Merge pull request #8164 from Poojawa/vore-mechanic-fixes

[Ready] Vore interactions, feeding, UI cleanup!
This commit is contained in:
deathride58
2019-03-31 21:19:20 -04:00
committed by GitHub
30 changed files with 333 additions and 293 deletions

View File

@@ -12,6 +12,7 @@
#define ui_boxcraft "EAST-4:22,SOUTH+1:6"
#define ui_boxarea "EAST-4:6,SOUTH+1:6"
#define ui_boxlang "EAST-5:22,SOUTH+1:6"
#define ui_boxvore "EAST-4:22,SOUTH+1:6"
//Filters
#define CIT_FILTER_STAMINACRIT filter(type="drop_shadow", x=0, y=0, size=-3, border=0, color="#04080F")
@@ -130,5 +131,7 @@
//component stuff
#define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode)
#define COMSIG_VORE_TOGGLED "voremode_toggled" // totally not copypasta
//belly sound pref things
#define NORMIE_HEARCHECK 4

View File

@@ -18,39 +18,6 @@
/* // removing sizeplay again
GLOBAL_LIST_INIT(player_sizes_list, list("Macro" = SIZESCALE_HUGE, "Big" = SIZESCALE_BIG, "Normal" = SIZESCALE_NORMAL, "Small" = SIZESCALE_SMALL, "Tiny" = SIZESCALE_TINY))
// Edited to make the new travis check go away
GLOBAL_LIST_INIT(digest_pred, list(
'sound/vore/pred/digest_01.ogg',
'sound/vore/pred/digest_02.ogg',
'sound/vore/pred/digest_03.ogg',
'sound/vore/pred/digest_04.ogg',
'sound/vore/pred/digest_05.ogg',
'sound/vore/pred/digest_06.ogg',
'sound/vore/pred/digest_07.ogg',
'sound/vore/pred/digest_08.ogg',
'sound/vore/pred/digest_09.ogg',
'sound/vore/pred/digest_10.ogg',
'sound/vore/pred/digest_11.ogg',
'sound/vore/pred/digest_12.ogg',
'sound/vore/pred/digest_13.ogg',
'sound/vore/pred/digest_14.ogg',
'sound/vore/pred/digest_15.ogg',
'sound/vore/pred/digest_16.ogg',
'sound/vore/pred/digest_17.ogg',
'sound/vore/pred/digest_18.ogg'))
GLOBAL_LIST_INIT(death_pred, list(
'sound/vore/pred/death_01.ogg',
'sound/vore/pred/death_02.ogg',
'sound/vore/pred/death_03.ogg',
'sound/vore/pred/death_04.ogg',
'sound/vore/pred/death_05.ogg',
'sound/vore/pred/death_06.ogg',
'sound/vore/pred/death_07.ogg',
'sound/vore/pred/death_08.ogg',
'sound/vore/pred/death_09.ogg',
'sound/vore/pred/death_10.ogg'))
*/
GLOBAL_LIST_INIT(vore_sounds, list(
@@ -66,79 +33,21 @@ GLOBAL_LIST_INIT(vore_sounds, list(
"Squish3" = 'sound/vore/pred/squish_03.ogg',
"Squish4" = 'sound/vore/pred/squish_04.ogg',
"Rustle (cloth)" = 'sound/effects/rustle5.ogg',
"rustle2(cloth)" = 'sound/effects/rustle2.ogg',
"rustle3(cloth)" = 'sound/effects/rustle3.ogg',
"rustle4(cloth)" = 'sound/effects/rustle4.ogg',
"rustle5(cloth)" = 'sound/effects/rustle5.ogg',
"None" = null))
/*
GLOBAL_LIST_INIT(pred_struggle_sounds, list(
"Struggle1" = 'sound/vore/pred/struggle_01.ogg',
"Struggle2" = 'sound/vore/pred/struggle_02.ogg',
"Struggle3" = 'sound/vore/pred/struggle_03.ogg',
"Struggle4" = 'sound/vore/pred/struggle_04.ogg',
"Struggle5" = 'sound/vore/pred/struggle_05.ogg'))
GLOBAL_LIST_INIT(prey_vore_sounds, list(
"Gulp" = 'sound/vore/prey/swallow_01.ogg',
"Swallow" = 'sound/vore/prey/swallow_02.ogg',
"Insertion1" = 'sound/vore/prey/insertion_01.ogg',
"Insertion2" = 'sound/vore/prey/insertion_02.ogg',
"Tauric Swallow" = 'sound/vore/prey/taurswallow.ogg',
"Schlorp" = 'sound/vore/prey/schlorp.ogg',
"Squish1" = 'sound/vore/prey/squish_01.ogg',
"Squish2" = 'sound/vore/prey/squish_02.ogg',
"Squish3" = 'sound/vore/prey/squish_03.ogg',
"Squish4" = 'sound/vore/prey/squish_04.ogg'))
GLOBAL_LIST_INIT(prey_struggle_sounds, list(
"Struggle1" = 'sound/vore/prey/struggle_01.ogg',
"Struggle2" = 'sound/vore/prey/struggle_02.ogg',
"Struggle3" = 'sound/vore/prey/struggle_03.ogg',
"Struggle4" = 'sound/vore/prey/struggle_04.ogg',
"Struggle5" = 'sound/vore/prey/struggle_05.ogg'))
GLOBAL_LIST_INIT(digest_prey, list(
"digest1" = 'sound/vore/prey/digest_01.ogg',
"digest2" = 'sound/vore/prey/digest_02.ogg',
"digest3" = 'sound/vore/prey/digest_03.ogg',
"digest4" = 'sound/vore/prey/digest_04.ogg',
"digest5" = 'sound/vore/prey/digest_05.ogg',
"digest6" = 'sound/vore/prey/digest_06.ogg',
"digest7" = 'sound/vore/prey/digest_07.ogg',
"digest8" = 'sound/vore/prey/digest_08.ogg',
"digest9" = 'sound/vore/prey/digest_09.ogg',
"digest10" = 'sound/vore/prey/digest_10.ogg',
"digest11" = 'sound/vore/prey/digest_11.ogg',
"digest12" = 'sound/vore/prey/digest_12.ogg',
"digest13" = 'sound/vore/prey/digest_13.ogg',
"digest14" = 'sound/vore/prey/digest_14.ogg',
"digest15" = 'sound/vore/prey/digest_15.ogg',
"digest16" = 'sound/vore/prey/digest_16.ogg',
"digest17" = 'sound/vore/prey/digest_17.ogg',
"digest18" = 'sound/vore/prey/digest_18.ogg'))
GLOBAL_LIST_INIT(death_prey, list(
"death1" = 'sound/vore/prey/death_01.ogg',
"death2" = 'sound/vore/prey/death_02.ogg',
"death3" = 'sound/vore/prey/death_03.ogg',
"death4" = 'sound/vore/prey/death_04.ogg',
"death5" = 'sound/vore/prey/death_05.ogg',
"death6" = 'sound/vore/prey/death_06.ogg',
"death7" = 'sound/vore/prey/death_07.ogg',
"death8" = 'sound/vore/prey/death_08.ogg',
"death9" = 'sound/vore/prey/death_09.ogg',
"death10" = 'sound/vore/prey/death_10.ogg'))
*/
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"None" = null
))
GLOBAL_LIST_INIT(release_sounds, list(
"rustle (cloth)" = 'sound/effects/rustle1.ogg',
"rustle2 (cloth)" = 'sound/effects/rustle2.ogg',
"rustle3 (cloth)" = 'sound/effects/rustle3.ogg',
"rustle4 (cloth)" = 'sound/effects/rustle4.ogg',
"rustle5 (cloth)" = 'sound/effects/rustle5.ogg',
"Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
"Pred Escape" = 'sound/vore/pred/escape.ogg',
"Splatter" = 'sound/effects/splat.ogg',
"None" = null))
"Rustle (cloth)" = 'sound/effects/rustle1.ogg',
"Rustle 2 (cloth)" = 'sound/effects/rustle2.ogg',
"Rustle 3 (cloth)" = 'sound/effects/rustle3.ogg',
"Rustle 4 (cloth)" = 'sound/effects/rustle4.ogg',
"Rustle 5 (cloth)" = 'sound/effects/rustle5.ogg',
"Stomach Move" = 'sound/vore/pred/stomachmove.ogg',
"Pred Escape" = 'sound/vore/pred/escape.ogg',
"Splatter" = 'sound/effects/splat.ogg',
"None" = null
))

View File

@@ -85,6 +85,7 @@
#define ui_crafting "EAST-5:20,SOUTH:5"//CIT CHANGE - moves this over one tile to accommodate for combat mode toggle
#define ui_building "EAST-5:20,SOUTH:21"//CIT CHANGE - ditto
#define ui_language_menu "EAST-5:4,SOUTH:21"//CIT CHANGE - ditto
#define ui_voremode "EAST-5:20,SOUTH:5"
#define ui_borg_pull "EAST-2:26,SOUTH+1:7"
#define ui_borg_radio "EAST-1:28,SOUTH+1:7"

View File

@@ -109,6 +109,13 @@
using.screen_loc = ui_boxarea // CIT CHANGE
static_inventory += using
using = new /obj/screen/voretoggle() //We fancy Vore now
using.icon = tg_ui_icon_to_cit_ui(ui_style)
using.screen_loc = ui_voremode
if(!widescreenlayout)
using.screen_loc = ui_boxvore
static_inventory += using
action_intent = new /obj/screen/act_intent/segmented
action_intent.icon_state = mymob.a_intent
static_inventory += action_intent

View File

@@ -213,6 +213,9 @@
'sound/vore/prey/death_04.ogg','sound/vore/prey/death_05.ogg','sound/vore/prey/death_06.ogg',
'sound/vore/prey/death_07.ogg','sound/vore/prey/death_08.ogg','sound/vore/prey/death_09.ogg',
'sound/vore/prey/death_10.ogg')
if("hunger_sounds")
soundin = pick( 'sound/vore/growl1.ogg','sound/vore/growl2.ogg','sound/vore/growl3.ogg','sound/vore/growl4.ogg',
'sound/vore/growl5.ogg')
if("clang")
soundin = pick('sound/effects/clang1.ogg', 'sound/effects/clang2.ogg')
if("clangsmall")

View File

@@ -1143,7 +1143,15 @@ GLOBAL_LIST_EMPTY(roundstart_races)
H.add_trait(TRAIT_FAT, OBESITY)
H.update_inv_w_uniform()
H.update_inv_wear_suit()
if(H.noisy && H.nutrition <= NUTRITION_LEVEL_STARVING)
if(prob(10))
playsound(get_turf(H),"hunger_sounds",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
else if(H.noisy && H.nutrition <= NUTRITION_LEVEL_HUNGRY)
if(prob(10))
playsound(get_turf(H),"hunger_sounds",15,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
// nutrition decrease and satiety
if (H.nutrition > 0 && H.stat != DEAD && !H.has_trait(TRAIT_NOHUNGER))
// THEY HUNGER

View File

@@ -8,6 +8,8 @@
spill_organs(no_brain, no_organs, no_bodyparts)
release_vore_contents(silent = TRUE) // return of the bomb safe internals.
if(!no_bodyparts)
spread_bodyparts(no_brain, no_organs)
@@ -36,6 +38,7 @@
buckled.unbuckle_mob(src, force = TRUE)
dust_animation()
release_vore_contents(silent = TRUE) //technically grief protection, I guess? if they're SM'd it doesn't matter seconds after anyway.
spawn_dust(just_ash)
QDEL_IN(src,5) // since this is sometimes called in the middle of movement, allow half a second for movement to finish, ghosting to happen and animation to play. Looks much nicer and doesn't cause multiple runtimes.

View File

@@ -127,8 +127,18 @@
IgniteMob()
/mob/living/proc/grabbedby(mob/living/carbon/user, supress_message = 0)
if(user == src || anchored || !isturf(user.loc))
if(user == anchored || !isturf(user.loc))
return FALSE
if(user.pulling && user.grab_state == GRAB_AGGRESSIVE && user.voremode)
if(ismob(user.pulling))
var/mob/P = user.pulling
user.vore_attack(user, P, src) // User, Pulled, Predator target (which can be user, pulling, or src)
return
if(user == src) //we want to be able to self click if we're voracious
return FALSE
if(!user.pulling || user.pulling != src)
user.start_pulling(src, supress_message)
return
@@ -163,6 +173,8 @@
return 0
if(!user.pulling || user.pulling != src || user.grab_state != old_grab_state || user.a_intent != INTENT_GRAB)
return 0
if(user.voremode && user.grab_state == GRAB_AGGRESSIVE)
return 0
user.grab_state++
switch(user.grab_state)
if(GRAB_AGGRESSIVE)

View File

@@ -63,6 +63,9 @@
..()
/mob/living/simple_animal/mouse/handle_automated_action()
if(isbelly(loc))
return
if(prob(chew_probability))
var/turf/open/floor/F = get_turf(src)
if(istype(F) && !F.intact)

View File

@@ -100,7 +100,7 @@
if(!target || !isturf(target.loc) || !isturf(loc) || stat == DEAD)
return
var/target_dir = get_dir(src,target)
var/static/list/cardinal_sidestep_directions = list(-90,-45,0,45,90)
var/static/list/diagonal_sidestep_directions = list(-45,0,45)
var/chosen_dir = 0
@@ -202,6 +202,8 @@
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
return FALSE
if(isbelly(the_target.loc)) //Target's inside a gut, forget about it too
return FALSE
if(search_objects < 2)
if(isliving(the_target))
var/mob/living/L = the_target
@@ -301,7 +303,7 @@
if(target)
if(targets_from && isturf(targets_from.loc) && target.Adjacent(targets_from)) //If they're next to us, attack
MeleeAction()
else
else
if(rapid_melee > 1 && target_distance <= melee_queue_distance)
MeleeAction(FALSE)
in_melee = FALSE //If we're just preparing to strike do not enter sidestep mode

View File

@@ -83,18 +83,12 @@
if(L.stat != DEAD)
if(!client && ranged && ranged_cooldown <= world.time)
OpenFire()
else if(L.stat >= SOFT_CRIT)
if(vore_active == TRUE && L.devourable == TRUE)
if(isliving(target) && !target.Adjacent(targets_from))
return
else
if(L.Adjacent(src) && (L.stat != CONSCIOUS))
if(vore_active && L.devourable == TRUE)
dragon_feeding(src,L)
if(L.loc == src.contents)
LoseTarget()
return 0
else
devour(L)
LoseTarget()
else
devour(L)
/mob/living/simple_animal/hostile/megafauna/proc/devour(mob/living/L)
if(!L)

View File

@@ -47,3 +47,21 @@
icon_state = "combat"
else
icon_state = "combat_off"
/obj/screen/voretoggle
name = "toggle vore mode"
icon = 'modular_citadel/icons/ui/screen_midnight.dmi'
icon_state = "nom_off"
/obj/screen/voretoggle/Click()
if(iscarbon(usr))
var/mob/living/carbon/C = usr
C.toggle_vore_mode()
/obj/screen/voretoggle/proc/rebaseintomygut(mob/living/carbon/C)
if(!C)
return
if(C.voremode && !C.combatmode)
icon_state = "nom"
else
icon_state = "nom_off"

View File

@@ -5,6 +5,9 @@
var/lastdirchange
var/combatmessagecooldown
//oh no vore time
var/voremode = FALSE
/mob/living/carbon/CanPass(atom/movable/mover, turf/target)
. = ..()
if(.)
@@ -19,6 +22,8 @@
if(recoveringstam)
return TRUE
combatmode = !combatmode
if(voremode)
toggle_vore_mode()
if(combatmode)
playsound_local(src, 'modular_citadel/sound/misc/ui_toggle.ogg', 50, FALSE, pressure_affected = FALSE) //Sound from interbay!
else
@@ -34,6 +39,16 @@
SEND_SIGNAL(src, COMSIG_COMBAT_TOGGLED, src, combatmode)
return TRUE
mob/living/carbon/proc/toggle_vore_mode()
voremode = !voremode
if(hud_used && hud_used.static_inventory)
for(var/obj/screen/voretoggle/selector in hud_used.static_inventory)
selector.rebaseintomygut(src)
if(combatmode)
return FALSE //let's not override the main draw of the game these days
SEND_SIGNAL(src, COMSIG_VORE_TOGGLED, src, voremode)
return TRUE
/mob/living/carbon/Move(atom/newloc, direct = 0)
var/currentdirection = dir
. = ..()

View File

@@ -1,9 +1,3 @@
/mob/living/carbon/human/grabbedby(mob/living/carbon/user, supress_message = 0)
if(user == src && pulling && !pulling.anchored && grab_state >= GRAB_AGGRESSIVE && isliving(pulling))
vore_attack(user, pulling)
else
..()
/mob/living/carbon/human/alt_attack_hand(mob/user)
if(..())
return

View File

@@ -233,3 +233,5 @@
/mob/living/carbon/human/vore
devourable = TRUE
digestable = TRUE
feeding = TRUE

View File

@@ -15,7 +15,7 @@
desc = "It's a belly! You're in it!" // Flavor text description of inside sight/sound/smells/feels.
var/vore_sound = "Gulp" // Sound when ingesting someone
var/vore_verb = "ingest" // Verb for eating with this in messages
var/release_sound = "Splatter"
var/release_sound = "Splatter" // Sound for letting someone out.
var/human_prey_swallow_time = 100 // Time in deciseconds to swallow /mob/living/carbon/human
var/nonhuman_prey_swallow_time = 30 // Time in deciseconds to swallow anything else
var/emote_time = 60 SECONDS // How long between stomach emotes at prey
@@ -26,18 +26,18 @@
var/escapetime = 20 SECONDS // Deciseconds, how long to escape this belly
var/digestchance = 0 // % Chance of stomach beginning to digest if prey struggles
var/absorbchance = 0 // % Chance of stomach beginning to absorb if prey struggles
var/escapechance = 100 // % Chance of prey beginning to escape if prey struggles.
var/escapechance = 0 // % Chance of prey beginning to escape if prey struggles.
var/can_taste = FALSE // If this belly prints the flavor of prey when it eats someone.
var/bulge_size = 0.25 // The minimum size the prey has to be in order to show up on examine.
// var/shrink_grow_size = 1 // This horribly named variable determines the minimum/maximum size it will shrink/grow prey to.
var/silent = FALSE
var/transferlocation = null // Location that the prey is released if they struggle and get dropped off.
var/transferlocation // Location that the prey is released if they struggle and get dropped off.
var/transferchance = 0 // % Chance of prey being transferred to transfer location when resisting
var/autotransferchance = 0 // % Chance of prey being autotransferred to transfer location
var/autotransferwait = 10 // Time between trying to transfer.
var/swallow_time = 10 SECONDS // for mob transfering automation
var/vore_capacity = 1 // simple animal nom capacity
var/is_wet = TRUE // Is this belly inside slimy parts?
//I don't think we've ever altered these lists. making them static until someone actually overrides them somewhere.
var/tmp/static/list/digest_modes = list(DM_HOLD,DM_DIGEST,DM_HEAL,DM_NOISY,DM_ABSORB,DM_UNABSORB) // Possible digest modes
@@ -126,7 +126,6 @@
"escapechance",
"can_taste",
"bulge_size",
"silent",
"transferlocation",
"transferchance",
"autotransferchance",
@@ -138,7 +137,8 @@
"digest_messages_owner",
"digest_messages_prey",
"examine_messages",
"emote_lists"
"emote_lists",
"is_wet"
)
//ommitted list
@@ -167,10 +167,11 @@
to_chat(owner,"<span class='notice'>[thing] slides into your [lowertext(name)].</span>")
//Sound w/ antispam flag setting
if(!silent && !recent_sound)
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
if(is_wet && !recent_sound)
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
var/sound/devourments = GLOB.vore_sounds[vore_sound]
playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
recent_sound = TRUE
//Messages if it's a mob
@@ -182,8 +183,12 @@
// Release all contents of this belly into the owning mob's location.
// If that location is another mob, contents are transferred into whichever of its bellies the owning mob is in.
// Returns the number of mobs so released.
/obj/belly/proc/release_all_contents(var/include_absorbed = FALSE)
/obj/belly/proc/release_all_contents(var/include_absorbed = FALSE, var/silent = FALSE)
var/atom/destination = drop_location()
//Don't bother if we don't have contents
if(!contents.len)
return 0
var/count = 0
for(var/thing in contents)
var/atom/movable/AM = thing
@@ -201,9 +206,16 @@
SEND_SIGNAL(L, COMSIG_ADD_MOOD_EVENT, "emptyprey", /datum/mood_event/emptyprey)
AM.forceMove(destination) // Move the belly contents into the same location as belly's owner.
count++
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
var/sound/releasement = GLOB.release_sounds[release_sound]
playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
//Clean up our own business
items_preserved.Cut()
if(isanimal(owner))
owner.update_icons()
if(!silent)
owner.visible_message("<font color='green'><b>[owner] expels everything from their [lowertext(name)]!</b></font>")
items_preserved.Cut()
@@ -214,16 +226,16 @@
// Release a specific atom from the contents of this belly into the owning mob's location.
// If that location is another mob, the atom is transferred into whichever of its bellies the owning mob is in.
// Returns the number of atoms so released.
/obj/belly/proc/release_specific_contents(var/atom/movable/M)
/obj/belly/proc/release_specific_contents(var/atom/movable/M, var/silent = FALSE)
if (!(M in contents))
return FALSE // They weren't in this belly anyway
M.forceMove(drop_location()) // Move the belly contents into the same location as belly's owner.
items_preserved -= M
if(release_sound)
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
for(var/mob/H in get_hearers_in_view(2, get_turf(owner)))
if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
var/sound/releasement = GLOB.release_sounds[release_sound]
playsound(get_turf(owner),releasement,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
if(istype(M,/mob/living))
var/mob/living/ML = M
@@ -245,6 +257,11 @@
if(P.absorbed)
absorbed_count++
Pred.reagents.trans_to(Prey, Pred.reagents.total_volume / absorbed_count)
//Clean up our own business
if(isanimal(owner))
owner.update_icons()
if(!silent)
owner.visible_message("<font color='green'><b>[owner] expels [M] from their [lowertext(name)]!</b></font>")
owner.update_icons()
@@ -268,8 +285,10 @@
prey.forceMove(src)
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
if(!silent)
if(is_wet)
prey.playsound_local(loc,preyloop,70,0, channel = CHANNEL_PREYLOOP)
owner.updateVRPanel()
for(var/mob/living/M in contents)
@@ -299,7 +318,8 @@
if(!silent)
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
var/sound/devourments = GLOB.vore_sounds[vore_sound]
playsound(get_turf(owner),devourments,50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
owner.updateVRPanel()
for(var/mob/living/M in contents)
M.updateVRPanel()
@@ -461,6 +481,9 @@
//Yes, it's ""safe"" to drop items here
/obj/belly/AllowDrop()
return TRUE
/*
/obj/belly/onDropInto(var/atom/movable/AM)
return null */
//Handle a mob struggling
// Called from /mob/living/carbon/relaymove()
@@ -469,6 +492,23 @@
return // User is not in this belly
R.setClickCooldown(50)
if(owner.stat) //If owner is stat (dead, KO) we can actually escape
to_chat(R,"<span class='warning'>You attempt to climb out of \the [lowertext(name)]. (This will take around [escapetime/10] seconds.)</span>")
to_chat(owner,"<span class='warning'>Someone is attempting to climb out of your [lowertext(name)]!</span>")
if(do_after(R, owner, escapetime))
if((owner.stat || escapable) && (R.loc == src)) //Can still escape?
release_specific_contents(R)
return
else if(R.loc != src) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable or mob revived
to_chat(R,"<span class='warning'>Your attempt to escape [lowertext(name)] has failed!</span>")
to_chat(owner,"<span class='notice'>The attempt to escape from your [lowertext(name)] has failed!</span>")
return
return
var/struggle_outer_message = pick(struggle_messages_outside)
var/struggle_user_message = pick(struggle_messages_inside)
@@ -483,41 +523,38 @@
struggle_outer_message = "<span class='alert'>" + struggle_outer_message + "</span>"
struggle_user_message = "<span class='alert'>" + struggle_user_message + "</span>"
if((owner.stat || !owner.client) && (R.a_intent != INTENT_HELP)) //If owner is stat (dead, KO) we can actually escape
to_chat(R,"<span class='warning'>You attempt to climb out of \the [lowertext(name)]. (This will take around 5 seconds.)</span>")
to_chat(owner,"<span class='warning'>Someone is attempting to climb out of your [lowertext(name)]!</span>")
if(!do_mob(R,owner,50))
return
if(!(R in contents)) //Aren't even in the belly. Quietly fail.
return
if(R.a_intent != INTENT_HELP) //still want to?
release_specific_contents(R)
return
else //Belly became inescapable or mob revived
to_chat(R,"<span class='warning'>Your attempt to escape [lowertext(name)] has failed!</span>")
to_chat(owner,"<span class='notice'>The attempt to escape from your [lowertext(name)] has failed!</span>")
return
else if(R.a_intent != INTENT_HELP) //failsafe to make sure people are able to struggle out. friendly ERP should be on help intent.
to_chat(R,"<span class='warning'>You attempt to climb out of [lowertext(name)]. (This will take around [escapetime] seconds.)</span>")
to_chat(owner,"<span class='warning'>Someone is attempting to climb out of your [lowertext(name)]!</span>")
if(!do_mob(R,owner,escapetime))
return
release_specific_contents(R)
return
else if (R.a_intent == INTENT_HELP)
for(var/mob/M in get_hearers_in_view(3, get_turf(owner)))
M.show_message(struggle_outer_message, 1) // visible
to_chat(R,struggle_user_message)
if(!silent)
for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
if(is_wet)
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"struggle_sound",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
R.stop_sound_channel(CHANNEL_PRED)
var/sound/prey_struggle = sound(get_sfx("prey_struggle"))
R.playsound_local(get_turf(R),prey_struggle,45,0)
else
for(var/mob/M in get_hearers_in_view(2, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
playsound(get_turf(owner),"rustle",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
for(var/mob/M in get_hearers_in_view(3, get_turf(owner)))
if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES)) //Might as well censor the normies here too.
M.show_message(struggle_outer_message, 1) // visible
to_chat(R,struggle_user_message)
if(escapable) //If the stomach has escapable enabled.
if(prob(escapechance)) //Let's have it check to see if the prey escapes first.
to_chat(R,"<span class='warning'>You start to climb out of \the [lowertext(name)].</span>")
to_chat(owner,"<span class='warning'>Someone is attempting to climb out of your [lowertext(name)]!</span>")
if(do_after(R, escapetime))
if((owner.stat || escapable) && (R.loc == src)) //Can still escape?
release_specific_contents(R)
return
else if(R.loc != src) //Aren't even in the belly. Quietly fail.
return
else //Belly became inescapable or mob revived
to_chat(R,"<span class='warning'>Your attempt to escape [lowertext(name)] has failed!</span>")
to_chat(owner,"<span class='notice'>The attempt to escape from your [lowertext(name)] has failed!</span>")
return
else if(prob(transferchance) && transferlocation) //Next, let's have it see if they end up getting into an even bigger mess then when they started.
var/obj/belly/dest_belly
for(var/belly in owner.vore_organs)
@@ -525,6 +562,7 @@
if(B.name == transferlocation)
dest_belly = B
break
if(!dest_belly)
to_chat(owner, "<span class='warning'>Something went wrong with your belly transfer settings. Your <b>[lowertext(name)]</b> has had it's transfer chance and transfer location cleared as a precaution.</span>")
transferchance = 0
@@ -541,21 +579,10 @@
to_chat(owner,"<span class='warning'>You feel your [lowertext(name)] start to cling onto its contents...</span>")
digest_mode = DM_ABSORB
return
/*
else if(prob(digestchance) && digest_mode != DM_ITEMWEAK && digest_mode != DM_DIGEST) //Finally, let's see if it should run the digest chance.
else if(prob(digestchance) && digest_mode != DM_DIGEST) //Finally, let's see if it should run the digest chance.
to_chat(R,"<span class='warning'>In response to your struggling, \the [lowertext(name)] begins to get more active...</span>")
to_chat(owner,"<span class='warning'>You feel your [lowertext(name)] beginning to become active!</span>")
digest_mode = DM_ITEMWEAK
return
else if(prob(digestchance) && digest_mode == DM_ITEMWEAK) //Oh god it gets even worse if you fail twice!
to_chat(R,"<span class='warning'>In response to your struggling, \the [lowertext(name)] begins to get even more active!</span>")
to_chat(owner,"<span class='warning'>You feel your [lowertext(name)] beginning to become even more active!</span>")
digest_mode = DM_DIGEST
return */
else if(prob(digestchance)) //Finally, let's see if it should run the digest chance.)
to_chat(R, "<span class='warning'>In response to your struggling, \the [name] begins to get more active...</span>")
to_chat(owner, "<span class='warning'>You feel your [name] beginning to become active!</span>")
digest_mode = DM_DIGEST
return
@@ -602,13 +629,13 @@
dupe.escapechance = escapechance
dupe.can_taste = can_taste
dupe.bulge_size = bulge_size
dupe.silent = silent
dupe.transferlocation = transferlocation
dupe.transferchance = transferchance
dupe.autotransferchance = autotransferchance
dupe.autotransferwait = autotransferwait
dupe.swallow_time = swallow_time
dupe.vore_capacity = vore_capacity
dupe.is_wet = is_wet
//// Object-holding variables
//struggle_messages_outside - strings

View File

@@ -25,7 +25,7 @@
for(var/mob/living/M in contents)
if(isbelly(M.loc))
if(world.time > M.next_preyloop)
if(!silent)
if(is_wet)
M.stop_sound_channel(CHANNEL_PREYLOOP) // sanity just in case
var/sound/preyloop = sound('sound/vore/prey/loop.ogg', repeat = TRUE)
M.playsound_local(get_turf(src),preyloop,80,0, channel = CHANNEL_PREYLOOP)

View File

@@ -1,15 +1,16 @@
///////////////////// Mob Living /////////////////////
/mob/living
var/digestable = FALSE // Can the mob be digested inside a belly?
var/obj/belly/vore_selected // Default to no vore capability.
var/list/vore_organs = list() // List of vore containers inside a mob
var/showvoreprefs = TRUE // Determines if the mechanical vore preferences button will be displayed on the mob or not.
var/obj/belly/vore_selected // Default to no vore capability.
var/list/vore_organs = list() // List of vore containers inside a mob
var/devourable = FALSE // Can the mob be vored at all?
// var/feeding = FALSE // Are we going to feed someone else?
var/vore_taste = null // What the character tastes like
var/feeding = FALSE // Are we going to feed someone else?
var/vore_taste = null // What the character tastes like
var/no_vore = FALSE // If the character/mob can vore.
var/openpanel = 0 // Is the vore panel open?
var/noisy = FALSE // tummies are rumbly?
var/absorbed = FALSE //are we absorbed?
var/openpanel = 0 // Is the vore panel open?
var/noisy = TRUE // tummies are rumbly?
var/absorbed = FALSE //are we absorbed?
var/next_preyloop
//
@@ -26,7 +27,8 @@
//Tries to load prefs if a client is present otherwise gives freebie stomach
spawn(10 SECONDS) // long delay because the server delays in its startup. just on the safe side.
M.init_vore()
if(M)
M.init_vore()
//Return 1 to hook-caller
return 1
@@ -75,31 +77,42 @@
// Critical adjustments due to TG grab changes - Poojawa
/mob/living/proc/vore_attack(var/mob/living/user, var/mob/living/prey)
if(!user || !prey)
/mob/living/proc/vore_attack(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
if(!user || !prey || !pred)
return
if(prey == src && user.zone_selected == "mouth") //you click your target
// if(!feeding(src))
// return
if(!is_vore_predator(prey))
if(!isliving(pred)) //no badmin, you can't feed people to ghosts or objects.
return
if(pred == prey) //you click your target
if(!pred.feeding)
to_chat(user, "<span class='notice'>They aren't able to be fed.</span>")
to_chat(pred, "<span class='notice'>[user] tried to feed you themselves, but you aren't voracious enough to be fed.</span>")
return
if(!is_vore_predator(pred))
to_chat(user, "<span class='notice'>They aren't voracious enough.</span>")
return
feed_self_to_grabbed(user, src)
feed_self_to_grabbed(user, pred)
if(user == src) //you click yourself
if(pred == user) //you click yourself
if(!is_vore_predator(src))
to_chat(user, "<span class='notice'>You aren't voracious enough.</span>")
return
user.feed_grabbed_to_self(src, prey)
feed_grabbed_to_self(user, prey)
else // click someone other than you/prey
// if(!feeding(src))
// return
if(!is_vore_predator(src))
if(!pred.feeding)
to_chat(user, "<span class='notice'>They aren't voracious enough to be fed.</span>")
to_chat(pred, "<span class='notice'>[user] tried to feed you [prey], but you aren't voracious enough to be fed.</span>")
return
if(!prey.feeding)
to_chat(user, "<span class='notice'>They aren't able to be fed to someone.</span>")
to_chat(prey, "<span class='notice'>[user] tried to feed you to [pred], but you aren't able to be fed to them.</span>")
return
if(!is_vore_predator(pred))
to_chat(user, "<span class='notice'>They aren't voracious enough.</span>")
return
feed_grabbed_to_other(user, prey, src)
feed_grabbed_to_other(user, prey, pred)
//
// Eating procs depending on who clicked what
//
@@ -120,7 +133,7 @@
return perform_the_nom(user, user, pred, belly)
/mob/living/proc/feed_grabbed_to_other(var/mob/living/user, var/mob/living/prey, var/mob/living/pred)
return//disabled until I can make that toggle work
// return//disabled until I can make that toggle work
var/belly = input("Choose Belly") in pred.vore_organs
return perform_the_nom(user, prey, pred, belly)
@@ -281,7 +294,7 @@
*/
//
// Custom resist catches for /mob/living
// Our custom resist catches for /mob/living
//
/mob/living/proc/vore_process_resist()
@@ -293,7 +306,7 @@
//Other overridden resists go here
return FALSE
return 0
// internal slimy button in case the loop stops playing but the player wants to hear it
/mob/living/proc/preyloop_refresh()
@@ -320,9 +333,9 @@
return
//Actual escaping
forceMove(get_turf(src)) //Just move me up to the turf, let's not cascade through bellies, there's been a problem, let's just leave.
if(is_blind(src) && !has_trait(TRAIT_BLIND))
src.adjust_blindness(-1)
src.cure_blind("belly_[REF(src)]")
src.stop_sound_channel(CHANNEL_PREYLOOP)
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "fedprey", /datum/mood_event/fedprey)
for(var/mob/living/simple_animal/SA in range(10))
SA.prey_excludes[src] = world.time
@@ -374,6 +387,7 @@
P.digestable = src.digestable
P.devourable = src.devourable
P.feeding = src.feeding
P.vore_taste = src.vore_taste
var/list/serialized = list()
@@ -397,6 +411,7 @@
digestable = P.digestable
devourable = P.devourable
feeding = P.feeding
vore_taste = P.vore_taste
release_vore_contents(silent = TRUE)

View File

@@ -28,7 +28,7 @@ V::::::V V::::::VO:::::::OOO:::::::ORR:::::R R:::::REE::::::EEEEEE
// The datum type bolted onto normal preferences datums for storing Vore stuff
//
#define VORE_VERSION 2
#define VORE_VERSION 3
GLOBAL_LIST_EMPTY(vore_preferences_datums)
@@ -39,6 +39,7 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
//Actual preferences
var/digestable = FALSE
var/devourable = FALSE
var/feeding = FALSE
// var/allowmobvore = TRUE
var/list/belly_prefs = list()
var/vore_taste = "nothing in particular"
@@ -105,6 +106,7 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
digestable = json_from_file["digestable"]
devourable = json_from_file["devourable"]
feeding = json_from_file["feeding"]
vore_taste = json_from_file["vore_taste"]
belly_prefs = json_from_file["belly_prefs"]
@@ -113,6 +115,8 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
digestable = FALSE
if(isnull(devourable))
devourable = FALSE
if(isnull(feeding))
feeding = FALSE
if(isnull(belly_prefs))
belly_prefs = list()
@@ -127,6 +131,7 @@ GLOBAL_LIST_EMPTY(vore_preferences_datums)
"version" = version,
"digestable" = digestable,
"devourable" = devourable,
"feeding" = feeding,
"vore_taste" = vore_taste,
"belly_prefs" = belly_prefs,
)

View File

@@ -18,9 +18,10 @@
var/dat = picker_holder.gen_vui(src)
picker_holder.popup = new(src, "insidePanel","Vore Panel", 400, 600, picker_holder)
picker_holder.popup = new(src, "insidePanel","Vore Panel", 450, 700, picker_holder)
picker_holder.popup.set_content(dat)
picker_holder.popup.open()
src.openpanel = 1
/mob/living/proc/updateVRPanel() //Panel popup update call from belly events.
if(src.openpanel == 1)
@@ -30,7 +31,7 @@
var/dat = picker_holder.gen_vui(src)
picker_holder.popup = new(src, "insidePanel","Vore Panel", 400, 600, picker_holder)
picker_holder.popup = new(src, "insidePanel","Vore Panel", 450, 700, picker_holder)
picker_holder.popup.set_content(dat)
picker_holder.popup.open()
@@ -39,7 +40,7 @@
//
/datum/vore_look
var/obj/belly/selected
var/show_interacts = TRUE
var/show_interacts = 0
var/datum/browser/popup
var/loop = null; // Magic self-reference to stop the handler from being GC'd before user takes action.
@@ -55,13 +56,14 @@
/datum/vore_look/proc/gen_vui(var/mob/living/user)
var/dat
dat += "Remember to toggle the vore mode, it's to the left of your combat toggle. Open mouth means you're voracious!<br>"
dat += "<HR>"
var/atom/userloc = user.loc
if (isbelly(userloc))
var/obj/belly/inside_belly = userloc
var/mob/living/eater = inside_belly.owner
//Don't display this part if we couldn't find the belly since could be held in hand.
//Don't display this part if we couldn't find the belly since could be held in hand.
if(inside_belly)
dat += "<font color = 'green'>You are currently [user.absorbed ? "absorbed into " : "inside "]</font> <font color = 'yellow'>[eater]'s</font> <font color = 'red'>[inside_belly]</font>!<br><br>"
@@ -102,7 +104,6 @@
dat += "<li style='float: left'><a href='?src=\ref[src];bellypick=\ref[B]'><b>[B.name]</b>"
else
dat += "<li style='float: left'><a href='?src=\ref[src];bellypick=\ref[B]'>[B.name]"
var/spanstyle
switch(B.digest_mode)
if(DM_HOLD)
@@ -110,11 +111,13 @@
if(DM_DIGEST)
spanstyle = "color:red;"
if(DM_HEAL)
spanstyle = "color:green;"
spanstyle = "color:darkgreen;"
if(DM_NOISY)
spanstyle = "color:purple;"
if(DM_ABSORB)
spanstyle = "color:purple;"
if(DM_DRAGON)
spanstyle = "color:blue;"
dat += "<span style='[spanstyle]'> ([B.contents.len])</span></a></li>"
@@ -156,6 +159,10 @@
dat += "<a href='?src=\ref[src];b_name=\ref[selected]'>Name:</a>"
dat += " '[selected.name]'"
//Belly Type button
dat += "<br><a href='?src=\ref[src];b_wetness=\ref[selected]'>Is Fleshy:</a>"
dat += "[selected.is_wet ? "Yes" : "No"]"
//Digest Mode Button
dat += "<br><a href='?src=\ref[src];b_mode=\ref[selected]'>Belly Mode:</a>"
dat += " [selected.digest_mode]"
@@ -169,11 +176,11 @@
dat += " '[selected.desc]'"
//Belly sound
dat += "<br><a href='?src=\ref[src];b_sound=\ref[selected]'>Set Vore Sound</a>"
dat += "<br><a href='?src=\ref[src];b_sound=\ref[selected]'>Vore Sound: [selected.vore_sound]</a>"
dat += "<a href='?src=\ref[src];b_soundtest=\ref[selected]'>Test</a>"
//Release sound
dat += "<br><a href='?src=\ref[src];b_release=\ref[selected]'>Set Release Sound</a>"
dat += "<br><a href='?src=\ref[src];b_release=\ref[selected]'>Release Sound: [selected.release_sound]</a>"
dat += "<a href='?src=\ref[src];b_releasesoundtest=\ref[selected]'>Test</a>"
//Belly messages
@@ -201,10 +208,6 @@
dat += "<br><a href='?src=\ref[src];b_escapetime=\ref[selected]'>Set Belly Escape Time</a>"
dat += " [selected.escapetime/10]s"
dat += "<br style='line-height:5px;'>"
dat += "<br><a href='?src=\ref[src];b_absorbchance=\ref[selected]'>Set Belly Absorb Chance</a>"
dat += " [selected.absorbchance]%"
//Special <br> here to add a gap
dat += "<br style='line-height:5px;'>"
dat += "<br><a href='?src=\ref[src];b_transferchance=\ref[selected]'>Set Belly Transfer Chance</a>"
@@ -215,14 +218,13 @@
//Special <br> here to add a gap
dat += "<br style='line-height:5px;'>"
dat += "<br><a href='?src=\ref[src];b_absorbchance=\ref[selected]'>Set Belly Absorb Chance</a>"
dat += " [selected.absorbchance]%"
dat += "<br><a href='?src=\ref[src];b_digestchance=\ref[selected]'>Set Belly Digest Chance</a>"
dat += " [selected.digestchance]%"
dat += "<HR>"
// Belly Silence
dat += "<br><a href='?src=\ref[src];b_silent=\ref[selected]'>Belly Silence (for not belly bellies):</a>"
dat += " [selected.silent ? "Yes" : "No"]"
//Delete button
dat += "<br><a style='background:#990000;' href='?src=\ref[src];b_del=\ref[selected]'>Delete Belly</a>"
@@ -239,15 +241,21 @@
dat += "<HR>"
switch(user.digestable)
if(TRUE)
dat += "<a href='?src=\ref[src];toggledg=1'>Toggle Digestable (Currently: ON)</a>"
dat += "<a href='?src=\ref[src];toggledg=1'>Toggle Digestable <font color='darkgreen'>(Currently: ON)</font></a>"
if(FALSE)
dat += "<a href='?src=\ref[src];toggledg=1'>Toggle Digestable (Currently: OFF)</a>"
dat += "<a href='?src=\ref[src];toggledg=1'>Toggle Digestable <font color='red'>(Currently: OFF)</font></a>"
switch(user.devourable)
if(TRUE)
dat += "<a href='?src=\ref[src];toggledvor=1'>Toggle Devourable (Currently: ON)</a>"
dat += "<br><a href='?src=\ref[src];toggledvor=1'>Toggle Devourable <font color='darkgreen'>(Currently: ON)</font></a>"
if(FALSE)
dat += "<a href='?src=\ref[src];toggledvor=1'>Toggle Devourable (Currently: OFF)</a>"
dat += "<br><a href='?src=\ref[src];toggledvor=1'>Toggle Devourable <font color='red'>(Currently: OFF)</font></a>"
switch(user.feeding)
if(TRUE)
dat += "<br><a href='?src=\ref[src];toggledfeed=1'>Toggle Feeding <font color='darkgreen'>(Currently: ON)</font></a>"
if(FALSE)
dat += "<br><a href='?src=\ref[src];toggledfeed=1'>Toggle Feeding <font color='red'>(Currently: OFF)</font></a>"
//Returns the dat html to the vore_look
return dat
@@ -258,25 +266,26 @@
if(href_list["close"])
qdel(src) // Cleanup
user.openpanel = 0
return
if(href_list["show_int"])
show_interacts = !show_interacts
return TRUE //Force update
return 1 //Force update
if(href_list["int_help"])
to_chat(usr,"These control how your belly responds to someone using 'resist' while inside you. The percent chance to trigger each is listed below, \
alert("These control how your belly responds to someone using 'resist' while inside you. The percent chance to trigger each is listed below, \
and you can change them to whatever you see fit. Setting them to 0% will disable the possibility of that interaction. \
These only function as long as interactions are turned on in general. Keep in mind, the 'belly mode' interactions (digest) \
will affect all prey in that belly, if one resists and triggers digestion. If multiple trigger at the same time, \
only the first in the order of 'Escape > Transfer > Absorb > Digest' will occur.")
return TRUE //Force update
These only function as long as interactions are turned on in general. Keep in mind, the 'belly mode' interactions (digest/absorb) \
will affect all prey in that belly, if one resists and triggers digestion/absorption. If multiple trigger at the same time, \
only the first in the order of 'Escape > Transfer > Absorb > Digest' will occur.","Interactions Help")
return 0 //Force update
if(href_list["outsidepick"])
var/atom/movable/tgt = locate(href_list["outsidepick"])
var/obj/belly/OB = locate(href_list["outsidebelly"])
if(!(tgt in OB)) //Aren't here anymore, need to update menu.
return TRUE
return 1
var/intent = "Examine"
if(istype(tgt,/mob/living))
@@ -289,11 +298,11 @@
if("Help Out") //Help the inside-mob out
if(user.stat || user.absorbed || M.absorbed)
to_chat(user,"<span class='warning'>You can't do that in your state!</span>")
return
return 1
to_chat(user,"<font color='green'>You begin to push [M] to freedom!</font>")
to_chat(M,"[usr] begins to push you to freedom!")
to_chat(OB.owner,"<span class='warning'>Someone is trying to escape from inside you!</span>")
to_chat(M.loc,"<span class='warning'>Someone is trying to escape from inside you!</span>")
sleep(50)
if(prob(33))
OB.release_specific_contents(M)
@@ -305,15 +314,14 @@
to_chat(M,"<span class='alert'> Even with [user]'s help, you slip back inside again.</span>")
to_chat(OB.owner,"<font color='green'>Your body efficiently shoves [M] back where they belong.</font>")
if("Devour") //Eat the inside mob
if(user.absorbed || user.stat)
to_chat(user,"<span class='warning'>You can't do that in your state!</span>")
return
return 1
if(!user.vore_selected)
to_chat(user,"<span class='warning'>Pick a belly on yourself first!</span>")
return
return 1
var/obj/belly/TB = user.vore_selected
to_chat(user,"<span class='warning'>You begin to [lowertext(TB.vore_verb)] [M] into your [lowertext(TB.name)]!</span>")
@@ -329,9 +337,9 @@
else if(istype(tgt,/obj/item))
var/obj/item/T = tgt
if(!(tgt in OB.contents))
if(!(tgt in OB))
//Doesn't exist anymore, update.
return TRUE
return 1
intent = alert("What do you want to do to that?","Query","Examine","Use Hand")
switch(intent)
if("Examine")
@@ -339,8 +347,8 @@
if("Use Hand")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return
to_chat(user,"<span class='warning'>You can't do that in your state!</span>")
return 1
user.ClickOn(T)
sleep(5) //Seems to exit too fast for the panel to update
@@ -353,32 +361,31 @@
intent = alert("Eject all, Move all?","Query","Eject all","Cancel","Move all")
switch(intent)
if("Cancel")
return
return 0
if("Eject all")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return
to_chat(user,"<span class='warning'>You can't do that in your state!</span>")
return 0
selected.release_all_contents()
to_chat(user.loc,"<span class='danger'>Everything is released from [user]!</span>")
if("Move all")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return FALSE
to_chat(user,"<span class='warning'>You can't do that in your state!</span>")
return 0
var/obj/belly/choice = input("Move all where?","Select Belly") as null|anything in user.vore_organs
if(!choice)
return FALSE
return 0
for(var/atom/movable/tgt in selected)
selected.transfer_contents(tgt, choice, 1)
to_chat(tgt,"<span class='warning'>You're squished from [user]'s [lowertext(selected)] to their [lowertext(choice.name)]!</span>")
selected.transfer_contents(tgt, choice, 1)
var/atom/movable/tgt = locate(href_list["insidepick"])
if(!(tgt in selected)) //Old menu, needs updating because they aren't really there.
return TRUE//Forces update
return 1 //Forces update
intent = "Examine"
intent = alert("Examine, Eject, Move? Examine if you want to leave this box.","Query","Examine","Eject","Move")
switch(intent)
@@ -387,11 +394,10 @@
if("Eject")
if(user.stat)
to_chat(user, "<span class='warning'>You can't do that in your state!</span>")
return FALSE
to_chat(user,"<span class='warning'>You can't do that in your state!</span>")
return 0
selected.release_specific_contents(tgt)
user.loc << "<span class='danger'>[tgt] is released from [user]!</span>"
if("Move")
if(user.stat)
@@ -457,6 +463,9 @@
selected.name = new_name
if(href_list["b_wetness"])
selected.is_wet = !selected.is_wet
if(href_list["b_mode"])
var/list/menu_list = selected.digest_modes
@@ -540,12 +549,12 @@
if(!choice)
return
selected.release_sound = GLOB.release_sounds[choice]
selected.release_sound = choice
if(href_list["b_releasesoundtest"])
var/soundfile = selected.release_sound
if(soundfile)
user << soundfile
var/sound/releasetest = GLOB.release_sounds[selected.release_sound]
if(releasetest)
user << releasetest
if(href_list["b_sound"])
var/choice = input(user,"Currently set to [selected.vore_sound]","Select Sound") as null|anything in GLOB.vore_sounds
@@ -553,12 +562,12 @@
if(!choice)
return
selected.vore_sound = GLOB.vore_sounds[choice]
selected.vore_sound = choice
if(href_list["b_soundtest"])
var/soundfile = selected.vore_sound
if(soundfile)
user << soundfile
var/sound/voretest = GLOB.vore_sounds[selected.vore_sound]
if(voretest)
user << voretest
if(href_list["b_tastes"])
selected.can_taste = !selected.can_taste
@@ -577,17 +586,17 @@
selected.bulge_size = (new_bulge/100)
if(href_list["b_escapable"])
if(selected.escapable == FALSE) //Possibly escapable and special interactions.
selected.escapable = TRUE
to_chat(usr,"<span class='warning'>Prey now have special interactions with your [selected.name] depending on your settings.</span>")
else if(selected.escapable == TRUE) //Never escapable.
selected.escapable = FALSE
to_chat(usr,"<span class='warning'>Prey will not be able to have special interactions with your [selected.name].</span>")
show_interacts = FALSE //Force the hiding of the panel
if(selected.escapable == 0) //Possibly escapable and special interactions.
selected.escapable = 1
to_chat(usr,"<span class='warning'>Prey now have special interactions with your [lowertext(selected.name)] depending on your settings.</span>")
else if(selected.escapable == 1) //Never escapable.
selected.escapable = 0
to_chat(usr,"<span class='warning'>Prey will not be able to have special interactions with your [lowertext(selected.name)].</span>")
show_interacts = 0 //Force the hiding of the panel
else
to_chat(usr,"<span class='warning'>Something went wrong. Your stomach will now not have special interactions. Press the button enable them again and tell a dev.") //If they somehow have a varable that's not 0 or 1
selected.escapable = TRUE
show_interacts = FALSE //Force the hiding of the panel
alert("Something went wrong. Your stomach will now not have special interactions. Press the button enable them again and tell a dev.","Error") //If they somehow have a varable that's not 0 or 1
selected.escapable = 0
show_interacts = 0 //Force the hiding of the panel
if(href_list["b_escapechance"])
var/escape_chance_input = input(user, "Set prey escape chance on resist (as %)", "Prey Escape Chance") as num|null
@@ -605,14 +614,14 @@
selected.transferchance = sanitize_integer(transfer_chance_input, 0, 100, initial(selected.transferchance))
if(href_list["b_transferlocation"])
var/choice = input("Where do you want your [selected.name] to lead if prey resists?","Select Belly") as null|anything in (user.vore_organs + "None - Remove" - selected.name)
var/obj/belly/choice = input("Where do you want your [lowertext(selected.name)] to lead if prey resists?","Select Belly") as null|anything in (user.vore_organs + "None - Remove" - selected)
if(!choice) //They cancelled, no changes
return FALSE
return 0
else if(choice == "None - Remove")
selected.transferlocation = null
else
selected.transferlocation = user.vore_organs[choice]
selected.transferlocation = choice.name
if(href_list["b_absorbchance"])
var/absorb_chance_input = input(user, "Set belly absorb mode chance on resist (as %)", "Prey Absorb Chance") as num|null
@@ -624,13 +633,10 @@
if(!isnull(digest_chance_input))
selected.digestchance = sanitize_integer(digest_chance_input, 0, 100, initial(selected.digestchance))
if(href_list["b_silent"])
selected.silent = !selected.silent
if(href_list["b_del"])
var/alert = alert("Are you sure you want to delete your [lowertext(selected.name)]?","Confirmation","Delete","Cancel")
if(!alert == "Delete")
return FALSE
return 0
var/failure_msg = ""
@@ -651,7 +657,7 @@
if(failure_msg)
alert(user,failure_msg,"Error!")
return FALSE
return 0
qdel(selected)
selected = user.vore_organs[1]
@@ -711,5 +717,18 @@
if(user.client.prefs_vr)
user.client.prefs_vr.devourable = user.devourable
if(href_list["toggledfeed"])
var/choice = alert(user, "This button is to toggle your ability to be fed to others. Feeding predators is currently: [user.feeding ? "Allowed" : "Prevented"]", "", "Allow Feeding", "Cancel", "Prevent Feeding")
switch(choice)
if("Cancel")
return
if("Allow Feeding")
user.feeding = TRUE
if("Prevent Feeding")
user.feeding = FALSE
if(user.client.prefs_vr)
user.client.prefs_vr.feeding = user.feeding
//Refresh when interacted with, returning 1 makes vore_look.Topic update
return 1

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.0 KiB

After

Width:  |  Height:  |  Size: 3.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.3 KiB

After

Width:  |  Height:  |  Size: 5.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 5.2 KiB

After

Width:  |  Height:  |  Size: 5.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.7 KiB

After

Width:  |  Height:  |  Size: 5.0 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.4 KiB

After

Width:  |  Height:  |  Size: 4.7 KiB

BIN
sound/vore/growl1.ogg Normal file

Binary file not shown.

BIN
sound/vore/growl2.ogg Normal file

Binary file not shown.

BIN
sound/vore/growl3.ogg Normal file

Binary file not shown.

BIN
sound/vore/growl4.ogg Normal file

Binary file not shown.

BIN
sound/vore/growl5.ogg Normal file

Binary file not shown.