Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
This commit is contained in:
@@ -217,16 +217,16 @@
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#define ASSERT_GAS(gas_id, gas_mixture) if (!gas_mixture.gases[gas_id]) { ADD_GAS(gas_id, gas_mixture.gases) };
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GLOBAL_LIST_INIT(pipe_paint_colors, list(
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"Amethyst" = rgb(130,43,255), //supplymain
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"Blue" = rgb(0,0,255),
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"Brown" = rgb(178,100,56),
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"Cyan" = rgb(0,255,249),
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"Dark" = rgb(69,69,69),
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"Green" = rgb(30,255,0),
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"Grey" = rgb(255,255,255),
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"Orange" = rgb(255,129,25),
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"Purple" = rgb(128,0,182),
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"Red" = rgb(255,0,0),
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"Violet" = rgb(64,0,128),
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"Yellow" = rgb(255,198,0)
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))
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"amethyst" = rgb(130,43,255), //supplymain
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"blue" = rgb(0,0,255),
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"brown" = rgb(178,100,56),
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"cyan" = rgb(0,255,249),
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"dark" = rgb(69,69,69),
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"green" = rgb(30,255,0),
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"grey" = rgb(255,255,255),
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"orange" = rgb(255,129,25),
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"purple" = rgb(128,0,182),
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"red" = rgb(255,0,0),
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"violet" = rgb(64,0,128),
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"yellow" = rgb(255,198,0)
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))
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@@ -156,4 +156,4 @@
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//Ouch my toes!
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#define CALTROP_BYPASS_SHOES 1
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#define CALTROP_IGNORE_WALKERS 2
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#define CALTROP_IGNORE_WALKERS 2
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+19
-4
@@ -23,10 +23,10 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
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#define ON_BORDER_1 (1<<9) // item has priority to check when entering or leaving
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#define DROPDEL_1 (1<<10) // When dropped, it calls qdel on itself
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#define PREVENT_CLICK_UNDER_1 (1<<11) //Prevent clicking things below it on the same turf eg. doors/ fulltile windows
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#define NO_EMP_WIRES_1 (1<<12)
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#define HOLOGRAM_1 (1<<13)
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#define TESLA_IGNORE_1 (1<<14) // TESLA_IGNORE grants immunity from being targeted by tesla-style electricity
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#define HOLOGRAM_1 (1<<12)
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#define TESLA_IGNORE_1 (1<<13) // TESLA_IGNORE grants immunity from being targeted by tesla-style electricity
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#define INITIALIZED_1 (1<<14) //Whether /atom/Initialize() has already run for the object
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#define ADMIN_SPAWNED_1 (1<<15) //was this spawned by an admin? used for stat tracking stuff.
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//turf-only flags
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#define NOJAUNT_1 (1<<0)
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@@ -66,3 +66,18 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
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#define ACID_PROOF (1<<5) //acid stuck on it doesn't melt it.
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#define INDESTRUCTIBLE (1<<6) //doesn't take damage
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#define FREEZE_PROOF (1<<7) //can't be frozen
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//tesla_zap
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#define TESLA_MACHINE_EXPLOSIVE (1<<0)
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#define TESLA_ALLOW_DUPLICATES (1<<1)
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#define TESLA_OBJ_DAMAGE (1<<2)
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#define TESLA_MOB_DAMAGE (1<<3)
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#define TESLA_MOB_STUN (1<<4)
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#define TESLA_DEFAULT_FLAGS ALL
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//EMP protection
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#define EMP_PROTECT_SELF (1<<0)
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#define EMP_PROTECT_CONTENTS (1<<1)
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#define EMP_PROTECT_WIRES (1<<2)
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@@ -181,7 +181,7 @@ GLOBAL_LIST_INIT(glass_sheet_types, typecacheof(list(
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#define is_glass_sheet(O) (is_type_in_typecache(O, GLOB.glass_sheet_types))
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#define iseffect(O) (is_type_in_typecache(O, GLOB.typecache_effect))
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#define iseffect(O) (istype(O, /obj/effect))
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#define isblobmonster(O) (istype(O, /mob/living/simple_animal/hostile/blob))
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@@ -55,7 +55,7 @@ require only minor tweaks.
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#define CROSSLINKED "Cross"
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// default trait definitions, used by SSmapping
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#define ZTRAITS_CENTCOM list(ZTRAIT_LINKAGE = SELFLOOPING, ZTRAIT_CENTCOM = TRUE)
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#define ZTRAITS_CENTCOM list(ZTRAIT_CENTCOM = TRUE)
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#define ZTRAITS_STATION list(ZTRAIT_LINKAGE = CROSSLINKED, ZTRAIT_STATION = TRUE)
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#define ZTRAITS_SPACE list(ZTRAIT_LINKAGE = CROSSLINKED, ZTRAIT_SPACE_RUINS = TRUE)
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#define ZTRAITS_LAVALAND list(ZTRAIT_MINING = TRUE, ZTRAIT_LAVA_RUINS = TRUE, ZTRAIT_BOMBCAP_MULTIPLIER = 2)
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@@ -403,8 +403,6 @@ GLOBAL_LIST_INIT(ghost_others_options, list(GHOST_OTHERS_SIMPLE, GHOST_OTHERS_DE
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#define MAX_PROC_DEPTH 195 // 200 proc calls deep and shit breaks, this is a bit lower to give some safety room
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#define DUMMY_HUMAN_SLOT_MANIFEST "dummy_manifest_generation"
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#define SYRINGE_DRAW 0
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#define SYRINGE_INJECT 1
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@@ -29,7 +29,7 @@
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#define RDSCREEN_TEXT_NO_PROTOLATHE "<div><h3>No Protolathe Linked!</h3></div><br>"
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#define RDSCREEN_TEXT_NO_IMPRINTER "<div><h3>No Circuit Imprinter Linked!</h3></div><br>"
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#define RDSCREEN_TEXT_NO_DECONSTRUCT "<div><h3>No Deconstructive Analyzer Linked!</h3></div><br>"
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#define RDSCREEN_TEXT_NO_DECONSTRUCT "<div><h3>No Destructive Analyzer Linked!</h3></div><br>"
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#define RDSCREEN_TEXT_NO_TDISK "<div><h3>No Technology Disk Inserted!</h3></div><br>"
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#define RDSCREEN_TEXT_NO_DDISK "<div><h3>No Design Disk Inserted!</h3></div><br>"
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#define RDSCREEN_TEXT_NO_SNODE "<div><h3>No Technology Node Selected!</h3></div><br>"
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@@ -85,4 +85,4 @@
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/////////////
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#define STATUS_EFFECT_RAINBOWPROTECTION /datum/status_effect/rainbow_protection //Invulnerable and pacifistic
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#define STATUS_EFFECT_SLIMESKIN /datum/status_effect/slimeskin //Increased armor
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#define STATUS_EFFECT_SLIMESKIN /datum/status_effect/slimeskin //Increased armor
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@@ -38,7 +38,7 @@
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//type and all subtypes should always call Initialize in New()
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#define INITIALIZE_IMMEDIATE(X) ##X/New(loc, ...){\
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..();\
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if(!initialized) {\
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if(!(flags_1 & INITIALIZED_1)) {\
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args[1] = TRUE;\
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SSatoms.InitAtom(src, args);\
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}\
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@@ -40,11 +40,14 @@
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#define TRAIT_NOBREATH "no_breath"
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#define TRAIT_ANTIMAGIC "anti_magic"
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#define TRAIT_HOLY "holy"
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#define TRAIT_DEPRESSION "depression"
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#define TRAIT_DEPRESSION "depression"
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#define TRAIT_JOLLY "jolly"
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#define TRAIT_NOCRITDAMAGE "no_crit"
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#define TRAIT_NOSLIPWATER "noslip_water"
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#define TRAIT_NOSLIPALL "noslip_all"
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#define TRAIT_NODEATH "nodeath"
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#define TRAIT_NOHARDCRIT "nohardcrit"
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#define TRAIT_NOSOFTCRIT "nosoftcrit"
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#define TRAIT_ALCOHOL_TOLERANCE "alcohol_tolerance"
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@@ -73,14 +73,7 @@
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return FALSE
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//Checks for specific types in specifically structured (Assoc "type" = TRUE) lists ('typecaches')
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/proc/is_type_in_typecache(atom/A, list/L)
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if(!LAZYLEN(L) || !A)
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return FALSE
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if(ispath(A))
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. = L[A]
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else
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. = L[A.type]
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#define is_type_in_typecache(A, L) (A && length(L) && L[(ispath(A) ? A : A:type)])
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//Checks for a string in a list
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/proc/is_string_in_list(string, list/L)
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@@ -15,7 +15,7 @@
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var/turf/sourceT = found_turfs[1]
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if(break_if_found[sourceT.type])
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return FALSE
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if (is_type_in_typecache(sourceT.loc, GLOB.typecache_shuttle_area))
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if (istype(sourceT.loc, /area/shuttle))
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return FALSE
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found_turfs.Cut(1, 2)
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var/dir_flags = checked_turfs[sourceT]
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@@ -50,7 +50,7 @@
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var/list/areas = list("New Area" = /area)
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for(var/i in 1 to turfs.len)
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var/area/place = get_area(turfs[i])
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if(blacklisted_areas[place.type] || GLOB.typecache_shuttle_area[place.type])
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if(blacklisted_areas[place.type] || istype(place, /area/shuttle))
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continue
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if(!place.requires_power || place.noteleport || place.hidden)
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continue // No expanding powerless rooms etc
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@@ -117,7 +117,7 @@
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return
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if(QDELETED(A))
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return
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if((A.smooth & SMOOTH_TRUE) || (A.smooth & SMOOTH_MORE))
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if(A.smooth & (SMOOTH_TRUE | SMOOTH_MORE))
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var/adjacencies = calculate_adjacencies(A)
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if(A.smooth & SMOOTH_DIAGONAL)
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@@ -156,7 +156,7 @@
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/turf/closed/wall/diagonal_smooth(adjacencies)
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adjacencies = reverse_ndir(..())
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if(adjacencies)
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var/mutable_appearance/underlay_appearance = mutable_appearance(layer = TURF_LAYER)
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var/mutable_appearance/underlay_appearance = mutable_appearance(layer = TURF_LAYER, plane = FLOOR_PLANE)
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var/list/U = list(underlay_appearance)
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if(fixed_underlay)
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if(fixed_underlay["space"])
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@@ -278,8 +278,8 @@ Proc for attack log creation, because really why not
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/proc/add_logs(mob/user, mob/target, what_done, object=null, addition=null)
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var/turf/attack_location = get_turf(target)
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var/is_mob_user = user && GLOB.typecache_mob[user.type]
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var/is_mob_target = target && GLOB.typecache_mob[target.type]
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var/is_mob_user = user && ismob(user)
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var/is_mob_target = target && ismob(target)
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var/mob/living/living_target
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@@ -505,7 +505,8 @@ Proc for attack log creation, because really why not
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for(var/j in 1 to amount)
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var/atom/X = new spawn_type(arglist(new_args))
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X.admin_spawned = admin_spawn
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if (admin_spawn)
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X.flags_1 |= ADMIN_SPAWNED_1
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/proc/spawn_and_random_walk(spawn_type, target, amount, walk_chance=100, max_walk=3, always_max_walk=FALSE, admin_spawn=FALSE)
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var/turf/T = get_turf(target)
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@@ -515,7 +516,8 @@ Proc for attack log creation, because really why not
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for(var/j in 1 to amount)
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var/atom/movable/X = new spawn_type(T)
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X.admin_spawned = admin_spawn
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if (admin_spawn)
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X.flags_1 |= ADMIN_SPAWNED_1
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if(always_max_walk || prob(walk_chance))
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if(always_max_walk)
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@@ -119,7 +119,9 @@ GLOBAL_LIST_INIT(bitfields, list(
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"NODECONSTRUCT_1" = NODECONSTRUCT_1,
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"OVERLAY_QUEUED_1" = OVERLAY_QUEUED_1,
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"HOLOGRAM_1" = HOLOGRAM_1,
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"TESLA_IGNORE_1" = TESLA_IGNORE_1
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"TESLA_IGNORE_1" = TESLA_IGNORE_1,
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"INITIALIZED_1" = INITIALIZED_1,
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"ADMIN_SPAWNED_1" = ADMIN_SPAWNED_1,
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),
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"clothing_flags" = list(
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"LAVAPROTECT" = LAVAPROTECT,
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@@ -128,5 +130,27 @@ GLOBAL_LIST_INIT(bitfields, list(
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"MASKINTERNALS" = MASKINTERNALS,
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"NOSLIP" = NOSLIP,
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"THICKMATERIAL" = THICKMATERIAL,
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)
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),
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"tesla_flags" = list(
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"TESLA_MOB_DAMAGE" = TESLA_MOB_DAMAGE,
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"TESLA_OBJ_DAMAGE" = TESLA_OBJ_DAMAGE,
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"TESLA_MOB_STUN" = TESLA_MOB_STUN,
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"TESLA_ALLOW_DUPLICATES" = TESLA_ALLOW_DUPLICATES,
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"TESLA_MACHINE_EXPLOSIVE" = TESLA_MACHINE_EXPLOSIVE,
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),
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"smooth" = list(
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"SMOOTH_TRUE" = SMOOTH_TRUE,
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"SMOOTH_MORE" = SMOOTH_MORE,
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"SMOOTH_DIAGONAL" = SMOOTH_DIAGONAL,
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"SMOOTH_BORDER" = SMOOTH_BORDER,
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"SMOOTH_QUEUED" = SMOOTH_QUEUED,
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),
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"container_type" = list(
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"INJECTABLE" = INJECTABLE,
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"DRAWABLE" = DRAWABLE,
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"REFILLABLE" = REFILLABLE,
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"DRAINABLE" = DRAINABLE,
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"TRANSPARENT" = TRANSPARENT,
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"AMOUNT_VISIBLE" = AMOUNT_VISIBLE,
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),
|
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))
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@@ -30,6 +30,7 @@ GLOBAL_LIST_EMPTY(ruin_landmarks)
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//away missions
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GLOBAL_LIST_EMPTY(awaydestinations) //a list of landmarks that the warpgate can take you to
|
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GLOBAL_LIST_EMPTY(vr_spawnpoints)
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|
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//used by jump-to-area etc. Updated by area/updateName()
|
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GLOBAL_LIST_EMPTY(sortedAreas)
|
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|
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@@ -5,12 +5,4 @@
|
||||
|
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GLOBAL_LIST_INIT(typecache_mob, typecacheof(/mob))
|
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|
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GLOBAL_LIST_INIT(typecache_living, typecacheof(/mob/living))
|
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GLOBAL_LIST_INIT(typecache_machine_or_structure, typecacheof(list(/obj/machinery, /obj/structure)))
|
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|
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GLOBAL_LIST_INIT(typecache_shuttle_area, typecacheof(/area/shuttle))
|
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|
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GLOBAL_LIST_INIT(typecache_clothing, typecacheof(/obj/item/clothing))
|
||||
|
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GLOBAL_LIST_INIT(typecache_effect, typecacheof(/obj/effect))
|
||||
|
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@@ -39,16 +39,16 @@
|
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Note that this proc can be overridden, and is in the case of screen objects.
|
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*/
|
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/atom/Click(location,control,params)
|
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if(initialized)
|
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if(flags_1 & INITIALIZED_1)
|
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SendSignal(COMSIG_CLICK, location, control, params)
|
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usr.ClickOn(src, params)
|
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|
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/atom/DblClick(location,control,params)
|
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if(initialized)
|
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if(flags_1 & INITIALIZED_1)
|
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usr.DblClickOn(src,params)
|
||||
|
||||
/atom/MouseWheel(delta_x,delta_y,location,control,params)
|
||||
if(initialized)
|
||||
if(flags_1 & INITIALIZED_1)
|
||||
usr.MouseWheelOn(src, delta_x, delta_y, params)
|
||||
|
||||
/*
|
||||
|
||||
@@ -11,7 +11,24 @@
|
||||
var/id
|
||||
var/ordered = TRUE //If the button gets placed into the default bar
|
||||
|
||||
/obj/screen/movable/action_button/proc/can_use(mob/user)
|
||||
if (linked_action)
|
||||
return linked_action.owner == user
|
||||
else if (isobserver(user))
|
||||
var/mob/dead/observer/O = user
|
||||
return !O.observetarget
|
||||
else
|
||||
return TRUE
|
||||
|
||||
/obj/screen/movable/action_button/MouseDrop()
|
||||
if (!can_use(usr))
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/screen/movable/action_button/Click(location,control,params)
|
||||
if (!can_use(usr))
|
||||
return
|
||||
|
||||
var/list/modifiers = params2list(params)
|
||||
if(modifiers["shift"])
|
||||
if(locked)
|
||||
@@ -44,6 +61,9 @@
|
||||
var/show_state = "show"
|
||||
|
||||
/obj/screen/movable/action_button/hide_toggle/Click(location,control,params)
|
||||
if (!can_use(usr))
|
||||
return
|
||||
|
||||
var/list/modifiers = params2list(params)
|
||||
if(modifiers["shift"])
|
||||
if(locked)
|
||||
|
||||
@@ -73,6 +73,12 @@
|
||||
static_inventory += using
|
||||
|
||||
/datum/hud/ghost/show_hud(version = 0, mob/viewmob)
|
||||
// don't show this HUD if observing; show the HUD of the observee
|
||||
var/mob/dead/observer/O = mymob
|
||||
if (istype(O) && O.observetarget)
|
||||
plane_masters_update()
|
||||
return FALSE
|
||||
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
|
||||
@@ -131,7 +131,7 @@
|
||||
update_sight()
|
||||
|
||||
//Version denotes which style should be displayed. blank or 0 means "next version"
|
||||
/datum/hud/proc/show_hud(version = 0,mob/viewmob)
|
||||
/datum/hud/proc/show_hud(version = 0, mob/viewmob)
|
||||
if(!ismob(mymob))
|
||||
return FALSE
|
||||
var/mob/screenmob = viewmob || mymob
|
||||
@@ -195,19 +195,30 @@
|
||||
if(infodisplay.len)
|
||||
screenmob.client.screen -= infodisplay
|
||||
|
||||
for(var/thing in plane_masters)
|
||||
var/obj/screen/plane_master/PM = plane_masters[thing]
|
||||
PM.backdrop(screenmob)
|
||||
screenmob.client.screen += PM
|
||||
|
||||
hud_version = display_hud_version
|
||||
persistent_inventory_update(screenmob)
|
||||
screenmob.update_action_buttons(1)
|
||||
reorganize_alerts()
|
||||
screenmob.reload_fullscreen()
|
||||
update_parallax_pref(screenmob)
|
||||
|
||||
// ensure observers get an accurate and up-to-date view
|
||||
if (!viewmob)
|
||||
plane_masters_update()
|
||||
for(var/M in mymob.observers)
|
||||
show_hud(hud_version, M)
|
||||
else if (viewmob.hud_used)
|
||||
viewmob.hud_used.plane_masters_update()
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/hud/proc/plane_masters_update()
|
||||
// Plane masters are always shown to OUR mob, never to observers
|
||||
for(var/thing in plane_masters)
|
||||
var/obj/screen/plane_master/PM = plane_masters[thing]
|
||||
PM.backdrop(mymob)
|
||||
mymob.client.screen += PM
|
||||
|
||||
/datum/hud/human/show_hud(version = 0,mob/viewmob)
|
||||
. = ..()
|
||||
if(!.)
|
||||
@@ -268,8 +279,9 @@
|
||||
i++
|
||||
for(var/obj/screen/human/equip/E in static_inventory)
|
||||
E.screen_loc = ui_equip_position(mymob)
|
||||
if(mymob.hud_used)
|
||||
show_hud(HUD_STYLE_STANDARD,mymob)
|
||||
|
||||
if(ismob(mymob) && mymob.hud_used == src)
|
||||
show_hud(hud_version)
|
||||
|
||||
/datum/hud/proc/update_locked_slots()
|
||||
return
|
||||
|
||||
@@ -177,6 +177,10 @@
|
||||
/datum/config_entry/string/githuburl
|
||||
config_entry_value = "https://www.github.com/tgstation/-tg-station"
|
||||
|
||||
/datum/config_entry/string/roundstatsurl
|
||||
|
||||
/datum/config_entry/string/gamelogurl
|
||||
|
||||
/datum/config_entry/number/githubrepoid
|
||||
config_entry_value = null
|
||||
min_val = 0
|
||||
|
||||
@@ -263,7 +263,7 @@ SUBSYSTEM_DEF(air)
|
||||
currentrun |= T
|
||||
if(blockchanges && T.excited_group)
|
||||
T.excited_group.garbage_collect()
|
||||
else if(T.initialized)
|
||||
else if(T.flags_1 & INITIALIZED_1)
|
||||
for(var/turf/S in T.atmos_adjacent_turfs)
|
||||
add_to_active(S)
|
||||
else if(map_loading)
|
||||
|
||||
@@ -37,14 +37,14 @@ SUBSYSTEM_DEF(atoms)
|
||||
count = atoms.len
|
||||
for(var/I in atoms)
|
||||
var/atom/A = I
|
||||
if(!A.initialized)
|
||||
if(!(A.flags_1 & INITIALIZED_1))
|
||||
if(InitAtom(I, mapload_arg))
|
||||
atoms -= I
|
||||
CHECK_TICK
|
||||
else
|
||||
count = 0
|
||||
for(var/atom/A in world)
|
||||
if(!A.initialized)
|
||||
if(!(A.flags_1 & INITIALIZED_1))
|
||||
InitAtom(A, mapload_arg)
|
||||
++count
|
||||
CHECK_TICK
|
||||
@@ -95,7 +95,7 @@ SUBSYSTEM_DEF(atoms)
|
||||
|
||||
if(!A) //possible harddel
|
||||
qdeleted = TRUE
|
||||
else if(!A.initialized)
|
||||
else if(!(A.flags_1 & INITIALIZED_1))
|
||||
BadInitializeCalls[the_type] |= BAD_INIT_DIDNT_INIT
|
||||
|
||||
return qdeleted || QDELING(A)
|
||||
|
||||
@@ -212,7 +212,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
continue
|
||||
var/list/savable_obj = list()
|
||||
for(var/obj/O in F)
|
||||
if(is_type_in_typecache(O, satchel_blacklist) || O.admin_spawned)
|
||||
if(is_type_in_typecache(O, satchel_blacklist) || (O.flags_1 & ADMIN_SPAWNED_1))
|
||||
continue
|
||||
if(O.persistence_replacement)
|
||||
savable_obj += O.persistence_replacement
|
||||
|
||||
@@ -8,3 +8,4 @@ SUBSYSTEM_DEF(religion)
|
||||
var/bible_icon_state
|
||||
var/bible_item_state
|
||||
var/holy_weapon_type
|
||||
var/holy_armor_type
|
||||
|
||||
@@ -647,6 +647,13 @@ SUBSYSTEM_DEF(ticker)
|
||||
if(end_string)
|
||||
end_state = end_string
|
||||
|
||||
var/statspage = CONFIG_GET(string/roundstatsurl)
|
||||
var/gamelogloc = CONFIG_GET(string/gamelogurl)
|
||||
if(statspage)
|
||||
to_chat(world, "<span class='info'>Round statistics and logs can be viewed <a href=\"[statspage][GLOB.round_id]\">at this website!</a></span>")
|
||||
else if(gamelogloc)
|
||||
to_chat(world, "<span class='info'>Round logs can be located <a href=\"[gamelogloc]\">at this website!</a></span>")
|
||||
|
||||
log_game("<span class='boldannounce'>Rebooting World. [reason]</span>")
|
||||
|
||||
world.Reboot()
|
||||
|
||||
@@ -337,9 +337,9 @@ SUBSYSTEM_DEF(vote)
|
||||
return 1
|
||||
|
||||
/datum/action/vote/proc/remove_from_client()
|
||||
if(owner && owner.client)
|
||||
if(owner.client)
|
||||
owner.client.player_details.player_actions -= src
|
||||
else if(owner.ckey)
|
||||
var/datum/player_details/P = GLOB.player_details[owner.ckey]
|
||||
if(P)
|
||||
P.player_actions -= src
|
||||
P.player_actions -= src
|
||||
@@ -0,0 +1,11 @@
|
||||
/datum/component/empprotection
|
||||
var/flags = NONE
|
||||
|
||||
/datum/component/empprotection/Initialize(_flags)
|
||||
if(!istype(parent, /atom))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
flags = _flags
|
||||
RegisterSignal(list(COMSIG_ATOM_EMP_ACT), .proc/getEmpFlags)
|
||||
|
||||
/datum/component/empprotection/proc/getEmpFlags(severity)
|
||||
return flags
|
||||
@@ -51,10 +51,12 @@
|
||||
var/turf/T = get_turf(parent)
|
||||
if (!T)
|
||||
return FALSE
|
||||
var/area/A = T.loc
|
||||
if(istype(A, /area/fabric_of_reality)) // Obviously terrible, just for test merging
|
||||
return FALSE
|
||||
if (is_station_level(T.z) || is_centcom_level(T.z))
|
||||
return TRUE
|
||||
if (is_transit_level(T.z))
|
||||
var/area/A = T.loc
|
||||
if (is_type_in_typecache(A, allowed_shuttles))
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -6,17 +6,20 @@
|
||||
user.visible_message("<span class='warning'>An unseen force knocks [user] to the ground!</span>", "<span class='big_brass'>\"I think not!\"</span>")
|
||||
user.Knockdown(60)
|
||||
return
|
||||
if(istype(loccheck.loc, /area/fabric_of_reality))
|
||||
to_chat(user, "<span class='danger'>You can't do that here!</span>")
|
||||
var/safety = alert(user, "Doing this will have extremely dire consequences for the station and its crew. Be sure you know what you're doing.", "Put in [A.name]?", "Abort", "Proceed")
|
||||
if(safety == "Abort" || !in_range(A, user) || !A || !W || user.incapacitated())
|
||||
return
|
||||
A.investigate_log("has become a singularity. Caused by [user.key]", INVESTIGATE_SINGULO)
|
||||
to_chat(user, "<span class='danger'>The Bluespace interfaces of the two devices catastrophically malfunction!</span>")
|
||||
qdel(W)
|
||||
var/obj/singularity/singulo = new /obj/singularity (get_turf(A))
|
||||
singulo.energy = 300 //should make it a bit bigger~
|
||||
message_admins("[key_name_admin(user)] detonated a bag of holding")
|
||||
log_game("[key_name(user)] detonated a bag of holding")
|
||||
playsound(loccheck,'sound/effects/supermatter.ogg', 200, 1)
|
||||
for(var/turf/T in range(6,loccheck))
|
||||
if(istype(T, /turf/open/space/transit))
|
||||
continue
|
||||
T.TerraformTurf(/turf/open/chasm/magic, /turf/open/chasm/magic)
|
||||
message_admins("[ADMIN_LOOKUPFLW(user)] detonated a bag of holding at [get_area_name(loccheck, TRUE)] [ADMIN_COORDJMP(loccheck)].")
|
||||
log_game("[key_name(user)] detonated a bag of holding at [get_area_name(loccheck, TRUE)] [COORD(loccheck)].")
|
||||
qdel(A)
|
||||
singulo.process()
|
||||
return
|
||||
. = ..()
|
||||
|
||||
@@ -737,4 +737,4 @@
|
||||
if(COLLECT_EVERYTHING)
|
||||
to_chat(user, "[parent] now picks up all items in a tile at once.")
|
||||
if(COLLECT_ONE)
|
||||
to_chat(user, "[parent] now picks up one item at a time.")
|
||||
to_chat(user, "[parent] now picks up one item at a time.")
|
||||
|
||||
+3
-2
@@ -1,10 +1,11 @@
|
||||
|
||||
/////////////////////////// DNA DATUM
|
||||
/datum/dna
|
||||
var/unique_enzymes
|
||||
var/struc_enzymes
|
||||
var/uni_identity
|
||||
var/blood_type
|
||||
var/datum/species/species = new /datum/species/human() //The type of mutant race the player is if applicable (i.e. potato-man)
|
||||
var/datum/species/species = new /datum/species/human //The type of mutant race the player is if applicable (i.e. potato-man)
|
||||
var/list/features = list("FFF") //first value is mutant color
|
||||
var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings,
|
||||
var/list/mutations = list() //All mutations are from now on here
|
||||
@@ -29,7 +30,7 @@
|
||||
previous.Cut() //^
|
||||
|
||||
return ..()
|
||||
|
||||
|
||||
/datum/dna/proc/transfer_identity(mob/living/carbon/destination, transfer_SE = 0)
|
||||
if(!istype(destination))
|
||||
return
|
||||
|
||||
@@ -23,8 +23,8 @@
|
||||
if(line)
|
||||
var/datum/tgs_revision_information/test_merge/tm = line
|
||||
var/tmcommit = tm.commit
|
||||
log_world("Test merge active of PR #[line] commit [tmcommit]")
|
||||
SSblackbox.record_feedback("nested tally", "testmerged_prs", 1, list("[line]", "[tmcommit]"))
|
||||
log_world("Test merge active of PR #[tm.number] commit [tmcommit]")
|
||||
SSblackbox.record_feedback("nested tally", "testmerged_prs", 1, list("[tm.number]", "[tmcommit]"))
|
||||
if(originmastercommit)
|
||||
log_world("Based off origin/master commit [originmastercommit]")
|
||||
else if(originmastercommit)
|
||||
|
||||
@@ -21,7 +21,8 @@
|
||||
restraining = FALSE
|
||||
|
||||
/datum/martial_art/cqc/can_use(mob/living/carbon/human/H)
|
||||
if(just_a_cook && !(is_type_in_typecache(get_area(H), areas_under_siege)))
|
||||
var/area/A = get_area(H)
|
||||
if(just_a_cook && !(is_type_in_typecache(A, areas_under_siege)))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
var/accessory = null
|
||||
|
||||
var/can_be_admin_equipped = TRUE // Set to FALSE if your outfit requires runtime parameters
|
||||
var/list/chameleon_extras //extra types for chameleon outfit changes, mostly guns
|
||||
|
||||
/datum/outfit/proc/pre_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
|
||||
//to be overriden for customization depending on client prefs,species etc
|
||||
@@ -149,3 +150,9 @@
|
||||
for(var/obj/item/I in H.held_items)
|
||||
I.add_fingerprint(H,1)
|
||||
return 1
|
||||
|
||||
/datum/outfit/proc/get_chameleon_disguise_info()
|
||||
var/list/types = list(uniform, suit, back, belt, gloves, shoes, head, mask, neck, ears, glasses, id, l_pocket, r_pocket, suit_store, r_hand, l_hand)
|
||||
types += chameleon_extras
|
||||
listclearnulls(types)
|
||||
return types
|
||||
|
||||
@@ -391,11 +391,15 @@
|
||||
/datum/map_template/shuttle/arrival/omega
|
||||
suffix = "omega"
|
||||
name = "arrival shuttle (Omega)"
|
||||
|
||||
|
||||
/datum/map_template/shuttle/aux_base/default
|
||||
suffix = "default"
|
||||
name = "auxilliary base (Default)"
|
||||
|
||||
/datum/map_template/shuttle/aux_base/small
|
||||
suffix = "small"
|
||||
name = "auxilliary base (Small)"
|
||||
|
||||
/datum/map_template/shuttle/escape_pod/default
|
||||
suffix = "default"
|
||||
name = "escape pod (Default)"
|
||||
@@ -426,4 +430,4 @@
|
||||
|
||||
/datum/map_template/shuttle/ruin/syndicate_fighter
|
||||
suffix = "syndicate_fighter"
|
||||
name = "Syndicate Fighter"
|
||||
name = "Syndicate Fighter"
|
||||
|
||||
@@ -130,5 +130,3 @@ Use this as a guideline
|
||||
//If you don't need any special effects like spawning glasses, then you don't need an add()
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
@@ -9,7 +9,11 @@
|
||||
medical_record_text = "Patient requires regular treatment for blood loss due to low production of blood."
|
||||
|
||||
/datum/quirk/blooddeficiency/on_process()
|
||||
quirk_holder.blood_volume -= 0.275
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
if(NOBLOOD in H.dna.species.species_traits) //can't lose blood if your species doesn't have any
|
||||
return
|
||||
else
|
||||
quirk_holder.blood_volume -= 0.275
|
||||
|
||||
|
||||
|
||||
@@ -27,11 +31,11 @@
|
||||
|
||||
/datum/quirk/family_heirloom
|
||||
name = "Family Heirloom"
|
||||
desc = "You are the current owner of an heirloom. passed down for generations. You have to keep it safe!"
|
||||
desc = "You are the current owner of an heirloom, passed down for generations. You have to keep it safe!"
|
||||
value = -1
|
||||
mood_quirk = TRUE
|
||||
var/obj/item/heirloom
|
||||
var/where_text
|
||||
var/where
|
||||
|
||||
/datum/quirk/family_heirloom/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -58,19 +62,18 @@
|
||||
/obj/item/dice/d20)
|
||||
heirloom = new heirloom_type(get_turf(quirk_holder))
|
||||
var/list/slots = list(
|
||||
"in your backpack" = SLOT_IN_BACKPACK,
|
||||
"in your left pocket" = SLOT_L_STORE,
|
||||
"in your right pocket" = SLOT_R_STORE
|
||||
"in your right pocket" = SLOT_R_STORE,
|
||||
"in your backpack" = SLOT_IN_BACKPACK
|
||||
)
|
||||
var/where = H.equip_in_one_of_slots(heirloom, slots)
|
||||
if(!where)
|
||||
where = "at your feet"
|
||||
else if(where == "in your backpack")
|
||||
H.back.SendSignal(COMSIG_TRY_STORAGE_SHOW, H)
|
||||
where_text = "<span class='boldnotice'>There is a precious family [heirloom.name] [where], passed down from generation to generation. Keep it safe!</span>"
|
||||
where = H.equip_in_one_of_slots(heirloom, slots, FALSE) || "at your feet"
|
||||
|
||||
/datum/quirk/family_heirloom/post_add()
|
||||
to_chat(quirk_holder, where_text)
|
||||
if(where == "in your backpack")
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
H.back.SendSignal(COMSIG_TRY_STORAGE_SHOW, H)
|
||||
|
||||
to_chat(quirk_holder, "<span class='boldnotice'>There is a precious family [heirloom.name] [where], passed down from generation to generation. Keep it safe!</span>")
|
||||
var/list/family_name = splittext(quirk_holder.real_name, " ")
|
||||
heirloom.name = "\improper [family_name[family_name.len]] family [heirloom.name]"
|
||||
|
||||
@@ -230,7 +233,7 @@
|
||||
return
|
||||
if(prob(2)) //we'll all be mad soon enough
|
||||
madness()
|
||||
|
||||
|
||||
/datum/quirk/insanity/proc/madness()
|
||||
quirk_holder.hallucination += rand(10, 25)
|
||||
|
||||
|
||||
@@ -22,3 +22,7 @@ Unused icons for new areas are "awaycontent1" ~ "awaycontent30"
|
||||
name = "Super Secret Room"
|
||||
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
|
||||
has_gravity = TRUE
|
||||
|
||||
/area/awaymission/vr
|
||||
name = "Virtual Reality"
|
||||
icon_state = "awaycontent1"
|
||||
@@ -107,7 +107,12 @@
|
||||
name = "Syndicate Elite Squad"
|
||||
icon_state = "syndie-elite"
|
||||
|
||||
|
||||
/area/fabric_of_reality
|
||||
name = "Tear in the Fabric of Reality"
|
||||
requires_power = FALSE
|
||||
has_gravity = TRUE
|
||||
noteleport = TRUE
|
||||
blob_allowed = FALSE
|
||||
|
||||
//CAPTURE THE FLAG
|
||||
|
||||
|
||||
@@ -70,6 +70,9 @@
|
||||
/area/ruin/unpowered/syndicate_lava_base/telecomms
|
||||
name = "Syndicate Lavaland Telecommunications"
|
||||
|
||||
/area/ruin/unpowered/syndicate_lava_base/circuits
|
||||
name = "Syndicate Lavaland Circuit Lab"
|
||||
|
||||
|
||||
//Xeno Nest
|
||||
|
||||
|
||||
+6
-7
@@ -6,7 +6,6 @@
|
||||
var/flags_1 = NONE
|
||||
var/interaction_flags_atom = NONE
|
||||
var/container_type = NONE
|
||||
var/admin_spawned = 0 //was this spawned by an admin? used for stat tracking stuff.
|
||||
var/datum/reagents/reagents = null
|
||||
|
||||
//This atom's HUD (med/sec, etc) images. Associative list.
|
||||
@@ -19,7 +18,6 @@
|
||||
|
||||
var/list/atom_colours //used to store the different colors on an atom
|
||||
//its inherent color, the colored paint applied on it, special color effect etc...
|
||||
var/initialized = FALSE
|
||||
|
||||
var/list/our_overlays //our local copy of (non-priority) overlays without byond magic. Use procs in SSoverlays to manipulate
|
||||
var/list/priority_overlays //overlays that should remain on top and not normally removed when using cut_overlay functions, like c4.
|
||||
@@ -59,9 +57,9 @@
|
||||
// /turf/open/space/Initialize
|
||||
|
||||
/atom/proc/Initialize(mapload, ...)
|
||||
if(initialized)
|
||||
if(flags_1 & INITIALIZED_1)
|
||||
stack_trace("Warning: [src]([type]) initialized multiple times!")
|
||||
initialized = TRUE
|
||||
flags_1 |= INITIALIZED_1
|
||||
|
||||
//atom color stuff
|
||||
if(color)
|
||||
@@ -221,9 +219,10 @@
|
||||
return
|
||||
|
||||
/atom/proc/emp_act(severity)
|
||||
SendSignal(COMSIG_ATOM_EMP_ACT, severity)
|
||||
if(istype(wires) && !(flags_1 & NO_EMP_WIRES_1))
|
||||
var/protection = SendSignal(COMSIG_ATOM_EMP_ACT, severity)
|
||||
if(!(protection & EMP_PROTECT_WIRES) && istype(wires))
|
||||
wires.emp_pulse()
|
||||
return protection // Pass the protection value collected here upwards
|
||||
|
||||
/atom/proc/bullet_act(obj/item/projectile/P, def_zone)
|
||||
SendSignal(COMSIG_ATOM_BULLET_ACT, P, def_zone)
|
||||
@@ -517,7 +516,7 @@
|
||||
|
||||
/atom/vv_edit_var(var_name, var_value)
|
||||
if(!GLOB.Debug2)
|
||||
admin_spawned = TRUE
|
||||
flags_1 |= ADMIN_SPAWNED_1
|
||||
. = ..()
|
||||
switch(var_name)
|
||||
if("color")
|
||||
|
||||
@@ -248,10 +248,6 @@
|
||||
if (orbiting)
|
||||
orbiting.Check()
|
||||
|
||||
var/datum/proximity_monitor/proximity_monitor = src.proximity_monitor
|
||||
if(proximity_monitor)
|
||||
proximity_monitor.HandleMove()
|
||||
|
||||
return 1
|
||||
|
||||
/atom/movable/Destroy(force)
|
||||
|
||||
@@ -165,7 +165,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
return
|
||||
|
||||
/obj/effect/meteor/examine(mob/user)
|
||||
if(!admin_spawned && isliving(user))
|
||||
if(!(flags_1 & ADMIN_SPAWNED_1) && isliving(user))
|
||||
SSmedals.UnlockMedal(MEDAL_METEOR, user.client)
|
||||
..()
|
||||
|
||||
|
||||
@@ -78,9 +78,11 @@
|
||||
to_chat(occupant, "[enter_message]")
|
||||
|
||||
/obj/machinery/sleeper/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(is_operational() && occupant)
|
||||
open_machine()
|
||||
..(severity)
|
||||
|
||||
/obj/machinery/sleeper/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
|
||||
|
||||
@@ -153,10 +153,10 @@ Class Procs:
|
||||
return PROCESS_KILL
|
||||
|
||||
/obj/machinery/emp_act(severity)
|
||||
if(use_power && !stat)
|
||||
. = ..()
|
||||
if(use_power && !stat && !(. & EMP_PROTECT_SELF))
|
||||
use_power(7500/severity)
|
||||
new /obj/effect/temp_visual/emp(loc)
|
||||
..()
|
||||
|
||||
/obj/machinery/proc/open_machine(drop = TRUE)
|
||||
state_open = TRUE
|
||||
@@ -180,7 +180,7 @@ Class Procs:
|
||||
density = TRUE
|
||||
if(!target)
|
||||
for(var/am in loc)
|
||||
if(!is_type_in_typecache(am, (occupant_typecache || GLOB.typecache_living)))
|
||||
if (!(occupant_typecache ? is_type_in_typecache(am, occupant_typecache) : isliving(am)))
|
||||
continue
|
||||
var/atom/movable/AM = am
|
||||
if(AM.has_buckled_mobs())
|
||||
@@ -463,15 +463,14 @@ Class Procs:
|
||||
/obj/machinery/proc/can_be_overridden()
|
||||
. = 1
|
||||
|
||||
|
||||
/obj/machinery/tesla_act(power, explosive = FALSE)
|
||||
/obj/machinery/tesla_act(power, tesla_flags, shocked_objects)
|
||||
..()
|
||||
if(prob(85) && explosive)
|
||||
explosion(src.loc, 1, 2, 4, flame_range = 2, adminlog = FALSE, smoke = FALSE)
|
||||
else if(prob(50))
|
||||
emp_act(EMP_LIGHT)
|
||||
else
|
||||
ex_act(EXPLODE_HEAVY)
|
||||
if(prob(85) && (tesla_flags & TESLA_MACHINE_EXPLOSIVE))
|
||||
explosion(src, 1, 2, 4, flame_range = 2, adminlog = FALSE, smoke = FALSE)
|
||||
if(tesla_flags & TESLA_OBJ_DAMAGE)
|
||||
take_damage(power/2000, BURN, "energy")
|
||||
if(prob(40))
|
||||
emp_act(EMP_LIGHT)
|
||||
|
||||
/obj/machinery/Exited(atom/movable/AM, atom/newloc)
|
||||
. = ..()
|
||||
|
||||
@@ -173,9 +173,9 @@ GLOBAL_LIST_EMPTY(announcement_systems)
|
||||
newhead = pick("OV#RL()D: \[UNKNOWN??\] DET*#CT)D!", "ER)#R - B*@ TEXT F*O(ND!", "AAS.exe is not responding. NanoOS is searching for a solution to the problem.")
|
||||
|
||||
/obj/machinery/announcement_system/emp_act(severity)
|
||||
if(!(stat & (NOPOWER|BROKEN)))
|
||||
. = ..()
|
||||
if(!(stat & (NOPOWER|BROKEN)) && !(. & EMP_PROTECT_SELF))
|
||||
act_up()
|
||||
..(severity)
|
||||
|
||||
/obj/machinery/announcement_system/emag_act()
|
||||
if(obj_flags & EMAGGED)
|
||||
|
||||
@@ -77,9 +77,10 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/camera/emp_act(severity)
|
||||
. = ..()
|
||||
if(!status)
|
||||
return
|
||||
if(!isEmpProof())
|
||||
if(!(. & EMP_PROTECT_SELF))
|
||||
if(prob(150/severity))
|
||||
update_icon()
|
||||
var/list/previous_network = network
|
||||
@@ -107,13 +108,6 @@
|
||||
M.unset_machine()
|
||||
M.reset_perspective(null)
|
||||
to_chat(M, "The screen bursts into static.")
|
||||
..()
|
||||
|
||||
/obj/machinery/camera/tesla_act(var/power)//EMP proof upgrade also makes it tesla immune
|
||||
if(isEmpProof())
|
||||
return
|
||||
..()
|
||||
qdel(src)//to prevent bomb testing camera from exploding over and over forever
|
||||
|
||||
/obj/machinery/camera/ex_act(severity, target)
|
||||
if(invuln)
|
||||
|
||||
@@ -75,6 +75,7 @@
|
||||
// UPGRADE PROCS
|
||||
|
||||
/obj/machinery/camera/proc/upgradeEmpProof()
|
||||
AddComponent(/datum/component/empprotection, EMP_PROTECT_SELF | EMP_PROTECT_WIRES | EMP_PROTECT_CONTENTS)
|
||||
assembly.upgrades.Add(new /obj/item/stack/sheet/mineral/plasma(assembly))
|
||||
upgrades |= CAMERA_UPGRADE_EMP_PROOF
|
||||
|
||||
|
||||
@@ -54,7 +54,7 @@
|
||||
user.visible_message("[user] inserts a cell into [src].", "<span class='notice'>You insert a cell into [src].</span>")
|
||||
chargelevel = -1
|
||||
updateicon()
|
||||
else
|
||||
else
|
||||
if(!charging && default_deconstruction_screwdriver(user, icon_state, icon_state, W))
|
||||
return
|
||||
if(default_deconstruction_crowbar(W))
|
||||
@@ -105,14 +105,14 @@
|
||||
return
|
||||
|
||||
/obj/machinery/cell_charger/emp_act(severity)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
. = ..()
|
||||
|
||||
if(stat & (BROKEN|NOPOWER) || . & EMP_PROTECT_CONTENTS)
|
||||
return
|
||||
|
||||
if(charging)
|
||||
charging.emp_act(severity)
|
||||
|
||||
..(severity)
|
||||
|
||||
/obj/machinery/cell_charger/RefreshParts()
|
||||
charge_rate = 500
|
||||
for(var/obj/item/stock_parts/capacitor/C in component_parts)
|
||||
@@ -128,4 +128,3 @@
|
||||
charging.give(charge_rate) //this is 2558, efficient batteries exist
|
||||
|
||||
updateicon()
|
||||
|
||||
@@ -406,13 +406,14 @@
|
||||
go_out()
|
||||
|
||||
/obj/machinery/clonepod/emp_act(severity)
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant && prob(100/(severity*efficiency)))
|
||||
connected_message(Gibberish("EMP-caused Accidental Ejection", 0))
|
||||
SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [mob_occupant.real_name] prematurely." ,0))
|
||||
go_out()
|
||||
mob_occupant.apply_vore_prefs()
|
||||
..()
|
||||
. = ..()
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mob_occupant && prob(100/(severity*efficiency)))
|
||||
connected_message(Gibberish("EMP-caused Accidental Ejection", 0))
|
||||
SPEAK(Gibberish("Exposure to electromagnetic fields has caused the ejection of [mob_occupant.real_name] prematurely." ,0))
|
||||
mob_occupant.apply_vore_prefs()
|
||||
go_out()
|
||||
|
||||
/obj/machinery/clonepod/ex_act(severity, target)
|
||||
..()
|
||||
|
||||
@@ -95,14 +95,15 @@
|
||||
set_light(0)
|
||||
|
||||
/obj/machinery/computer/emp_act(severity)
|
||||
switch(severity)
|
||||
if(1)
|
||||
if(prob(50))
|
||||
obj_break("energy")
|
||||
if(2)
|
||||
if(prob(10))
|
||||
obj_break("energy")
|
||||
..()
|
||||
. = ..()
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
switch(severity)
|
||||
if(1)
|
||||
if(prob(50))
|
||||
obj_break("energy")
|
||||
if(2)
|
||||
if(prob(10))
|
||||
obj_break("energy")
|
||||
|
||||
/obj/machinery/computer/deconstruct(disassembled = TRUE, mob/user)
|
||||
on_deconstruction()
|
||||
|
||||
@@ -85,9 +85,9 @@
|
||||
prize.forceMove(get_turf(src))
|
||||
|
||||
/obj/machinery/computer/arcade/emp_act(severity)
|
||||
..(severity)
|
||||
. = ..()
|
||||
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
|
||||
var/empprize = null
|
||||
|
||||
@@ -553,7 +553,8 @@
|
||||
return
|
||||
|
||||
/obj/machinery/computer/med_data/emp_act(severity)
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
. = ..()
|
||||
if(!(stat & (BROKEN|NOPOWER)) && !(. & EMP_PROTECT_SELF))
|
||||
for(var/datum/data/record/R in GLOB.data_core.medical)
|
||||
if(prob(10/severity))
|
||||
switch(rand(1,6))
|
||||
@@ -577,7 +578,6 @@
|
||||
else if(prob(1))
|
||||
qdel(R)
|
||||
continue
|
||||
..()
|
||||
|
||||
/obj/machinery/computer/med_data/proc/canUseMedicalRecordsConsole(mob/user, message = 1, record1, record2)
|
||||
if(user)
|
||||
|
||||
@@ -783,8 +783,9 @@ What a mess.*/
|
||||
printing = FALSE
|
||||
|
||||
/obj/machinery/computer/secure_data/emp_act(severity)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
..(severity)
|
||||
. = ..()
|
||||
|
||||
if(stat & (BROKEN|NOPOWER) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
|
||||
for(var/datum/data/record/R in GLOB.data_core.security)
|
||||
@@ -817,8 +818,6 @@ What a mess.*/
|
||||
qdel(R)
|
||||
continue
|
||||
|
||||
..(severity)
|
||||
|
||||
/obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2)
|
||||
if(user)
|
||||
if(authenticated)
|
||||
|
||||
@@ -208,6 +208,9 @@
|
||||
playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
|
||||
|
||||
/obj/machinery/door/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(prob(20/severity) && (istype(src, /obj/machinery/door/airlock) || istype(src, /obj/machinery/door/window)) )
|
||||
INVOKE_ASYNC(src, .proc/open)
|
||||
if(prob(severity*10 - 20))
|
||||
@@ -215,7 +218,6 @@
|
||||
secondsElectrified = -1
|
||||
LAZYADD(shockedby, "\[[time_stamp()]\]EM Pulse")
|
||||
addtimer(CALLBACK(src, .proc/unelectrify), 300)
|
||||
..()
|
||||
|
||||
/obj/machinery/door/proc/unelectrify()
|
||||
secondsElectrified = 0
|
||||
|
||||
@@ -174,7 +174,7 @@
|
||||
use_power(power_used)
|
||||
|
||||
var/atom/A = new dispense_type(loc)
|
||||
A.admin_spawned = admin_spawned
|
||||
A.flags_1 |= (flags_1 & ADMIN_SPAWNED_1)
|
||||
|
||||
if(create_sound)
|
||||
playsound(src, create_sound, 50, 1)
|
||||
|
||||
@@ -81,9 +81,13 @@
|
||||
add_overlay("overlay_fire")
|
||||
|
||||
/obj/machinery/firealarm/emp_act(severity)
|
||||
. = ..()
|
||||
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
|
||||
if(prob(50 / severity))
|
||||
alarm()
|
||||
..()
|
||||
|
||||
/obj/machinery/firealarm/emag_act(mob/user)
|
||||
if(obj_flags & EMAGGED)
|
||||
|
||||
@@ -119,12 +119,12 @@
|
||||
|
||||
|
||||
/obj/machinery/flasher/emp_act(severity)
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
. = ..()
|
||||
if(!(stat & (BROKEN|NOPOWER)) && !(. & EMP_PROTECT_SELF))
|
||||
if(bulb && prob(75/severity))
|
||||
flash()
|
||||
bulb.burn_out()
|
||||
power_change()
|
||||
..()
|
||||
|
||||
/obj/machinery/flasher/obj_break(damage_flag)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
|
||||
@@ -120,6 +120,8 @@
|
||||
return 1
|
||||
|
||||
/obj/machinery/sparker/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
ignite()
|
||||
..()
|
||||
|
||||
@@ -61,6 +61,8 @@
|
||||
updateicon()
|
||||
|
||||
/obj/machinery/light_switch/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
power_change()
|
||||
..()
|
||||
|
||||
@@ -31,7 +31,9 @@
|
||||
|
||||
|
||||
/obj/machinery/mass_driver/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
return
|
||||
drive()
|
||||
..(severity)
|
||||
@@ -165,6 +165,11 @@ Buildable meters
|
||||
|
||||
if(pipename)
|
||||
A.name = pipename
|
||||
if(A.on)
|
||||
// Certain pre-mapped subtypes are on by default, we want to preserve
|
||||
// every other aspect of these subtypes (name, pre-set filters, etc.)
|
||||
// but they shouldn't turn on automatically when wrenched.
|
||||
A.on = FALSE
|
||||
|
||||
/obj/item/pipe/trinary/flippable/build_pipe(obj/machinery/atmospherics/components/trinary/T)
|
||||
..()
|
||||
|
||||
@@ -20,9 +20,6 @@
|
||||
power_channel = EQUIP //drains power from the EQUIPMENT channel
|
||||
|
||||
var/base_icon_state = "standard"
|
||||
|
||||
var/emp_vunerable = TRUE // Can be empd
|
||||
|
||||
var/scan_range = 7
|
||||
var/atom/base = null //for turrets inside other objects
|
||||
|
||||
@@ -307,7 +304,10 @@
|
||||
|
||||
|
||||
/obj/machinery/porta_turret/emp_act(severity)
|
||||
if(on && emp_vunerable)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(on)
|
||||
//if the turret is on, the EMP no matter how severe disables the turret for a while
|
||||
//and scrambles its settings, with a slight chance of having an emag effect
|
||||
check_records = pick(0, 1)
|
||||
@@ -322,8 +322,6 @@
|
||||
if(!on)
|
||||
on = TRUE
|
||||
|
||||
..()
|
||||
|
||||
/obj/machinery/porta_turret/take_damage(damage, damage_type = BRUTE, damage_flag = 0, sound_effect = 1)
|
||||
. = ..()
|
||||
if(.) //damage received
|
||||
@@ -646,9 +644,12 @@
|
||||
icon_state = "syndie_off"
|
||||
base_icon_state = "syndie"
|
||||
faction = list(ROLE_SYNDICATE)
|
||||
emp_vunerable = 0
|
||||
desc = "A ballistic machine gun auto-turret."
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/empprotection, EMP_PROTECT_SELF | EMP_PROTECT_WIRES)
|
||||
|
||||
/obj/machinery/porta_turret/syndicate/energy
|
||||
icon_state = "standard_stun"
|
||||
base_icon_state = "standard"
|
||||
@@ -723,9 +724,12 @@
|
||||
icon_state = "syndie_off"
|
||||
base_icon_state = "syndie"
|
||||
faction = list("neutral","silicon","turret")
|
||||
emp_vunerable = 0
|
||||
mode = TURRET_LETHAL
|
||||
|
||||
/obj/machinery/porta_turret/centcom_shuttle/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/empprotection, EMP_PROTECT_SELF | EMP_PROTECT_WIRES)
|
||||
|
||||
/obj/machinery/porta_turret/centcom_shuttle/assess_perp(mob/living/carbon/human/perp)
|
||||
return 0
|
||||
|
||||
@@ -1036,4 +1040,4 @@
|
||||
if(istype(P, /obj/item/projectile/beam/lasertag/bluetag))
|
||||
on = FALSE
|
||||
spawn(100)
|
||||
on = TRUE
|
||||
on = TRUE
|
||||
|
||||
@@ -120,6 +120,9 @@
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/recharger/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_CONTENTS)
|
||||
return
|
||||
if(!(stat & (NOPOWER|BROKEN)) && anchored)
|
||||
if(istype(charging, /obj/item/gun/energy))
|
||||
var/obj/item/gun/energy/E = charging
|
||||
@@ -130,7 +133,6 @@
|
||||
var/obj/item/melee/baton/B = charging
|
||||
if(B.cell)
|
||||
B.cell.charge = 0
|
||||
..()
|
||||
|
||||
|
||||
/obj/machinery/recharger/update_icon(using_power = 0, scan) //we have an update_icon() in addition to the stuff in process to make it feel a tiny bit snappier.
|
||||
|
||||
@@ -43,11 +43,12 @@
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/recharge_station/emp_act(severity)
|
||||
. = ..()
|
||||
if(!(stat & (BROKEN|NOPOWER)))
|
||||
if(occupant)
|
||||
if(occupant && !(. & EMP_PROTECT_CONTENTS))
|
||||
occupant.emp_act(severity)
|
||||
open_machine()
|
||||
..()
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/recharge_station/attackby(obj/item/P, mob/user, params)
|
||||
if(state_open)
|
||||
|
||||
@@ -26,6 +26,9 @@
|
||||
move_update_air(T)
|
||||
|
||||
/obj/structure/emergency_shield/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
switch(severity)
|
||||
if(1)
|
||||
qdel(src)
|
||||
|
||||
@@ -152,7 +152,8 @@
|
||||
balance = 0
|
||||
|
||||
/obj/machinery/computer/slot_machine/emp_act(severity)
|
||||
if(stat & (NOPOWER|BROKEN))
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(prob(15 * severity))
|
||||
return
|
||||
|
||||
@@ -126,12 +126,11 @@
|
||||
settableTemperatureMedian + settableTemperatureRange)
|
||||
|
||||
/obj/machinery/space_heater/emp_act(severity)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
..(severity)
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_CONTENTS)
|
||||
return
|
||||
if(cell)
|
||||
cell.emp_act(severity)
|
||||
..(severity)
|
||||
|
||||
/obj/machinery/space_heater/attackby(obj/item/I, mob/user, params)
|
||||
add_fingerprint(user)
|
||||
|
||||
@@ -63,11 +63,10 @@
|
||||
update()
|
||||
|
||||
/obj/machinery/status_display/emp_act(severity)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
..(severity)
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
set_picture("ai_bsod")
|
||||
..(severity)
|
||||
|
||||
// set what is displayed
|
||||
|
||||
@@ -259,11 +258,10 @@
|
||||
update()
|
||||
|
||||
/obj/machinery/ai_status_display/emp_act(severity)
|
||||
if(stat & (BROKEN|NOPOWER))
|
||||
..(severity)
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
set_picture("ai_bsod")
|
||||
..(severity)
|
||||
|
||||
/obj/machinery/ai_status_display/proc/update()
|
||||
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
idle_power_usage = 0
|
||||
var/intercept = FALSE // If true, only works on the Syndicate frequency.
|
||||
|
||||
/obj/machinery/telecomms/allinone/indestructable
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
flags_1 = NODECONSTRUCT_1
|
||||
|
||||
/obj/machinery/telecomms/allinone/Initialize()
|
||||
..()
|
||||
if (intercept)
|
||||
|
||||
@@ -140,10 +140,12 @@ GLOBAL_LIST_EMPTY(telecomms_list)
|
||||
traffic -= netspeed
|
||||
|
||||
/obj/machinery/telecomms/emp_act(severity)
|
||||
. = ..()
|
||||
if(. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(prob(100/severity))
|
||||
if(!(stat & EMPED))
|
||||
stat |= EMPED
|
||||
var/duration = (300 * 10)/severity
|
||||
spawn(rand(duration - 20, duration + 20)) // Takes a long time for the machines to reboot.
|
||||
stat &= ~EMPED
|
||||
..()
|
||||
|
||||
@@ -85,7 +85,9 @@
|
||||
return answer
|
||||
|
||||
/obj/item/mecha_parts/mecha_tracking/emp_act()
|
||||
qdel(src)
|
||||
. = ..()
|
||||
if(!(. & EMP_PROTECT_SELF))
|
||||
qdel(src)
|
||||
|
||||
/obj/item/mecha_parts/mecha_tracking/Destroy()
|
||||
if(ismecha(loc))
|
||||
|
||||
@@ -142,6 +142,9 @@
|
||||
setDir(dir_in)
|
||||
|
||||
/obj/mecha/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(get_charge())
|
||||
use_power((cell.charge/3)/(severity*2))
|
||||
take_damage(30 / severity, BURN, "energy", 1)
|
||||
@@ -333,4 +336,3 @@
|
||||
else if(damtype == TOX)
|
||||
visual_effect_icon = ATTACK_EFFECT_MECHTOXIN
|
||||
..()
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
|
||||
/obj/effect/decal/cleanable/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
if (random_icon_states && length(random_icon_states) > 0)
|
||||
if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
|
||||
icon_state = pick(random_icon_states)
|
||||
create_reagents(300)
|
||||
if(loc && isturf(loc))
|
||||
|
||||
@@ -1,21 +1,37 @@
|
||||
/datum/proximity_monitor
|
||||
var/atom/host //the atom we are tracking
|
||||
var/atom/hasprox_reciever //the atom that will recieve HasProximity calls.
|
||||
var/atom/last_host_loc
|
||||
var/list/checkers //list of /obj/effect/abstract/proximity_checkers
|
||||
var/current_range
|
||||
var/ignore_if_not_on_turf //don't check turfs in range if the host's loc isn't a turf
|
||||
var/datum/component/movement_tracker
|
||||
|
||||
/datum/proximity_monitor/New(atom/_host, range, _ignore_if_not_on_turf = TRUE)
|
||||
host = _host
|
||||
checkers = list()
|
||||
last_host_loc = _host.loc
|
||||
ignore_if_not_on_turf = _ignore_if_not_on_turf
|
||||
checkers = list()
|
||||
SetRange(range)
|
||||
current_range = range
|
||||
SetHost(_host)
|
||||
|
||||
/datum/proximity_monitor/proc/SetHost(atom/H,atom/R)
|
||||
if(R)
|
||||
hasprox_reciever = R
|
||||
else if(hasprox_reciever == host) //Default case
|
||||
hasprox_reciever = H
|
||||
host = H
|
||||
last_host_loc = host.loc
|
||||
if(movement_tracker)
|
||||
QDEL_NULL(movement_tracker)
|
||||
movement_tracker = host.AddComponent(/datum/component/redirect, COMSIG_MOVABLE_MOVED, CALLBACK(src, .proc/HandleMove))
|
||||
SetRange(current_range,TRUE)
|
||||
|
||||
/datum/proximity_monitor/Destroy()
|
||||
host = null
|
||||
last_host_loc = null
|
||||
hasprox_reciever = null
|
||||
QDEL_LIST(checkers)
|
||||
QDEL_NULL(movement_tracker)
|
||||
return ..()
|
||||
|
||||
/datum/proximity_monitor/proc/HandleMove()
|
||||
@@ -27,7 +43,7 @@
|
||||
SetRange(curr_range, TRUE)
|
||||
if(curr_range)
|
||||
testing("HasProx: [host] -> [host]")
|
||||
_host.HasProximity(host) //if we are processing, we're guaranteed to be a movable
|
||||
hasprox_reciever.HasProximity(host) //if we are processing, we're guaranteed to be a movable
|
||||
|
||||
/datum/proximity_monitor/proc/SetRange(range, force_rebuild = FALSE)
|
||||
if(!force_rebuild && range == current_range)
|
||||
@@ -93,4 +109,4 @@
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM)
|
||||
set waitfor = FALSE
|
||||
monitor.host.HasProximity(AM)
|
||||
monitor.hasprox_reciever.HasProximity(AM)
|
||||
|
||||
+153
-136
@@ -3,11 +3,14 @@ CONTAINS:
|
||||
RPD
|
||||
*/
|
||||
|
||||
#define PAINT_MODE -2
|
||||
#define EATING_MODE -1
|
||||
#define ATMOS_MODE 0
|
||||
#define DISPOSALS_MODE 1
|
||||
#define TRANSIT_MODE 2
|
||||
#define ATMOS_CATEGORY 0
|
||||
#define DISPOSALS_CATEGORY 1
|
||||
#define TRANSIT_CATEGORY 2
|
||||
|
||||
#define BUILD_MODE 1
|
||||
#define WRENCH_MODE 2
|
||||
#define DESTROY_MODE 4
|
||||
#define PAINT_MODE 8
|
||||
|
||||
|
||||
GLOBAL_LIST_INIT(atmos_pipe_recipes, list(
|
||||
@@ -69,7 +72,6 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
)
|
||||
))
|
||||
|
||||
|
||||
/datum/pipe_info
|
||||
var/name
|
||||
var/icon_state
|
||||
@@ -186,17 +188,21 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
resistance_flags = FIRE_PROOF
|
||||
var/datum/effect_system/spark_spread/spark_system
|
||||
var/working = 0
|
||||
var/mode = ATMOS_MODE
|
||||
var/p_dir = NORTH
|
||||
var/p_flipped = FALSE
|
||||
var/paint_color="Grey"
|
||||
var/screen = ATMOS_MODE //Starts on the atmos tab.
|
||||
var/paint_color = "grey"
|
||||
var/atmos_build_speed = 5 //deciseconds (500ms)
|
||||
var/disposal_build_speed = 5
|
||||
var/transit_build_speed = 5
|
||||
var/destroy_speed = 5
|
||||
var/paint_speed = 5
|
||||
var/category = ATMOS_CATEGORY
|
||||
var/piping_layer = PIPING_LAYER_DEFAULT
|
||||
var/datum/pipe_info/recipe
|
||||
var/static/datum/pipe_info/first_atmos
|
||||
var/static/datum/pipe_info/first_disposal
|
||||
var/static/datum/pipe_info/first_transit
|
||||
var/autowrench = FALSE
|
||||
var/mode = BUILD_MODE | PAINT_MODE | DESTROY_MODE | WRENCH_MODE
|
||||
|
||||
/obj/item/pipe_dispenser/New()
|
||||
. = ..()
|
||||
@@ -238,21 +244,22 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
|
||||
/obj/item/pipe_dispenser/ui_data(mob/user)
|
||||
var/list/data = list(
|
||||
"mode" = mode,
|
||||
"screen" = screen,
|
||||
"category" = category,
|
||||
"piping_layer" = piping_layer,
|
||||
"preview_rows" = recipe.get_preview(p_dir),
|
||||
"categories" = list(),
|
||||
"paint_colors" = list()
|
||||
"selected_color" = paint_color,
|
||||
"paint_colors" = GLOB.pipe_paint_colors,
|
||||
"mode" = mode
|
||||
)
|
||||
|
||||
var/list/recipes
|
||||
switch(screen)
|
||||
if(ATMOS_MODE)
|
||||
switch(category)
|
||||
if(ATMOS_CATEGORY)
|
||||
recipes = GLOB.atmos_pipe_recipes
|
||||
if(DISPOSALS_MODE)
|
||||
if(DISPOSALS_CATEGORY)
|
||||
recipes = GLOB.disposal_pipe_recipes
|
||||
if(TRANSIT_MODE)
|
||||
if(TRANSIT_CATEGORY)
|
||||
recipes = GLOB.transit_tube_recipes
|
||||
for(var/c in recipes)
|
||||
var/list/cat = recipes[c]
|
||||
@@ -262,10 +269,6 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
r += list(list("pipe_name" = info.name, "pipe_index" = i, "selected" = (info == recipe)))
|
||||
data["categories"] += list(list("cat_name" = c, "recipes" = r))
|
||||
|
||||
data["paint_colors"] = list()
|
||||
for(var/c in GLOB.pipe_paint_colors)
|
||||
data["paint_colors"] += list(list("color_name" = c, "color_hex" = GLOB.pipe_paint_colors[c], "selected" = (c == paint_color)))
|
||||
|
||||
return data
|
||||
|
||||
/obj/item/pipe_dispenser/ui_act(action, params)
|
||||
@@ -277,18 +280,14 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
switch(action)
|
||||
if("color")
|
||||
paint_color = params["paint_color"]
|
||||
if("mode")
|
||||
mode = text2num(params["mode"])
|
||||
if("screen")
|
||||
if(mode == screen)
|
||||
mode = text2num(params["screen"])
|
||||
screen = text2num(params["screen"])
|
||||
switch(screen)
|
||||
if(DISPOSALS_MODE)
|
||||
if("category")
|
||||
category = text2num(params["category"])
|
||||
switch(category)
|
||||
if(DISPOSALS_CATEGORY)
|
||||
recipe = first_disposal
|
||||
if(ATMOS_MODE)
|
||||
if(ATMOS_CATEGORY)
|
||||
recipe = first_atmos
|
||||
if(TRANSIT_MODE)
|
||||
if(TRANSIT_CATEGORY)
|
||||
recipe = first_transit
|
||||
p_dir = NORTH
|
||||
playeffect = FALSE
|
||||
@@ -305,6 +304,15 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
p_dir = text2dir(params["dir"])
|
||||
p_flipped = text2num(params["flipped"])
|
||||
playeffect = FALSE
|
||||
if("mode")
|
||||
var/n = text2num(params["mode"])
|
||||
if(n == 2 && !(mode&1) && !(mode&2))
|
||||
mode |= 3
|
||||
else if(mode&n)
|
||||
mode &= ~n
|
||||
else
|
||||
mode |= n
|
||||
|
||||
if(playeffect)
|
||||
spark_system.start()
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
@@ -314,135 +322,144 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
return ..()
|
||||
|
||||
//So that changing the menu settings doesn't affect the pipes already being built.
|
||||
var/temp_piping_layer = piping_layer
|
||||
var/queued_p_type = recipe.id
|
||||
var/queued_p_dir = p_dir
|
||||
var/queued_p_flipped = p_flipped
|
||||
|
||||
// clicking on an existing component puts the new one on the same layer
|
||||
if (mode == ATMOS_MODE && istype(A, /obj/machinery/atmospherics))
|
||||
var/obj/machinery/atmospherics/AM = A
|
||||
temp_piping_layer = AM.piping_layer
|
||||
A = get_turf(user)
|
||||
|
||||
//make sure what we're clicking is valid for the current mode
|
||||
//make sure what we're clicking is valid for the current category
|
||||
var/static/list/make_pipe_whitelist
|
||||
if(!make_pipe_whitelist)
|
||||
make_pipe_whitelist = typecacheof(list(/obj/structure/lattice, /obj/structure/girder, /obj/item/pipe))
|
||||
var/can_make_pipe = (isturf(A) || is_type_in_typecache(A, make_pipe_whitelist))
|
||||
|
||||
. = FALSE
|
||||
switch(mode) //if we've gotten this var, the target is valid
|
||||
if(PAINT_MODE) //Paint pipes
|
||||
if(!istype(A, /obj/machinery/atmospherics/pipe))
|
||||
return ..()
|
||||
|
||||
if((mode&DESTROY_MODE) && istype(A, /obj/item/pipe) || istype(A, /obj/structure/disposalconstruct) || istype(A, /obj/structure/c_transit_tube) || istype(A, /obj/structure/c_transit_tube_pod) || istype(A, /obj/item/pipe_meter))
|
||||
to_chat(user, "<span class='notice'>You start destroying a pipe...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, destroy_speed, target = A))
|
||||
activate()
|
||||
qdel(A)
|
||||
return
|
||||
|
||||
if((mode&PAINT_MODE))
|
||||
if(istype(A, /obj/machinery/atmospherics/pipe) && !istype(A, /obj/machinery/atmospherics/pipe/layer_manifold))
|
||||
var/obj/machinery/atmospherics/pipe/P = A
|
||||
to_chat(user, "<span class='notice'>You start painting \the [P] [paint_color]...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
P.paint(GLOB.pipe_paint_colors[paint_color])
|
||||
user.visible_message("<span class='notice'>[user] paints \the [P] [paint_color].</span>","<span class='notice'>You paint \the [P] [paint_color].</span>")
|
||||
if(do_after(user, paint_speed, target = A))
|
||||
P.paint(GLOB.pipe_paint_colors[paint_color]) //paint the pipe
|
||||
user.visible_message("<span class='notice'>[user] paints \the [P] [paint_color].</span>","<span class='notice'>You paint \the [P] [paint_color].</span>")
|
||||
return
|
||||
var/obj/item/pipe/P = A
|
||||
if(istype(P) && findtext("[P.pipe_type]", "/obj/machinery/atmospherics/pipe") && !findtext("[P.pipe_type]", "layer_manifold"))
|
||||
to_chat(user, "<span class='notice'>You start painting \the [A] [paint_color]...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, paint_speed, target = A))
|
||||
A.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY) //paint the pipe
|
||||
user.visible_message("<span class='notice'>[user] paints \the [A] [paint_color].</span>","<span class='notice'>You paint \the [A] [paint_color].</span>")
|
||||
return
|
||||
|
||||
if(EATING_MODE) //Eating pipes
|
||||
if(!(istype(A, /obj/item/pipe) || istype(A, /obj/item/pipe_meter) || istype(A, /obj/structure/disposalconstruct) || istype(A, /obj/structure/c_transit_tube) || istype(A, /obj/structure/c_transit_tube_pod)))
|
||||
return ..()
|
||||
to_chat(user, "<span class='notice'>You start destroying a pipe...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, 2, target = A))
|
||||
activate()
|
||||
qdel(A)
|
||||
if(mode&BUILD_MODE)
|
||||
switch(category) //if we've gotten this var, the target is valid
|
||||
if(ATMOS_CATEGORY) //Making pipes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if (recipe.type == /datum/pipe_info/meter)
|
||||
to_chat(user, "<span class='notice'>You start building a meter...</span>")
|
||||
if(do_after(user, atmos_build_speed, target = A))
|
||||
activate()
|
||||
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
|
||||
PM.setAttachLayer(piping_layer)
|
||||
if(mode&WRENCH_MODE)
|
||||
PM.wrench_act(user, src)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start building a pipe...</span>")
|
||||
if(do_after(user, atmos_build_speed, target = A))
|
||||
activate()
|
||||
var/obj/machinery/atmospherics/path = queued_p_type
|
||||
var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
|
||||
var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
|
||||
|
||||
if(queued_p_flipped && istype(P, /obj/item/pipe/trinary/flippable))
|
||||
var/obj/item/pipe/trinary/flippable/F = P
|
||||
F.flipped = queued_p_flipped
|
||||
|
||||
P.update()
|
||||
P.add_fingerprint(usr)
|
||||
P.setPipingLayer(piping_layer)
|
||||
if(findtext("[queued_p_type]", "/obj/machinery/atmospherics/pipe") && !findtext("[queued_p_type]", "layer_manifold"))
|
||||
P.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
|
||||
if(mode&WRENCH_MODE)
|
||||
P.wrench_act(user, src)
|
||||
|
||||
if(DISPOSALS_CATEGORY) //Making disposals pipes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
A = get_turf(A)
|
||||
if(isclosedturf(A))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start building a disposals pipe...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, disposal_build_speed, target = A))
|
||||
var/obj/structure/disposalconstruct/C = new (A, queued_p_type, queued_p_dir, queued_p_flipped)
|
||||
|
||||
if(!C.can_place())
|
||||
to_chat(user, "<span class='warning'>There's not enough room to build that here!</span>")
|
||||
qdel(C)
|
||||
return
|
||||
|
||||
if(ATMOS_MODE) //Making pipes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if (recipe.type == /datum/pipe_info/meter)
|
||||
to_chat(user, "<span class='notice'>You start building a meter...</span>")
|
||||
if(do_after(user, 2, target = A))
|
||||
activate()
|
||||
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
|
||||
PM.setAttachLayer(temp_piping_layer)
|
||||
if(autowrench)
|
||||
PM.wrench_act(user, src)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start building a pipe...</span>")
|
||||
if(do_after(user, 2, target = A))
|
||||
activate()
|
||||
var/obj/machinery/atmospherics/path = queued_p_type
|
||||
var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
|
||||
var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
|
||||
|
||||
if(queued_p_flipped && istype(P, /obj/item/pipe/trinary/flippable))
|
||||
var/obj/item/pipe/trinary/flippable/F = P
|
||||
F.flipped = queued_p_flipped
|
||||
|
||||
P.update()
|
||||
P.add_fingerprint(usr)
|
||||
P.setPipingLayer(temp_piping_layer)
|
||||
P.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
|
||||
if(autowrench)
|
||||
P.wrench_act(user, src)
|
||||
|
||||
if(DISPOSALS_MODE) //Making disposals pipes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
A = get_turf(A)
|
||||
if(isclosedturf(A))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start building a disposals pipe...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, 4, target = A))
|
||||
var/obj/structure/disposalconstruct/C = new (A, queued_p_type, queued_p_dir, queued_p_flipped)
|
||||
|
||||
if(!C.can_place())
|
||||
to_chat(user, "<span class='warning'>There's not enough room to build that here!</span>")
|
||||
qdel(C)
|
||||
C.add_fingerprint(usr)
|
||||
C.update_icon()
|
||||
if(mode&WRENCH_MODE)
|
||||
C.wrench_act(user, src)
|
||||
return
|
||||
|
||||
activate()
|
||||
if(TRANSIT_CATEGORY) //Making transit tubes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
A = get_turf(A)
|
||||
if(isclosedturf(A))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start building a transit tube...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, transit_build_speed, target = A))
|
||||
activate()
|
||||
if(queued_p_type == /obj/structure/c_transit_tube_pod)
|
||||
var/obj/structure/c_transit_tube_pod/pod = new /obj/structure/c_transit_tube_pod(A)
|
||||
pod.add_fingerprint(usr)
|
||||
if(mode&WRENCH_MODE)
|
||||
pod.wrench_act(user, src)
|
||||
|
||||
C.add_fingerprint(usr)
|
||||
C.update_icon()
|
||||
return
|
||||
else
|
||||
var/obj/structure/c_transit_tube/tube = new queued_p_type(A)
|
||||
tube.dir = queued_p_dir
|
||||
|
||||
if(TRANSIT_MODE) //Making transit tubes
|
||||
if(!can_make_pipe)
|
||||
if(queued_p_flipped)
|
||||
tube.dir = turn(queued_p_dir, 45)
|
||||
tube.simple_rotate_flip()
|
||||
|
||||
tube.add_fingerprint(usr)
|
||||
if(mode&WRENCH_MODE)
|
||||
tube.wrench_act(user, src)
|
||||
return
|
||||
|
||||
else
|
||||
return ..()
|
||||
A = get_turf(A)
|
||||
if(isclosedturf(A))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You start building a transit tube...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, 4, target = A))
|
||||
activate()
|
||||
if(queued_p_type == /obj/structure/c_transit_tube_pod)
|
||||
var/obj/structure/c_transit_tube_pod/pod = new /obj/structure/c_transit_tube_pod(A)
|
||||
pod.add_fingerprint(usr)
|
||||
else
|
||||
var/obj/structure/c_transit_tube/tube = new queued_p_type(A)
|
||||
tube.dir = queued_p_dir
|
||||
|
||||
if(queued_p_flipped)
|
||||
tube.dir = turn(queued_p_dir, 45)
|
||||
tube.simple_rotate_flip()
|
||||
|
||||
tube.add_fingerprint(usr)
|
||||
return
|
||||
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/pipe_dispenser/AltClick(mob/living/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
autowrench = !autowrench
|
||||
to_chat(user, "<span class='notice'>You [autowrench ? "enable" : "disable"] auto wrenching.</span>")
|
||||
|
||||
/obj/item/pipe_dispenser/proc/activate()
|
||||
playsound(get_turf(src), 'sound/items/deconstruct.ogg', 50, 1)
|
||||
|
||||
#undef ATMOS_CATEGORY
|
||||
#undef DISPOSALS_CATEGORY
|
||||
#undef TRANSIT_CATEGORY
|
||||
|
||||
#undef BUILD_MODE
|
||||
#undef DESTROY_MODE
|
||||
#undef PAINT_MODE
|
||||
#undef EATING_MODE
|
||||
#undef ATMOS_MODE
|
||||
#undef DISPOSALS_MODE
|
||||
#undef WRENCH_MODE
|
||||
|
||||
@@ -159,7 +159,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
/obj/item/clothing/mask/cigarette/proc/light(flavor_text = null)
|
||||
if(lit)
|
||||
return
|
||||
if(!initialized)
|
||||
if(!(flags_1 & INITIALIZED_1))
|
||||
icon_state = icon_on
|
||||
item_state = icon_on
|
||||
return
|
||||
@@ -315,7 +315,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
src.pixel_y = rand(-5, 5)
|
||||
|
||||
/obj/item/clothing/mask/cigarette/rollie/nicotine
|
||||
list_reagents = list("nicotine" = 15)
|
||||
list_reagents = list("nicotine" = 15)
|
||||
|
||||
/obj/item/clothing/mask/cigarette/rollie/trippy
|
||||
list_reagents = list("nicotine" = 15, "mushroomhallucinogen" = 35)
|
||||
|
||||
@@ -135,6 +135,10 @@
|
||||
name = "Power Monitor (Computer Board)" //name fixed 250810
|
||||
build_path = /obj/machinery/computer/monitor
|
||||
|
||||
/obj/item/circuitboard/computer/powermonitor/secret
|
||||
name = "Outdated Power Monitor (Computer Board)" //Variant used on ruins to prevent them from showing up on PDA's.
|
||||
build_path = /obj/machinery/computer/monitor/secret
|
||||
|
||||
/obj/item/circuitboard/computer/olddoor
|
||||
name = "DoorMex (Computer Board)"
|
||||
build_path = /obj/machinery/computer/pod/old
|
||||
@@ -228,6 +232,10 @@
|
||||
name = "Supply Request Console (Computer Board)"
|
||||
build_path = /obj/machinery/computer/cargo/request
|
||||
|
||||
/obj/item/circuitboard/computer/bounty
|
||||
name = "Nanotrasen Bounty Console (Computer Board)"
|
||||
build_path = /obj/machinery/computer/cargo/request
|
||||
|
||||
/obj/item/circuitboard/computer/operating
|
||||
name = "Operating Computer (Computer Board)"
|
||||
build_path = /obj/machinery/computer/operating
|
||||
|
||||
@@ -7,6 +7,15 @@
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/obj/item/stack/sheet/glass = 2)
|
||||
|
||||
/obj/item/circuitboard/machine/vr_sleeper
|
||||
name = "VR Sleeper (Machine Board)"
|
||||
build_path = /obj/machinery/vr_sleeper
|
||||
req_components = list(
|
||||
/obj/item/stock_parts/manipulator = 1,
|
||||
/obj/item/stack/cable_coil = 1,
|
||||
/obj/item/stock_parts/scanning_module = 2,
|
||||
/obj/item/stack/sheet/glass = 2)
|
||||
|
||||
/obj/item/circuitboard/machine/announcement_system
|
||||
name = "Announcement System (Machine Board)"
|
||||
build_path = /obj/machinery/announcement_system
|
||||
@@ -216,6 +225,23 @@
|
||||
/obj/machinery/vending/cigarette = "ShadyCigs Deluxe",
|
||||
/obj/machinery/vending/games = "\improper Good Clean Fun",
|
||||
/obj/machinery/vending/autodrobe = "AutoDrobe",
|
||||
/obj/machinery/vending/wardrobe/sec_wardrobe = "SecDrobe",
|
||||
/obj/machinery/vending/wardrobe/medi_wardrobe = "MediDrobe",
|
||||
/obj/machinery/vending/wardrobe/engi_wardrobe = "EngiDrobe",
|
||||
/obj/machinery/vending/wardrobe/atmos_wardrobe = "AtmosDrobe",
|
||||
/obj/machinery/vending/wardrobe/cargo_wardrobe = "CargoDrobe",
|
||||
/obj/machinery/vending/wardrobe/robo_wardrobe = "RoboDrobe",
|
||||
/obj/machinery/vending/wardrobe/science_wardrobe = "SciDrobe",
|
||||
/obj/machinery/vending/wardrobe/hydro_wardrobe = "HyDrobe",
|
||||
/obj/machinery/vending/wardrobe/curator_wardrobe = "CuraDrobe",
|
||||
/obj/machinery/vending/wardrobe/bar_wardrobe = "BarDrobe",
|
||||
/obj/machinery/vending/wardrobe/chef_wardrobe = "ChefDrobe",
|
||||
/obj/machinery/vending/wardrobe/jani_wardrobe = "JaniDrobe",
|
||||
/obj/machinery/vending/wardrobe/law_wardrobe = "LawDrobe",
|
||||
/obj/machinery/vending/wardrobe/chap_wardrobe = "ChapDrobe",
|
||||
/obj/machinery/vending/wardrobe/chem_wardrobe = "ChemDrobe",
|
||||
/obj/machinery/vending/wardrobe/gene_wardrobe = "GeneDrobe",
|
||||
/obj/machinery/vending/wardrobe/viro_wardrobe = "ViroDrobe",
|
||||
/obj/machinery/vending/clothing = "ClothesMate",
|
||||
/obj/machinery/vending/medical = "NanoMed Plus",
|
||||
/obj/machinery/vending/wallmed = "NanoMed")
|
||||
|
||||
@@ -144,8 +144,11 @@
|
||||
to_chat(user, "<span class='notice'>You silently enable [src]'s safety protocols with the cryptographic sequencer.</span>")
|
||||
|
||||
/obj/item/defibrillator/emp_act(severity)
|
||||
if(cell)
|
||||
. = ..()
|
||||
if(cell && !(. & EMP_PROTECT_CONTENTS))
|
||||
deductcharge(1000 / severity)
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(safety)
|
||||
safety = FALSE
|
||||
visible_message("<span class='notice'>[src] beeps: Safety protocols disabled!</span>")
|
||||
@@ -155,7 +158,6 @@
|
||||
visible_message("<span class='notice'>[src] beeps: Safety protocols enabled!</span>")
|
||||
playsound(src, 'sound/machines/defib_saftyOn.ogg', 50, 0)
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
/obj/item/defibrillator/proc/toggle_paddles()
|
||||
set name = "Toggle Paddles"
|
||||
|
||||
@@ -661,7 +661,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[message]\"</span>")
|
||||
// Reset the photo
|
||||
photo = null
|
||||
last_text = world.time
|
||||
last_text = world.time
|
||||
if (everyone)
|
||||
last_everyone = world.time
|
||||
|
||||
@@ -979,11 +979,14 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
// Pass along the pulse to atoms in contents, largely added so pAIs are vulnerable to EMP
|
||||
/obj/item/pda/emp_act(severity)
|
||||
for(var/atom/A in src)
|
||||
A.emp_act(severity)
|
||||
emped += 1
|
||||
spawn(200 * severity)
|
||||
emped -= 1
|
||||
. = ..()
|
||||
if (!(. & EMP_PROTECT_CONTENTS))
|
||||
for(var/atom/A in src)
|
||||
A.emp_act(severity)
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
emped += 1
|
||||
spawn(200 * severity)
|
||||
emped -= 1
|
||||
|
||||
/proc/get_viewable_pdas()
|
||||
. = list()
|
||||
|
||||
@@ -260,10 +260,16 @@ Code:
|
||||
|
||||
|
||||
|
||||
var/turf/pda_turf = get_turf(src)
|
||||
for(var/obj/machinery/computer/monitor/pMon in GLOB.machines)
|
||||
if(!(pMon.stat & (NOPOWER | BROKEN)) )
|
||||
powercount++
|
||||
powermonitors += pMon
|
||||
if(pMon.stat & (NOPOWER | BROKEN)) //check to make sure the computer is functional
|
||||
continue
|
||||
if(pda_turf.z != pMon.z) //and that we're on the same zlevel as the computer (lore: limited signal strength)
|
||||
continue
|
||||
if(pMon.is_secret_monitor) //make sure it isn't a secret one (ie located on a ruin), allowing people to metagame that the location exists
|
||||
continue
|
||||
powercount++
|
||||
powermonitors += pMon
|
||||
|
||||
|
||||
if(!powercount)
|
||||
@@ -274,22 +280,23 @@ Code:
|
||||
var/count = 0
|
||||
for(var/obj/machinery/computer/monitor/pMon in powermonitors)
|
||||
count++
|
||||
menu += "<a href='byond://?src=[REF(src)];choice=Power Select;target=[count]'>[pMon] </a><BR>"
|
||||
menu += "<a href='byond://?src=[REF(src)];choice=Power Select;target=[count]'>[pMon] - [get_area_name(pMon, TRUE)] </a><BR>"
|
||||
|
||||
menu += "</FONT>"
|
||||
|
||||
if (433)
|
||||
menu = "<h4>[PDAIMG(power)] Power Monitor </h4><BR>"
|
||||
if(!powmonitor)
|
||||
if(!powmonitor || !powmonitor.get_powernet())
|
||||
menu += "<span class='danger'>No connection<BR></span>"
|
||||
else
|
||||
var/list/L = list()
|
||||
for(var/obj/machinery/power/terminal/term in powmonitor.attached.powernet.nodes)
|
||||
var/datum/powernet/connected_powernet = powmonitor.get_powernet()
|
||||
for(var/obj/machinery/power/terminal/term in connected_powernet.nodes)
|
||||
if(istype(term.master, /obj/machinery/power/apc))
|
||||
var/obj/machinery/power/apc/A = term.master
|
||||
L += A
|
||||
|
||||
menu += "<PRE>Total power: [DisplayPower(powmonitor.attached.powernet.viewavail)]<BR>Total load: [DisplayPower(powmonitor.attached.powernet.viewload)]<BR>"
|
||||
menu += "<PRE>Location: [get_area_name(powmonitor, TRUE)]<BR>Total power: [DisplayPower(connected_powernet.viewavail)]<BR>Total load: [DisplayPower(connected_powernet.viewload)]<BR>"
|
||||
|
||||
menu += "<FONT SIZE=-1>"
|
||||
|
||||
|
||||
@@ -202,6 +202,8 @@
|
||||
var/list/cameras = flatten_list(bugged_cameras)
|
||||
var/obj/machinery/camera/C = locate(href_list["monitor"]) in cameras
|
||||
if(C && istype(C))
|
||||
if(!same_z_level(C))
|
||||
return
|
||||
track_mode = BUGMODE_MONITOR
|
||||
current = C
|
||||
usr.reset_perspective(null)
|
||||
@@ -221,6 +223,8 @@
|
||||
var/list/cameras = flatten_list(bugged_cameras)
|
||||
var/obj/machinery/camera/C = locate(href_list["emp"]) in cameras
|
||||
if(C && istype(C) && C.bug == src)
|
||||
if(!same_z_level(C))
|
||||
return
|
||||
C.emp_act(EMP_HEAVY)
|
||||
C.bug = null
|
||||
bugged_cameras -= C.c_tag
|
||||
@@ -235,13 +239,11 @@
|
||||
var/list/cameras = flatten_list(bugged_cameras)
|
||||
var/obj/machinery/camera/C = locate(href_list["view"]) in cameras
|
||||
if(C && istype(C))
|
||||
if(!same_z_level(C))
|
||||
return
|
||||
if(!C.can_use())
|
||||
to_chat(usr, "<span class='warning'>Something's wrong with that camera! You can't get a feed.</span>")
|
||||
return
|
||||
var/turf/T = get_turf(loc)
|
||||
if(!T || C.z != T.z)
|
||||
to_chat(usr, "<span class='warning'>You can't get a signal!</span>")
|
||||
return
|
||||
current = C
|
||||
spawn(6)
|
||||
if(src.check_eye(usr))
|
||||
@@ -293,6 +295,12 @@
|
||||
break
|
||||
src.updateSelfDialog()
|
||||
|
||||
/obj/item/camera_bug/proc/same_z_level(var/obj/machinery/camera/C)
|
||||
var/turf/T = get_turf(loc)
|
||||
if(!T || C.z != T.z)
|
||||
to_chat(usr, "<span class='warning'>You can't get a signal!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
#undef BUGMODE_LIST
|
||||
#undef BUGMODE_MONITOR
|
||||
|
||||
@@ -29,6 +29,9 @@ GLOBAL_LIST_EMPTY(GPS_list)
|
||||
return ..()
|
||||
|
||||
/obj/item/gps/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
emped = TRUE
|
||||
cut_overlay("working")
|
||||
add_overlay("emp")
|
||||
|
||||
@@ -156,7 +156,8 @@
|
||||
visible_message("<span class ='info'>[src] flashes a message across its screen, \"Additional personalities available for download.\"", "<span class='notice'>[src] bleeps electronically.</span>")
|
||||
|
||||
/obj/item/paicard/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(pai)
|
||||
pai.emp_act(severity)
|
||||
..()
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
desc = "A basic handheld radio that communicates with local telecommunication networks."
|
||||
dog_fashion = /datum/dog_fashion/back
|
||||
|
||||
flags_1 = CONDUCT_1 | HEAR_1 | NO_EMP_WIRES_1
|
||||
flags_1 = CONDUCT_1 | HEAR_1
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
@@ -95,6 +95,10 @@
|
||||
for(var/ch_name in channels)
|
||||
secure_radio_connections[ch_name] = add_radio(src, GLOB.radiochannels[ch_name])
|
||||
|
||||
/obj/item/radio/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/empprotection, EMP_PROTECT_WIRES)
|
||||
|
||||
/obj/item/radio/interact(mob/user)
|
||||
if (..())
|
||||
return
|
||||
@@ -339,6 +343,9 @@
|
||||
return ..()
|
||||
|
||||
/obj/item/radio/emp_act(severity)
|
||||
. = ..()
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
emped++ //There's been an EMP; better count it
|
||||
var/curremp = emped //Remember which EMP this was
|
||||
if (listening && ismob(loc)) // if the radio is turned on and on someone's person they notice
|
||||
@@ -353,7 +360,6 @@
|
||||
emped = 0
|
||||
if (!istype(src, /obj/item/radio/intercom)) // intercoms will turn back on on their own
|
||||
on = TRUE
|
||||
..()
|
||||
|
||||
///////////////////////////////
|
||||
//////////Borg Radios//////////
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/obj/item/transfer_valve
|
||||
icon = 'icons/obj/assemblies.dmi'
|
||||
name = "tank transfer valve"
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "valve_1"
|
||||
item_state = "ttv"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi'
|
||||
|
||||
@@ -235,7 +235,7 @@
|
||||
spellname = "knock"
|
||||
icon_state ="bookknock"
|
||||
desc = "This book is hard to hold closed properly."
|
||||
remarks = list("Open Sesame!", "So THAT'S the magic password!", "Slow down, book. I still haven't finished this page...", "The book won't stop moving!", "I think this is hurting the spine of the book...", "I can't get to the next page, it's stuck t I'm good, it just turned to the next page on it's own.", "Yeah, staff of doors does the same thing. Go figure...")
|
||||
remarks = list("Open Sesame!", "So THAT'S the magic password!", "Slow down, book. I still haven't finished this page...", "The book won't stop moving!", "I think this is hurting the spine of the book...", "I can't get to the next page, it's stuck t- I'm good, it just turned to the next page on it's own.", "Yeah, staff of doors does the same thing. Go figure...")
|
||||
|
||||
/obj/item/book/granter/spell/knock/recoil(mob/living/user)
|
||||
..()
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
item_state = "plastic-explosive"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/bombs_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/bombs_righthand.dmi'
|
||||
flags_1 = NOBLUDGEON_1 | NO_EMP_WIRES_1
|
||||
flags_1 = NOBLUDGEON_1
|
||||
det_time = 10
|
||||
display_timer = 0
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
@@ -19,9 +19,13 @@
|
||||
var/can_attach_mob = FALSE
|
||||
var/full_damage_on_mobs = FALSE
|
||||
|
||||
/obj/item/grenade/plastic/New()
|
||||
/obj/item/grenade/plastic/Initialize()
|
||||
. = ..()
|
||||
plastic_overlay = mutable_appearance(icon, "[item_state]2", HIGH_OBJ_LAYER)
|
||||
..()
|
||||
|
||||
/obj/item/grenade/plastic/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/empprotection, EMP_PROTECT_WIRES)
|
||||
|
||||
/obj/item/grenade/plastic/Destroy()
|
||||
qdel(nadeassembly)
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
C.flash_act()
|
||||
|
||||
// Spawn some hostile syndicate critters and spread them out
|
||||
spawn_and_random_walk(spawner_type, T, deliveryamt, walk_chance=50, admin_spawn=admin_spawned)
|
||||
spawn_and_random_walk(spawner_type, T, deliveryamt, walk_chance=50, admin_spawn=((flags_1 & ADMIN_SPAWNED_1) ? TRUE : FALSE))
|
||||
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -1,3 +1,172 @@
|
||||
// CHAPLAIN CUSTOM ARMORS //
|
||||
|
||||
/obj/item/clothing/head/helmet/chaplain
|
||||
name = "crusader helmet"
|
||||
desc = "Deus Vult."
|
||||
icon_state = "knight_templar"
|
||||
item_state = "knight_templar"
|
||||
armor = list("melee" = 41, "bullet" = 15, "laser" = 5,"energy" = 5, "bomb" = 5, "bio" = 2, "rad" = 0, "fire" = 0, "acid" = 50)
|
||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR
|
||||
flags_cover = HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||
strip_delay = 80
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/clothing/suit/armor/riot/chaplain
|
||||
name = "crusader armour"
|
||||
desc = "God wills it!"
|
||||
icon_state = "knight_templar"
|
||||
item_state = "knight_templar"
|
||||
|
||||
/obj/item/holybeacon
|
||||
name = "armaments beacon"
|
||||
desc = "Contains a set of armaments for the chaplain."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "gangtool-red"
|
||||
item_state = "radio"
|
||||
|
||||
/obj/item/holybeacon/attack_self(mob/user)
|
||||
if(user.mind && (user.mind.isholy) && !SSreligion.holy_armor_type)
|
||||
beacon_armor(user)
|
||||
else
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 40, 1)
|
||||
|
||||
/obj/item/holybeacon/proc/beacon_armor(mob/M)
|
||||
var/list/holy_armor_list = typesof(/obj/item/storage/box/holy)
|
||||
var/list/display_names = list()
|
||||
for(var/V in holy_armor_list)
|
||||
var/atom/A = V
|
||||
display_names += list(initial(A.name) = A)
|
||||
|
||||
var/choice = input(M,"What holy armor kit would you like to order?","Holy Armor Theme") as null|anything in display_names
|
||||
if(QDELETED(src) || !choice || M.stat || !in_range(M, src) || M.restrained() || !M.canmove || SSreligion.holy_armor_type)
|
||||
return
|
||||
|
||||
var/index = display_names.Find(choice)
|
||||
var/A = holy_armor_list[index]
|
||||
|
||||
SSreligion.holy_armor_type = A
|
||||
var/holy_armor_box = new A
|
||||
|
||||
SSblackbox.record_feedback("tally", "chaplain_armor", 1, "[choice]")
|
||||
|
||||
if(holy_armor_box)
|
||||
qdel(src)
|
||||
M.put_in_active_hand(holy_armor_box)///YOU COMPILED
|
||||
|
||||
/obj/item/storage/box/holy
|
||||
name = "Templar Kit"
|
||||
|
||||
/obj/item/storage/box/holy/PopulateContents()
|
||||
new /obj/item/clothing/head/helmet/chaplain(src)
|
||||
new /obj/item/clothing/suit/armor/riot/chaplain(src)
|
||||
|
||||
/obj/item/storage/box/holy/student
|
||||
name = "Profane Scholar Kit"
|
||||
|
||||
/obj/item/storage/box/holy/student/PopulateContents()
|
||||
new /obj/item/clothing/suit/armor/riot/chaplain/studentuni(src)
|
||||
new /obj/item/clothing/head/helmet/chaplain/cage(src)
|
||||
|
||||
/obj/item/clothing/suit/armor/riot/chaplain/studentuni
|
||||
name = "student robe"
|
||||
desc = "The uniform of a bygone institute of learning."
|
||||
icon_state = "studentuni"
|
||||
item_state = "studentuni"
|
||||
body_parts_covered = ARMS|CHEST
|
||||
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
|
||||
|
||||
/obj/item/clothing/head/helmet/chaplain/cage
|
||||
name = "cage"
|
||||
desc = "A cage that restrains the will of the self, allowing one to see the profane world for what it is."
|
||||
alternate_worn_icon = 'icons/mob/large-worn-icons/64x64/head.dmi'
|
||||
icon_state = "cage"
|
||||
item_state = "cage"
|
||||
worn_x_dimension = 64
|
||||
worn_y_dimension = 64
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/storage/box/holy/sentinel
|
||||
name = "Stone Sentinel Kit"
|
||||
|
||||
/obj/item/storage/box/holy/sentinel/PopulateContents()
|
||||
new /obj/item/clothing/suit/armor/riot/chaplain/ancient(src)
|
||||
new /obj/item/clothing/head/helmet/chaplain/ancient(src)
|
||||
|
||||
/obj/item/clothing/head/helmet/chaplain/ancient
|
||||
name = "ancient helmet"
|
||||
desc = "None may pass!"
|
||||
icon_state = "knight_ancient"
|
||||
item_state = "knight_ancient"
|
||||
|
||||
/obj/item/clothing/suit/armor/riot/chaplain/ancient
|
||||
name = "ancient armour"
|
||||
desc = "Defend the treasure..."
|
||||
icon_state = "knight_ancient"
|
||||
item_state = "knight_ancient"
|
||||
|
||||
/obj/item/storage/box/holy/witchhunter
|
||||
name = "Witchhunter Kit"
|
||||
|
||||
/obj/item/storage/box/holy/witchhunter/PopulateContents()
|
||||
new /obj/item/clothing/suit/armor/riot/chaplain/witchhunter(src)
|
||||
new /obj/item/clothing/head/helmet/chaplain/witchunter_hat(src)
|
||||
|
||||
/obj/item/clothing/suit/armor/riot/chaplain/witchhunter
|
||||
name = "witchunter garb"
|
||||
desc = "This worn outfit saw much use back in the day."
|
||||
icon_state = "witchhunter"
|
||||
item_state = "witchhunter"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
|
||||
|
||||
/obj/item/clothing/head/helmet/chaplain/witchunter_hat
|
||||
name = "witchunter hat"
|
||||
desc = "This hat saw much use back in the day."
|
||||
icon_state = "witchhunterhat"
|
||||
item_state = "witchhunterhat"
|
||||
flags_cover = HEADCOVERSEYES
|
||||
|
||||
/obj/item/storage/box/holy/follower
|
||||
name = "Followers of the Chaplain Kit"
|
||||
|
||||
/obj/item/storage/box/holy/follower/PopulateContents()
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie/leader(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
new /obj/item/clothing/suit/hooded/chaplain_hoodie(src)
|
||||
|
||||
/obj/item/clothing/suit/hooded/chaplain_hoodie
|
||||
name = "follower hoodie"
|
||||
desc = "Hoodie made for acolytes of the chaplain."
|
||||
icon_state = "chaplain_hoodie"
|
||||
item_state = "chaplain_hoodie"
|
||||
body_parts_covered = CHEST|GROIN|LEGS|ARMS
|
||||
allowed = list(/obj/item/storage/book/bible, /obj/item/nullrod, /obj/item/reagent_containers/food/drinks/bottle/holywater, /obj/item/storage/fancy/candle_box, /obj/item/candle, /obj/item/tank/internals/emergency_oxygen, /obj/item/tank/internals/plasmaman)
|
||||
hoodtype = /obj/item/clothing/head/hooded/chaplain_hood
|
||||
|
||||
/obj/item/clothing/head/hooded/chaplain_hood
|
||||
name = "follower hood"
|
||||
desc = "Hood made for acolytes of the chaplain."
|
||||
icon_state = "chaplain_hood"
|
||||
body_parts_covered = HEAD
|
||||
flags_inv = HIDEHAIR|HIDEFACE|HIDEEARS
|
||||
|
||||
/obj/item/clothing/suit/hooded/chaplain_hoodie/leader
|
||||
name = "leader hoodie"
|
||||
desc = "Now you're ready for some 50 dollar bling water."
|
||||
icon_state = "chaplain_hoodie_leader"
|
||||
item_state = "chaplain_hoodie_leader"
|
||||
hoodtype = /obj/item/clothing/head/hooded/chaplain_hood/leader
|
||||
|
||||
/obj/item/clothing/head/hooded/chaplain_hood/leader
|
||||
name = "leader hood"
|
||||
desc = "I mean, you don't /have/ to seek bling water. I just think you should."
|
||||
icon_state = "chaplain_hood_leader"
|
||||
|
||||
|
||||
// CHAPLAIN NULLROD AND CUSTOM WEAPONS //
|
||||
|
||||
/obj/item/nullrod
|
||||
name = "null rod"
|
||||
desc = "A rod of pure obsidian; its very presence disrupts and dampens the powers of Nar-Sie and Ratvar's followers."
|
||||
|
||||
@@ -29,8 +29,8 @@
|
||||
return cell
|
||||
|
||||
/obj/item/inducer/emp_act(severity)
|
||||
..()
|
||||
if(cell)
|
||||
. = ..()
|
||||
if(cell && !(. & EMP_PROTECT_CONTENTS))
|
||||
cell.emp_act(severity)
|
||||
|
||||
/obj/item/inducer/attack_obj(obj/O, mob/living/carbon/user)
|
||||
@@ -181,5 +181,3 @@
|
||||
/obj/item/inducer/sci/Initialize()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
|
||||
|
||||
@@ -276,6 +276,7 @@
|
||||
/obj/item/harmalarm
|
||||
name = "\improper Sonic Harm Prevention Tool"
|
||||
desc = "Releases a harmless blast that confuses most organics. For when the harm is JUST TOO MUCH."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "megaphone"
|
||||
var/cooldown = 0
|
||||
|
||||
@@ -339,10 +340,11 @@
|
||||
#define DISPENSE_LOLLIPOP_MODE 1
|
||||
#define THROW_LOLLIPOP_MODE 2
|
||||
#define THROW_GUMBALL_MODE 3
|
||||
#define DISPENSE_ICECREAM_MODE 4
|
||||
|
||||
/obj/item/borg/lollipop
|
||||
name = "lollipop fabricator"
|
||||
desc = "Reward good humans with this. Toggle in-module to switch between dispensing and high velocity ejection modes."
|
||||
name = "treat fabricator"
|
||||
desc = "Reward humans with various treats. Toggle in-module to switch between dispensing and high velocity ejection modes."
|
||||
icon_state = "lollipop"
|
||||
var/candy = 30
|
||||
var/candymax = 30
|
||||
@@ -378,7 +380,7 @@
|
||||
|
||||
/obj/item/borg/lollipop/proc/dispense(atom/A, mob/user)
|
||||
if(candy <= 0)
|
||||
to_chat(user, "<span class='warning'>No lollipops left in storage!</span>")
|
||||
to_chat(user, "<span class='warning'>No treats left in storage!</span>")
|
||||
return FALSE
|
||||
var/turf/T = get_turf(A)
|
||||
if(!T || !istype(T) || !isopenturf(T))
|
||||
@@ -388,7 +390,15 @@
|
||||
if(O.density)
|
||||
return FALSE
|
||||
|
||||
var/obj/item/reagent_containers/food/snacks/lollipop/L = new(T)
|
||||
var/obj/item/reagent_containers/food/snacks/L
|
||||
switch(mode)
|
||||
if(DISPENSE_LOLLIPOP_MODE)
|
||||
L = new /obj/item/reagent_containers/food/snacks/lollipop(T)
|
||||
if(DISPENSE_ICECREAM_MODE)
|
||||
L = new /obj/item/reagent_containers/food/snacks/icecream(T)
|
||||
var/obj/item/reagent_containers/food/snacks/icecream/I = L
|
||||
I.add_ice_cream("vanilla")
|
||||
I.desc = "Eat the ice cream."
|
||||
|
||||
var/into_hands = FALSE
|
||||
if(ismob(A))
|
||||
@@ -399,9 +409,9 @@
|
||||
check_amount()
|
||||
|
||||
if(into_hands)
|
||||
user.visible_message("<span class='notice'>[user] dispenses a lollipop into the hands of [A].</span>", "<span class='notice'>You dispense a lollipop into the hands of [A].</span>", "<span class='italics'>You hear a click.</span>")
|
||||
user.visible_message("<span class='notice'>[user] dispenses a treat into the hands of [A].</span>", "<span class='notice'>You dispense a treat into the hands of [A].</span>", "<span class='italics'>You hear a click.</span>")
|
||||
else
|
||||
user.visible_message("<span class='notice'>[user] dispenses a lollipop.</span>", "<span class='notice'>You dispense a lollipop.</span>", "<span class='italics'>You hear a click.</span>")
|
||||
user.visible_message("<span class='notice'>[user] dispenses a treat.</span>", "<span class='notice'>You dispense a treat.</span>", "<span class='italics'>You hear a click.</span>")
|
||||
|
||||
playsound(src.loc, 'sound/machines/click.ogg', 50, 1)
|
||||
return TRUE
|
||||
@@ -447,7 +457,7 @@
|
||||
if(R.emagged)
|
||||
hitdamage = emaggedhitdamage
|
||||
switch(mode)
|
||||
if(DISPENSE_LOLLIPOP_MODE)
|
||||
if(DISPENSE_LOLLIPOP_MODE, DISPENSE_ICECREAM_MODE)
|
||||
if(!proximity)
|
||||
return FALSE
|
||||
dispense(target, user)
|
||||
@@ -466,6 +476,9 @@
|
||||
mode = THROW_GUMBALL_MODE
|
||||
to_chat(user, "<span class='notice'>Module is now blasting gumballs.</span>")
|
||||
if(THROW_GUMBALL_MODE)
|
||||
mode = DISPENSE_ICECREAM_MODE
|
||||
to_chat(user, "<span class='notice'>Module is now dispensing ice cream.</span>")
|
||||
if(DISPENSE_ICECREAM_MODE)
|
||||
mode = DISPENSE_LOLLIPOP_MODE
|
||||
to_chat(user, "<span class='notice'>Module is now dispensing lollipops.</span>")
|
||||
..()
|
||||
@@ -473,6 +486,7 @@
|
||||
#undef DISPENSE_LOLLIPOP_MODE
|
||||
#undef THROW_LOLLIPOP_MODE
|
||||
#undef THROW_GUMBALL_MODE
|
||||
#undef DISPENSE_ICECREAM_MODE
|
||||
|
||||
/obj/item/ammo_casing/caseless/gumball
|
||||
name = "Gumball"
|
||||
|
||||
@@ -190,7 +190,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("coffin", /obj/structure/closet/crate/coffin, 5, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("dog bed", /obj/structure/bed/dogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
|
||||
@@ -607,4 +607,4 @@
|
||||
|
||||
/obj/item/storage/belt/sabre/PopulateContents()
|
||||
new /obj/item/melee/sabre(src)
|
||||
update_icon()
|
||||
update_icon()
|
||||
|
||||
@@ -178,8 +178,9 @@
|
||||
return 1
|
||||
|
||||
/obj/item/melee/baton/emp_act(severity)
|
||||
deductcharge(1000 / severity)
|
||||
..()
|
||||
. = ..()
|
||||
if (!(. & EMP_PROTECT_SELF))
|
||||
deductcharge(1000 / severity)
|
||||
|
||||
//Makeshift stun baton. Replacement for stun gloves.
|
||||
/obj/item/melee/baton/cattleprod
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
H.bleedsuppress = TRUE //AND WE WON'T BLEED OUT LIKE COWARDS
|
||||
H.adjustStaminaLoss(-5) //CIT CHANGE - AND MAY HE NEVER SUCCUMB TO EXHAUSTION
|
||||
else
|
||||
if(!admin_spawned)
|
||||
if(!(flags_1 & ADMIN_SPAWNED_1))
|
||||
qdel(src)
|
||||
|
||||
|
||||
|
||||
@@ -222,12 +222,10 @@ GLOBAL_DATUM_INIT(acid_overlay, /mutable_appearance, mutable_appearance('icons/e
|
||||
cut_overlay(GLOB.fire_overlay, TRUE)
|
||||
SSfire_burning.processing -= src
|
||||
|
||||
|
||||
|
||||
/obj/proc/tesla_act(var/power)
|
||||
/obj/proc/tesla_act(power, tesla_flags, shocked_targets)
|
||||
obj_flags |= BEING_SHOCKED
|
||||
var/power_bounced = power / 2
|
||||
tesla_zap(src, 3, power_bounced)
|
||||
tesla_zap(src, 3, power_bounced, tesla_flags, shocked_targets)
|
||||
addtimer(CALLBACK(src, .proc/reset_shocked), 10)
|
||||
|
||||
//The surgeon general warns that being buckled to certain objects recieving powerful shocks is greatly hazardous to your health
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user