Merge pull request #5804 from Citadel-Station-13/upstream-merge-36095

[MIRROR] Makes blood rage more clear
This commit is contained in:
deathride58
2018-03-05 03:17:54 +00:00
committed by GitHub
2 changed files with 3 additions and 2 deletions

View File

@@ -945,7 +945,7 @@
survive.owner = L.mind
L.mind.objectives += survive
add_logs(user, L, "took out a blood contract on", src)
to_chat(L, "<span class='userdanger'>You've been marked for death! Don't let the demons get you!</span>")
to_chat(L, "<span class='userdanger'>You've been marked for death! Don't let the demons get you! KILL THEM ALL!</span>")
L.add_atom_colour("#FF0000", ADMIN_COLOUR_PRIORITY)
var/obj/effect/mine/pickup/bloodbath/B = new(L)
INVOKE_ASYNC(B, /obj/effect/mine/pickup/bloodbath/.proc/mineEffect, L)
@@ -953,7 +953,7 @@
for(var/mob/living/carbon/human/H in GLOB.player_list)
if(H == L)
continue
to_chat(H, "<span class='userdanger'>You have an overwhelming desire to kill [L]. [L.p_they(TRUE)] [L.p_have()] been marked red! Go kill [L.p_them()]!</span>")
to_chat(H, "<span class='userdanger'>You have an overwhelming desire to kill [L]. [L.p_they(TRUE)] [L.p_have()] been marked red! Whoever they were, friend or foe, go kill [L.p_them()]!</span>")
H.put_in_hands(new /obj/item/kitchen/knife/butcher(H), TRUE)
qdel(src)