Hard upstream sync (#6951)
* maps - none of our changes included yet i'll get them in after i finish up the rest of the sync * sync part 1 - underscore folders in code * controllers folder * datums folder * game folder * cmon, work * modules - admin to awaymissions * cargo to events * fields to lighting * mapping > ruins * rest of the code folder * rest of the folders in the root directory * DME * fixes compiling errors. it compiles so it works * readds map changes * fixes dogborg module select * fixes typo in moduleselect_alternate_icon filepath
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@@ -22,3 +22,7 @@ Unused icons for new areas are "awaycontent1" ~ "awaycontent30"
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name = "Super Secret Room"
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dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
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has_gravity = TRUE
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/area/awaymission/vr
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name = "Virtual Reality"
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icon_state = "awaycontent1"
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@@ -107,7 +107,12 @@
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name = "Syndicate Elite Squad"
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icon_state = "syndie-elite"
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/area/fabric_of_reality
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name = "Tear in the Fabric of Reality"
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requires_power = FALSE
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has_gravity = TRUE
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noteleport = TRUE
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blob_allowed = FALSE
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//CAPTURE THE FLAG
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@@ -70,6 +70,9 @@
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/area/ruin/unpowered/syndicate_lava_base/telecomms
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name = "Syndicate Lavaland Telecommunications"
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/area/ruin/unpowered/syndicate_lava_base/circuits
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name = "Syndicate Lavaland Circuit Lab"
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//Xeno Nest
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