Plush Ratvar can now fight plush Nar-Sie (#32046)

* Plush Ratvar can fight plush Nar-Sie

* Maintainer review

* Qdeleted checks
This commit is contained in:
Ashe Higgs
2017-11-06 15:43:11 -05:00
committed by CitadelStationBot
parent 326d0bd29b
commit 31dfd7e8fb

View File

@@ -87,11 +87,98 @@
name = "ratvar plushie"
desc = "An adorable plushie of the clockwork justiciar himself with new and improved spring arm action."
icon_state = "plushvar"
var/obj/item/toy/plush/narplush/clash_target
/obj/item/toy/plush/plushvar/Moved()
. = ..()
if(clash_target)
return
var/obj/item/toy/plush/narplush/P = locate() in range(1, src)
if(P && istype(P.loc, /turf/open) && !P.clashing)
clash_of_the_plushies(P)
/obj/item/toy/plush/plushvar/proc/clash_of_the_plushies(obj/item/toy/plush/narplush/P)
clash_target = P
P.clashing = TRUE
say("YOU.")
P.say("Ratvar?!")
var/obj/item/toy/plush/a_winnar_is
var/victory_chance = 10
for(var/i in 1 to 10) //We only fight ten times max
if(QDELETED(src))
P.clashing = FALSE
return
if(QDELETED(P))
clash_target = null
return
if(!Adjacent(P))
visible_message("<span class='warning'>The two plushies angrily flail at each other before giving up.</span>")
clash_target = null
P.clashing = FALSE
return
playsound(src, 'sound/magic/clockwork/ratvar_attack.ogg', 50, TRUE, frequency = 2)
sleep(2.4)
if(QDELETED(src))
P.clashing = FALSE
return
if(QDELETED(P))
clash_target = null
return
if(prob(victory_chance))
a_winnar_is = src
break
P.SpinAnimation(5, 0)
sleep(5)
if(QDELETED(src))
P.clashing = FALSE
return
if(QDELETED(P))
clash_target = null
return
playsound(P, 'sound/magic/clockwork/narsie_attack.ogg', 50, TRUE, frequency = 2)
sleep(3.3)
if(QDELETED(src))
P.clashing = FALSE
return
if(QDELETED(P))
clash_target = null
return
if(prob(victory_chance))
a_winnar_is = P
break
SpinAnimation(5, 0)
victory_chance += 10
sleep(5)
if(!a_winnar_is)
a_winnar_is = pick(src, P)
if(a_winnar_is == src)
say(pick("DIE.", "ROT."))
P.say(pick("Nooooo...", "Not die. To y-", "Die. Ratv-", "Sas tyen re-"))
playsound(src, 'sound/magic/clockwork/anima_fragment_attack.ogg', 50, TRUE, frequency = 2)
playsound(P, 'sound/magic/demon_dies.ogg', 50, TRUE, frequency = 2)
explosion(P, 0, 0, 1)
qdel(P)
clash_target = null
else
say("NO! I will not be banished again...")
P.say(pick("Ha.", "Ra'sha fonn dest.", "You fool. To come here."))
playsound(src, 'sound/magic/clockwork/anima_fragment_death.ogg', 50, TRUE, frequency = 2)
playsound(P, 'sound/magic/demon_attack1.ogg', 50, TRUE, frequency = 2)
explosion(src, 0, 0, 1)
qdel(src)
P.clashing = FALSE
/obj/item/toy/plush/narplush
name = "nar'sie plushie"
desc = "A small stuffed doll of the elder god nar'sie. Who thought this was a good children's toy?"
icon_state = "narplush"
var/clashing
/obj/item/toy/plush/narplush/Moved()
. = ..()
var/obj/item/toy/plush/plushvar/P = locate() in range(1, src)
if(P && istype(P.loc, /turf/open) && !P.clash_target && !clashing)
P.clash_of_the_plushies(src)
/obj/item/toy/plush/lizardplushie
name = "lizard plushie"