goddamnit_again (#2511)
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@@ -1,7 +1,7 @@
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/obj/item/stack/medical
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name = "medical pack"
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singular_name = "medical pack"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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amount = 6
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max_amount = 6
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w_class = WEIGHT_CLASS_TINY
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@@ -63,7 +63,7 @@ GLOBAL_LIST_INIT(sandstone_recipes, list ( \
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/obj/item/stack/sheet/mineral/sandbags
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name = "sandbags"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "sandbags"
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singular_name = "sandbag"
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layer = LOW_ITEM_LAYER
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@@ -81,7 +81,7 @@ GLOBAL_LIST_INIT(sandbag_recipes, list ( \
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/obj/item/emptysandbag
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name = "empty sandbag"
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desc = "A bag to be filled with sand."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "sandbag"
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w_class = WEIGHT_CLASS_TINY
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@@ -159,7 +159,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \
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desc = "One can only guess that this is a bunch of wood."
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singular_name = "wood plank"
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icon_state = "sheet-wood"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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origin_tech = "materials=1;biotech=1"
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sheettype = "wood"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 0)
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@@ -270,7 +270,7 @@ GLOBAL_LIST_INIT(runed_metal_recipes, list ( \
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desc = "Sheets of cold metal with shifting inscriptions writ upon them."
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singular_name = "runed metal sheet"
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icon_state = "sheet-runed"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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sheettype = "runed"
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merge_type = /obj/item/stack/sheet/runed_metal
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novariants = TRUE
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@@ -321,7 +321,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
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desc = "Sheets made out of brass."
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singular_name = "brass sheet"
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icon_state = "sheet-brass"
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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resistance_flags = FIRE_PROOF | ACID_PROOF
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throwforce = 10
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max_amount = 50
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@@ -7,7 +7,7 @@
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/obj/item/stack/wrapping_paper
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name = "wrapping paper"
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desc = "Wrap packages with this festive paper to make gifts."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "wrap_paper"
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flags_1 = NOBLUDGEON_1
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amount = 25
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@@ -28,7 +28,7 @@
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/obj/item/stack/packageWrap
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name = "package wrapper"
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desc = "You can use this to wrap items in."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "deliveryPaper"
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flags_1 = NOBLUDGEON_1
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amount = 25
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@@ -109,7 +109,7 @@
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/obj/item/c_tube
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name = "cardboard tube"
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desc = "A tube... of cardboard."
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icon = 'icons/obj/items.dmi'
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "c_tube"
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throwforce = 0
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w_class = WEIGHT_CLASS_TINY
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