Merge pull request #9850 from Ghommie/Ghommie-cit368
fixing a few minor issues with console frames building.
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@@ -19,7 +19,7 @@
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return
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to_chat(user, "<span class='notice'>You start deconstructing the frame...</span>")
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if(P.use_tool(src, user, 20, volume=50))
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if(P.use_tool(src, user, 20, volume=50) && state == 0)
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to_chat(user, "<span class='notice'>You deconstruct the frame.</span>")
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var/obj/item/stack/sheet/metal/M = new (drop_location(), 5)
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M.add_fingerprint(user)
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@@ -28,7 +28,7 @@
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if(1)
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if(istype(P, /obj/item/wrench))
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to_chat(user, "<span class='notice'>You start to unfasten the frame...</span>")
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if(P.use_tool(src, user, 20, volume=50))
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if(P.use_tool(src, user, 20, volume=50) && state == 1)
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to_chat(user, "<span class='notice'>You unfasten the frame.</span>")
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setAnchored(FALSE)
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state = 0
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@@ -72,9 +72,7 @@
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if(!P.tool_start_check(user, amount=5))
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return
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to_chat(user, "<span class='notice'>You start adding cables to the frame...</span>")
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if(P.use_tool(src, user, 20, volume=50, amount=5))
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if(state != 2)
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return
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if(P.use_tool(src, user, 20, 5, 50, CALLBACK(src, .proc/check_state, 2)))
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to_chat(user, "<span class='notice'>You add cables to the frame.</span>")
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state = 3
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icon_state = "3"
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@@ -94,9 +92,7 @@
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return
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playsound(src, 'sound/items/deconstruct.ogg', 50, 1)
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to_chat(user, "<span class='notice'>You start to put in the glass panel...</span>")
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if(P.use_tool(src, user, 20, amount=2))
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if(state != 3)
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return
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if(P.use_tool(src, user, 20, 2, 0, CALLBACK(src, .proc/check_state, 3)))
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to_chat(user, "<span class='notice'>You put in the glass panel.</span>")
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state = 4
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src.icon_state = "4"
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@@ -121,6 +117,11 @@
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if(user.a_intent == INTENT_HARM)
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return ..()
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//callback proc used on stacks use_tool to stop unnecessary amounts being wasted from spam clicking.
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/obj/structure/frame/computer/proc/check_state(target_state)
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if(state == target_state)
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return TRUE
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return FALSE
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/obj/structure/frame/computer/deconstruct(disassembled = TRUE)
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if(!(flags_1 & NODECONSTRUCT_1))
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