Moves stuff from modular, updates sprites

Also, digitigrade variant is corrected, hopefully.
This commit is contained in:
Anonymous
2019-10-21 15:24:06 +03:00
parent 74de40a70a
commit 32d2476112
11 changed files with 20 additions and 24 deletions
+7
View File
@@ -362,3 +362,10 @@
if(prob(3))
message += pick(" Honh honh honh!"," Honh!"," Zut Alors!")
speech_args[SPEECH_MESSAGE] = trim(message)
/obj/item/clothing/head/assu_helmet
name = "ASSU helmet"
icon_state = "assu_helmet"
item_state = "assu_helmet"
desc = "A cheap replica of old riot helmet without visor. It has \"A.S.S.U.\" written on the front."
flags_inv = HIDEHAIR
@@ -633,3 +633,14 @@
flags_inv = HIDEGLOVES|HIDEEARS|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
body_parts_covered = CHEST|GROIN|LEGS|ARMS|HANDS|HEAD
alternate_worn_layer = UNDER_HEAD_LAYER
/obj/item/clothing/suit/assu_suit
name = "ASSU suit"
desc = "A cheap replica of old SWAT armor. On its back, it is written: \"<i>Assistance Skipping Special Unit</i>\"."
icon_state = "assu_suit"
item_state = "assu_suit"
blood_overlay_type = "armor"
body_parts_covered = CHEST|GROIN|ARMS|LEGS
flags_inv = HIDEJUMPSUIT
resistance_flags = NONE
mutantrace_variation = NO_MUTANTRACE_VARIATION