Merge pull request #11876 from Citadel-Station-13/Ghommie-patch-2
Made light bulb/tubes actually use vis_overlays instead of overlays.
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@@ -312,10 +312,9 @@
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/obj/machinery/light/update_overlays()
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. = ..()
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SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
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if(on && status == LIGHT_OK)
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var/mutable_appearance/glowybit = mutable_appearance(overlayicon, base_state, EMISSIVE_LAYER, EMISSIVE_PLANE)
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glowybit.alpha = CLAMP(light_power*250, 30, 200)
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. += glowybit
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SSvis_overlays.add_vis_overlay(src, overlayicon, base_state, EMISSIVE_LAYER, EMISSIVE_PLANE, dir, CLAMP(light_power*250, 30, 200))
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// update the icon_state and luminosity of the light depending on its state
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