Stamina damtype weaponry fixes.

This commit is contained in:
Ghommie
2019-07-09 08:33:43 +02:00
parent d61732472c
commit 3546ed9799
2 changed files with 7 additions and 2 deletions
+1 -1
View File
@@ -64,7 +64,7 @@
to_chat(user, "<span class='warning'>You're too exhausted.</span>") // CIT CHANGE - ditto
return // CIT CHANGE - ditto
if(force && HAS_TRAIT(user, TRAIT_PACIFISM))
if(force && damtype != STAMINA && HAS_TRAIT(user, TRAIT_PACIFISM))
to_chat(user, "<span class='warning'>You don't want to harm other living beings!</span>")
return
+6 -1
View File
@@ -48,7 +48,12 @@
/obj/hitby(atom/movable/AM)
..()
take_damage(AM.throwforce, BRUTE, "melee", 1, get_dir(src, AM))
var/throwdamage = AM.throwforce
if(isobj(AM))
var/obj/O = AM
if(O.damtype == STAMINA)
throwdamage = 0
take_damage(throwdamage, BRUTE, "melee", 1, get_dir(src, AM))
/obj/ex_act(severity, target)
if(resistance_flags & INDESTRUCTIBLE)