_RATE_MULT,
|
||||
"balls_efficiency" = CUM_EFFICIENCY,
|
||||
"balls_fluid" = "semen",
|
||||
"has_ovi" = FALSE,
|
||||
"ovi_shape" = "knotted",
|
||||
"ovi_length" = 6,
|
||||
@@ -152,7 +151,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"breasts_color" = "fff",
|
||||
"breasts_size" = "C",
|
||||
"breasts_shape" = "Pair",
|
||||
"breasts_fluid" = "milk",
|
||||
"breasts_producing" = FALSE,
|
||||
"has_vag" = FALSE,
|
||||
"vag_shape" = "Human",
|
||||
@@ -163,7 +161,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
"womb_cum_rate" = CUM_RATE,
|
||||
"womb_cum_mult" = CUM_RATE_MULT,
|
||||
"womb_efficiency" = CUM_EFFICIENCY,
|
||||
"womb_fluid" = "femcum",
|
||||
"ipc_screen" = "Sunburst",
|
||||
"ipc_antenna" = "None",
|
||||
"flavor_text" = "",
|
||||
|
||||
@@ -423,13 +423,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
S["feature_balls_size"] >> features["balls_size"]
|
||||
S["feature_balls_shape"] >> features["balls_shape"]
|
||||
S["feature_balls_sack_size"] >> features["balls_sack_size"]
|
||||
S["feature_balls_fluid"] >> features["balls_fluid"]
|
||||
//breasts features
|
||||
S["feature_has_breasts"] >> features["has_breasts"]
|
||||
S["feature_breasts_size"] >> features["breasts_size"]
|
||||
S["feature_breasts_shape"] >> features["breasts_shape"]
|
||||
S["feature_breasts_color"] >> features["breasts_color"]
|
||||
S["feature_breasts_fluid"] >> features["breasts_fluid"]
|
||||
S["feature_breasts_producing"] >> features["breasts_producing"]
|
||||
//vagina features
|
||||
S["feature_has_vag"] >> features["has_vag"]
|
||||
|
||||
@@ -488,4 +488,47 @@
|
||||
if(client && client.prefs.uses_glasses_colour && glasses_equipped)
|
||||
add_client_colour(G.glass_colour_type)
|
||||
else
|
||||
remove_client_colour(G.glass_colour_type)
|
||||
remove_client_colour(G.glass_colour_type)
|
||||
|
||||
/obj/item/clothing/glasses/debug
|
||||
name = "debug glasses"
|
||||
desc = "Medical, security and diagnostic hud. Alt click to toggle xray."
|
||||
icon_state = "nvgmeson"
|
||||
item_state = "nvgmeson"
|
||||
flags_cover = GLASSESCOVERSEYES
|
||||
darkness_view = 8
|
||||
flash_protect = 2
|
||||
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
|
||||
glass_colour_type = FALSE
|
||||
clothing_flags = SCAN_REAGENTS
|
||||
vision_flags = SEE_TURFS
|
||||
var/list/hudlist = list(DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED, DATA_HUD_SECURITY_ADVANCED)
|
||||
var/xray = FALSE
|
||||
|
||||
/obj/item/clothing/glasses/debug/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(slot != ITEM_SLOT_EYES)
|
||||
return
|
||||
if(ishuman(user))
|
||||
for(var/hud in hudlist)
|
||||
var/datum/atom_hud/H = GLOB.huds[hud]
|
||||
H.add_hud_to(user)
|
||||
|
||||
/obj/item/clothing/glasses/debug/dropped(mob/user)
|
||||
. = ..()
|
||||
if(ishuman(user))
|
||||
for(var/hud in hudlist)
|
||||
var/datum/atom_hud/H = GLOB.huds[hud]
|
||||
H.remove_hud_from(user)
|
||||
|
||||
/obj/item/clothing/glasses/debug/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(ishuman(user))
|
||||
if(xray)
|
||||
vision_flags -= SEE_MOBS|SEE_OBJS
|
||||
else
|
||||
vision_flags += SEE_MOBS|SEE_OBJS
|
||||
xray = !xray
|
||||
var/mob/living/carbon/human/H = user
|
||||
H.update_sight()
|
||||
|
||||
|
||||
@@ -11,6 +11,8 @@
|
||||
var/transfer_blood = 0
|
||||
strip_delay = 20
|
||||
equip_delay_other = 40
|
||||
var/strip_mod = 1 //how much they alter stripping items time by, higher is quicker
|
||||
var/strip_silence = FALSE //if it shows a warning when stripping
|
||||
|
||||
/obj/item/clothing/gloves/ComponentInitialize()
|
||||
. = ..()
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
item_state = "boxing"
|
||||
equip_delay_other = 60
|
||||
species_exception = list(/datum/species/golem) // now you too can be a golem boxing champion
|
||||
strip_mod = 0.5
|
||||
|
||||
/obj/item/clothing/gloves/boxing/green
|
||||
icon_state = "boxinggreen"
|
||||
|
||||
@@ -41,6 +41,7 @@
|
||||
permeability_coefficient = 1
|
||||
resistance_flags = NONE
|
||||
transfer_prints = TRUE
|
||||
strip_mod = 0.8
|
||||
|
||||
/obj/item/clothing/gloves/cut/family
|
||||
desc = "The old gloves your great grandfather stole from Engineering, many moons ago. They've seen some tough times recently."
|
||||
@@ -76,6 +77,7 @@
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
resistance_flags = NONE
|
||||
var/can_be_cut = 1
|
||||
strip_mod = 1.2
|
||||
|
||||
/obj/item/clothing/gloves/color/black/hos
|
||||
item_color = "hosred" //Exists for washing machines. Is not different from black gloves in any way.
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
equip_delay_other = 20
|
||||
cold_protection = HANDS
|
||||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
|
||||
strip_mod = 0.9
|
||||
|
||||
/obj/item/clothing/gloves/botanic_leather
|
||||
name = "botanist's leather gloves"
|
||||
@@ -23,6 +24,7 @@
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
resistance_flags = NONE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 30)
|
||||
strip_mod = 0.9
|
||||
|
||||
/obj/item/clothing/gloves/combat
|
||||
name = "combat gloves"
|
||||
@@ -38,6 +40,7 @@
|
||||
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
|
||||
resistance_flags = NONE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
|
||||
strip_mod = 1.5
|
||||
|
||||
|
||||
/obj/item/clothing/gloves/bracer
|
||||
@@ -103,3 +106,15 @@
|
||||
|
||||
/obj/item/clothing/gloves/rapid/hug/attack_self(mob/user)
|
||||
return FALSE
|
||||
|
||||
/obj/item/clothing/gloves/thief
|
||||
name = "black gloves"
|
||||
desc = "Gloves made with completely frictionless, insulated cloth, easier to steal from people with."
|
||||
icon_state = "thief"
|
||||
item_state = "blackgloves"
|
||||
siemens_coefficient = 0
|
||||
permeability_coefficient = 0.05
|
||||
strip_delay = 80
|
||||
transfer_prints = FALSE
|
||||
strip_mod = 5
|
||||
strip_silence = TRUE
|
||||
@@ -39,6 +39,12 @@
|
||||
/obj/item/clothing/mask/gas/welding/attack_self(mob/user)
|
||||
weldingvisortoggle(user)
|
||||
|
||||
/obj/item/clothing/mask/gas/welding/up
|
||||
|
||||
/obj/item/clothing/mask/gas/welding/up/Initialize()
|
||||
..()
|
||||
visor_toggling()
|
||||
|
||||
|
||||
// ********************************************************************
|
||||
|
||||
|
||||
@@ -272,7 +272,7 @@
|
||||
/datum/outfit/wizard
|
||||
name = "Blue Wizard"
|
||||
|
||||
uniform = /obj/item/clothing/under/color/lightpurple
|
||||
uniform = /obj/item/clothing/under/color/lightpurple/trackless
|
||||
suit = /obj/item/clothing/suit/wizrobe
|
||||
shoes = /obj/item/clothing/shoes/sandal/magic
|
||||
ears = /obj/item/radio/headset
|
||||
@@ -427,14 +427,27 @@
|
||||
/datum/outfit/debug //Debug objs plus hardsuit
|
||||
name = "Debug outfit"
|
||||
uniform = /obj/item/clothing/under/patriotsuit
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/syndi/elite
|
||||
shoes = /obj/item/clothing/shoes/magboots/advance
|
||||
suit_store = /obj/item/tank/internals/oxygen
|
||||
mask = /obj/item/clothing/mask/gas/welding
|
||||
belt = /obj/item/storage/belt/utility/chief/full
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
id = /obj/item/card/id/ert
|
||||
glasses = /obj/item/clothing/glasses/meson/night
|
||||
suit = /obj/item/clothing/suit/space/hardsuit/syndi/elite/debug
|
||||
glasses = /obj/item/clothing/glasses/debug
|
||||
ears = /obj/item/radio/headset/headset_cent/commander
|
||||
mask = /obj/item/clothing/mask/gas/welding/up
|
||||
gloves = /obj/item/clothing/gloves/combat
|
||||
belt = /obj/item/storage/belt/utility/chief/full
|
||||
l_pocket = /obj/item/gun/magic/wand/resurrection/debug
|
||||
r_pocket = /obj/item/gun/magic/wand/death/debug
|
||||
shoes = /obj/item/clothing/shoes/magboots/advance/debug
|
||||
id = /obj/item/card/id/debug
|
||||
suit_store = /obj/item/tank/internals/oxygen
|
||||
back = /obj/item/storage/backpack/holding
|
||||
backpack_contents = list(/obj/item/card/emag=1, /obj/item/flashlight/emp/debug=1, /obj/item/construction/rcd/combat=1, /obj/item/gun/magic/wand/resurrection/debug=1, /obj/item/melee/transforming/energy/axe=1)
|
||||
box = /obj/item/storage/box/debugtools
|
||||
internals_slot = ITEM_SLOT_SUITSTORE
|
||||
backpack_contents = list(
|
||||
/obj/item/melee/transforming/energy/axe=1,\
|
||||
/obj/item/storage/part_replacer/bluespace/tier4=1,\
|
||||
/obj/item/debug/human_spawner=1,\
|
||||
)
|
||||
|
||||
/datum/outfit/debug/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
var/obj/item/card/id/W = H.wear_id
|
||||
W.registered_name = H.real_name
|
||||
W.update_label()
|
||||
|
||||
@@ -30,8 +30,9 @@
|
||||
magpulse = !magpulse
|
||||
icon_state = "[magboot_state][magpulse]"
|
||||
to_chat(user, "<span class='notice'>You [magpulse ? "enable" : "disable"] the mag-pulse traction system.</span>")
|
||||
user.update_inv_shoes() //so our mob-overlays update
|
||||
user.update_gravity(user.has_gravity())
|
||||
if(user)
|
||||
user.update_inv_shoes() //so our mob-overlays update
|
||||
user.update_gravity(user.has_gravity())
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.UpdateButtonIcon()
|
||||
@@ -52,6 +53,11 @@
|
||||
slowdown_active = SHOES_SLOWDOWN
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/item/clothing/shoes/magboots/advance/debug
|
||||
|
||||
/obj/item/clothing/shoes/magboots/advance/debug/Initialize()
|
||||
attack_self(src)
|
||||
|
||||
/obj/item/clothing/shoes/magboots/syndie
|
||||
desc = "Reverse-engineered magnetic boots that have a heavy magnetic pull. Property of Gorlex Marauders."
|
||||
name = "blood-red magboots"
|
||||
|
||||
@@ -269,7 +269,7 @@
|
||||
item_state = "syndie_helm"
|
||||
item_color = "syndi"
|
||||
armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 15, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 90)
|
||||
on = TRUE
|
||||
on = FALSE
|
||||
var/obj/item/clothing/suit/space/hardsuit/syndi/linkedsuit = null
|
||||
actions_types = list(/datum/action/item_action/toggle_helmet_mode)
|
||||
visor_flags_inv = HIDEMASK|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
|
||||
@@ -367,6 +367,12 @@
|
||||
on = FALSE
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug
|
||||
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug/Initialize()
|
||||
. = ..()
|
||||
soundloop.volume = 0
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/syndi/elite
|
||||
name = "elite syndicate hardsuit"
|
||||
desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in travel mode."
|
||||
@@ -380,6 +386,9 @@
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/syndi/elite/debug
|
||||
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug
|
||||
slowdown = 0
|
||||
|
||||
//The Owl Hardsuit
|
||||
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
|
||||
|
||||
@@ -15,6 +15,13 @@
|
||||
if(!allowed)
|
||||
allowed = GLOB.security_vest_allowed
|
||||
|
||||
/obj/item/clothing/suit/armor/navyblue
|
||||
name = "security officer's jacket"
|
||||
desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
|
||||
icon_state = "officerbluejacket"
|
||||
item_state = "officerbluejacket"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
/obj/item/clothing/suit/armor/vest
|
||||
name = "armor vest"
|
||||
desc = "A slim Type I armored vest that provides decent protection against most types of damage."
|
||||
@@ -52,8 +59,17 @@
|
||||
heat_protection = CHEST|GROIN|LEGS|ARMS
|
||||
strip_delay = 80
|
||||
|
||||
/obj/item/clothing/suit/armor/hos/navyblue
|
||||
name = "head of security's jacket"
|
||||
desc = "This piece of clothing was specifically designed for asserting superior authority."
|
||||
icon_state = "hosbluejacket"
|
||||
item_state = "hosbluejacket"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
cold_protection = CHEST|ARMS
|
||||
heat_protection = CHEST|ARMS
|
||||
|
||||
/obj/item/clothing/suit/armor/hos/trenchcoat
|
||||
name = "armored trenchoat"
|
||||
name = "armored trenchcoat"
|
||||
desc = "A trenchcoat enhanced with a special lightweight kevlar. The epitome of tactical plainclothes."
|
||||
icon_state = "hostrench"
|
||||
item_state = "hostrench"
|
||||
@@ -78,6 +94,13 @@
|
||||
desc = "A red jacket with silver rank pips and body armor strapped on top."
|
||||
icon_state = "warden_jacket"
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/warden/navyblue
|
||||
name = "warden's jacket"
|
||||
desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
|
||||
icon_state = "wardenbluejacket"
|
||||
item_state = "wardenbluejacket"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
/obj/item/clothing/suit/armor/vest/leather
|
||||
name = "security overcoat"
|
||||
desc = "Lightly armored leather overcoat meant as casual wear for high-ranking officers. Bears the crest of Nanotrasen Security."
|
||||
|
||||
@@ -155,28 +155,6 @@
|
||||
blood_overlay_type = "armor" //it's the less thing that I can put here
|
||||
body_parts_covered = NONE
|
||||
|
||||
//Security
|
||||
/obj/item/clothing/suit/security/officer
|
||||
name = "security officer's jacket"
|
||||
desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
|
||||
icon_state = "officerbluejacket"
|
||||
item_state = "officerbluejacket"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
/obj/item/clothing/suit/security/warden
|
||||
name = "warden's jacket"
|
||||
desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
|
||||
icon_state = "wardenbluejacket"
|
||||
item_state = "wardenbluejacket"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
/obj/item/clothing/suit/security/hos
|
||||
name = "head of security's jacket"
|
||||
desc = "This piece of clothing was specifically designed for asserting superior authority."
|
||||
icon_state = "hosbluejacket"
|
||||
item_state = "hosbluejacket"
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
//Surgeon
|
||||
/obj/item/clothing/suit/apron/surgical
|
||||
name = "surgical apron"
|
||||
|
||||
@@ -317,7 +317,7 @@
|
||||
flags_cover = HEADCOVERSEYES
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
|
||||
|
||||
/obj/item/clothing/suit/security/officer/russian
|
||||
/obj/item/clothing/suit/armor/navyblue/russian
|
||||
name = "\improper Russian officer's jacket"
|
||||
desc = "This jacket is for those special occasions when a russian officer isn't required to wear their armor."
|
||||
icon_state = "officertanjacket"
|
||||
@@ -325,17 +325,16 @@
|
||||
body_parts_covered = CHEST|ARMS
|
||||
|
||||
/obj/item/clothing/suit/ran
|
||||
name = "Shikigami costume"
|
||||
name = "shikigami costume"
|
||||
desc = "A costume that looks like a certain shikigami, is super fluffy."
|
||||
icon_state = "ran_suit"
|
||||
item_state = "ran_suit"
|
||||
body_parts_covered = CHEST|GROIN|LEGS
|
||||
flags_inv = HIDEJUMPSUIT|HIDETAUR
|
||||
heat_protection = CHEST|GROIN|LEGS //fluffy tails!
|
||||
//2061
|
||||
|
||||
/obj/item/clothing/head/ran
|
||||
name = "Shikigami hat"
|
||||
name = "shikigami hat"
|
||||
desc = "A hat that looks like it keeps any fluffy ears contained super warm, has little charms over it."
|
||||
icon_state = "ran_hat"
|
||||
item_state = "ran_hat"
|
||||
@@ -880,7 +879,6 @@
|
||||
blood_overlay_type = "armor"
|
||||
body_parts_covered = CHEST
|
||||
resistance_flags = NONE
|
||||
mutantrace_variation = NONE
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
|
||||
|
||||
/obj/item/clothing/suit/assu_suit
|
||||
|
||||
@@ -41,6 +41,10 @@
|
||||
item_color = "black"
|
||||
resistance_flags = NONE
|
||||
|
||||
/obj/item/clothing/under/color/black/trackless
|
||||
desc = "A black jumpsuit that has its sensors removed."
|
||||
has_sensor = NO_SENSORS
|
||||
|
||||
/obj/item/clothing/under/skirt/color/black
|
||||
name = "black jumpskirt"
|
||||
icon_state = "black_skirt"
|
||||
@@ -189,13 +193,16 @@
|
||||
item_state = "b_suit"
|
||||
item_color = "teal_skirt"
|
||||
|
||||
|
||||
/obj/item/clothing/under/color/lightpurple
|
||||
name = "purple jumpsuit"
|
||||
icon_state = "lightpurple"
|
||||
item_state = "p_suit"
|
||||
item_color = "lightpurple"
|
||||
|
||||
/obj/item/clothing/under/color/lightpurple/trackless
|
||||
desc = "A magically colored jumpsuit. No sensors are attached!"
|
||||
has_sensor = NO_SENSORS
|
||||
|
||||
/obj/item/clothing/under/skirt/color/lightpurple
|
||||
name = "lightpurple jumpskirt"
|
||||
icon_state = "lightpurple_skirt"
|
||||
|
||||
@@ -19,6 +19,13 @@ GLOBAL_VAR_INIT(total_runtimes_skipped, 0)
|
||||
log_world("The bug with recursion runtimes has been fixed. Please remove the snowflake check from world/Error in [__FILE__]:[__LINE__]")
|
||||
return //this will never happen.
|
||||
|
||||
else if(copytext(E.name,1,18) == "Out of resources!")//18 == length() of that string + 1
|
||||
log_world("BYOND out of memory. Restarting")
|
||||
log_game("BYOND out of memory. Restarting")
|
||||
TgsEndProcess()
|
||||
Reboot(reason = 1)
|
||||
return ..()
|
||||
|
||||
if (islist(stack_trace_storage))
|
||||
for (var/line in splittext(E.desc, "\n"))
|
||||
if (text2ascii(line) != 32)
|
||||
|
||||
@@ -140,7 +140,7 @@
|
||||
/obj/item/valentine/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
if( !(ishuman(user) || isobserver(user) || issilicon(user)) )
|
||||
if( !(ishuman(user) || isobserver(user) || hasSiliconAccessInArea(user)) )
|
||||
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[stars(message)]</BODY></HTML>", "window=[name]")
|
||||
onclose(user, "[name]")
|
||||
else
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
/datum/round_event/meteor_wave/setup()
|
||||
announceWhen = 1
|
||||
startWhen = rand(60, 90) //Yeah for SOME REASON this is measured in seconds and not deciseconds???
|
||||
startWhen = rand(90, 180) // Apparently it is by 2 seconds, so 90 is actually 180 seconds, and 180 is 360 seconds. So this is 3-6 minutes
|
||||
if(GLOB.singularity_counter)
|
||||
startWhen *= 1 - min(GLOB.singularity_counter * SINGULO_BEACON_DISTURBANCE, SINGULO_BEACON_MAX_DISTURBANCE)
|
||||
endWhen = startWhen + 60
|
||||
|
||||
@@ -177,6 +177,7 @@
|
||||
shuttleId = "pirateship"
|
||||
icon_screen = "syndishuttle"
|
||||
icon_keyboard = "syndie_key"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
light_color = LIGHT_COLOR_RED
|
||||
possible_destinations = "pirateship_away;pirateship_home;pirateship_custom"
|
||||
|
||||
@@ -184,6 +185,7 @@
|
||||
name = "pirate shuttle navigation computer"
|
||||
desc = "Used to designate a precise transit location for the pirate shuttle."
|
||||
shuttleId = "pirateship"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
lock_override = CAMERA_LOCK_STATION
|
||||
shuttlePortId = "pirateship_custom"
|
||||
x_offset = 9
|
||||
@@ -226,6 +228,7 @@
|
||||
desc = "This sophisticated machine scans the nearby space for items of value."
|
||||
icon = 'icons/obj/machines/research.dmi'
|
||||
icon_state = "tdoppler"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
density = TRUE
|
||||
var/cooldown = 300
|
||||
var/next_use = 0
|
||||
@@ -259,6 +262,7 @@
|
||||
name = "cargo hold pad"
|
||||
icon = 'icons/obj/telescience.dmi'
|
||||
icon_state = "lpad-idle-o"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
var/idle_state = "lpad-idle-o"
|
||||
var/warmup_state = "lpad-idle"
|
||||
var/sending_state = "lpad-beam"
|
||||
@@ -272,6 +276,7 @@
|
||||
|
||||
/obj/machinery/computer/piratepad_control
|
||||
name = "cargo hold control terminal"
|
||||
resistance_flags = INDESTRUCTIBLE
|
||||
var/status_report = "Idle"
|
||||
var/obj/machinery/piratepad/pad
|
||||
var/warmup_time = 100
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
continue
|
||||
if(!H.getorgan(/obj/item/organ/appendix)) //Don't give the disease to some who lacks it, only for it to be auto-cured
|
||||
continue
|
||||
if(!(MOB_ORGANIC in H.mob_biotypes)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
|
||||
if(!(H.mob_biotypes & MOB_ORGANIC)) //biotype sleeper bugs strike again, once again making appendicitis pick a target that can't take it
|
||||
continue
|
||||
var/foundAlready = FALSE //don't infect someone that already has appendicitis
|
||||
for(var/datum/disease/appendicitis/A in H.diseases)
|
||||
|
||||
@@ -107,9 +107,9 @@
|
||||
smash(hit_atom, throwingdatum?.thrower, TRUE)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/proc/smash(atom/target, mob/thrower, ranged = FALSE)
|
||||
if(!isGlass)
|
||||
if(!isGlass && !istype(src, /obj/item/reagent_containers/food/drinks/bottle)) //I don't like this but I also don't want to rework drink container hierarchy
|
||||
return
|
||||
if(QDELING(src) || !target) //Invalid loc
|
||||
if(QDELING(src) || (ranged && !target))
|
||||
return
|
||||
if(bartender_check(target) && ranged)
|
||||
return
|
||||
@@ -126,12 +126,69 @@
|
||||
B.transform = M
|
||||
B.pixel_x = rand(-12, 12)
|
||||
B.pixel_y = rand(-12, 12)
|
||||
if(prob(33))
|
||||
new/obj/item/shard(drop_location())
|
||||
playsound(src, "shatter", 70, 1)
|
||||
if(isGlass)
|
||||
playsound(src, "shatter", 70, 1)
|
||||
if(prob(33))
|
||||
new/obj/item/shard(drop_location())
|
||||
else
|
||||
B.force = 0
|
||||
B.throwforce = 0
|
||||
B.desc = "A carton with the bottom half burst open. Might give you a papercut."
|
||||
transfer_fingerprints_to(B)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/MouseDrop(atom/over, atom/src_location, atom/over_location, src_control, over_control, params)
|
||||
var/mob/user = usr
|
||||
. = ..()
|
||||
if (!istype(src_location) || !istype(over_location))
|
||||
return
|
||||
if (!user || user.incapacitated() || !user.Adjacent(src))
|
||||
return
|
||||
if (!(locate(/obj/structure/table) in src_location) || !(locate(/obj/structure/table) in over_location))
|
||||
return
|
||||
|
||||
//Are we an expert slider?
|
||||
var/datum/action/innate/D = get_action_of_type(user, /datum/action/innate/drink_fling)
|
||||
if(!D?.active)
|
||||
if (!src_location.Adjacent(over_location)) // Regular users can only do short slides.
|
||||
return
|
||||
if (prob(10))
|
||||
user.visible_message("<span class='warning'>\The [user] tries to slide \the [src] down the table, but fails miserably.</span>", "<span class='warning'>You <b>fail</b> to slide \the [src] down the table!</span>")
|
||||
smash(over_location, user, FALSE)
|
||||
return
|
||||
user.visible_message("<span class='notice'>\The [user] slides \the [src] down the table.</span>", "<span class='notice'>You slide \the [src] down the table!</span>")
|
||||
forceMove(over_location)
|
||||
return
|
||||
var/distance = MANHATTAN_DISTANCE(over_location, src)
|
||||
if (distance >= 8 || distance == 0) // More than a full screen to go, or trying to slide to the same tile
|
||||
return
|
||||
|
||||
// Geometrically checking if we're on a straight line.
|
||||
var/datum/vector/V = atoms2vector(src, over_location)
|
||||
var/datum/vector/V_norm = V.duplicate()
|
||||
V_norm.normalize()
|
||||
if (!V_norm.is_integer())
|
||||
return // Only a cardinal vector (north, south, east, west) can pass this test
|
||||
|
||||
// Checks if there's tables on the path.
|
||||
var/turf/dest = get_translated_turf(V)
|
||||
var/turf/temp_turf = src_location
|
||||
|
||||
do
|
||||
temp_turf = temp_turf.get_translated_turf(V_norm)
|
||||
if (!locate(/obj/structure/table) in temp_turf)
|
||||
var/datum/vector/V2 = atoms2vector(src, temp_turf)
|
||||
vector_translate(V2, 0.1 SECONDS)
|
||||
user.visible_message("<span class='warning'>\The [user] slides \the [src] down the table... and straight into the ground!</span>", "<span class='warning'>You slide \the [src] down the table, and straight into the ground!</span>")
|
||||
smash(over_location, user, FALSE)
|
||||
return
|
||||
while (temp_turf != dest)
|
||||
|
||||
vector_translate(V, 0.1 SECONDS)
|
||||
user.visible_message("<span class='notice'>\The [user] expertly slides \the [src] down the table.</span>", "<span class='notice'>You slide \the [src] down the table. What a pro.</span>")
|
||||
return
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
/// Drinks. END
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -223,19 +280,24 @@
|
||||
spillable = TRUE
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/mug/on_reagent_change(changetype)
|
||||
cut_overlays()
|
||||
if(reagents.total_volume)
|
||||
icon_state = "tea"
|
||||
var/mutable_appearance/MA = mutable_appearance(icon,"mugoverlay")
|
||||
MA.color = mix_color_from_reagents(reagents.reagent_list)
|
||||
add_overlay(MA)
|
||||
else
|
||||
icon_state = "tea_empty"
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/mug/tea
|
||||
name = "Duke Purple tea"
|
||||
icon_state = "tea"
|
||||
desc = "An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea."
|
||||
list_reagents = list(/datum/reagent/consumable/tea = 30)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/mug/coco
|
||||
name = "Dutch hot coco"
|
||||
desc = "Made in Space South America."
|
||||
icon_state = "coco"
|
||||
list_reagents = list(/datum/reagent/consumable/hot_coco = 30, /datum/reagent/consumable/sugar = 5)
|
||||
foodtype = SUGAR
|
||||
resistance_flags = FREEZE_PROOF
|
||||
@@ -289,28 +351,6 @@
|
||||
icon_state = "juicebox"
|
||||
volume = 15 //I figure if you have to craft these it should at least be slightly better than something you can get for free from a watercooler
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/sillycup/smallcarton/smash(atom/target, mob/thrower, ranged = FALSE)
|
||||
if(bartender_check(target) && ranged)
|
||||
return
|
||||
var/obj/item/broken_bottle/B = new (loc)
|
||||
B.icon_state = icon_state
|
||||
var/icon/I = new('icons/obj/drinks.dmi', src.icon_state)
|
||||
I.Blend(B.broken_outline, ICON_OVERLAY, rand(5), 1)
|
||||
I.SwapColor(rgb(255, 0, 220, 255), rgb(0, 0, 0, 0))
|
||||
B.icon = I
|
||||
B.name = "broken [name]"
|
||||
B.force = 0
|
||||
B.throwforce = 0
|
||||
B.desc = "A carton with the bottom half burst open. Might give you a papercut."
|
||||
if(ranged)
|
||||
var/matrix/M = matrix(B.transform)
|
||||
M.Turn(rand(-170, 170))
|
||||
B.transform = M
|
||||
B.pixel_x = rand(-12, 12)
|
||||
B.pixel_y = rand(-12, 12)
|
||||
transfer_fingerprints_to(B)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/sillycup/smallcarton/on_reagent_change(changetype)
|
||||
if (reagents.reagent_list.len)
|
||||
switch(reagents.get_master_reagent_id())
|
||||
|
||||
@@ -16,40 +16,6 @@
|
||||
isGlass = TRUE
|
||||
foodtype = ALCOHOL
|
||||
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/smash(mob/living/target, mob/thrower, ranged = FALSE)
|
||||
//Creates a shattering noise and replaces the bottle with a broken_bottle
|
||||
if(bartender_check(target) && ranged)
|
||||
return
|
||||
var/obj/item/broken_bottle/B = new (loc)
|
||||
if(!ranged)
|
||||
thrower.put_in_hands(B)
|
||||
else
|
||||
var/matrix/M = matrix(B.transform)
|
||||
M.Turn(rand(-170, 170))
|
||||
B.transform = M
|
||||
B.pixel_x = rand(-12, 12)
|
||||
B.pixel_y = rand(-12, 12)
|
||||
B.icon_state = icon_state
|
||||
|
||||
var/icon/I = new('icons/obj/drinks.dmi', src.icon_state)
|
||||
I.Blend(B.broken_outline, ICON_OVERLAY, rand(5), 1)
|
||||
I.SwapColor(rgb(255, 0, 220, 255), rgb(0, 0, 0, 0))
|
||||
B.icon = I
|
||||
|
||||
if(isGlass)
|
||||
if(prob(33))
|
||||
new/obj/item/shard(drop_location())
|
||||
playsound(src, "shatter", 70, 1)
|
||||
else
|
||||
B.force = 0
|
||||
B.throwforce = 0
|
||||
B.desc = "A carton with the bottom half burst open. Might give you a papercut."
|
||||
B.name = "broken [name]"
|
||||
transfer_fingerprints_to(B)
|
||||
|
||||
qdel(src)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/attack(mob/living/target, mob/living/user)
|
||||
|
||||
if(!target)
|
||||
@@ -109,7 +75,7 @@
|
||||
//Keeping this here for now, I'll ask if I should keep it here.
|
||||
/obj/item/broken_bottle
|
||||
name = "broken bottle"
|
||||
desc = "A bottle with a sharp broken bottom."
|
||||
desc = "A shattered glass container with sharp edges."
|
||||
icon = 'icons/obj/drinks.dmi'
|
||||
icon_state = "broken_bottle"
|
||||
force = 9
|
||||
|
||||
@@ -96,6 +96,16 @@
|
||||
tastes = list("egg" = 4, "salt" = 1, "pepper" = 1)
|
||||
foodtype = MEAT | FRIED | BREAKFAST
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/baconegg
|
||||
name = "bacon and eggs"
|
||||
desc = "A fried egg with a side of bacon. Delicious!"
|
||||
icon_state = "baconegg"
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
bitesize = 1
|
||||
filling_color = "#FFFFF0"
|
||||
tastes = list("egg" = 2, "bacon" = 2, "salt" = 1, "pepper" = 1)
|
||||
foodtype = MEAT | FRIED | BREAKFAST
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/boiledegg
|
||||
name = "boiled egg"
|
||||
desc = "A hard boiled egg."
|
||||
|
||||
@@ -549,7 +549,7 @@
|
||||
name = "chocolate"
|
||||
desc = "A tiny and sweet chocolate. Has a 'strawberry' filling!"
|
||||
icon_state = "tiny_chocolate"
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/sugar = 1, /datum/reagent/consumable/coco = 1, /datum/reagent/drug/aphrodisiac = 1)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/sugar = 1, /datum/reagent/consumable/coco = 1)
|
||||
filling_color = "#A0522D"
|
||||
tastes = list("chocolate" = 1)
|
||||
foodtype = JUNKFOOD | SUGAR
|
||||
|
||||
@@ -353,6 +353,13 @@
|
||||
tastes = list("muffin" = 3, "spookiness" = 1)
|
||||
foodtype = GRAIN | FRUIT | SUGAR | BREAKFAST
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/muffin/poppy
|
||||
name = "poppy muffin"
|
||||
icon_state = "poppymuffin"
|
||||
desc = "A classic lemon poppy seed muffin. Do not consume prior to drug testing."
|
||||
tastes = list("muffin" = 3, "lemon" = 1, "seeds" = 1)
|
||||
foodtype = GRAIN | SUGAR | BREAKFAST
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/chawanmushi
|
||||
name = "chawanmushi"
|
||||
desc = "A legendary egg custard that makes friends out of enemies. Probably too hot for a cat to eat."
|
||||
|
||||
@@ -55,7 +55,7 @@
|
||||
if(!operating)
|
||||
. += "<span class='notice'>Alt-click [src] to turn it on.</span>"
|
||||
|
||||
if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
|
||||
if(!in_range(user, src) && !hasSiliconAccessInArea(user) && !isobserver(user))
|
||||
. += "<span class='warning'>You're too far away to examine [src]'s contents and display!</span>"
|
||||
return
|
||||
if(operating)
|
||||
@@ -63,7 +63,7 @@
|
||||
return
|
||||
|
||||
if(length(ingredients))
|
||||
if(issilicon(user))
|
||||
if(hasSiliconAccessInArea(user))
|
||||
. += "<span class='notice'>\The [src] camera shows:</span>"
|
||||
else
|
||||
. += "<span class='notice'>\The [src] contains:</span>"
|
||||
@@ -187,14 +187,14 @@
|
||||
|
||||
/obj/machinery/microwave/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(user.canUseTopic(src, !issilicon(usr)))
|
||||
if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
|
||||
cook()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/microwave/ui_interact(mob/user)
|
||||
. = ..()
|
||||
|
||||
if(operating || panel_open || !anchored || !user.canUseTopic(src, !issilicon(user)))
|
||||
if(operating || panel_open || !anchored || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
|
||||
return
|
||||
if(isAI(user) && (stat & NOPOWER))
|
||||
return
|
||||
@@ -206,10 +206,10 @@
|
||||
to_chat(user, "<span class='warning'>\The [src] is empty.</span>")
|
||||
return
|
||||
|
||||
var/choice = show_radial_menu(user, src, isAI(user) ? ai_radial_options : radial_options, require_near = !issilicon(user))
|
||||
var/choice = show_radial_menu(user, src, isAI(user) ? ai_radial_options : radial_options, require_near = !hasSiliconAccessInArea(user))
|
||||
|
||||
// post choice verification
|
||||
if(operating || panel_open || !anchored || !user.canUseTopic(src, !issilicon(user)))
|
||||
if(operating || panel_open || !anchored || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
|
||||
return
|
||||
if(isAI(user) && (stat & NOPOWER))
|
||||
return
|
||||
|
||||
@@ -585,6 +585,14 @@
|
||||
mix_message = "The mixture develops a sinister glow."
|
||||
mix_sound = 'sound/effects/singlebeat.ogg'
|
||||
|
||||
/datum/chemical_reaction/cogchamp
|
||||
name = "CogChamp"
|
||||
id = /datum/reagent/consumable/ethanol/cogchamp
|
||||
results = list(/datum/reagent/consumable/ethanol/cogchamp = 3)
|
||||
required_reagents = list(/datum/reagent/consumable/ethanol/cognac = 1, /datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol/screwdrivercocktail = 1)
|
||||
mix_message = "You hear faint sounds of gears turning as it mixes."
|
||||
mix_sound = 'sound/effects/clockcult_gateway_closing.ogg'
|
||||
|
||||
/datum/chemical_reaction/quadruplesec
|
||||
name = "Quadruple Sec"
|
||||
id = /datum/reagent/consumable/ethanol/quadruple_sec
|
||||
|
||||
@@ -13,6 +13,15 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/friedegg
|
||||
subcategory = CAT_EGG
|
||||
|
||||
/datum/crafting_recipe/food/baconegg
|
||||
name = "Bacon and Eggs"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/friedegg = 1,
|
||||
/obj/item/reagent_containers/food/snacks/meat/bacon = 1
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/baconegg
|
||||
subcategory = CAT_EGG
|
||||
|
||||
/datum/crafting_recipe/food/omelette
|
||||
name = "Omelette"
|
||||
reqs = list(
|
||||
|
||||
@@ -377,6 +377,17 @@ datum/crafting_recipe/food/donut/meat
|
||||
result = /obj/item/reagent_containers/food/snacks/muffin/booberry
|
||||
subcategory = CAT_PASTRY
|
||||
|
||||
/datum/crafting_recipe/food/poppymuffin
|
||||
name = "Poppy muffin"
|
||||
reqs = list(
|
||||
/datum/reagent/consumable/milk = 5,
|
||||
/obj/item/reagent_containers/food/snacks/pastrybase = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/citrus/lemon = 1,
|
||||
/obj/item/seeds/poppy = 1
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/muffin/poppy
|
||||
subcategory = CAT_PASTRY
|
||||
|
||||
/datum/crafting_recipe/food/chawanmushi
|
||||
name = "Chawanmushi"
|
||||
reqs = list(
|
||||
|
||||
@@ -92,7 +92,7 @@
|
||||
data["emagged"] = TRUE
|
||||
data["emag_programs"] = emag_programs
|
||||
data["program"] = program
|
||||
data["can_toggle_safety"] = issilicon(user) || IsAdminGhost(user)
|
||||
data["can_toggle_safety"] = hasSiliconAccessInArea(user) || IsAdminGhost(user)
|
||||
|
||||
return data
|
||||
|
||||
@@ -109,7 +109,7 @@
|
||||
if(A)
|
||||
load_program(A)
|
||||
if("safety")
|
||||
if(!issilicon(usr) && !IsAdminGhost(usr))
|
||||
if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr))
|
||||
var/msg = "[key_name(usr)] attempted to emag the holodeck using a href they shouldn't have!"
|
||||
message_admins(msg)
|
||||
log_admin(msg)
|
||||
|
||||
@@ -105,7 +105,7 @@
|
||||
return
|
||||
|
||||
var/datum/browser/popup = new(user, "plantdna", "Plant DNA Manipulator", 450, 600)
|
||||
if(!(in_range(src, user) || issilicon(user)))
|
||||
if(!(in_range(src, user) || hasSiliconAccessInArea(user)))
|
||||
popup.close()
|
||||
return
|
||||
|
||||
|
||||
@@ -71,9 +71,10 @@
|
||||
reagents_add = list(/datum/reagent/consumable/nutriment = 0.05)
|
||||
rarity = 30
|
||||
|
||||
/obj/item/seeds/poppy/lily/trumpet/Initialize()
|
||||
..()
|
||||
unset_mutability(/datum/plant_gene/reagent/polypyr, PLANT_GENE_EXTRACTABLE)
|
||||
/obj/item/seeds/poppy/lily/trumpet/Initialize(mapload, nogenes = FALSE)
|
||||
. = ..()
|
||||
if(!nogenes)
|
||||
unset_mutability(/datum/plant_gene/reagent/polypyr, PLANT_GENE_EXTRACTABLE)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/trumpet
|
||||
seed = /obj/item/seeds/poppy/lily/trumpet
|
||||
|
||||
@@ -82,9 +82,10 @@
|
||||
mutatelist = list()
|
||||
reagents_add = list(/datum/reagent/consumable/nutriment = 0.05, /datum/reagent/medicine/silibinin = 0.1)
|
||||
|
||||
/obj/item/seeds/galaxythistle/Initialize()
|
||||
..()
|
||||
unset_mutability(/datum/plant_gene/trait/invasive, PLANT_GENE_REMOVABLE)
|
||||
/obj/item/seeds/galaxythistle/Initialize(mapload, nogenes = FALSE)
|
||||
. = ..()
|
||||
if(!nogenes)
|
||||
unset_mutability(/datum/plant_gene/trait/invasive, PLANT_GENE_REMOVABLE)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/galaxythistle
|
||||
seed = /obj/item/seeds/galaxythistle
|
||||
|
||||
@@ -217,10 +217,11 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
|
||||
reagents_add = list(/datum/reagent/consumable/nutriment = 0.1)
|
||||
|
||||
/obj/item/seeds/chanterelle/jupitercup/Initialize()
|
||||
..()
|
||||
unset_mutability(/datum/plant_gene/reagent/liquidelectricity, PLANT_GENE_EXTRACTABLE)
|
||||
unset_mutability(/datum/plant_gene/trait/plant_type/carnivory, PLANT_GENE_REMOVABLE)
|
||||
/obj/item/seeds/chanterelle/jupitercup/Initialize(mapload, nogenes = FALSE)
|
||||
. = ..()
|
||||
if(!nogenes)
|
||||
unset_mutability(/datum/plant_gene/reagent/liquidelectricity, PLANT_GENE_EXTRACTABLE)
|
||||
unset_mutability(/datum/plant_gene/trait/plant_type/carnivory, PLANT_GENE_REMOVABLE)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/mushroom/jupitercup
|
||||
seed = /obj/item/seeds/chanterelle/jupitercup
|
||||
|
||||
@@ -18,7 +18,9 @@
|
||||
return !istype(S, /obj/item/seeds/sample) // Samples can't accept new genes
|
||||
|
||||
/datum/plant_gene/proc/Copy()
|
||||
return new type
|
||||
var/datum/plant_gene/G = new type
|
||||
G.mutability_flags = mutability_flags
|
||||
return G
|
||||
|
||||
/datum/plant_gene/proc/apply_vars(obj/item/seeds/S) // currently used for fire resist, can prob. be further refactored
|
||||
return
|
||||
|
||||
@@ -37,7 +37,7 @@
|
||||
var/weed_rate = 1 //If the chance below passes, then this many weeds sprout during growth
|
||||
var/weed_chance = 5 //Percentage chance per tray update to grow weeds
|
||||
|
||||
/obj/item/seeds/Initialize(loc, nogenes = 0)
|
||||
/obj/item/seeds/Initialize(mapload, nogenes = 0)
|
||||
. = ..()
|
||||
pixel_x = rand(-8, 8)
|
||||
pixel_y = rand(-8, 8)
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
interact(user)
|
||||
|
||||
/obj/item/integrated_circuit_printer/interact(mob/user)
|
||||
if(!(in_range(src, user) || issilicon(user)))
|
||||
if(!(in_range(src, user) || hasSiliconAccessInArea(user)))
|
||||
return
|
||||
|
||||
if(isnull(current_category))
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
//check if it doesn't require any access at all
|
||||
if(src.check_access(null))
|
||||
return TRUE
|
||||
if(issilicon(M))
|
||||
if(hasSiliconAccessInArea(M))
|
||||
if(ispAI(M))
|
||||
return FALSE
|
||||
return TRUE //AI can do whatever it wants
|
||||
|
||||
@@ -28,3 +28,7 @@
|
||||
backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1)
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
|
||||
/datum/job/bartender/after_spawn(mob/living/H, mob/M, latejoin = FALSE)
|
||||
. = ..()
|
||||
var/datum/action/innate/drink_fling/D = new
|
||||
D.Grant(H)
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
display_order = JOB_DISPLAY_ORDER_MIME
|
||||
|
||||
/datum/job/mime/after_spawn(mob/living/carbon/human/H, mob/M)
|
||||
. = ..()
|
||||
H.apply_pref_name("mime", M.client)
|
||||
|
||||
/datum/outfit/job/mime
|
||||
|
||||
@@ -112,7 +112,6 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/structure/bookcase/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
@@ -129,6 +128,17 @@
|
||||
choice.forceMove(drop_location())
|
||||
update_icon()
|
||||
|
||||
/obj/structure/bookcase/attack_ghost(mob/dead/observer/user)
|
||||
. = ..()
|
||||
if(!length(contents))
|
||||
to_chat(user, "<span class='warning'>It's empty!</span>")
|
||||
return
|
||||
var/obj/item/book/choice = input("Which book would you like to read?") as null|obj in contents
|
||||
if(choice)
|
||||
if(!istype(choice)) //spellbook, cult tome, or the one weird bible storage
|
||||
to_chat(user,"A mysterious force is keeping you from reading that.")
|
||||
return
|
||||
choice.attack_ghost(user)
|
||||
|
||||
/obj/structure/bookcase/deconstruct(disassembled = TRUE)
|
||||
new /obj/item/stack/sheet/mineral/wood(loc, 4)
|
||||
@@ -203,13 +213,17 @@
|
||||
to_chat(user, "<span class='notice'>You skim through the book but can't comprehend any of it.</span>")
|
||||
return
|
||||
if(dat)
|
||||
user << browse("<TT><I>Penned by [author].</I></TT> <BR>" + "[dat]", "window=book[window_size != null ? ";size=[window_size]" : ""]")
|
||||
show_to(user)
|
||||
user.visible_message("[user] opens a book titled \"[title]\" and begins reading intently.")
|
||||
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "book_nerd", /datum/mood_event/book_nerd)
|
||||
onclose(user, "book")
|
||||
else
|
||||
to_chat(user, "<span class='notice'>This book is completely blank!</span>")
|
||||
|
||||
/obj/item/book/attack_ghost(mob/dead/observer/O)
|
||||
. = ..()
|
||||
show_to(O)
|
||||
|
||||
/obj/item/book/proc/show_to(mob/user)
|
||||
user << browse("<TT><I>Penned by [author].</I></TT> <BR>" + "[dat]", "window=book[window_size != null ? ";size=[window_size]" : ""]")
|
||||
|
||||
/obj/item/book/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/pen))
|
||||
|
||||
@@ -441,7 +441,7 @@ GLOBAL_LIST(cachedbooks) // List of our cached book datums
|
||||
if(!GLOB.news_network)
|
||||
alert("No news network found on station. Aborting.")
|
||||
var/channelexists = 0
|
||||
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
|
||||
for(var/datum/news/feed_channel/FC in GLOB.news_network.network_channels)
|
||||
if(FC.channel_name == "Nanotrasen Book Club")
|
||||
channelexists = 1
|
||||
break
|
||||
|
||||
@@ -66,6 +66,22 @@
|
||||
force = 19
|
||||
materials = list(MAT_DIAMOND=4000)
|
||||
|
||||
/obj/item/pickaxe/plasteel
|
||||
name = "plasteel-tipped pickaxe"
|
||||
icon_state = "titaxe"
|
||||
toolspeed = 0.5
|
||||
desc = "A pickaxe with a plasteel pick head. Less robust at cracking rock walls and digging up dirt than the titanium pickaxe, but better at cracking open skulls."
|
||||
force = 19
|
||||
materials = list(MAT_METAL=2000, MAT_PLASMA=2000)
|
||||
|
||||
/obj/item/pickaxe/titanium
|
||||
name = "titanium-tipped pickaxe"
|
||||
icon_state = "psteelaxe"
|
||||
toolspeed = 0.3
|
||||
desc = "A pickaxe with a titanium pick head. Extremely robust at cracking rock walls and digging up dirt, but less than the plasteel pickaxe at cracking open skulls."
|
||||
force = 17
|
||||
materials = list(MAT_TITANIUM=4000)
|
||||
|
||||
/obj/item/pickaxe/drill
|
||||
name = "mining drill"
|
||||
icon_state = "handdrill"
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
/obj/item/resonator/pre_attack(atom/target, mob/user, params)
|
||||
if(check_allowed_items(target, 1))
|
||||
CreateResonance(target, user)
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
//resonance field, crushes rock, damages mobs
|
||||
/obj/effect/temp_visual/resonance
|
||||
|
||||
@@ -93,7 +93,7 @@
|
||||
req_access = list()
|
||||
circuit = /obj/item/circuitboard/computer/mining_shuttle/common
|
||||
shuttleId = "mining_common"
|
||||
possible_destinations = "whiteship_home;lavaland_common_away;landing_zone_dock;mining_public"
|
||||
possible_destinations = "lavaland_common_away;commonmining_home"
|
||||
|
||||
/**********************Mining car (Crate like thing, not the rail car)**************************/
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
from doing this unless you absolutely know what you are doing, and have defined a
|
||||
conversion in savefile.dm
|
||||
*/
|
||||
/proc/init_sprite_accessory_subtypes(prototype, list/L, list/male, list/female,var/roundstart = FALSE)//Roundstart argument builds a specific list for roundstart parts where some parts may be locked
|
||||
/proc/init_sprite_accessory_subtypes(prototype, list/L, list/male, list/female, roundstart = FALSE, skip_prototype = TRUE)//Roundstart argument builds a specific list for roundstart parts where some parts may be locked
|
||||
if(!istype(L))
|
||||
L = list()
|
||||
if(!istype(male))
|
||||
@@ -25,7 +25,7 @@
|
||||
female = list()
|
||||
|
||||
for(var/path in typesof(prototype))
|
||||
if(path == prototype)
|
||||
if(path == prototype && skip_prototype)
|
||||
continue
|
||||
if(roundstart)
|
||||
var/datum/sprite_accessory/P = path
|
||||
|
||||
@@ -479,32 +479,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
pixel_y = 0
|
||||
animate(src, pixel_y = 2, time = 10, loop = -1)
|
||||
|
||||
/mob/dead/observer/verb/observe()
|
||||
set name = "Observe"
|
||||
set category = "Ghost"
|
||||
|
||||
var/list/creatures = getpois()
|
||||
|
||||
reset_perspective(null)
|
||||
|
||||
var/eye_name = null
|
||||
|
||||
eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
|
||||
|
||||
if (!eye_name)
|
||||
return
|
||||
|
||||
var/mob/mob_eye = creatures[eye_name]
|
||||
//Istype so we filter out points of interest that are not mobs
|
||||
if(client && mob_eye && istype(mob_eye))
|
||||
client.eye = mob_eye
|
||||
if(mob_eye.hud_used)
|
||||
client.screen = list()
|
||||
LAZYINITLIST(mob_eye.observers)
|
||||
mob_eye.observers |= src
|
||||
mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
|
||||
observetarget = mob_eye
|
||||
|
||||
/mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
|
||||
set category = "Ghost"
|
||||
set name = "Jump to Mob"
|
||||
@@ -831,6 +805,32 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
client.screen = list()
|
||||
hud_used.show_hud(hud_used.hud_version)
|
||||
|
||||
/mob/dead/observer/verb/observe()
|
||||
set name = "Observe"
|
||||
set category = "OOC"
|
||||
|
||||
var/list/creatures = getpois()
|
||||
|
||||
reset_perspective(null)
|
||||
|
||||
var/eye_name = null
|
||||
|
||||
eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
|
||||
|
||||
if (!eye_name)
|
||||
return
|
||||
|
||||
var/mob/mob_eye = creatures[eye_name]
|
||||
//Istype so we filter out points of interest that are not mobs
|
||||
if(client && mob_eye && istype(mob_eye))
|
||||
client.eye = mob_eye
|
||||
if(mob_eye.hud_used)
|
||||
client.screen = list()
|
||||
LAZYINITLIST(mob_eye.observers)
|
||||
mob_eye.observers |= src
|
||||
mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
|
||||
observetarget = mob_eye
|
||||
|
||||
/mob/dead/observer/verb/register_pai_candidate()
|
||||
set category = "Ghost"
|
||||
set name = "pAI Setup"
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
. = say_dead(message)
|
||||
|
||||
/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
. = ..()
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_HEAR, args) //parent calls can't overwrite the current proc args.
|
||||
var/atom/movable/to_follow = speaker
|
||||
if(radio_freq)
|
||||
var/atom/movable/virtualspeaker/V = speaker
|
||||
@@ -36,4 +36,3 @@
|
||||
// Recompose the message, because it's scrambled by default
|
||||
message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)
|
||||
to_chat(src, "[link] [message]")
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
organ_flags = ORGAN_VITAL
|
||||
attack_verb = list("attacked", "slapped", "whacked")
|
||||
///The brain's organ variables are significantly more different than the other organs, with half the decay rate for balance reasons, and twice the maxHealth
|
||||
decay_factor = STANDARD_ORGAN_DECAY / 4 //30 minutes of decaying to result in a fully damaged brain, since a fast decay rate would be unfun gameplay-wise
|
||||
decay_factor = STANDARD_ORGAN_DECAY / 2 //30 minutes of decaying to result in a fully damaged brain, since a fast decay rate would be unfun gameplay-wise
|
||||
healing_factor = STANDARD_ORGAN_HEALING / 2
|
||||
|
||||
maxHealth = BRAIN_DAMAGE_DEATH
|
||||
|
||||
@@ -559,7 +559,7 @@
|
||||
health = round(maxHealth - getOxyLoss() - getToxLoss() - getCloneLoss() - total_burn - total_brute, DAMAGE_PRECISION)
|
||||
staminaloss = round(total_stamina, DAMAGE_PRECISION)
|
||||
update_stat()
|
||||
if(((maxHealth - total_burn) < HEALTH_THRESHOLD_DEAD) && stat == DEAD )
|
||||
if(((maxHealth - total_burn) < HEALTH_THRESHOLD_DEAD*2) && stat == DEAD )
|
||||
become_husk("burn")
|
||||
med_hud_set_health()
|
||||
if(stat == SOFT_CRIT)
|
||||
|
||||
@@ -274,7 +274,7 @@
|
||||
return
|
||||
|
||||
if(health >= 0 && !(HAS_TRAIT(src, TRAIT_FAKEDEATH)))
|
||||
|
||||
var/friendly_check = FALSE
|
||||
if(lying)
|
||||
if(buckled)
|
||||
to_chat(M, "<span class='warning'>You need to unbuckle [src] first to do that!")
|
||||
@@ -289,39 +289,35 @@
|
||||
playsound(src, 'sound/items/Nose_boop.ogg', 50, 0)
|
||||
|
||||
else if(check_zone(M.zone_selected) == "head")
|
||||
var/mob/living/carbon/human/H = src
|
||||
var/datum/species/pref_species = H.dna.species
|
||||
var/datum/species/S
|
||||
if(ishuman(src))
|
||||
S = dna.species
|
||||
|
||||
M.visible_message("<span class='notice'>[M] gives [H] a pat on the head to make [p_them()] feel better!</span>", \
|
||||
"<span class='notice'>You give [H] a pat on the head to make [p_them()] feel better!</span>")
|
||||
M.visible_message("<span class='notice'>[M] gives [src] a pat on the head to make [p_them()] feel better!</span>", \
|
||||
"<span class='notice'>You give [src] a pat on the head to make [p_them()] feel better!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "headpat", /datum/mood_event/headpat)
|
||||
if(HAS_TRAIT(M, TRAIT_FRIENDLY))
|
||||
var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
|
||||
if (mood.sanity >= SANITY_GREAT)
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
|
||||
else if (mood.sanity >= SANITY_DISTURBED)
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/betterhug, M)
|
||||
if(H.dna.species.can_wag_tail(H))
|
||||
if("tail_human" in pref_species.default_features)
|
||||
if(H.dna.features["tail_human"] == "None")
|
||||
friendly_check = TRUE
|
||||
if(S?.can_wag_tail(src))
|
||||
if("tail_human" in S.default_features)
|
||||
if(dna.features["tail_human"] == "None")
|
||||
return
|
||||
else
|
||||
if(!H.dna.species.is_wagging_tail())
|
||||
H.emote("wag")
|
||||
if(!dna.species.is_wagging_tail())
|
||||
emote("wag")
|
||||
|
||||
if("tail_lizard" in pref_species.default_features)
|
||||
if(H.dna.features["tail_lizard"] == "None")
|
||||
if("tail_lizard" in S.default_features)
|
||||
if(dna.features["tail_lizard"] == "None")
|
||||
return
|
||||
else
|
||||
if(!H.dna.species.is_wagging_tail())
|
||||
H.emote("wag")
|
||||
if(!dna.species.is_wagging_tail())
|
||||
emote("wag")
|
||||
|
||||
if("mam_tail" in pref_species.default_features)
|
||||
if(H.dna.features["mam_tail"] == "None")
|
||||
if("mam_tail" in S.default_features)
|
||||
if(dna.features["mam_tail"] == "None")
|
||||
return
|
||||
else
|
||||
if(!H.dna.species.is_wagging_tail())
|
||||
H.emote("wag")
|
||||
if(!dna.species.is_wagging_tail())
|
||||
emote("wag")
|
||||
|
||||
else
|
||||
return
|
||||
@@ -335,8 +331,11 @@
|
||||
M.visible_message("<span class='notice'>[M] hugs [src] to make [p_them()] feel better!</span>", \
|
||||
"<span class='notice'>You hug [src] to make [p_them()] feel better!</span>")
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "hug", /datum/mood_event/hug)
|
||||
if(HAS_TRAIT(M, TRAIT_FRIENDLY))
|
||||
var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
|
||||
friendly_check = TRUE
|
||||
|
||||
if(friendly_check && HAS_TRAIT(M, TRAIT_FRIENDLY))
|
||||
var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
|
||||
if(mood)
|
||||
if (mood.sanity >= SANITY_GREAT)
|
||||
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
|
||||
else if (mood.sanity >= SANITY_DISTURBED)
|
||||
|
||||
@@ -16,10 +16,6 @@
|
||||
. += "[t_He] [t_is] wearing [wear_mask.get_examine_string(user)] on [t_his] face."
|
||||
if (wear_neck)
|
||||
. += "[t_He] [t_is] wearing [wear_neck.get_examine_string(user)] around [t_his] neck.\n"
|
||||
if(can_be_held)
|
||||
. += "[t_He] looks small enough to be picked up with <b>Alt+Click</b>!\n"
|
||||
|
||||
|
||||
|
||||
for(var/obj/item/I in held_items)
|
||||
if(!(I.item_flags & ABSTRACT))
|
||||
@@ -116,4 +112,5 @@
|
||||
. += "[t_He] look[p_s()] very happy."
|
||||
if(MOOD_LEVEL_HAPPY4 to INFINITY)
|
||||
. += "[t_He] look[p_s()] ecstatic."
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
|
||||
. += "*---------*</span>"
|
||||
|
||||
@@ -7,13 +7,14 @@
|
||||
/mob/living/carbon/human/spawn_gibs(with_bodyparts, atom/loc_override)
|
||||
var/location = loc_override ? loc_override.drop_location() : drop_location()
|
||||
if(dna?.species?.gib_types)
|
||||
var/blood_dna = get_blood_dna_list()
|
||||
var/datum/species/S = dna.species
|
||||
var/length = length(S.gib_types)
|
||||
if(length)
|
||||
var/path = (with_bodyparts && length > 1) ? S.gib_types[2] : S.gib_types[1]
|
||||
new path(location, src, get_static_viruses())
|
||||
else
|
||||
new S.gib_types(location, src, get_static_viruses())
|
||||
new S.gib_types(location, src, get_static_viruses(), blood_dna)
|
||||
else
|
||||
if(with_bodyparts)
|
||||
new /obj/effect/gibspawner/human(location, src, get_static_viruses())
|
||||
@@ -67,4 +68,4 @@
|
||||
/mob/living/carbon/proc/makeUncloneable()
|
||||
ADD_TRAIT(src, TRAIT_NOCLONE, MADE_UNCLONEABLE)
|
||||
blood_volume = 0
|
||||
return TRUE
|
||||
return TRUE
|
||||
|
||||
@@ -99,6 +99,10 @@
|
||||
. += "[t_He] [t_has] [glasses.get_examine_string(user)] covering [t_his] eyes."
|
||||
else if(eye_color == BLOODCULT_EYE && iscultist(src) && HAS_TRAIT(src, TRAIT_CULT_EYES))
|
||||
. += "<span class='warning'><B>[t_His] eyes are glowing an unnatural red!</B></span>"
|
||||
else if(HAS_TRAIT(src, TRAIT_HIJACKER))
|
||||
var/obj/item/implant/hijack/H = user.getImplant(/obj/item/implant/hijack)
|
||||
if (H && !H.stealthmode && H.toggled)
|
||||
. += "<b><font color=orange>[t_His] eyes are flickering a bright yellow!</font></b>"
|
||||
|
||||
//ears
|
||||
if(ears && !(SLOT_EARS in obscured))
|
||||
@@ -396,6 +400,7 @@
|
||||
var/temp_flavor = print_flavor_text_2()
|
||||
if(temp_flavor)
|
||||
. += temp_flavor
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
|
||||
. += "*---------*</span>"
|
||||
|
||||
/mob/living/proc/status_effect_examines(pronoun_replacement) //You can include this in any mob's examine() to show the examine texts of status effects!
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
/mob/living/carbon/human/proc/examine_nutrition()
|
||||
var/message = ""
|
||||
var/nutrition_examine = round(nutrition)
|
||||
var/t_He = "It" //capitalised for use at the start of each line.
|
||||
var/t_His = "Its"
|
||||
var/t_his = "its"
|
||||
var/t_is = "is"
|
||||
var/t_has = "has"
|
||||
switch(gender)
|
||||
if(MALE)
|
||||
t_He = "He"
|
||||
t_his = "his"
|
||||
t_His = "His"
|
||||
if(FEMALE)
|
||||
t_He = "She"
|
||||
t_his = "her"
|
||||
t_His = "Her"
|
||||
if(PLURAL)
|
||||
t_He = "They"
|
||||
t_his = "their"
|
||||
t_His = "Their"
|
||||
t_is = "are"
|
||||
t_has = "have"
|
||||
if(NEUTER)
|
||||
t_He = "It"
|
||||
t_his = "its"
|
||||
t_His = "Its"
|
||||
switch(nutrition_examine)
|
||||
if(0 to 49)
|
||||
message = "<span class='warning'>[t_He] [t_is] starving! You can hear [t_his] stomach snarling from across the room!</span>\n"
|
||||
if(50 to 99)
|
||||
message = "<span class='warning'>[t_He] [t_is] extremely hungry. A deep growl occasionally rumbles from [t_his] empty stomach.</span>\n"
|
||||
if(100 to 499)
|
||||
return message //Well that's pretty normal, really.
|
||||
if(500 to 864) // Fat.
|
||||
message = "[t_He] [t_has] a stuffed belly, bloated fat and round from eating too much.\n"
|
||||
if(1200 to 1934) // One person fully digested.
|
||||
message = "<span class='warning'>[t_He] [t_is] sporting a large, round, sagging stomach. It's contains at least their body weight worth of glorping slush.</span>\n"
|
||||
if(1935 to 3004) // Two people.
|
||||
message = "<span class='warning'>[t_He] [t_is] engorged with a huge stomach that sags and wobbles as they move. [t_He] must have consumed at least twice their body weight. It looks incredibly soft.</span>\n"
|
||||
if(3005 to 4074) // Three people.
|
||||
message = "<span class='warning'>[t_His] stomach is firmly packed with digesting slop. [t_He] must have eaten at least a few times worth their body weight! It looks hard for them to stand, and [t_his] gut jiggles when they move.</span>\n"
|
||||
if(4075 to 10000) // Four or more people.
|
||||
message = "<span class='warning'>[t_He] [t_is] so absolutely stuffed that you aren't sure how it's possible to move. [t_He] can't seem to swell any bigger. The surface of [t_his] belly looks sorely strained!</span>\n"
|
||||
return message
|
||||
@@ -5,7 +5,7 @@
|
||||
pressure_resistance = 25
|
||||
can_buckle = TRUE
|
||||
buckle_lying = FALSE
|
||||
mob_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
mob_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
//Hair colour and style
|
||||
var/hair_color = "000"
|
||||
var/hair_style = "Bald"
|
||||
|
||||
@@ -91,7 +91,7 @@
|
||||
var/say_starter = "Say \"" //"
|
||||
if(findtextEx(temp, say_starter, 1, length(say_starter) + 1) && length(temp) > length(say_starter)) //case sensitive means
|
||||
|
||||
temp = trim_left(copytext(temp, length(say_starter + 1)))
|
||||
temp = trim_left(copytext(temp, length(say_starter) + 1))
|
||||
temp = replacetext(temp, ";", "", 1, 2) //general radio
|
||||
while(trim_left(temp)[1] == ":") //dept radio again (necessary)
|
||||
temp = copytext_char(trim_left(temp), 3)
|
||||
|
||||
@@ -77,7 +77,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/list/species_traits = list()
|
||||
// generic traits tied to having the species
|
||||
var/list/inherent_traits = list()
|
||||
var/list/inherent_biotypes = list(MOB_ORGANIC, MOB_HUMANOID)
|
||||
var/inherent_biotypes = MOB_ORGANIC|MOB_HUMANOID
|
||||
|
||||
var/attack_verb = "punch" // punch-specific attack verb
|
||||
var/sound/attack_sound = 'sound/weapons/punch1.ogg'
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
say_mod = "states"
|
||||
species_traits = list(NOBLOOD,NOGENITALS,NOAROUSAL)
|
||||
inherent_traits = list(TRAIT_RESISTHEAT,TRAIT_NOBREATH,TRAIT_RESISTCOLD,TRAIT_RESISTHIGHPRESSURE,TRAIT_RESISTLOWPRESSURE,TRAIT_RADIMMUNE,TRAIT_NOFIRE,TRAIT_PIERCEIMMUNE,TRAIT_NOHUNGER,TRAIT_LIMBATTACHMENT)
|
||||
inherent_biotypes = list(MOB_ROBOTIC, MOB_HUMANOID)
|
||||
inherent_biotypes = MOB_ROBOTIC|MOB_HUMANOID
|
||||
meat = null
|
||||
gib_types = /obj/effect/gibspawner/robot
|
||||
damage_overlay_type = "synth"
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user