Merge remote-tracking branch 'citadel/master' into shield_refactor
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@@ -390,7 +390,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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//If this were before the above checks, then trying to click on items would act a little funky and signal overrides wouldn't work.
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if(iscarbon(usr))
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var/mob/living/carbon/C = usr
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if(C.combatmode && ((C.CanReach(src) || (src in directaccess)) && (C.CanReach(over) || (over in directaccess))))
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if((C.combat_flags & COMBAT_FLAG_COMBAT_ACTIVE) && ((C.CanReach(src) || (src in directaccess)) && (C.CanReach(over) || (over in directaccess))))
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if(!C.get_active_held_item())
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C.UnarmedAttack(src, TRUE)
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if(C.get_active_held_item() == src)
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@@ -484,7 +484,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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to_chat(user, "<span class='danger'>You cannot locate any organic eyes on this brain!</span>")
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return
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if(user.getStaminaLoss() >= STAMINA_SOFTCRIT)//CIT CHANGE - makes eyestabbing impossible if you're in stamina softcrit
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if(IS_STAMCRIT(user))//CIT CHANGE - makes eyestabbing impossible if you're in stamina softcrit
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to_chat(user, "<span class='danger'>You're too exhausted for that.</span>")//CIT CHANGE - ditto
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return //CIT CHANGE - ditto
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