goddamnit_again (#2511)
This commit is contained in:
@@ -3,7 +3,7 @@
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/obj/item/genemod
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name = "genetic modifier"
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desc = "Microbodies which can grow, morph, or otherwise change an organism into something else."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "dnainjector"
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throw_speed = 3
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throw_range = 5
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@@ -431,7 +431,7 @@
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name = "Create Throwing Stars (1E)"
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desc = "Creates some throwing stars"
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button_icon_state = "throwingstar"
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icon_icon = 'icons/obj/weapons.dmi'
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icon_icon = 'icons/obj/items_and_weapons.dmi'
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/datum/action/item_action/ninjanet
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name = "Energy Net (20E)"
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@@ -443,7 +443,7 @@
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name = "Recall Energy Katana (Variable Cost)"
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desc = "Teleports the Energy Katana linked to this suit to its wearer, cost based on distance."
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button_icon_state = "energy_katana"
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icon_icon = 'icons/obj/weapons.dmi'
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icon_icon = 'icons/obj/items_and_weapons.dmi'
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/datum/action/item_action/ninja_stealth
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name = "Toggle Stealth"
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@@ -184,7 +184,7 @@
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throwforce = 20
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throw_speed = 2
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attack_verb = list("smashed", "slammed", "whacked", "thwacked")
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "bostaff0"
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lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi'
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@@ -416,7 +416,7 @@
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/obj/item/riding_offhand
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name = "offhand"
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "offhand"
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w_class = WEIGHT_CLASS_HUGE
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flags_1 = ABSTRACT_1 | DROPDEL_1 | NOBLUDGEON_1
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@@ -1,6 +1,6 @@
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diff a/code/datums/riding.dm b/code/datums/riding.dm (rejected hunks)
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@@ -419,7 +419,7 @@
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icon = 'icons/obj/items_and_weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi.dmi'
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icon_state = "offhand"
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w_class = WEIGHT_CLASS_HUGE
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- flags = ABSTRACT | DROPDEL | NOBLUDGEON
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@@ -143,7 +143,7 @@
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/obj/item/melee/arm_blade
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name = "arm blade"
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desc = "A grotesque blade made out of bone and flesh that cleaves through people as a hot knife through butter."
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "arm_blade"
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item_state = "arm_blade"
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lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
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@@ -222,7 +222,7 @@
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/obj/item/gun/magic/tentacle
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name = "tentacle"
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desc = "A fleshy tentacle that can stretch out and grab things or people."
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "tentacle"
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item_state = "tentacle"
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lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
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@@ -396,7 +396,7 @@
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name = "shield-like mass"
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desc = "A mass of tough, boney tissue. You can still see the fingers as a twisted pattern in the shield."
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flags_1 = ABSTRACT_1 | NODROP_1 | DROPDEL_1
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "ling_shield"
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lefthand_file = 'icons/mob/inhands/antag/changeling_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/antag/changeling_righthand.dmi'
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@@ -1093,7 +1093,7 @@ GLOBAL_VAR_INIT(total_borer_hosts_needed, 10)
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/datum/action/innate/borer/jumpstart_host
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name = "Jumpstart Host"
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desc = "Bring your host back to life."
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icon_icon = 'icons/obj/weapons.dmi'
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icon_icon = 'icons/obj/items_and_weapons.dmi'
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button_icon_state = "defibpaddles0"
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/datum/action/innate/borer/jumpstart_host/Activate()
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@@ -202,7 +202,7 @@
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/obj/item/multisword
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name = "multiverse sword"
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desc = "A weapon capable of conquering the universe and beyond. Activate it to summon copies of yourself from others dimensions to fight by your side."
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "multiverse"
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item_state = "multiverse"
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lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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@@ -3,7 +3,7 @@
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desc = "Better stay away from that thing."
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density = FALSE
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anchored = TRUE
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "uglymine"
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var/triggered = 0
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@@ -2,7 +2,7 @@
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/obj/effect/spresent
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name = "strange present"
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desc = "It's a ... present?"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "strangepresent"
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density = TRUE
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anchored = FALSE
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@@ -6,7 +6,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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/obj/item
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name = "item"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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var/item_state = null
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var/lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
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var/righthand_file = 'icons/mob/inhands/items_righthand.dmi'
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@@ -15,7 +15,7 @@
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/obj/item/areaeditor
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name = "area modification item"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "blueprints"
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attack_verb = list("attacked", "bapped", "hit")
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var/fluffnotice = "Nobody's gonna read this stuff!"
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@@ -49,7 +49,7 @@
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/obj/item/areaeditor/blueprints
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name = "station blueprints"
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desc = "Blueprints of the station. There is a \"Classified\" stamp and several coffee stains on it."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "blueprints"
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fluffnotice = "Property of Nanotrasen. For heads of staff only. Store in high-secure storage."
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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@@ -361,6 +361,6 @@
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/obj/item/areaeditor/blueprints/cyborg
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name = "station schematics"
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desc = "A digital copy of the station blueprints stored in your memory."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "blueprints"
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fluffnotice = "Intellectual Property of Nanotrasen. For use in engineering cyborgs only. Wipe from memory upon departure from the station."
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@@ -96,7 +96,7 @@
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/obj/item/station_charter/flag
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name = "nanotrasen banner"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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name_type = "planet"
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icon_state = "banner"
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item_state = "banner"
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@@ -2,7 +2,7 @@
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gender = PLURAL
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name = "red lipstick"
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desc = "A generic brand of lipstick."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "lipstick"
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w_class = WEIGHT_CLASS_TINY
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var/colour = "red"
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@@ -105,7 +105,7 @@
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/obj/item/razor
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name = "electric razor"
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desc = "The latest and greatest power razor born from the science of shaving."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "razor"
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_TINY
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@@ -5,7 +5,7 @@
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/obj/item/gavelhammer
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name = "gavel hammer"
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desc = "Order, order! No bombs in my courthouse."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "gavelhammer"
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force = 5
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throwforce = 6
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@@ -21,7 +21,7 @@
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/obj/item/gavelblock
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name = "gavel block"
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desc = "Smack it with a gavel hammer when the assistants get rowdy."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "gavelblock"
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force = 2
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throwforce = 2
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@@ -4,7 +4,7 @@
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/obj/item/defibrillator
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name = "defibrillator"
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desc = "A device that delivers powerful shocks to detachable paddles that resuscitate incapacitated patients."
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "defibunit"
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item_state = "defibunit"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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@@ -272,7 +272,7 @@
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/obj/item/twohanded/shockpaddles
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name = "defibrillator paddles"
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desc = "A pair of plastic-gripped paddles with flat metal surfaces that are used to deliver powerful electric shocks."
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "defibpaddles"
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item_state = "defibpaddles"
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force = 0
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@@ -570,7 +570,7 @@
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/obj/item/twohanded/shockpaddles/cyborg
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name = "cyborg defibrillator paddles"
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "defibpaddles0"
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item_state = "defibpaddles0"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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@@ -593,7 +593,7 @@
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name = "syndicate defibrillator paddles"
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desc = "A pair of paddles used to revive deceased operatives. It possesses both the ability to penetrate armor and to deliver powerful shocks offensively."
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combat = TRUE
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "defibpaddles0"
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item_state = "defibpaddles0"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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@@ -1,7 +1,7 @@
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/obj/item/dnainjector
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name = "\improper DNA injector"
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desc = "This injects the person with DNA."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "dnainjector"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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@@ -1,7 +1,7 @@
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/obj/item/extinguisher
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name = "fire extinguisher"
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desc = "A traditional red fire extinguisher."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "fire_extinguisher0"
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item_state = "fire_extinguisher"
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hitsound = 'sound/weapons/smash.ogg'
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@@ -7,7 +7,7 @@
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name = "handcuffs"
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desc = "Use this to keep prisoners in line."
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gender = PLURAL
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "handcuff"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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@@ -231,7 +231,7 @@
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name = "leg cuffs"
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desc = "Use this to keep prisoners in line."
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gender = PLURAL
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "handcuff"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/security_righthand.dmi'
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@@ -9,7 +9,7 @@
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desc = "A toolbox painted bright green. Looking at it makes you feel uneasy."
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icon_state = "his_grace"
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item_state = "artistic_toolbox"
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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w_class = WEIGHT_CLASS_GIGANTIC
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origin_tech = "combat=4;engineering=4;syndicate=2"
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force = 12
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@@ -354,7 +354,7 @@
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sharpness = IS_BLUNT
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hitsound = "swing_hit"
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attack_verb = list("smashed", "slammed", "whacked", "thwacked")
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icon = 'icons/obj/weapons.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "bostaff0"
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item_state = "bostaff0"
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lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi'
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@@ -1,7 +1,7 @@
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/obj/item/implantcase
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name = "implant case"
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desc = "A glass case containing an implant."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "implantcase-0"
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item_state = "implantcase"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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@@ -1,7 +1,7 @@
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/obj/item/implanter
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name = "implanter"
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desc = "A sterile automatic implant injector."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "implanter0"
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item_state = "syringe_0"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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@@ -1,7 +1,7 @@
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/obj/item/implantpad
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name = "implantpad"
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desc = "Used to modify implants."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "implantpad-0"
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item_state = "electronic"
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||||
lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
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||||
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@@ -33,7 +33,7 @@
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/obj/item/melee/synthetic_arm_blade
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name = "synthetic arm blade"
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desc = "A grotesque blade that on closer inspection seems made of synthentic flesh, it still feels like it would hurt very badly as a weapon."
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||||
icon = 'icons/obj/weapons.dmi'
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||||
icon = 'icons/obj/items_and_weapons.dmi'
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||||
icon_state = "arm_blade"
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||||
item_state = "arm_blade"
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||||
origin_tech = "combat=5;biotech=5"
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||||
@@ -84,7 +84,7 @@
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/obj/item/melee/classic_baton
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||||
name = "police baton"
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||||
desc = "A wooden truncheon for beating criminal scum."
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||||
icon = 'icons/obj/weapons.dmi'
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||||
icon = 'icons/obj/items_and_weapons.dmi'
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||||
icon_state = "baton"
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||||
item_state = "classic_baton"
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lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
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||||
@@ -142,7 +142,7 @@
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/obj/item/melee/classic_baton/telescopic
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name = "telescopic baton"
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desc = "A compact yet robust personal defense weapon. Can be concealed when folded."
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||||
icon = 'icons/obj/weapons.dmi'
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||||
icon = 'icons/obj/items_and_weapons.dmi'
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||||
icon_state = "telebaton_0"
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||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
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||||
righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi'
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||||
@@ -195,7 +195,7 @@
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/obj/item/melee/supermatter_sword
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||||
name = "supermatter sword"
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||||
desc = "In a station full of bad ideas, this might just be the worst."
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||||
icon = 'icons/obj/weapons.dmi'
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||||
icon = 'icons/obj/items_and_weapons.dmi'
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||||
icon_state = "supermatter_sword"
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||||
item_state = "supermatter_sword"
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||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
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||||
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||||
@@ -15,7 +15,7 @@
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/obj/item/skub
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||||
desc = "It's skub."
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||||
name = "skub"
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||||
icon = 'icons/obj/items.dmi'
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||||
icon = 'icons/obj/items_and_weapons.dmi'
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||||
icon_state = "skub"
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||||
w_class = WEIGHT_CLASS_BULKY
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||||
attack_verb = list("skubbed")
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||||
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||||
@@ -5,7 +5,7 @@
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||||
gender= PLURAL
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||||
name = "paint"
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||||
desc = "Used to recolor floors and walls. Can be removed by the janitor."
|
||||
icon = 'icons/obj/items.dmi'
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||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "paint_neutral"
|
||||
item_color = "FFFFFF"
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||||
item_state = "paintcan"
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||||
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||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/banner
|
||||
name = "banner"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "banner"
|
||||
item_state = "banner"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/banners_lefthand.dmi'
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
/obj/item/shield/riot
|
||||
name = "riot shield"
|
||||
desc = "A shield adept at blocking blunt objects from connecting with the torso of the shield wielder."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "riot"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
@@ -61,7 +61,7 @@
|
||||
/obj/item/shield/energy
|
||||
name = "energy combat shield"
|
||||
desc = "A shield capable of stopping most melee attacks. Protects user from almost all energy projectiles. It can be retracted, expanded, and stored anywhere."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "eshield0" // eshield1 for expanded
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
@@ -106,7 +106,7 @@
|
||||
/obj/item/shield/riot/tele
|
||||
name = "telescopic shield"
|
||||
desc = "An advanced riot shield made of lightweight materials that collapses for easy storage."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "teleriot0"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/equipment/shields_righthand.dmi'
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/stack/medical
|
||||
name = "medical pack"
|
||||
singular_name = "medical pack"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
amount = 6
|
||||
max_amount = 6
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
@@ -63,7 +63,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
|
||||
|
||||
/obj/item/stack/sheet/mineral/sandbags
|
||||
name = "sandbags"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "sandbags"
|
||||
singular_name = "sandbag"
|
||||
layer = LOW_ITEM_LAYER
|
||||
@@ -81,7 +81,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
|
||||
/obj/item/emptysandbag
|
||||
name = "empty sandbag"
|
||||
desc = "A bag to be filled with sand."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "sandbag"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
|
||||
@@ -159,7 +159,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
desc = "One can only guess that this is a bunch of wood."
|
||||
singular_name = "wood plank"
|
||||
icon_state = "sheet-wood"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
origin_tech = "materials=1;biotech=1"
|
||||
sheettype = "wood"
|
||||
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0)
|
||||
@@ -270,7 +270,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
|
||||
desc = "Sheets of cold metal with shifting inscriptions writ upon them."
|
||||
singular_name = "runed metal sheet"
|
||||
icon_state = "sheet-runed"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
sheettype = "runed"
|
||||
merge_type = /obj/item/stack/sheet/runed_metal
|
||||
novariants = TRUE
|
||||
@@ -321,7 +321,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
desc = "Sheets made out of brass."
|
||||
singular_name = "brass sheet"
|
||||
icon_state = "sheet-brass"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
throwforce = 10
|
||||
max_amount = 50
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
/obj/item/stack/wrapping_paper
|
||||
name = "wrapping paper"
|
||||
desc = "Wrap packages with this festive paper to make gifts."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "wrap_paper"
|
||||
flags_1 = NOBLUDGEON_1
|
||||
amount = 25
|
||||
@@ -28,7 +28,7 @@
|
||||
/obj/item/stack/packageWrap
|
||||
name = "package wrapper"
|
||||
desc = "You can use this to wrap items in."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "deliveryPaper"
|
||||
flags_1 = NOBLUDGEON_1
|
||||
amount = 25
|
||||
@@ -109,7 +109,7 @@
|
||||
/obj/item/c_tube
|
||||
name = "cardboard tube"
|
||||
desc = "A tube... of cardboard."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "c_tube"
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
|
||||
@@ -112,7 +112,7 @@
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
force = 0
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "syndballoon"
|
||||
item_state = "syndballoon"
|
||||
lefthand_file = 'icons/mob/inhands/antag/balloons_lefthand.dmi'
|
||||
@@ -211,7 +211,7 @@
|
||||
/obj/item/toy/sword
|
||||
name = "toy sword"
|
||||
desc = "A cheap, plastic replica of an energy sword. Realistic sounds! Ages 8 and up."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "sword0"
|
||||
item_state = "sword0"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
@@ -289,7 +289,7 @@
|
||||
icon_state = "his_grace"
|
||||
item_state = "artistic_toolbox"
|
||||
var/active = FALSE
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
attack_verb = list("robusted")
|
||||
|
||||
/obj/item/toy/windupToolbox/attack_self(mob/user)
|
||||
@@ -329,7 +329,7 @@
|
||||
/obj/item/toy/katana
|
||||
name = "replica katana"
|
||||
desc = "Woefully underpowered in D20."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "katana"
|
||||
item_state = "katana"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/swords_lefthand.dmi'
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/banhammer
|
||||
desc = "A banhammer"
|
||||
name = "banhammer"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "toyhammer"
|
||||
slot_flags = SLOT_BELT
|
||||
throwforce = 0
|
||||
@@ -317,7 +317,7 @@
|
||||
/obj/item/phone
|
||||
name = "red phone"
|
||||
desc = "Should anything ever go wrong..."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "red_phone"
|
||||
force = 3
|
||||
throwforce = 2
|
||||
@@ -337,7 +337,7 @@
|
||||
/obj/item/cane
|
||||
name = "cane"
|
||||
desc = "A cane used by a true gentleman. Or a clown."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "cane"
|
||||
item_state = "stick"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
@@ -374,7 +374,7 @@
|
||||
/obj/item/staff/stick
|
||||
name = "stick"
|
||||
desc = "A great tool to drag someone else's drinks across the bar."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "stick"
|
||||
item_state = "stick"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
@@ -475,7 +475,7 @@
|
||||
/obj/item/melee/baseball_bat
|
||||
name = "baseball bat"
|
||||
desc = "There ain't a skull in the league that can withstand a swatter."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "baseball_bat"
|
||||
item_state = "baseball_bat"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
@@ -540,7 +540,7 @@
|
||||
/obj/item/melee/flyswatter
|
||||
name = "flyswatter"
|
||||
desc = "Useful for killing insects of all sizes."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "flyswatter"
|
||||
item_state = "flyswatter"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi'
|
||||
|
||||
@@ -176,7 +176,7 @@
|
||||
|
||||
/obj/item/gun_control
|
||||
name = "turret controls"
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "offhand"
|
||||
w_class = WEIGHT_CLASS_HUGE
|
||||
flags_1 = ABSTRACT_1 | NODROP_1 | NOBLUDGEON_1 | DROPDEL_1
|
||||
|
||||
@@ -480,7 +480,7 @@
|
||||
/obj/item/rack_parts
|
||||
name = "rack parts"
|
||||
desc = "Parts of a rack."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "rack_parts"
|
||||
flags_1 = CONDUCT_1
|
||||
materials = list(MAT_METAL=2000)
|
||||
|
||||
@@ -184,7 +184,7 @@
|
||||
/obj/item/reagent_containers/food/urinalcake
|
||||
name = "urinal cake"
|
||||
desc = "The noble urinal cake, protecting the station's pipes from the station's pee. Do not eat."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "urinalcake"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
list_reagents = list("chlorine" = 3, "ammonia" = 1)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/weapon
|
||||
name = "weapon"
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
|
||||
/obj/item/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/effect/fun_balloon
|
||||
name = "fun balloon"
|
||||
desc = "This is going to be a laugh riot."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "syndballoon"
|
||||
anchored = TRUE
|
||||
var/popped = FALSE
|
||||
@@ -86,7 +86,7 @@
|
||||
/obj/effect/station_crash
|
||||
name = "station crash"
|
||||
desc = "With no survivors!"
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "syndballoon"
|
||||
anchored = TRUE
|
||||
|
||||
@@ -105,7 +105,7 @@
|
||||
/obj/effect/shuttle_build
|
||||
name = "shuttle_build"
|
||||
desc = "Some assembly required"
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "syndballoon"
|
||||
anchored = TRUE
|
||||
|
||||
|
||||
@@ -224,7 +224,7 @@
|
||||
/obj/item/device/assembly/flash/shield
|
||||
name = "strobe shield"
|
||||
desc = "A shield with a built in, high intensity light capable of blinding and disorienting suspects. Takes regular handheld flashes as bulbs."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "flashshield"
|
||||
item_state = "flashshield"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/shields_lefthand.dmi'
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
/obj/item/twohanded/ctf
|
||||
name = "banner"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "banner"
|
||||
item_state = "banner"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/banners_lefthand.dmi'
|
||||
@@ -100,7 +100,7 @@
|
||||
|
||||
/obj/effect/ctf/flag_reset
|
||||
name = "banner landmark"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "banner"
|
||||
desc = "This is where a banner with Nanotrasen's logo on it would go."
|
||||
layer = LOW_ITEM_LAYER
|
||||
|
||||
@@ -983,11 +983,11 @@ GLOBAL_LIST_INIT(hallucinations_major, list(
|
||||
if(prob(25))
|
||||
target.halitem.icon_state = "plasticx40"
|
||||
if(3) //sword
|
||||
target.halitem.icon = 'icons/obj/weapons.dmi'
|
||||
target.halitem.icon = 'icons/obj/items_and_weapons.dmi'
|
||||
target.halitem.icon_state = "sword0"
|
||||
target.halitem.name = "Energy Sword"
|
||||
if(4) //stun baton
|
||||
target.halitem.icon = 'icons/obj/weapons.dmi'
|
||||
target.halitem.icon = 'icons/obj/items_and_weapons.dmi'
|
||||
target.halitem.icon_state = "stunbaton"
|
||||
target.halitem.name = "Stun Baton"
|
||||
if(5) //emag
|
||||
|
||||
@@ -68,7 +68,7 @@
|
||||
|
||||
/obj/item/toy/beach_ball/holoball
|
||||
name = "basketball"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "basketball"
|
||||
item_state = "basketball"
|
||||
desc = "Here's your chance, do your dance at the Space Jam."
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
/obj/item/grown/nettle //abstract type
|
||||
name = "nettle"
|
||||
desc = "It's probably <B>not</B> wise to touch it with bare hands..."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "nettle"
|
||||
lefthand_file = 'icons/mob/inhands/weapons/plants_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/weapons/plants_righthand.dmi'
|
||||
|
||||
@@ -65,7 +65,7 @@
|
||||
/obj/item/cultivator
|
||||
name = "cultivator"
|
||||
desc = "It's used for removing weeds or scratching your back."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "cultivator"
|
||||
item_state = "cultivator"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
|
||||
@@ -82,7 +82,7 @@
|
||||
/obj/item/hatchet
|
||||
name = "hatchet"
|
||||
desc = "A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "hatchet"
|
||||
item_state = "hatchet"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/hydroponics_lefthand.dmi'
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/obj/item/soapstone
|
||||
name = "soapstone"
|
||||
desc = "Leave informative messages for the crew, including the crew of future shifts!\nEven if out of uses, it can still be used to remove messages.\n(Not suitable for engraving on shuttles, off station or on cats. Side effects may include prompt beatings, psychotic clown incursions, and/or orbital bombardment.)"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "soapstone"
|
||||
throw_speed = 3
|
||||
throw_range = 5
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
|
||||
/obj/effect/ruin_loader
|
||||
name = "random ruin"
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "syndballoon"
|
||||
invisibility = 0
|
||||
|
||||
|
||||
@@ -628,7 +628,7 @@
|
||||
desc = "It emits a strange aura, as if there was still life within it..."
|
||||
max_integrity = 50
|
||||
armor = list(melee = 90, bullet = 90, laser = 25, energy = 80, bomb = 50, bio = 100, fire = -50, acid = -50)
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "pile_bandages"
|
||||
resistance_flags = FLAMMABLE
|
||||
|
||||
|
||||
@@ -77,7 +77,7 @@
|
||||
name = "pile of bear armor"
|
||||
desc = "A scattered pile of various shaped armor pieces fitted for a bear, some duct tape, and a nail filer. Crude instructions \
|
||||
are written on the back of one of the plates in russian. This seems like an awful idea."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "bear_armor_upgrade"
|
||||
|
||||
/obj/item/bear_armor/afterattack(atom/target, mob/user, proximity_flag)
|
||||
|
||||
@@ -168,7 +168,7 @@
|
||||
p.pixel_y = rand(-10, 10)
|
||||
p.img = temp_img
|
||||
var/icon/small_img = icon(temp_img) //Icon() is needed or else temp_img will be rescaled too >.>
|
||||
var/icon/ic = icon('icons/obj/items.dmi',"photo")
|
||||
var/icon/ic = icon('icons/obj/items_and_weapons.dmi',"photo")
|
||||
small_img.Scale(8, 8)
|
||||
ic.Blend(small_img,ICON_OVERLAY, 13, 13)
|
||||
p.icon = ic
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
*/
|
||||
/obj/item/device/camera_film
|
||||
name = "film cartridge"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
desc = "A camera film cartridge. Insert it into a camera to reload it."
|
||||
icon_state = "film"
|
||||
item_state = "electropack"
|
||||
@@ -25,7 +25,7 @@
|
||||
*/
|
||||
/obj/item/photo
|
||||
name = "photo"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "photo"
|
||||
item_state = "paper"
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
@@ -91,7 +91,7 @@
|
||||
*/
|
||||
/obj/item/storage/photo_album
|
||||
name = "photo album"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "album"
|
||||
item_state = "briefcase"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/briefcase_lefthand.dmi'
|
||||
@@ -104,7 +104,7 @@
|
||||
*/
|
||||
/obj/item/device/camera
|
||||
name = "camera"
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
desc = "A polaroid camera."
|
||||
icon_state = "camera"
|
||||
item_state = "electropack"
|
||||
@@ -311,7 +311,7 @@
|
||||
if(in_range(src, user)) //needed because of TK
|
||||
user.put_in_hands(P)
|
||||
var/icon/small_img = icon(temp)
|
||||
var/icon/ic = icon('icons/obj/items.dmi',"photo")
|
||||
var/icon/ic = icon('icons/obj/items_and_weapons.dmi',"photo")
|
||||
small_img.Scale(8, 8)
|
||||
ic.Blend(small_img,ICON_OVERLAY, 13, 13)
|
||||
P.icon = ic
|
||||
@@ -328,7 +328,7 @@
|
||||
/obj/item/device/camera/proc/aipicture(mob/user, icon/temp, mobs, isAi) //instead of printing a picture like a regular camera would, we do this instead for the AI
|
||||
|
||||
var/icon/small_img = icon(temp)
|
||||
var/icon/ic = icon('icons/obj/items.dmi',"photo")
|
||||
var/icon/ic = icon('icons/obj/items_and_weapons.dmi',"photo")
|
||||
small_img.Scale(8, 8)
|
||||
ic.Blend(small_img,ICON_OVERLAY, 13, 13)
|
||||
var/icon = ic
|
||||
|
||||
@@ -167,7 +167,7 @@
|
||||
/obj/item/reagent_containers/spray/pepper
|
||||
name = "pepperspray"
|
||||
desc = "Manufactured by UhangInc, used to blind and down an opponent quickly."
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "pepperspray"
|
||||
item_state = "pepperspray"
|
||||
lefthand_file = 'icons/mob/inhands/equipment/security_lefthand.dmi'
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
var/catchphrase = "High Five!"
|
||||
var/on_use_sound = null
|
||||
var/obj/effect/proc_holder/spell/targeted/touch/attached_spell
|
||||
icon = 'icons/obj/weapons.dmi'
|
||||
icon = 'icons/obj/items_and_weapons.dmi'
|
||||
icon_state = "syndballoon"
|
||||
item_state = null
|
||||
flags_1 = ABSTRACT_1 | NODROP_1 | DROPDEL_1
|
||||
|
||||
Reference in New Issue
Block a user