fixing merge conflicts

This commit is contained in:
Seris02
2020-02-15 15:41:52 +08:00
636 changed files with 11747 additions and 9426 deletions
@@ -1,11 +1,11 @@
///////////////////////////////////
//////////Autolathe Designs ///////
//////////Autolathe Designs////////
///////////////////////////////////
////////////////
///Construction//
////////////////
//////////////////
///Construction///
//////////////////
/datum/design/rods
name = "Metal Rod"
@@ -1,8 +1,8 @@
///////////////////////////////////
//////////Autolathe Designs ///////
/////////Autolathe Designs/////////
///////////////////////////////////
///////////
///Tools //
///Tools///
///////////
/datum/design/bucket
name = "Bucket"
@@ -52,7 +52,8 @@
build_type = AUTOLATHE
materials = list(MAT_METAL = 50, MAT_GLASS = 20)
build_path = /obj/item/multitool
category = list("initial","Tools")
category = list("initial","Tools","Tool Designs")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/analyzer
name = "Analyzer"
@@ -62,6 +62,26 @@
category = list("Mining Designs")
departmental_flags = DEPARTMENTAL_FLAG_CARGO
/datum/design/plasteel_pick
name = "plasteel-tipped pickaxe"
desc = "A pickaxe with a plasteel pick head. Less robust at cracking rock walls and digging up dirt than the titanium pickaxe, but better at cracking open skulls."
id = "plasteel_pick"
build_type = PROTOLATHE
materials = list(MAT_METAL=2000, MAT_PLASMA=2000)
build_path = /obj/item/pickaxe/plasteel
category = list("Mining Designs")
departmental_flags = DEPARTMENTAL_FLAG_CARGO
/datum/design/titanium_pick
name = "titanium-tipped pickaxe"
desc = "A pickaxe with a titanium pick head. Extremely robust at cracking rock walls and digging up dirt, but less than the plasteel pickaxe at cracking open skulls."
id = "titanium_pick"
build_type = PROTOLATHE
materials = list(MAT_TITANIUM = 4000)
build_path = /obj/item/pickaxe/titanium
category = list("Mining Designs")
departmental_flags = DEPARTMENTAL_FLAG_CARGO
/datum/design/jackhammer
name = "Sonic Jackhammer"
desc = "Essentially a handheld planet-cracker. Can drill through walls with ease as well."
+13 -3
View File
@@ -250,10 +250,10 @@
name = "Plant Data Disk"
desc = "A disk for storing plant genetic data."
id = "diskplantgene"
build_type = PROTOLATHE
build_type = PROTOLATHE | AUTOLATHE
materials = list(MAT_METAL=200, MAT_GLASS=100)
build_path = /obj/item/disk/plantgene
category = list("Electronics")
category = list("Electronics","Imported")
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
/datum/design/roastingstick
@@ -289,6 +289,16 @@
////////////Janitor Designs//////////////
/////////////////////////////////////////
/datum/design/mop
name = "Mop"
desc = "Just your everyday standard mop."
id = "mop"
build_type = PROTOLATHE
materials = list(MAT_METAL = 1200, MAT_GLASS = 100)
build_path = /obj/item/mop
category = list("Equipment")
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
/datum/design/advmop
name = "Advanced Mop"
desc = "An upgraded mop with a large internal capacity for holding water or other cleaning chemicals."
@@ -405,7 +415,7 @@
/datum/design/holosigncombifan
name = "ATMOS Holo-Combifan Projector"
desc = "A holographic projector that creates holographic barriesr that prevent changes in atmospheric and temperature conditions."
desc = "A holographic projector that creates holographic barriers that prevent changes in atmospheric and temperature conditions."
id = "holosigncombifan"
build_type = PROTOLATHE
materials = list(MAT_METAL = 7500, MAT_GLASS = 2500, MAT_SILVER = 2500, MAT_GOLD = 2500, MAT_TITANIUM = 1750)
@@ -27,7 +27,7 @@
desc = "A tool that can construct and deconstruct walls, airlocks and floors on the fly."
id = "rcd_loaded"
build_type = PROTOLATHE
materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) // costs more than what it did in the autolathe, this one comes loaded.
materials = list(MAT_METAL = 36000) // costs more than what it did in the autolathe, this one comes loaded.
build_path = /obj/item/construction/rcd/loaded
category = list("Tool Designs")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
@@ -225,6 +225,16 @@
category = list("Firing Pins")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
/datum/design/pin_away
name = "Station Locked Pin"
desc = "This is a security firing pin which only authorizes users who are off station."
id = "pin_away"
build_type = PROTOLATHE
materials = list(MAT_METAL = 1500, MAT_GLASS = 2000)
build_path = /obj/item/firing_pin/away
category = list("Firing Pins")
departmental_flags = DEPARTMENTAL_FLAG_SECURITY
//////////////
//Guns////////
//////////////