Moves stuff from modular, updates sprites

Also, digitigrade variant is corrected, hopefully.
This commit is contained in:
Anonymous
2019-10-21 15:24:06 +03:00
parent 74de40a70a
commit 32d2476112
11 changed files with 20 additions and 24 deletions
@@ -17,13 +17,4 @@
//The "pocket" for the M1 helmet so you can tuck things into the elastic band
/datum/component/storage/concrete/pockets/tiny/spacenam
attack_hand_interact = TRUE //So you can actually see what you stuff in there
/obj/item/clothing/head/assu_helmet
name = "ASSU helmet"
icon = 'modular_citadel/icons/obj/clothing/assu.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/assu.dmi'
icon_state = "assu_helmet"
item_state = "assu_helmet"
desc = "A cheap replica of old riot helmet without visor. It has \"A.S.S.U.\" written on the front."
flags_inv = HIDEHAIR
attack_hand_interact = TRUE //So you can actually see what you stuff in there
@@ -40,17 +40,4 @@
body_parts_covered = CHEST
resistance_flags = NONE
mutantrace_variation = NO_MUTANTRACE_VARIATION
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
/obj/item/clothing/suit/assu_suit
name = "ASSU suit"
desc = "A cheap replica of old SWAT armor. On its back, it is written: \"<i>Assistance Skipping Special Unit</i>\"."
icon = 'modular_citadel/icons/obj/clothing/assu.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/assu.dmi'
icon_state = "assu_suit"
item_state = "assu_suit"
blood_overlay_type = "armor"
body_parts_covered = CHEST|GROIN|ARMS|LEGS
flags_inv = HIDEJUMPSUIT
resistance_flags = NONE
mutantrace_variation = NO_MUTANTRACE_VARIATION
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid