Merge branch 'master' into upstream-merge-29885
This commit is contained in:
15
SQL/database_changelog.txt.rej
Normal file
15
SQL/database_changelog.txt.rej
Normal file
@@ -0,0 +1,15 @@
|
||||
diff a/SQL/database_changelog.txt b/SQL/database_changelog.txt (rejected hunks)
|
||||
@@ -1,10 +1,10 @@
|
||||
Any time you make a change to the schema files, remember to increment the database schema version. Generally increment the minor number, major should be reserved for significant changes to the schema. Both values go up to 255.
|
||||
|
||||
-The latest database version is 3.1; The query to update the schema revision table is:
|
||||
+The latest database version is 3.0; The query to update the schema revision table is:
|
||||
|
||||
-UPDATE `schema_revision` SET major = 3, minor = 1 LIMIT 1;
|
||||
+INSERT INTO `schema_revision` (`major`, `minor`) VALUES (3, 0);
|
||||
or
|
||||
-UPDATE `SS13_schema_revision` SET major = 3, minor = 1 LIMIT 1;
|
||||
+INSERT INTO `SS13_schema_revision` (`major`, `minor`) VALUES (3, 0);
|
||||
|
||||
----------------------------------------------------
|
||||
|
||||
@@ -49675,7 +49675,7 @@
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/department/engine)
|
||||
"cdF" = (
|
||||
/obj/structure/closet/secure_closet/miner,
|
||||
/obj/structure/closet/secure_closet/miner/unlocked,
|
||||
/turf/open/floor/plating,
|
||||
/area/shuttle/auxillary_base)
|
||||
"cdG" = (
|
||||
|
||||
BIN
apc_repair.dmi
Normal file
BIN
apc_repair.dmi
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 627 B |
@@ -1,15 +1,16 @@
|
||||
//Investigate logging defines
|
||||
#define INVESTIGATE_ATMOS "atmos"
|
||||
#define INVESTIGATE_BOTANY "botany"
|
||||
#define INVESTIGATE_CARGO "cargo"
|
||||
#define INVESTIGATE_EXPERIMENTOR "experimentor"
|
||||
#define INVESTIGATE_GRAVITY "gravity"
|
||||
#define INVESTIGATE_RECORDS "records"
|
||||
#define INVESTIGATE_SINGULO "singulo"
|
||||
#define INVESTIGATE_SUPERMATTER "supermatter"
|
||||
#define INVESTIGATE_TELESCI "telesci"
|
||||
#define INVESTIGATE_WIRES "wires"
|
||||
#define INVESTIGATE_ATMOS "atmos"
|
||||
#define INVESTIGATE_BOTANY "botany"
|
||||
#define INVESTIGATE_CARGO "cargo"
|
||||
#define INVESTIGATE_EXPERIMENTOR "experimentor"
|
||||
#define INVESTIGATE_GRAVITY "gravity"
|
||||
#define INVESTIGATE_RECORDS "records"
|
||||
#define INVESTIGATE_SINGULO "singulo"
|
||||
#define INVESTIGATE_SUPERMATTER "supermatter"
|
||||
#define INVESTIGATE_TELESCI "telesci"
|
||||
#define INVESTIGATE_WIRES "wires"
|
||||
#define INVESTIGATE_PORTAL "portals"
|
||||
#define INVESTIGATE_HALLUCINATIONS "hallucinations"
|
||||
|
||||
//Individual logging defines
|
||||
#define INDIVIDUAL_ATTACK_LOG "Attack log"
|
||||
|
||||
9
code/__DEFINES/logging.dm.rej
Normal file
9
code/__DEFINES/logging.dm.rej
Normal file
@@ -0,0 +1,9 @@
|
||||
diff a/code/__DEFINES/logging.dm b/code/__DEFINES/logging.dm (rejected hunks)
|
||||
@@ -9,6 +9,7 @@
|
||||
#define INVESTIGATE_SUPERMATTER "supermatter"
|
||||
#define INVESTIGATE_TELESCI "telesci"
|
||||
#define INVESTIGATE_WIRES "wires"
|
||||
+#define INVESTIGATE_HALLUCINATIONS "hallucinations"
|
||||
|
||||
//Individual logging defines
|
||||
#define INDIVIDUAL_ATTACK_LOG "Attack log"
|
||||
@@ -250,7 +250,7 @@ SUBSYSTEM_DEF(blackbox)
|
||||
return 0
|
||||
return value
|
||||
|
||||
/datum/feedback_variable/proc/get_variable()
|
||||
/datum/feedback_variable/proc/get_variable()
|
||||
return variable
|
||||
|
||||
/datum/feedback_variable/proc/set_details(text)
|
||||
@@ -260,12 +260,12 @@ SUBSYSTEM_DEF(blackbox)
|
||||
/datum/feedback_variable/proc/add_details(text)
|
||||
if (istext(text))
|
||||
if (!details)
|
||||
details = text
|
||||
details = "\"[text]\""
|
||||
else
|
||||
details += " [text]"
|
||||
details += " | \"[text]\""
|
||||
|
||||
/datum/feedback_variable/proc/get_details()
|
||||
/datum/feedback_variable/proc/get_details()
|
||||
return details
|
||||
|
||||
/datum/feedback_variable/proc/get_parsed()
|
||||
return list(variable,value,details)
|
||||
return list(variable,value,details)
|
||||
@@ -169,7 +169,7 @@
|
||||
|
||||
/datum/action/item_action/toggle_firemode
|
||||
name = "Toggle Firemode"
|
||||
|
||||
|
||||
/datum/action/item_action/rcl
|
||||
name = "Change Cable Color"
|
||||
button_icon_state = "rcl_rainbow"
|
||||
@@ -490,7 +490,8 @@
|
||||
var/obj/effect/proc_holder/spell/S = target
|
||||
S.action = src
|
||||
name = S.name
|
||||
icon_icon = S.action_icon
|
||||
desc = S.desc
|
||||
button_icon = S.action_icon
|
||||
button_icon_state = S.action_icon_state
|
||||
background_icon_state = S.action_background_icon_state
|
||||
button.name = name
|
||||
|
||||
@@ -929,6 +929,26 @@
|
||||
manipulate_organs(C)
|
||||
href_list["datumrefresh"] = href_list["editorgans"]
|
||||
|
||||
else if(href_list["hallucinate"])
|
||||
if(!check_rights(0))
|
||||
return
|
||||
|
||||
var/mob/living/carbon/C = locate(href_list["hallucinate"]) in GLOB.mob_list
|
||||
if(!istype(C))
|
||||
to_chat(usr, "This can only be done to instances of type /mob/living/carbon")
|
||||
return
|
||||
|
||||
var/list/hallucinations = subtypesof(/datum/hallucination)
|
||||
var/result = input(usr, "Choose the hallucination to apply","Send Hallucination") as null|anything in hallucinations
|
||||
if(!usr)
|
||||
return
|
||||
if(QDELETED(C))
|
||||
to_chat(usr, "Mob doesn't exist anymore")
|
||||
return
|
||||
|
||||
if(result)
|
||||
new result(C, TRUE)
|
||||
|
||||
else if(href_list["makehuman"])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
|
||||
@@ -59,4 +59,4 @@ Bonus
|
||||
else
|
||||
if(prob(base_message_chance))
|
||||
to_chat(M, "<span class='userdanger'>[pick("Oh, your head...", "Your head pounds.", "They're everywhere! Run!", "Something in the shadows...")]</span>")
|
||||
M.hallucination += (15 * power)
|
||||
M.hallucination += (45 * power)
|
||||
|
||||
@@ -538,7 +538,7 @@ structure_check() searches for nearby cultist structures required for the invoca
|
||||
mob_to_revive = input(user, "Choose a cultist to revive.", "Cultist to Revive") as null|anything in potential_revive_mobs
|
||||
else
|
||||
mob_to_revive = potential_revive_mobs[1]
|
||||
if(!src || QDELETED(src) || rune_in_use || !validness_checks(mob_to_revive, user))
|
||||
if(QDELETED(src) || !validness_checks(mob_to_revive, user))
|
||||
rune_in_use = FALSE
|
||||
return
|
||||
if(user.name == "Herbert West")
|
||||
|
||||
@@ -120,7 +120,7 @@
|
||||
var/list/datum/game_mode/runnable_modes = config.get_runnable_midround_modes(living_crew.len)
|
||||
var/list/datum/game_mode/usable_modes = list()
|
||||
for(var/datum/game_mode/G in runnable_modes)
|
||||
if(G.reroll_friendly)
|
||||
if(G.reroll_friendly && living_crew >= G.required_players)
|
||||
usable_modes += G
|
||||
else
|
||||
qdel(G)
|
||||
|
||||
@@ -233,9 +233,13 @@
|
||||
return
|
||||
else /*if(src.justzap)*/
|
||||
return
|
||||
else if(user.hallucination > 50 && ishuman(user) && prob(10) && src.operating == FALSE)
|
||||
hallucinate_shock(user)
|
||||
return
|
||||
else if(user.hallucinating() && ishuman(user) && prob(4) && !operating)
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.gloves)
|
||||
var/obj/item/clothing/gloves/G = H.gloves
|
||||
if(G.siemens_coefficient)//not insulated
|
||||
hallucinate_shock(H)
|
||||
return
|
||||
if (cyclelinkedairlock)
|
||||
if (!shuttledocked && !emergency && !cyclelinkedairlock.shuttledocked && !cyclelinkedairlock.emergency && allowed(user))
|
||||
if(cyclelinkedairlock.operating)
|
||||
|
||||
@@ -127,7 +127,7 @@
|
||||
var/pure_red = list(0,0,0,0,0,0,0,0,0,1,0,0)
|
||||
|
||||
spawn(0)
|
||||
new /obj/effect/hallucination/delusion(victim.loc,victim,"demon",duration,0)
|
||||
new /datum/hallucination/delusion(victim, TRUE, "demon",duration,0)
|
||||
|
||||
var/obj/item/weapon/twohanded/required/chainsaw/doomslayer/chainsaw = new(victim.loc)
|
||||
chainsaw.flags |= NODROP
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
var/create_full = FALSE
|
||||
var/create_with_tank = FALSE
|
||||
var/igniter_type = /obj/item/device/assembly/igniter
|
||||
trigger_guard = TRIGGER_GUARD_NORMAL
|
||||
|
||||
/obj/item/weapon/flamethrower/Destroy()
|
||||
if(weldtool)
|
||||
@@ -69,12 +70,7 @@
|
||||
if(flag)
|
||||
return // too close
|
||||
if(ishuman(user))
|
||||
var/mob/living/carbon/human/H = user
|
||||
if(H.dna.check_mutation(HULK))
|
||||
to_chat(user, "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>")
|
||||
return
|
||||
if(NOGUNS in H.dna.species.species_traits)
|
||||
to_chat(user, "<span class='warning'>Your fingers don't fit in the trigger guard!</span>")
|
||||
if(!can_trigger_gun(user))
|
||||
return
|
||||
if(user && user.get_active_held_item() == src) // Make sure our user is still holding us
|
||||
var/turf/target_turf = get_turf(target)
|
||||
|
||||
@@ -320,6 +320,8 @@
|
||||
desc = "Particularly twisted dieties grant gifts of dubious value."
|
||||
icon_state = "arm_blade"
|
||||
item_state = "arm_blade"
|
||||
lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
|
||||
flags = ABSTRACT | NODROP
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
sharpness = IS_SHARP
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
var/fire_mode = PCANNON_FIREALL
|
||||
var/automatic = FALSE
|
||||
var/clumsyCheck = TRUE
|
||||
trigger_guard = TRIGGER_GUARD_NORMAL
|
||||
|
||||
/obj/item/weapon/pneumatic_cannon/CanItemAutoclick()
|
||||
return automatic
|
||||
@@ -108,11 +109,7 @@
|
||||
if(!istype(user) && !target)
|
||||
return
|
||||
var/discharge = 0
|
||||
if(user.dna.check_mutation(HULK))
|
||||
to_chat(user, "<span class='warning'>Your meaty finger is much too large for the trigger guard!</span>")
|
||||
return
|
||||
if(NOGUNS in user.dna.species.species_traits)
|
||||
to_chat(user, "<span class='warning'>Your fingers don't fit in the trigger guard!</span>")
|
||||
if(!can_trigger_gun(user))
|
||||
return
|
||||
if(!loadedItems || !loadedWeightClass)
|
||||
to_chat(user, "<span class='warning'>\The [src] has nothing loaded.</span>")
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
/obj/item/weapon
|
||||
var/trigger_guard = TRIGGER_GUARD_NONE
|
||||
|
||||
/obj/item/weapon/banhammer
|
||||
desc = "A banhammer"
|
||||
@@ -584,3 +585,8 @@
|
||||
throwforce = 0
|
||||
flags = DROPDEL | ABSTRACT
|
||||
attack_verb = list("bopped")
|
||||
|
||||
/obj/item/weapon/proc/can_trigger_gun(mob/living/user)
|
||||
if(!user.can_use_guns(src))
|
||||
return FALSE
|
||||
return TRUE
|
||||
@@ -1,12 +1,13 @@
|
||||
/obj/structure/flora
|
||||
resistance_flags = FLAMMABLE
|
||||
obj_integrity = 150
|
||||
max_integrity = 150
|
||||
anchored = TRUE
|
||||
anchored = 1
|
||||
|
||||
//trees
|
||||
/obj/structure/flora/tree
|
||||
name = "tree"
|
||||
density = TRUE
|
||||
density = 1
|
||||
pixel_x = -16
|
||||
layer = FLY_LAYER
|
||||
var/cut = FALSE
|
||||
@@ -25,7 +26,7 @@
|
||||
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 100 , 0, 0)
|
||||
icon = 'icons/obj/flora/pinetrees.dmi'
|
||||
icon_state = "tree_stump"
|
||||
density = FALSE
|
||||
density = 0
|
||||
pixel_x = -16
|
||||
name += " stump"
|
||||
cut = TRUE
|
||||
@@ -45,14 +46,14 @@
|
||||
|
||||
/obj/structure/flora/tree/pine/Initialize()
|
||||
icon_state = "pine_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/tree/pine/xmas
|
||||
name = "xmas tree"
|
||||
icon_state = "pine_c"
|
||||
|
||||
/obj/structure/flora/tree/pine/xmas/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
icon_state = "pine_c"
|
||||
|
||||
/obj/structure/flora/tree/dead
|
||||
@@ -64,7 +65,7 @@
|
||||
icon_state = "palm1"
|
||||
|
||||
/obj/structure/flora/tree/palm/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
icon_state = pick("palm1","palm2")
|
||||
pixel_x = 0
|
||||
|
||||
@@ -76,7 +77,7 @@
|
||||
|
||||
/obj/structure/flora/tree/dead/Initialize()
|
||||
icon_state = "tree_[rand(1, 6)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/tree/jungle
|
||||
name = "tree"
|
||||
@@ -88,12 +89,7 @@
|
||||
|
||||
/obj/structure/flora/tree/jungle/Initialize()
|
||||
icon_state = "[icon_state][rand(1, 6)]"
|
||||
..()
|
||||
|
||||
/obj/structure/flora/tree/jungle/small
|
||||
pixel_y = 0
|
||||
pixel_x = -32
|
||||
icon = 'icons/obj/flora/jungletreesmall.dmi'
|
||||
. = ..()
|
||||
|
||||
//grass
|
||||
/obj/structure/flora/grass
|
||||
@@ -106,7 +102,7 @@
|
||||
|
||||
/obj/structure/flora/grass/brown/Initialize()
|
||||
icon_state = "snowgrass[rand(1, 3)]bb"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
|
||||
/obj/structure/flora/grass/green
|
||||
@@ -114,14 +110,14 @@
|
||||
|
||||
/obj/structure/flora/grass/green/Initialize()
|
||||
icon_state = "snowgrass[rand(1, 3)]gb"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/grass/both
|
||||
icon_state = "snowgrassall1"
|
||||
|
||||
/obj/structure/flora/grass/both/Initialize()
|
||||
icon_state = "snowgrassall[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
|
||||
//bushes
|
||||
@@ -129,11 +125,11 @@
|
||||
name = "bush"
|
||||
icon = 'icons/obj/flora/snowflora.dmi'
|
||||
icon_state = "snowbush1"
|
||||
anchored = TRUE
|
||||
anchored = 1
|
||||
|
||||
/obj/structure/flora/bush/Initialize()
|
||||
icon_state = "snowbush[rand(1, 6)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
//newbushes
|
||||
|
||||
@@ -145,112 +141,112 @@
|
||||
/obj/structure/flora/ausbushes/Initialize()
|
||||
if(icon_state == "firstbush_1")
|
||||
icon_state = "firstbush_[rand(1, 4)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/reedbush
|
||||
icon_state = "reedbush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/reedbush/Initialize()
|
||||
icon_state = "reedbush_[rand(1, 4)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/leafybush
|
||||
icon_state = "leafybush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/leafybush/Initialize()
|
||||
icon_state = "leafybush_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/palebush
|
||||
icon_state = "palebush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/palebush/Initialize()
|
||||
icon_state = "palebush_[rand(1, 4)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/stalkybush
|
||||
icon_state = "stalkybush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/stalkybush/Initialize()
|
||||
icon_state = "stalkybush_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/grassybush
|
||||
icon_state = "grassybush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/grassybush/Initialize()
|
||||
icon_state = "grassybush_[rand(1, 4)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/fernybush
|
||||
icon_state = "fernybush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/fernybush/Initialize()
|
||||
icon_state = "fernybush_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/sunnybush
|
||||
icon_state = "sunnybush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/sunnybush/Initialize()
|
||||
icon_state = "sunnybush_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/genericbush
|
||||
icon_state = "genericbush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/genericbush/Initialize()
|
||||
icon_state = "genericbush_[rand(1, 4)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/pointybush
|
||||
icon_state = "pointybush_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/pointybush/Initialize()
|
||||
icon_state = "pointybush_[rand(1, 4)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/lavendergrass
|
||||
icon_state = "lavendergrass_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/lavendergrass/Initialize()
|
||||
icon_state = "lavendergrass_[rand(1, 4)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/ywflowers
|
||||
icon_state = "ywflowers_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/ywflowers/Initialize()
|
||||
icon_state = "ywflowers_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/brflowers
|
||||
icon_state = "brflowers_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/brflowers/Initialize()
|
||||
icon_state = "brflowers_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/ppflowers
|
||||
icon_state = "ppflowers_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/ppflowers/Initialize()
|
||||
icon_state = "ppflowers_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/sparsegrass
|
||||
icon_state = "sparsegrass_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/sparsegrass/Initialize()
|
||||
icon_state = "sparsegrass_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/ausbushes/fullgrass
|
||||
icon_state = "fullgrass_1"
|
||||
|
||||
/obj/structure/flora/ausbushes/fullgrass/Initialize()
|
||||
icon_state = "fullgrass_[rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/item/weapon/twohanded/required/kirbyplants
|
||||
name = "potted plant"
|
||||
@@ -308,10 +304,10 @@
|
||||
desc = "A volcanic rock"
|
||||
icon = 'icons/obj/flora/rocks.dmi'
|
||||
resistance_flags = FIRE_PROOF
|
||||
density = TRUE
|
||||
density = 1
|
||||
|
||||
/obj/structure/flora/rock/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
icon_state = "[icon_state][rand(1,3)]"
|
||||
|
||||
/obj/structure/flora/rock/pile
|
||||
@@ -319,7 +315,7 @@
|
||||
desc = "A pile of rocks"
|
||||
|
||||
/obj/structure/flora/rock/pile/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
icon_state = "[icon_state][rand(1,3)]"
|
||||
|
||||
//Jungle grass
|
||||
@@ -333,7 +329,7 @@
|
||||
|
||||
/obj/structure/flora/grass/jungle/Initialize()
|
||||
icon_state = "[icon_state][rand(1, 5)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/grass/jungle/b
|
||||
icon_state = "grassb"
|
||||
@@ -348,7 +344,7 @@
|
||||
density = FALSE
|
||||
|
||||
/obj/structure/flora/rock/jungle/Initialize()
|
||||
..()
|
||||
. = ..()
|
||||
icon_state = "[initial(icon_state)][rand(1,5)]"
|
||||
|
||||
|
||||
@@ -361,7 +357,7 @@
|
||||
|
||||
/obj/structure/flora/junglebush/Initialize()
|
||||
icon_state = "[icon_state][rand(1, 3)]"
|
||||
..()
|
||||
. = ..()
|
||||
|
||||
/obj/structure/flora/junglebush/b
|
||||
icon_state = "bushb"
|
||||
|
||||
28
code/game/objects/structures/flora.dm.rej
Normal file
28
code/game/objects/structures/flora.dm.rej
Normal file
@@ -0,0 +1,28 @@
|
||||
diff a/code/game/objects/structures/flora.dm b/code/game/objects/structures/flora.dm (rejected hunks)
|
||||
@@ -89,7 +89,7 @@
|
||||
|
||||
/obj/structure/flora/tree/jungle/Initialize()
|
||||
icon_state = "[icon_state][rand(1, 6)]"
|
||||
- ..()
|
||||
+ . = ..()
|
||||
|
||||
//grass
|
||||
/obj/structure/flora/grass
|
||||
@@ -307,7 +307,7 @@
|
||||
density = 1
|
||||
|
||||
/obj/structure/flora/rock/Initialize()
|
||||
- ..()
|
||||
+ . = ..()
|
||||
icon_state = "[icon_state][rand(1,3)]"
|
||||
|
||||
/obj/structure/flora/rock/pile
|
||||
@@ -381,5 +381,5 @@
|
||||
pixel_y = -16
|
||||
|
||||
/obj/structure/flora/rock/pile/largejungle/Initialize()
|
||||
- ..()
|
||||
- icon_state = "[initial(icon_state)][rand(1,3)]"
|
||||
\ No newline at end of file
|
||||
+ . = ..()
|
||||
+ icon_state = "[initial(icon_state)][rand(1,3)]"
|
||||
@@ -18,6 +18,7 @@
|
||||
var/sound
|
||||
|
||||
/turf/open/indestructible/sound/Entered(var/mob/AM)
|
||||
..()
|
||||
if(istype(AM))
|
||||
playsound(src,sound,50,1)
|
||||
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
return
|
||||
|
||||
/turf/open/chasm/Entered(atom/movable/AM)
|
||||
..()
|
||||
START_PROCESSING(SSobj, src)
|
||||
drop_stuff(AM)
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
dir = EAST
|
||||
|
||||
/turf/open/space/transit/Entered(atom/movable/AM, atom/OldLoc)
|
||||
..()
|
||||
if(!locate(/obj/structure/lattice) in src)
|
||||
throw_atom(AM)
|
||||
|
||||
|
||||
@@ -160,6 +160,7 @@
|
||||
return TRUE //Nothing found to block so return success!
|
||||
|
||||
/turf/Entered(atom/movable/AM)
|
||||
..()
|
||||
if(explosion_level && AM.ex_check(explosion_id))
|
||||
AM.ex_act(explosion_level)
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
F << "<small>[time_stamp()] \ref[src] ([x],[y],[z])</small> || [src] [message]<br>"
|
||||
|
||||
|
||||
/client/proc/investigate_show(subject in list("hrefs","notes, memos, watchlist", INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY) )
|
||||
/client/proc/investigate_show(subject in list("hrefs","notes, memos, watchlist", INVESTIGATE_PORTAL, INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS) )
|
||||
set name = "Investigate"
|
||||
set category = "Admin"
|
||||
if(!holder)
|
||||
|
||||
10
code/modules/admin/admin_investigate.dm.rej
Normal file
10
code/modules/admin/admin_investigate.dm.rej
Normal file
@@ -0,0 +1,10 @@
|
||||
diff a/code/modules/admin/admin_investigate.dm b/code/modules/admin/admin_investigate.dm (rejected hunks)
|
||||
@@ -5,7 +5,7 @@
|
||||
F << "<small>[time_stamp()] \ref[src] ([x],[y],[z])</small> || [src] [message]<br>"
|
||||
|
||||
|
||||
-/client/proc/investigate_show(subject in list("hrefs","notes, memos, watchlist", INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY) )
|
||||
+/client/proc/investigate_show(subject in list("hrefs","notes, memos, watchlist", INVESTIGATE_SINGULO, INVESTIGATE_WIRES, INVESTIGATE_TELESCI, INVESTIGATE_GRAVITY, INVESTIGATE_RECORDS, INVESTIGATE_CARGO, INVESTIGATE_SUPERMATTER, INVESTIGATE_ATMOS, INVESTIGATE_EXPERIMENTOR, INVESTIGATE_BOTANY, INVESTIGATE_HALLUCINATIONS) )
|
||||
set name = "Investigate"
|
||||
set category = "Admin"
|
||||
if(!holder)
|
||||
@@ -6,7 +6,7 @@
|
||||
log_admin("[key_name(usr)] tried to use the admin panel without authorization.")
|
||||
return
|
||||
if(href_list["ahelp"])
|
||||
if(!check_rights(R_ADMIN))
|
||||
if(!check_rights(R_ADMIN, TRUE))
|
||||
return
|
||||
|
||||
var/ahelp_ref = href_list["ahelp"]
|
||||
|
||||
@@ -189,8 +189,9 @@
|
||||
#define CONNECTED 2
|
||||
#define EMPTY 4
|
||||
#define LOW 8
|
||||
#define FULL 16
|
||||
#define DANGER 32
|
||||
#define MEDIUM 16
|
||||
#define FULL 32
|
||||
#define DANGER 64
|
||||
/obj/machinery/portable_atmospherics/canister/update_icon()
|
||||
if(stat & BROKEN)
|
||||
cut_overlays()
|
||||
@@ -207,9 +208,11 @@
|
||||
var/pressure = air_contents.return_pressure()
|
||||
if(pressure < 10)
|
||||
update |= EMPTY
|
||||
else if(pressure < ONE_ATMOSPHERE)
|
||||
else if(pressure < 5 * ONE_ATMOSPHERE)
|
||||
update |= LOW
|
||||
else if(pressure < 15 * ONE_ATMOSPHERE)
|
||||
else if(pressure < 10 * ONE_ATMOSPHERE)
|
||||
update |= MEDIUM
|
||||
else if(pressure < 40 * ONE_ATMOSPHERE)
|
||||
update |= FULL
|
||||
else
|
||||
update |= DANGER
|
||||
@@ -222,9 +225,9 @@
|
||||
add_overlay("can-open")
|
||||
if(update & CONNECTED)
|
||||
add_overlay("can-connector")
|
||||
if(update & EMPTY)
|
||||
if(update & LOW)
|
||||
add_overlay("can-o0")
|
||||
else if(update & LOW)
|
||||
else if(update & MEDIUM)
|
||||
add_overlay("can-o1")
|
||||
else if(update & FULL)
|
||||
add_overlay("can-o2")
|
||||
@@ -234,6 +237,7 @@
|
||||
#undef CONNECTED
|
||||
#undef EMPTY
|
||||
#undef LOW
|
||||
#undef MEDIUM
|
||||
#undef FULL
|
||||
#undef DANGER
|
||||
|
||||
|
||||
@@ -145,7 +145,7 @@
|
||||
|
||||
var/reason = ""
|
||||
if(requestonly)
|
||||
reason = stripped_input("Reason:", name, "") as text|null
|
||||
reason = stripped_input("Reason:", name, "")
|
||||
if(isnull(reason) || ..())
|
||||
return
|
||||
|
||||
|
||||
10
code/modules/cargo/console.dm.rej
Normal file
10
code/modules/cargo/console.dm.rej
Normal file
@@ -0,0 +1,10 @@
|
||||
diff a/code/modules/cargo/console.dm b/code/modules/cargo/console.dm (rejected hunks)
|
||||
@@ -145,7 +145,7 @@
|
||||
|
||||
var/reason = ""
|
||||
if(requestonly)
|
||||
- reason = stripped_input("Reason:", name, "") as text|null
|
||||
+ reason = stripped_input("Reason:", name, "")
|
||||
if(isnull(reason) || ..())
|
||||
return
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
1151
code/modules/flufftext/Hallucination.dm.rej
Normal file
1151
code/modules/flufftext/Hallucination.dm.rej
Normal file
File diff suppressed because it is too large
Load Diff
@@ -284,7 +284,7 @@
|
||||
L.adjustBruteLoss(bonus_value)
|
||||
|
||||
/obj/item/crusher_trophy/tail_spike/proc/pushback(mob/living/target, mob/living/user)
|
||||
if(!target.anchored || ismegafauna(target)) //megafauna will always be pushed
|
||||
if(!QDELETED(target) && !QDELETED(user) && (!target.anchored || ismegafauna(target))) //megafauna will always be pushed
|
||||
step(target, get_dir(user, target))
|
||||
|
||||
//bubblegum
|
||||
|
||||
@@ -240,6 +240,12 @@
|
||||
/mob/living/carbon/is_muzzled()
|
||||
return(istype(src.wear_mask, /obj/item/clothing/mask/muzzle))
|
||||
|
||||
/mob/living/carbon/hallucinating()
|
||||
if(hallucination)
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
|
||||
/mob/living/carbon/resist_buckle()
|
||||
if(restrained())
|
||||
changeNext_move(CLICK_CD_BREAKOUT)
|
||||
@@ -812,3 +818,4 @@
|
||||
.["Make AI"] = "?_src_=vars;makeai=\ref[src]"
|
||||
.["Modify bodypart"] = "?_src_=vars;editbodypart=\ref[src]"
|
||||
.["Modify organs"] = "?_src_=vars;editorgans=\ref[src]"
|
||||
.["Hallucinate"] = "?_src_=vars;hallucinate=\ref[src]"
|
||||
|
||||
@@ -143,7 +143,7 @@
|
||||
var/protection = (prot["head"] + prot["arms"] + prot["feet"] + prot["legs"] + prot["groin"] + prot["chest"] + prot["hands"])/7
|
||||
return protection
|
||||
|
||||
/mob/living/carbon/human/can_use_guns(var/obj/item/weapon/gun/G)
|
||||
/mob/living/carbon/human/can_use_guns(var/obj/item/weapon/G)
|
||||
. = ..()
|
||||
|
||||
if(G.trigger_guard == TRIGGER_GUARD_NORMAL)
|
||||
|
||||
@@ -378,8 +378,7 @@
|
||||
adjust_drugginess(-1)
|
||||
|
||||
if(hallucination)
|
||||
spawn handle_hallucinations()
|
||||
hallucination = max(hallucination-2,0)
|
||||
handle_hallucinations()
|
||||
|
||||
//used in human and monkey handle_environment()
|
||||
/mob/living/carbon/proc/natural_bodytemperature_stabilization()
|
||||
|
||||
@@ -140,7 +140,7 @@
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/monkey/can_use_guns(var/obj/item/weapon/gun/G)
|
||||
/mob/living/carbon/monkey/can_use_guns(var/obj/item/weapon/G)
|
||||
return 1
|
||||
|
||||
/mob/living/carbon/monkey/angry
|
||||
|
||||
@@ -795,7 +795,7 @@
|
||||
else
|
||||
to_chat(src, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return
|
||||
/mob/living/proc/can_use_guns(var/obj/item/weapon/gun/G)
|
||||
/mob/living/proc/can_use_guns(var/obj/item/weapon/G)
|
||||
if (G.trigger_guard != TRIGGER_GUARD_ALLOW_ALL && !IsAdvancedToolUser())
|
||||
to_chat(src, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return 0
|
||||
|
||||
@@ -176,7 +176,7 @@
|
||||
else
|
||||
..()
|
||||
|
||||
/mob/living/simple_animal/drone/cogscarab/can_use_guns(obj/item/weapon/gun/G)
|
||||
/mob/living/simple_animal/drone/cogscarab/can_use_guns(obj/item/weapon/G)
|
||||
return GLOB.ratvar_awakens
|
||||
|
||||
/mob/living/simple_animal/drone/cogscarab/get_armor_effectiveness()
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
/mob/living/simple_animal/hostile/guardian/fire/AttackingTarget()
|
||||
. = ..()
|
||||
if(. && ishuman(target) && target != summoner)
|
||||
new /obj/effect/hallucination/delusion(target.loc,target,"custom",200,0, icon_state,icon)
|
||||
new /datum/hallucination/delusion(target,TRUE,"custom",200,0, icon_state,icon)
|
||||
|
||||
/mob/living/simple_animal/hostile/guardian/fire/Crossed(AM as mob|obj)
|
||||
..()
|
||||
|
||||
@@ -57,6 +57,7 @@ Difficulty: Hard
|
||||
ranged_cooldown_time = 40
|
||||
aggro_vision_range = 21 //so it can see to one side of the arena to the other
|
||||
loot = list(/obj/item/weapon/hierophant_club)
|
||||
crusher_loot = list(/obj/item/weapon/hierophant_club)
|
||||
wander = FALSE
|
||||
var/burst_range = 3 //range on burst aoe
|
||||
var/beam_range = 5 //range on cross blast beams
|
||||
|
||||
@@ -325,6 +325,9 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
|
||||
return B.eye_blind
|
||||
return 0
|
||||
|
||||
/mob/proc/hallucinating()
|
||||
return FALSE
|
||||
|
||||
/proc/is_special_character(mob/M) // returns 1 for special characters and 2 for heroes of gamemode //moved out of admins.dm because things other than admin procs were calling this.
|
||||
if(!SSticker.HasRoundStarted())
|
||||
return 0
|
||||
|
||||
@@ -120,8 +120,8 @@
|
||||
if(auto_name)
|
||||
name = "\improper [get_area(src)] APC"
|
||||
|
||||
pixel_x = (src.tdir & 3)? 0 : (src.tdir == 4 ? 24 : -24)
|
||||
pixel_y = (src.tdir & 3)? (src.tdir ==1 ? 24 : -24) : 0
|
||||
pixel_x = (src.tdir & 3)? 0 : (src.tdir == 4 ? 24 : -25)
|
||||
pixel_y = (src.tdir & 3)? (src.tdir ==1 ? 23 : -24) : 0
|
||||
if (building)
|
||||
area = get_area(src)
|
||||
opened = 1
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
var/recoil = 0 //boom boom shake the room
|
||||
var/clumsy_check = 1
|
||||
var/obj/item/ammo_casing/chambered = null
|
||||
var/trigger_guard = TRIGGER_GUARD_NORMAL //trigger guard on the weapon, hulks can't fire them with their big meaty fingers
|
||||
trigger_guard = TRIGGER_GUARD_NORMAL //trigger guard on the weapon, hulks can't fire them with their big meaty fingers
|
||||
var/sawn_desc = null //description change if weapon is sawn-off
|
||||
var/sawn_state = SAWN_INTACT
|
||||
var/burst_size = 1 //how large a burst is
|
||||
@@ -188,12 +188,10 @@
|
||||
|
||||
|
||||
|
||||
/obj/item/weapon/gun/proc/can_trigger_gun(var/mob/living/user)
|
||||
|
||||
if(!handle_pins(user) || !user.can_use_guns(src))
|
||||
return 0
|
||||
|
||||
return 1
|
||||
/obj/item/weapon/gun/can_trigger_gun(mob/living/user)
|
||||
. = ..()
|
||||
if(!handle_pins(user))
|
||||
return FALSE
|
||||
|
||||
/obj/item/weapon/gun/proc/handle_pins(mob/living/user)
|
||||
if(pin)
|
||||
|
||||
@@ -387,3 +387,232 @@
|
||||
var/obj/effect/ebeam/B = b
|
||||
animate(B, alpha = 0, time = 32)
|
||||
return ..()
|
||||
|
||||
/obj/item/projectile/hallucination
|
||||
name = "bullet"
|
||||
icon = null
|
||||
icon_state = null
|
||||
hitsound = ""
|
||||
suppressed = TRUE
|
||||
ricochets_max = 0
|
||||
ricochet_chance = 0
|
||||
damage = 0
|
||||
nodamage = TRUE
|
||||
projectile_type = /obj/item/projectile/hallucination
|
||||
log_override = TRUE
|
||||
var/hal_icon_state
|
||||
var/image/fake_icon
|
||||
var/mob/living/carbon/hal_target
|
||||
var/hal_fire_sound
|
||||
var/hal_hitsound
|
||||
var/hal_hitsound_wall
|
||||
var/hal_impact_effect
|
||||
var/hal_impact_effect_wall
|
||||
var/hit_duration
|
||||
var/hit_duration_wall
|
||||
|
||||
/obj/item/projectile/hallucination/fire()
|
||||
..()
|
||||
fake_icon = image('icons/obj/projectiles.dmi', src, hal_icon_state, ABOVE_MOB_LAYER)
|
||||
if(hal_target.client)
|
||||
hal_target.client.images += fake_icon
|
||||
|
||||
/obj/item/projectile/hallucination/Destroy()
|
||||
if(hal_target.client)
|
||||
hal_target.client.images -= fake_icon
|
||||
QDEL_NULL(fake_icon)
|
||||
return ..()
|
||||
|
||||
/obj/item/projectile/hallucination/Collide(atom/A)
|
||||
if(!ismob(A))
|
||||
if(hal_hitsound_wall)
|
||||
hal_target.playsound_local(loc, hal_hitsound_wall, 40, 1)
|
||||
if(hal_impact_effect_wall)
|
||||
spawn_hit(A, TRUE)
|
||||
else if(A == hal_target)
|
||||
if(hal_hitsound)
|
||||
hal_target.playsound_local(A, hal_hitsound, 100, 1)
|
||||
target_on_hit(A)
|
||||
qdel(src)
|
||||
return TRUE
|
||||
|
||||
/obj/item/projectile/hallucination/proc/target_on_hit(mob/M)
|
||||
if(M == hal_target)
|
||||
to_chat(hal_target, "<span class='userdanger'>[M] is hit by \a [src] in the chest!</span>")
|
||||
hal_apply_effect()
|
||||
else if(M in view(hal_target))
|
||||
to_chat(hal_target, "<span class='danger'>[M] is hit by \a [src] in the chest!!</span>")
|
||||
if(damage_type == BRUTE)
|
||||
var/splatter_dir = dir
|
||||
if(starting)
|
||||
splatter_dir = get_dir(starting, get_turf(M))
|
||||
spawn_blood(M, splatter_dir)
|
||||
else if(hal_impact_effect)
|
||||
spawn_hit(M, FALSE)
|
||||
|
||||
/obj/item/projectile/hallucination/proc/spawn_blood(mob/M, set_dir)
|
||||
set waitfor = 0
|
||||
if(!hal_target.client)
|
||||
return
|
||||
|
||||
var/splatter_icon_state
|
||||
if(set_dir in GLOB.diagonals)
|
||||
splatter_icon_state = "splatter[pick(1, 2, 6)]"
|
||||
else
|
||||
splatter_icon_state = "splatter[pick(3, 4, 5)]"
|
||||
|
||||
var/image/blood = image('icons/effects/blood.dmi', M, splatter_icon_state, ABOVE_MOB_LAYER)
|
||||
var/target_pixel_x = 0
|
||||
var/target_pixel_y = 0
|
||||
switch(set_dir)
|
||||
if(NORTH)
|
||||
target_pixel_y = 16
|
||||
if(SOUTH)
|
||||
target_pixel_y = -16
|
||||
layer = ABOVE_MOB_LAYER
|
||||
if(EAST)
|
||||
target_pixel_x = 16
|
||||
if(WEST)
|
||||
target_pixel_x = -16
|
||||
if(NORTHEAST)
|
||||
target_pixel_x = 16
|
||||
target_pixel_y = 16
|
||||
if(NORTHWEST)
|
||||
target_pixel_x = -16
|
||||
target_pixel_y = 16
|
||||
if(SOUTHEAST)
|
||||
target_pixel_x = 16
|
||||
target_pixel_y = -16
|
||||
layer = ABOVE_MOB_LAYER
|
||||
if(SOUTHWEST)
|
||||
target_pixel_x = -16
|
||||
target_pixel_y = -16
|
||||
layer = ABOVE_MOB_LAYER
|
||||
hal_target.client.images += blood
|
||||
animate(blood, pixel_x = target_pixel_x, pixel_y = target_pixel_y, alpha = 0, time = 5)
|
||||
sleep(5)
|
||||
hal_target.client.images -= blood
|
||||
qdel(blood)
|
||||
|
||||
/obj/item/projectile/hallucination/proc/spawn_hit(atom/A, is_wall)
|
||||
set waitfor = 0
|
||||
if(!hal_target.client)
|
||||
return
|
||||
|
||||
var/image/hit_effect = image('icons/effects/blood.dmi', A, is_wall ? hal_impact_effect_wall : hal_impact_effect, ABOVE_MOB_LAYER)
|
||||
hit_effect.pixel_x = A.pixel_x + rand(-4,4)
|
||||
hit_effect.pixel_y = A.pixel_y + rand(-4,4)
|
||||
hal_target.client.images += hit_effect
|
||||
sleep(is_wall ? hit_duration_wall : hit_duration)
|
||||
hal_target.client.images -= hit_effect
|
||||
qdel(hit_effect)
|
||||
|
||||
|
||||
/obj/item/projectile/hallucination/proc/hal_apply_effect()
|
||||
return
|
||||
|
||||
/obj/item/projectile/hallucination/bullet
|
||||
name = "bullet"
|
||||
hal_icon_state = "bullet"
|
||||
hal_fire_sound = "gunshot"
|
||||
hal_hitsound = 'sound/weapons/pierce.ogg'
|
||||
hal_hitsound_wall = "ricochet"
|
||||
hal_impact_effect = "impact_bullet"
|
||||
hal_impact_effect_wall = "impact_bullet"
|
||||
hit_duration = 5
|
||||
hit_duration_wall = 5
|
||||
|
||||
/obj/item/projectile/hallucination/bullet/hal_apply_effect()
|
||||
hal_target.adjustStaminaLoss(60)
|
||||
|
||||
/obj/item/projectile/hallucination/laser
|
||||
name = "laser"
|
||||
damage_type = BURN
|
||||
hal_icon_state = "laser"
|
||||
hal_fire_sound = 'sound/weapons/laser.ogg'
|
||||
hal_hitsound = 'sound/weapons/sear.ogg'
|
||||
hal_hitsound_wall = 'sound/weapons/effects/searwall.ogg'
|
||||
hal_impact_effect = "impact_laser"
|
||||
hal_impact_effect_wall = "impact_laser_wall"
|
||||
hit_duration = 4
|
||||
hit_duration_wall = 10
|
||||
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
|
||||
|
||||
/obj/item/projectile/hallucination/laser/hal_apply_effect()
|
||||
hal_target.adjustStaminaLoss(20)
|
||||
hal_target.blur_eyes(2)
|
||||
|
||||
/obj/item/projectile/hallucination/taser
|
||||
name = "electrode"
|
||||
damage_type = BURN
|
||||
hal_icon_state = "spark"
|
||||
color = "#FFFF00"
|
||||
hal_fire_sound = 'sound/weapons/taser.ogg'
|
||||
hal_hitsound = 'sound/weapons/taserhit.ogg'
|
||||
hal_hitsound_wall = null
|
||||
hal_impact_effect = null
|
||||
hal_impact_effect_wall = null
|
||||
|
||||
/obj/item/projectile/hallucination/taser/hal_apply_effect()
|
||||
hal_target.Knockdown(100)
|
||||
hal_target.stuttering += 20
|
||||
if(hal_target.dna && hal_target.dna.check_mutation(HULK))
|
||||
hal_target.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ))
|
||||
else if(hal_target.status_flags & CANKNOCKDOWN)
|
||||
addtimer(CALLBACK(hal_target, /mob/living/carbon.proc/do_jitter_animation, 20), 5)
|
||||
|
||||
/obj/item/projectile/hallucination/disabler
|
||||
name = "disabler beam"
|
||||
damage_type = STAMINA
|
||||
hal_icon_state = "omnilaser"
|
||||
hal_fire_sound = 'sound/weapons/taser2.ogg'
|
||||
hal_hitsound = 'sound/weapons/tap.ogg'
|
||||
hal_hitsound_wall = 'sound/weapons/effects/searwall.ogg'
|
||||
hal_impact_effect = "impact_laser_blue"
|
||||
hal_impact_effect_wall = null
|
||||
hit_duration = 4
|
||||
pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
|
||||
|
||||
/obj/item/projectile/hallucination/disabler/hal_apply_effect()
|
||||
hal_target.adjustStaminaLoss(25)
|
||||
|
||||
/obj/item/projectile/hallucination/ebow
|
||||
name = "bolt"
|
||||
damage_type = TOX
|
||||
hal_icon_state = "cbbolt"
|
||||
hal_fire_sound = 'sound/weapons/genhit.ogg'
|
||||
hal_hitsound = null
|
||||
hal_hitsound_wall = null
|
||||
hal_impact_effect = null
|
||||
hal_impact_effect_wall = null
|
||||
|
||||
/obj/item/projectile/hallucination/ebow/hal_apply_effect()
|
||||
hal_target.Knockdown(100)
|
||||
hal_target.stuttering += 5
|
||||
hal_target.adjustStaminaLoss(8)
|
||||
|
||||
/obj/item/projectile/hallucination/change
|
||||
name = "bolt of change"
|
||||
damage_type = BURN
|
||||
hal_icon_state = "ice_1"
|
||||
hal_fire_sound = 'sound/magic/staff_change.ogg'
|
||||
hal_hitsound = null
|
||||
hal_hitsound_wall = null
|
||||
hal_impact_effect = null
|
||||
hal_impact_effect_wall = null
|
||||
|
||||
/obj/item/projectile/hallucination/change/hal_apply_effect()
|
||||
new /datum/hallucination/self_delusion(hal_target, TRUE, wabbajack = FALSE)
|
||||
|
||||
/obj/item/projectile/hallucination/death
|
||||
name = "bolt of death"
|
||||
damage_type = BURN
|
||||
hal_icon_state = "pulse1_bl"
|
||||
hal_fire_sound = 'sound/magic/wandodeath.ogg'
|
||||
hal_hitsound = null
|
||||
hal_hitsound_wall = null
|
||||
hal_impact_effect = null
|
||||
hal_impact_effect_wall = null
|
||||
|
||||
/obj/item/projectile/hallucination/death/hal_apply_effect()
|
||||
new /datum/hallucination/death(hal_target, TRUE)
|
||||
|
||||
@@ -101,9 +101,11 @@
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "chem_dispenser", name, 550, 550, master_ui, state)
|
||||
if(user.hallucinating())
|
||||
ui.set_autoupdate(FALSE) //to not ruin the immersion by constantly changing the fake chemicals
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/chem_dispenser/ui_data()
|
||||
/obj/machinery/chem_dispenser/ui_data(mob/user)
|
||||
var/data = list()
|
||||
data["amount"] = amount
|
||||
data["energy"] = cell.charge ? cell.charge * powerefficiency : "0" //To prevent NaN in the UI.
|
||||
@@ -128,10 +130,16 @@
|
||||
data["beakerTransferAmounts"] = null
|
||||
|
||||
var chemicals[0]
|
||||
var/is_hallucinating = FALSE
|
||||
if(user.hallucinating())
|
||||
is_hallucinating = TRUE
|
||||
for(var/re in dispensable_reagents)
|
||||
var/datum/reagent/temp = GLOB.chemical_reagents_list[re]
|
||||
if(temp)
|
||||
chemicals.Add(list(list("title" = temp.name, "id" = temp.id)))
|
||||
var/chemname = temp.name
|
||||
if(is_hallucinating && prob(5))
|
||||
chemname = "[pick_list_replacements("hallucination.json", "chemicals")]"
|
||||
chemicals.Add(list(list("title" = chemname, "id" = temp.id)))
|
||||
data["chemicals"] = chemicals
|
||||
return data
|
||||
|
||||
|
||||
@@ -290,9 +290,8 @@
|
||||
//HALLUCINATE
|
||||
else if((findtext(message, hallucinate_words)))
|
||||
cooldown = COOLDOWN_MEME
|
||||
for(var/V in listeners)
|
||||
var/mob/living/L = V
|
||||
new /obj/effect/hallucination/delusion(get_turf(L),L,null,150 * power_multiplier,0)
|
||||
for(var/mob/living/carbon/C in listeners)
|
||||
new /datum/hallucination/delusion(C, TRUE, null,150 * power_multiplier,0)
|
||||
|
||||
//WAKE UP
|
||||
else if((findtext(message, wakeup_words)))
|
||||
|
||||
@@ -59,16 +59,16 @@
|
||||
if(config.sql_enabled)
|
||||
if(SSdbcore.Connect())
|
||||
log_world("Database connection established.")
|
||||
var/datum/DBQuery/db_version = SSdbcore.NewQuery("SELECT major, minor FROM [format_table_name("schema_version")]")
|
||||
db_version.Execute()
|
||||
if(db_version.NextRow())
|
||||
var/db_major = db_version.item[1]
|
||||
var/db_minor = db_version.item[2]
|
||||
var/datum/DBQuery/query_db_version = SSdbcore.NewQuery("SELECT major, minor FROM [format_table_name("schema_version")] ORDER BY date DESC LIMIT 1")
|
||||
query_db_version.Execute()
|
||||
if(query_db_version.NextRow())
|
||||
var/db_major = query_db_version.item[1]
|
||||
var/db_minor = query_db_version.item[2]
|
||||
if(db_major < DB_MAJOR_VERSION || db_minor < DB_MINOR_VERSION)
|
||||
message_admins("db schema ([db_major].[db_minor]) is behind latest tg schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors")
|
||||
log_sql("db schema ([db_major].[db_minor]) is behind latest tg schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors")
|
||||
message_admins("Database schema ([db_major].[db_minor]) is behind latest schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors")
|
||||
log_sql("Database schema ([db_major].[db_minor]) is behind latest schema version ([DB_MAJOR_VERSION].[DB_MINOR_VERSION]), this may lead to undefined behaviour or errors")
|
||||
else
|
||||
message_admins("Could not get schema version from db")
|
||||
message_admins("Could not get schema version from database")
|
||||
else
|
||||
log_world("Your server failed to establish a connection with the database.")
|
||||
|
||||
@@ -105,10 +105,10 @@
|
||||
|
||||
/world/Topic(T, addr, master, key)
|
||||
var/list/input = params2list(T)
|
||||
|
||||
|
||||
var/pinging = ("ping" in input)
|
||||
var/playing = ("players" in input)
|
||||
|
||||
|
||||
if(!pinging && !playing && config && config.log_world_topic)
|
||||
GLOB.world_game_log << "TOPIC: \"[T]\", from:[addr], master:[master], key:[key]"
|
||||
|
||||
|
||||
4
html/changelogs/AutoChangeLog-pr-2231.yml
Normal file
4
html/changelogs/AutoChangeLog-pr-2231.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Spell action buttons now have their description in a tooltip."
|
||||
4
html/changelogs/AutoChangeLog-pr-2359.yml
Normal file
4
html/changelogs/AutoChangeLog-pr-2359.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: "Joan"
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "Ported CEV-Eris's APC sprites."
|
||||
4
html/changelogs/AutoChangeLog-pr-2363.yml
Normal file
4
html/changelogs/AutoChangeLog-pr-2363.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: "CitadelStationBot"
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Canisters don't flash red lights anymore when empty."
|
||||
4
html/changelogs/AutoChangeLog-pr-2371.yml
Normal file
4
html/changelogs/AutoChangeLog-pr-2371.yml
Normal file
@@ -0,0 +1,4 @@
|
||||
author: "Xhuis"
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "The Resurrect Cultist rune now works as intended."
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 36 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 979 B After Width: | Height: | Size: 1.0 KiB |
@@ -1,14 +1,12 @@
|
||||
//Please use mob or src (not usr) in these procs. This way they can be called in the same fashion as procs.
|
||||
/client/verb/wiki(query as text | null)
|
||||
/client/verb/wiki()
|
||||
set name = "wiki"
|
||||
set desc = "Type what you want to know about. This will open the wiki on your web browser. Type nothing to go to the main page."
|
||||
set desc = "Visit the wiki."
|
||||
set hidden = 1
|
||||
if(config.wikiurl)
|
||||
if(query)
|
||||
var/output = config.wikiurl + "/index.php?title=Special%3ASearch&profile=default&search=" + query
|
||||
src << link(output)
|
||||
else if (query != null)
|
||||
src << link(config.wikiurl)
|
||||
if(alert("This will open the wiki in your browser. Are you sure?",,"Yes","No")=="No")
|
||||
return
|
||||
src << link(config.wikiurl)
|
||||
else
|
||||
to_chat(src, "<span class='danger'>The wiki URL is not set in the server configuration.</span>")
|
||||
return
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
{
|
||||
"brain_damage": [
|
||||
"IM A PONY NEEEEEEIIIIIIIIIGH",
|
||||
"@pick(semicolon)IM A PONY NEEEEEEIIIIIIIIIGH",
|
||||
"without oxigen blob don't evoluate?",
|
||||
"CAPTAINS A COMDOM",
|
||||
"@pick(faggot_traitor) @pick(george) @pick(mellens) is grifing me HALP!!!",
|
||||
"@pick(semicolon)CAPTAINS A COMDOM",
|
||||
"@pick(semicolon)@pick(faggot_traitor) @pick(george) @pick(mellens) is grifing me HALP!!!",
|
||||
"can u give me @pick(mutations)?",
|
||||
"THe saiyans screwed",
|
||||
"Bi is THE BEST OF BOTH WORLDS>",
|
||||
"I WANNA PET TEH monkeyS",
|
||||
"@pick(semicolon)I WANNA PET TEH monkeyS",
|
||||
"stop grifing me!!!!",
|
||||
"SOTP IT#",
|
||||
"shiggey diggey!!",
|
||||
"A PIRATE APPEAR",
|
||||
"@pick(semicolon)A PIRATE APPEAR",
|
||||
"FUS RO DAH",
|
||||
"fucking 4rries!",
|
||||
"stat me",
|
||||
@@ -136,7 +136,8 @@
|
||||
"random_gibberish": [
|
||||
"g",
|
||||
"squid",
|
||||
"r"
|
||||
"r",
|
||||
"carbon dioxide"
|
||||
],
|
||||
|
||||
"y_replacements": [
|
||||
@@ -171,6 +172,19 @@
|
||||
"abdoocters"
|
||||
],
|
||||
|
||||
"bug": [
|
||||
"",
|
||||
"IS TIS A BUG??",
|
||||
"SI IST A BUGG/",
|
||||
"BUG!!!"
|
||||
],
|
||||
|
||||
"semicolon": [
|
||||
"",
|
||||
";",
|
||||
".h"
|
||||
],
|
||||
|
||||
"roles": [
|
||||
"heds",
|
||||
"ceptin",
|
||||
|
||||
10
strings/brain_damage_lines.json.rej
Normal file
10
strings/brain_damage_lines.json.rej
Normal file
@@ -0,0 +1,10 @@
|
||||
diff a/strings/brain_damage_lines.json b/strings/brain_damage_lines.json (rejected hunks)
|
||||
@@ -131,7 +131,7 @@
|
||||
"",
|
||||
"IS TIS A BUG??",
|
||||
"SI IST A BUGG/",
|
||||
- "BUG!!!"
|
||||
+ "BUG!!!"
|
||||
],
|
||||
|
||||
"semicolon": [
|
||||
229
strings/hallucination.json
Normal file
229
strings/hallucination.json
Normal file
@@ -0,0 +1,229 @@
|
||||
{
|
||||
"suspicion": [
|
||||
"I'm watching you...",
|
||||
"I know what you're doing",
|
||||
"What are you hiding?",
|
||||
"I saw that"
|
||||
],
|
||||
|
||||
"greetings": [
|
||||
"",
|
||||
"Hey, ",
|
||||
"Hi ",
|
||||
"Hello ",
|
||||
"Wait, ",
|
||||
"It's "
|
||||
],
|
||||
|
||||
"getout": [
|
||||
"Get out",
|
||||
"Get out!",
|
||||
"Go away",
|
||||
"Fuck off",
|
||||
"OUT!",
|
||||
"Out!"
|
||||
],
|
||||
|
||||
"weird": [
|
||||
"Kchck-Chkck? Kchchck!",
|
||||
"Kchckchk...",
|
||||
"EEEeeeeEEEE",
|
||||
"khhhhh",
|
||||
"#@§*&£",
|
||||
"H**p m*",
|
||||
"H-hhhhh..."
|
||||
],
|
||||
|
||||
"didyouhearthat": [
|
||||
"Did you hear that?",
|
||||
"Did you see that?",
|
||||
"What was that?"
|
||||
],
|
||||
|
||||
"imatraitor": [
|
||||
"Hail Ratvar",
|
||||
"Hail Nar'Sie",
|
||||
"Hey, i've got some TC left, want something?",
|
||||
"Viva!",
|
||||
"I'll spare you if you don't tell anybody about me",
|
||||
"Hey, are you a traitor too?",
|
||||
"You're my target, but @pick(excuses)",
|
||||
"Are you mr. @pick(ling_names)?"
|
||||
],
|
||||
|
||||
"excuses": [
|
||||
"i like you, so i'll spare you",
|
||||
"i don't really feel like following objectives today",
|
||||
"i'm not robust enough to fight you",
|
||||
"who cares",
|
||||
"i'll kill you later"
|
||||
]
|
||||
|
||||
"ling_names": [
|
||||
"Alpha",
|
||||
"Beta",
|
||||
"Gamma",
|
||||
"Delta",
|
||||
"Epsilon",
|
||||
"Eta",
|
||||
"Theta",
|
||||
"Lambda",
|
||||
"Mu",
|
||||
"Xi",
|
||||
"Rho",
|
||||
"Sigma",
|
||||
"Tau",
|
||||
"Upsilon",
|
||||
"Phi",
|
||||
"Psi",
|
||||
"Omega"
|
||||
]
|
||||
|
||||
"doubt": [
|
||||
"Why?",
|
||||
"What?",
|
||||
"Wait, what?",
|
||||
"Wait",
|
||||
"Hold on",
|
||||
"Uh..."
|
||||
],
|
||||
|
||||
"aggressive": [
|
||||
"Give me that!",
|
||||
"I'm going to kill you!",
|
||||
"Fuck you!"
|
||||
],
|
||||
|
||||
"help": [
|
||||
"HELP",
|
||||
"HELP ME",
|
||||
"HELP HIM",
|
||||
"HELP HER",
|
||||
"HELP THEM",
|
||||
"HELP US",
|
||||
"HELP YOURSELF"
|
||||
],
|
||||
|
||||
"escape": [
|
||||
"RUN!!",
|
||||
"They're behind me!",
|
||||
"It's here!",
|
||||
"Follow me!",
|
||||
"Follow me"
|
||||
]
|
||||
|
||||
"infection_advice": [
|
||||
"stay away",
|
||||
"don't get close",
|
||||
"be careful",
|
||||
"help me",
|
||||
"kill me"
|
||||
]
|
||||
|
||||
"people": [
|
||||
"Captain",
|
||||
"Hos",
|
||||
"Cmo",
|
||||
"Rd",
|
||||
"Ce",
|
||||
"Hop",
|
||||
"Janitor",
|
||||
"AI",
|
||||
"Viro",
|
||||
"Qm",
|
||||
"[target.first_name()]"
|
||||
]
|
||||
|
||||
"accusations": [
|
||||
"rogue",
|
||||
"cult",
|
||||
"a cultist",
|
||||
"clockcult",
|
||||
"a clock cultist",
|
||||
"a revhead",
|
||||
"a rev",
|
||||
"a gang leader",
|
||||
"a gangster",
|
||||
"a traitor",
|
||||
"a tator",
|
||||
"a ling",
|
||||
"a changeling"
|
||||
]
|
||||
|
||||
"threat": [
|
||||
"Cult",
|
||||
"Wizard",
|
||||
"Blob",
|
||||
"Ling",
|
||||
"Ops",
|
||||
"Swarmers",
|
||||
"Revenant",
|
||||
"Traitor",
|
||||
"Harm",
|
||||
"I hear flashing",
|
||||
"Help"
|
||||
]
|
||||
|
||||
"location": [
|
||||
"bridge",
|
||||
"armory",
|
||||
"sec",
|
||||
"security",
|
||||
"science",
|
||||
"engineering",
|
||||
"cargo",
|
||||
"medbay",
|
||||
"atmos",
|
||||
"maint",
|
||||
"hops office",
|
||||
"captains office",
|
||||
"chapel",
|
||||
"library",
|
||||
"tool storage",
|
||||
"botany",
|
||||
"kitchen",
|
||||
"the ai sat"
|
||||
]
|
||||
|
||||
"advice": [
|
||||
"Hmm...not sure about that.",
|
||||
"Yes. You're doing the right thing.",
|
||||
"No. Stop what you're doing.",
|
||||
"You should be wary of that person.",
|
||||
"Trust that person.",
|
||||
"That person wants to kill you.",
|
||||
"Kill that person. You know who.",
|
||||
"You should go somewhere else. Quickly.",
|
||||
"Good luck. You'll need it.",
|
||||
"You have my permission. Do it."
|
||||
]
|
||||
|
||||
"chemicals": [
|
||||
"Ooze",
|
||||
"Fire",
|
||||
"Earth",
|
||||
"Lightning",
|
||||
"Air",
|
||||
"Magic",
|
||||
"Spiders",
|
||||
"Button",
|
||||
"Surprise",
|
||||
"Happiness",
|
||||
"Despair",
|
||||
"Blood",
|
||||
"Awesome",
|
||||
"Infinity",
|
||||
"Electronics",
|
||||
"Time",
|
||||
"Space",
|
||||
"Pain",
|
||||
"Guts",
|
||||
"Life",
|
||||
"Death",
|
||||
"Phlebotinium",
|
||||
"Mana",
|
||||
"Energy",
|
||||
"?????"
|
||||
]
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user