Merge pull request #7530 from Citadel-Station-13/updatestitlescreenreadme

updates the title screen config readme to account for the 7:5 lobby
This commit is contained in:
LetterJay
2018-10-03 22:30:43 -05:00
committed by GitHub
+2 -2
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@@ -1,7 +1,7 @@
The enclosed images folder holds the image files used as the title screen for the game. All common formats such as PNG, JPG, and GIF are supported.
Byond's DMI format is also supported, but if you use a DMI only include one image per file and do not give it an icon_state (the text label below the image).
Keep in mind that the area a title screen fills is a 480px square so you should scale/crop source images to these dimensions first.
Keep in mind that the area a title screen fills is a 672x480px rectangle, so you should scale/crop source images to these dimensions first.
The game won't scale these images for you, so smaller images will not fill the screen and larger ones will be cut off.
Using unnecessarily huge images can cause client side lag and should be avoided. Extremely large GIFs should preferentially be converted to DMIs.
@@ -47,4 +47,4 @@ Rare Titles:
Rare titles are a just for fun feature where they will only have a 1% chance of appear in in the title screen pool of a given round.
Add the phrase "rare+" to the beginning of the name. Again note there are no spaces. A title cannot be rare title and a map title at the same time.
An example of a rare title name is "rare+explosion"
An example of a rare title name is "rare+explosion"