Merge pull request #9726 from Ghommie/Ghommie-cit323

Fixing several minor runtimes.
This commit is contained in:
kevinz000
2019-11-10 11:10:16 -07:00
committed by GitHub
10 changed files with 20 additions and 21 deletions
+5 -6
View File
@@ -103,14 +103,13 @@
lose_text = "<span class='notice'>You don't feel that burning sensation anymore.</span>"
/datum/quirk/libido/add()
var/mob/living/M = quirk_holder
M.min_arousal = 16
M.arousal_rate = 3
quirk_holder.min_arousal = 16
quirk_holder.arousal_rate = 3
/datum/quirk/libido/remove()
var/mob/living/M = quirk_holder
M.min_arousal = initial(M.min_arousal)
M.arousal_rate = initial(M.arousal_rate)
if(quirk_holder)
quirk_holder.min_arousal = initial(quirk_holder.min_arousal)
quirk_holder.arousal_rate = initial(quirk_holder.arousal_rate)
/datum/quirk/maso
name = "Masochism"
+2 -2
View File
@@ -439,11 +439,11 @@ RLD
/obj/item/construction/rcd/proc/rcd_create(atom/A, mob/user)
var/list/rcd_results = A.rcd_vals(user, src)
if(!rcd_results)
return FALSE
var/turf/the_turf = get_turf(A)
var/turf_coords = "[COORD(the_turf)]"
investigate_log("[user] is attempting to use [src] on [A] (loc [turf_coords] at [the_turf]) with cost [rcd_results["cost"]], delay [rcd_results["delay"]], mode [rcd_results["mode"]].", INVESTIGATE_RCD)
if(!rcd_results)
return FALSE
if(do_after(user, rcd_results["delay"] * delay_mod, target = A))
if(checkResource(rcd_results["cost"], user))
var/atom/cached = A
+3 -3
View File
@@ -285,10 +285,10 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
// CITADEL EDIT
if(istype(loc, /obj/machinery/cryopod))
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst still alive you won't be able to re-enter this round! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost")//darn copypaste
return
var/obj/machinery/cryopod/C = loc
var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst still alive you won't be able to re-enter this round! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
if(response != "Ghost" || QDELETED(C) || QDELETED(src) || loc != C)
return
C.despawn_occupant()
return
// END EDIT
+1 -1
View File
@@ -585,7 +585,7 @@
if(!isnull(E.lighting_alpha))
lighting_alpha = E.lighting_alpha
if(client.eye != src)
if(client.eye && client.eye != src)
var/atom/A = client.eye
if(A.update_remote_sight(src)) //returns 1 if we override all other sight updates.
return
@@ -649,7 +649,7 @@ Difficulty: Very Hard
L.heal_overall_damage(heal_power, heal_power)
new /obj/effect/temp_visual/heal(get_turf(target), "#80F5FF")
/mob/living/simple_animal/hostile/lightgeist/ghostize(can_reenter_corpse = TRUE, send_the_signal = TRUE)
/mob/living/simple_animal/hostile/lightgeist/ghostize(can_reenter_corpse = TRUE, special = FALSE)
. = ..()
if(.)
death()
@@ -47,7 +47,7 @@
D.updateappearance(mutcolor_update=1, mutations_overlay_update=1)
else if(ishuman(M))
var/mob/living/carbon/human/H = M
client.prefs.copy_to(H)
client?.prefs.copy_to(H)
H.dna.update_dna_identity()
if(mind && isliving(M))
+2 -2
View File
@@ -235,8 +235,8 @@
beam_segments[beam_index] = null
/obj/item/projectile/Bump(atom/A)
var/datum/point/pcache = trajectory.copy_to()
if(check_ricochet(A) && check_ricochet_flag(A) && ricochets < ricochets_max)
if(trajectory && check_ricochet(A) && check_ricochet_flag(A) && ricochets < ricochets_max)
var/datum/point/pcache = trajectory.copy_to()
ricochets++
if(A.handle_ricochet(src))
on_ricochet(A)
@@ -157,8 +157,8 @@
if(beaker)
beaker.ex_act(severity, target)
/obj/machinery/chem_dispenser/handle_atom_del(atom/A)
..()
/obj/machinery/chem_dispenser/Exited(atom/movable/A, atom/newloc)
. = ..()
if(A == beaker)
beaker = null
cut_overlays()
@@ -252,7 +252,7 @@
if(!is_operational())
return
var/amount = text2num(params["amount"])
if(beaker && amount in beaker.possible_transfer_amounts)
if(beaker && (amount in beaker.possible_transfer_amounts))
beaker.reagents.remove_all(amount)
work_animation()
. = TRUE
+1 -1
View File
@@ -227,7 +227,7 @@
terminate_effects()
. = ..()
/obj/item/organ/eyes/robotic/glow/Remove()
/obj/item/organ/eyes/robotic/glow/Remove(mob/living/carbon/M, special = FALSE)
terminate_effects()
. = ..()
@@ -188,7 +188,7 @@
if(owner)
// The special flag is important, because otherwise mobs can die
// while undergoing transformation into different mobs.
Remove(owner, special=TRUE)
Remove(owner, TRUE)
return ..()
/obj/item/organ/attack(mob/living/carbon/M, mob/user)