The Update (#241)

* auto vote runtime error fix

* part 1

* adds a wolf pai sprite

modified fox sprite that doesn't make your eyes bleed

* missed a painful sprite

* part 2

* ptwhatever

* save

* conflict resolution pt1

* conflict resolution pt2

* almost done with the preferences shit

* fixes missing arousal HUD

* file rename

* even more

* keep the panic commits coming

* forgot one

* wew, gonna go make some small changes

* s o o n

* LOOC admin and player toggles

* fixed backpacks and taurs clipping on the preview

* fixed penis length saving

* typo fix

* arousal fix

* icon tuning

* final
This commit is contained in:
TalkingCactus
2017-02-24 21:42:15 -05:00
committed by GitHub
parent 82fe4b01be
commit 36c580c236
49 changed files with 1608 additions and 540 deletions
+6 -7
View File
@@ -8,7 +8,7 @@
//organ defines
#define COCK_SIZE_MIN 1
#define COCK_SIZE_MAX 24
#define COCK_SIZE_MAX 20
#define COCK_GIRTH_RATIO_MAX 1.25
#define COCK_GIRTH_RATIO_DEF 0.75
@@ -18,18 +18,16 @@
#define KNOT_GIRTH_RATIO_DEF 2.1
#define KNOT_GIRTH_RATIO_MIN 1.25
#define BALLS_VOLUME_BASE 50
#define BALLS_VOLUME_BASE 25
#define BALLS_VOLUME_MULT 1
#define BALLS_SIZE_MIN 1
#define BALLS_SIZE_SMALL 2
#define BALLS_SIZE_NORMAL 3
#define BALLS_SIZE_BIG 4
#define BALLS_SIZE_BIGGER 5
#define BALLS_SIZE_BIGGEST 6
#define BALLS_SIZE_DEF 3
#define BALLS_SIZE_MAX 7
#define BALLS_SACK_SIZE_MIN 1
#define BALLS_SACK_SIZE_DEF 8
#define BALLS_SACK_SIZE_MAX 40
#define CUM_RATE 5
#define CUM_RATE_MULT 1
@@ -60,6 +58,7 @@
#define BREASTS_SIZE_HH 8.5//Largest size, ever. For now.
#define BREASTS_SIZE_MIN BREASTS_SIZE_A
#define BREASTS_SIZE_DEF BREASTS_SIZE_C
#define BREASTS_SIZE_MAX BREASTS_SIZE_HH
#define MILK_RATE 5
+20 -14
View File
@@ -31,19 +31,25 @@
#define FRIDAY_13TH "Friday the 13th"
//Human Overlays Indexes/////////
#define MUTATIONS_LAYER 26 //mutations. Tk headglows, cold resistance glow, etc
#define BODY_BEHIND_LAYER 25 //certain mutantrace features (tail when looking south) that must appear behind the body parts
#define BODYPARTS_LAYER 24 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag
#define BODY_ADJ_LAYER 23 //certain mutantrace features (snout, body markings) that must appear above the body parts
#define BODY_LAYER 22 //underwear, undershirts, socks, eyes, lips(makeup)
#define FRONT_MUTATIONS_LAYER 21 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes)
#define DAMAGE_LAYER 20 //damage indicators (cuts and burns)
#define UNIFORM_LAYER 19
#define ID_LAYER 18
#define SHOES_LAYER 17
#define GLOVES_LAYER 16
#define EARS_LAYER 15
#define SUIT_LAYER 14
//citadel code
#define MUTATIONS_LAYER 31 //mutations. Tk headglows, cold resistance glow, etc
#define BODY_BEHIND_LAYER 30 //certain mutantrace features (tail when looking south) that must appear behind the body parts
#define GENITALS_BEHIND_LAYER 29
#define BODYPARTS_LAYER 28 //Initially "AUGMENTS", this was repurposed to be a catch-all bodyparts flag
#define BODY_ADJ_LAYER 27 //certain mutantrace features (snout, body markings) that must appear above the body parts
#define GENITALS_ADJ_LAYER 26
#define BODY_LAYER 25 //underwear, undershirts, socks, eyes, lips(makeup)
#define GENITALS_FRONT_LAYER 24
#define FRONT_MUTATIONS_LAYER 23 //mutations that should appear above body, body_adj and bodyparts layer (e.g. laser eyes)
#define DAMAGE_LAYER 22 //damage indicators (cuts and burns)
#define UNIFORM_LAYER 21
#define ID_LAYER 20
#define SHOES_LAYER 19
#define GLOVES_LAYER 18
#define EARS_LAYER 17
#define SUIT_LAYER 16
#define BODY_TAUR_LAYER 15
#define GENITALS_FRONT_LAYER 14
#define GLASSES_LAYER 13
#define BELT_LAYER 12 //Possible make this an overlay of somethign required to wear a belt?
#define SUIT_STORE_LAYER 11
@@ -57,7 +63,7 @@
#define HANDS_LAYER 3
#define BODY_FRONT_LAYER 2
#define FIRE_LAYER 1 //If you're on fire
#define TOTAL_LAYERS 26 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
#define TOTAL_LAYERS 31 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_;
//Human Overlay Index Shortcuts for alternate_worn_layer, layers
//Because I *KNOW* somebody will think layer+1 means "above"
+2 -1
View File
@@ -28,8 +28,9 @@
#define CHAT_GHOSTWHISPER 128
#define CHAT_GHOSTPDA 256
#define CHAT_GHOSTRADIO 512
#define CHAT_LOOC 1024
#define TOGGLES_DEFAULT_CHAT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_PULLR|CHAT_GHOSTWHISPER|CHAT_GHOSTPDA|CHAT_GHOSTRADIO)
#define TOGGLES_DEFAULT_CHAT (CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_GHOSTSIGHT|CHAT_PRAYER|CHAT_RADIO|CHAT_PULLR|CHAT_GHOSTWHISPER|CHAT_GHOSTPDA|CHAT_GHOSTRADIO|CHAT_LOOC)
#define PARALLAX_INSANE -1 //for show offs
#define PARALLAX_HIGH 0 //default.
+4
View File
@@ -37,6 +37,7 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, wings_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings_open, wings_open_list)
//citadel code
//mammal bodyparts (fucking furries)
init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_body_markings, mam_body_markings_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/mam_tails, mam_tails_list)
@@ -52,6 +53,9 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_head, xeno_head_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_tail, xeno_tail_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/xeno_dorsal, xeno_dorsal_list)
//genitals
init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, cock_shapes_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, breasts_size_list)
//Species
for(var/spath in subtypesof(/datum/species))
+81 -3
View File
@@ -47,7 +47,7 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/socks, socks_list)
return pick(socks_list)
/proc/random_features()
/proc/random_features(penis=0,balls=0,vagina=0,womb=0,breasts=0)
if(!tails_list_human.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/tails/human, tails_list_human)
if(!tails_list_lizard.len)
@@ -68,9 +68,87 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/body_markings, body_markings_list)
if(!wings_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/wings, wings_list)
if(!cock_shapes_list.len)
init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, cock_shapes_list)
if(ishuman(src))
var/mob/living/carbon/human/H = src
if(H.gender == MALE)
penis = 1
balls = 1
vagina = 0
womb = 0
breasts = 0
if(H.gender == FEMALE)
penis = 0
balls = 0
vagina = 1
womb = 1
breasts = 1
//For now we will always return none for tail_human and ears.
return(list("mcolor" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"), "tail_lizard" = pick(tails_list_lizard), "tail_human" = "None", "wings" = "None", "snout" = pick(snouts_list), "horns" = pick(horns_list), "ears" = "None", "frills" = pick(frills_list), "spines" = pick(spines_list), "body_markings" = pick(body_markings_list), "legs" = "Normal Legs"))
return(list(
"mcolor" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"mcolor2" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"mcolor3" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"tail_lizard" = pick(tails_list_lizard),
"tail_human" = "None",
"wings" = "None",
"snout" = pick(snouts_list),
"horns" = pick(horns_list),
"ears" = "None",
"frills" = pick(frills_list),
"spines" = pick(spines_list),
"body_markings" = pick(body_markings_list),
"legs" = "Normal Legs",
"taur" = "None",
"mam_body_markings" = "None",
"mam_ears" = "None",
"mam_tail" = "None",
"mam_tail_animated" = "None",
"xenodorsal" = "None",
"xenohead" = "None",
"xenotail" = "None",
"exhibitionist" = FALSE,
"has_cock" = FALSE,
"cock_shape" = "human",
"cock_length" = 6,
"cock_girth_ratio" = COCK_GIRTH_RATIO_DEF,
"cock_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"has_sheath" = FALSE,
"sheath_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"has_balls" = FALSE,
"balls_internal" = FALSE,
"balls_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"balls_amount" = 2,
"balls_sack_size" = BALLS_SACK_SIZE_DEF,
"balls_size" = BALLS_SIZE_DEF,
"balls_cum_rate" = CUM_RATE,
"balls_cum_mult" = CUM_RATE_MULT,
"balls_efficiency" = CUM_EFFICIENCY,
"balls_fluid" = "semen",
"has_ovi" = FALSE,
"ovi_shape" = "knotted",
"ovi_length" = 6,
"ovi_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"has_eggsack" = FALSE,
"eggsack_internal" = TRUE,
"eggsack_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"eggsack_size" = BALLS_SACK_SIZE_DEF,
"eggsack_egg_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"eggsack_egg_size" = EGG_GIRTH_DEF,
"has_breasts" = FALSE,
"breasts_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"breasts_size" = pick(breasts_size_list),
"breasts_fluid" = "milk",
"has_vag" = FALSE,
"vag_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"vag_clits" = 1,
"vag_clit_diam" = 0.25,
"vag_clit_len" = 0.25,
"has_womb" = FALSE,
"womb_cum_rate" = CUM_RATE,
"womb_cum_mult" = CUM_RATE_MULT,
"womb_efficiency" = CUM_EFFICIENCY,
"womb_fluid" = "femcum"))
/proc/random_hair_style(gender)
switch(gender)
+3
View File
@@ -9,6 +9,9 @@ var/changelog_hash = ""
var/ooc_allowed = 1 // used with admin verbs to disable ooc - not a config option apparently
var/dooc_allowed = 1
//citadel code
var/looc_allowed = 1
var/dlooc_allowed = 1
var/abandon_allowed = 1
var/enter_allowed = 1
var/guests_allowed = 1
+163
View File
@@ -0,0 +1,163 @@
//THIS FILE CONTAINS CONSTANTS, PROCS, DEFINES, AND OTHER THINGS//
////////////////////////////////////////////////////////////////////
/mob/proc/setClickCooldown(var/timeout)
next_move = max(world.time + timeout, next_move)
/proc/get_matrix_largest()
var/matrix/mtrx=new()
return mtrx.Scale(2)
/proc/get_matrix_large()
var/matrix/mtrx=new()
return mtrx.Scale(1.5)
/proc/get_matrix_norm()
var/matrix/mtrx=new()
return mtrx
/proc/get_matrix_small()
var/matrix/mtrx=new()
return mtrx.Scale(0.8)
/proc/get_matrix_smallest()
var/matrix/mtrx=new()
return mtrx.Scale(0.65)
proc/get_racelist(var/mob/user)//This proc returns a list of species that 'user' has available to them. It searches the list of ckeys attached to the 'whitelist' var for a species and also checks if they're an admin.
for(var/spath in subtypesof(/datum/species))
var/datum/species/S = new spath()
var/list/wlist = S.whitelist
if(S.whitelisted && (wlist.Find(user.ckey) || wlist.Find(user.key) || user.client.holder)) //If your ckey is on the species whitelist or you're an admin:
whitelisted_species_list[S.id] = S.type //Add the species to their available species list.
else if(!S.whitelisted && S.roundstart) //Normal roundstart species will be handled here.
whitelisted_species_list[S.id] = S.type
return whitelisted_species_list
//Mammal Species
var/global/list/mam_body_markings_list = list()
var/global/list/mam_ears_list = list()
var/global/list/mam_tails_list = list()
var/global/list/mam_tails_animated_list = list()
var/global/list/taur_list = list()
//Exotic Species
var/global/list/exotic_tails_list = list()
var/global/list/exotic_tails_animated_list = list()
var/global/list/exotic_ears_list = list()
var/global/list/exotic_head_list = list()
var/global/list/exotic_back_list = list()
//Xenomorph Species
var/global/list/xeno_head_list = list() //I forgot the ' = list()' part for the longest time and couldn't figure out what was wrong. *facepalm
var/global/list/xeno_tail_list = list()
var/global/list/xeno_dorsal_list = list()
//Genitals and Arousal Lists
var/global/list/cock_shapes_list = list()//global_lists.dm for the list initializations
var/global/list/breasts_size_list = list()
var/global/list/cum_into_containers_list = list(/obj/item/weapon/reagent_containers/food/snacks/pie)
var/global/list/dick_nouns = list("dick","cock","member","shaft")
var/global/list/cum_id_list = list("semen")
var/global/list/milk_id_list = list("milk")
//mentor stuff
var/list/mentors = list()
/client/proc/reload_mentors()
set name = "Reload Mentors"
set category = "Admin"
if(!src.holder) return
message_admins("[key_name_admin(usr)] manually reloaded mentors")
//Flavor Text
/mob/living/carbon/human/verb/set_flavor()
set name = "Set Flavor Text"
set desc = "Sets an extended description of your character's features."
set category = "IC"
flavor_text = copytext(sanitize(input(usr, "Please enter your new flavor text.", "Flavor text", null) as text), 1)
//LOOC toggles
/client/verb/listen_looc()
set name = "Show/Hide LOOC"
set category = "Preferences"
set desc = "Toggles seeing LocalOutOfCharacter chat"
prefs.chat_toggles ^= CHAT_LOOC
prefs.save_preferences()
src << "You will [(prefs.chat_toggles & CHAT_LOOC) ? "now" : "no longer"] see messages on the LOOC channel."
feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/togglelooc()
set category = "Server"
set desc="Fukken metagamers"
set name="Toggle LOOC"
toggle_looc()
log_admin("[key_name(usr)] toggled LOOC.")
message_admins("[key_name_admin(usr)] toggled LOOC.")
feedback_add_details("admin_verb","TLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/proc/toggle_looc(toggle = null)
if(toggle != null) //if we're specifically en/disabling ooc
if(toggle != looc_allowed)
looc_allowed = toggle
else
return
else //otherwise just toggle it
looc_allowed = !looc_allowed
world << "<B>The LOOC channel has been globally [looc_allowed ? "enabled" : "disabled"].</B>"
/datum/admins/proc/toggleloocdead()
set category = "Server"
set desc="Toggle dis bitch"
set name="Toggle Dead LOOC"
dlooc_allowed = !( dlooc_allowed )
log_admin("[key_name(usr)] toggled OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
feedback_add_details("admin_verb","TDLOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/mob/living/carbon/proc/has_penis()
if(getorganslot("penis"))//slot shared with ovipositor
if(istype(getorganslot("penis"), /obj/item/organ/genital/penis))
return 1
return 0
/mob/living/carbon/proc/has_balls()
if(getorganslot("balls"))
if(istype(getorganslot("balls"), /obj/item/organ/genital/testicles))
return 1
return 0
/mob/living/carbon/proc/has_vagina()
if(getorganslot("vagina"))
return 1
return 0
/mob/living/carbon/proc/has_breasts()
if(getorganslot("breasts"))
return 1
return 0
/mob/living/carbon/proc/has_ovipositor()
if(getorganslot("penis"))//shared slot
if(istype(getorganslot("penis"), /obj/item/organ/genital/ovipositor))
return 1
return 0
/mob/living/carbon/human/proc/has_eggsack()
if(getorganslot("balls"))
if(istype(getorganslot("balls"), /obj/item/organ/genital/eggsack))
return 1
return 0
/mob/living/carbon/human/proc/is_bodypart_exposed(bodypart)
/mob/living/carbon/proc/is_groin_exposed()
for(var/obj/item/I in get_equipped_items())
if(I.body_parts_covered & GROIN)
return 0
return 1
/mob/living/carbon/proc/is_chest_exposed()
for(var/obj/item/I in get_equipped_items())
if(I.body_parts_covered & CHEST)
return 0
return 1
-68
View File
@@ -1,68 +0,0 @@
//THIS FILE CONTAINS CONSTANTS, PROCS, DEFINES, AND OTHER THINGS//
////////////////////////////////////////////////////////////////////
/mob/proc/setClickCooldown(var/timeout)
next_move = max(world.time + timeout, next_move)
/proc/get_matrix_largest()
var/matrix/mtrx=new()
return mtrx.Scale(2)
/proc/get_matrix_large()
var/matrix/mtrx=new()
return mtrx.Scale(1.5)
/proc/get_matrix_norm()
var/matrix/mtrx=new()
return mtrx
/proc/get_matrix_small()
var/matrix/mtrx=new()
return mtrx.Scale(0.8)
/proc/get_matrix_smallest()
var/matrix/mtrx=new()
return mtrx.Scale(0.65)
proc/get_racelist(var/mob/user)//This proc returns a list of species that 'user' has available to them. It searches the list of ckeys attached to the 'whitelist' var for a species and also checks if they're an admin.
for(var/spath in subtypesof(/datum/species))
var/datum/species/S = new spath()
var/list/wlist = S.whitelist
if(S.whitelisted && (wlist.Find(user.ckey) || wlist.Find(user.key) || user.client.holder)) //If your ckey is on the species whitelist or you're an admin:
whitelisted_species_list[S.id] = S.type //Add the species to their available species list.
else if(!S.whitelisted && S.roundstart) //Normal roundstart species will be handled here.
whitelisted_species_list[S.id] = S.type
return whitelisted_species_list
//Mammal Species
var/global/list/mam_body_markings_list = list()
var/global/list/mam_ears_list = list()
var/global/list/mam_tails_list = list()
var/global/list/mam_tails_animated_list = list()
var/global/list/taur_list = list()
//Exotic Species
var/global/list/exotic_tails_list = list()
var/global/list/exotic_tails_animated_list = list()
var/global/list/exotic_ears_list = list()
var/global/list/exotic_head_list = list()
var/global/list/exotic_back_list = list()
//Xenomorph Species
var/global/list/xeno_head_list = list() //I forgot the ' = list()' part for the longest time and couldn't figure out what was wrong. *facepalm
var/global/list/xeno_tail_list = list()
var/global/list/xeno_dorsal_list = list()
//mentor stuff
var/list/mentors = list()
/client/proc/reload_mentors()
set name = "Reload Mentors"
set category = "Admin"
if(!src.holder) return
message_admins("[key_name_admin(usr)] manually reloaded mentors")
/mob/living/carbon/human/verb/set_flavor()
set name = "Set Flavor Text"
set desc = "Sets an extended description of your character's features."
set category = "IC"
flavor_text = copytext(sanitize(input(usr, "Please enter your new flavor text.", "Flavor text", null) as text), 1)
+168 -36
View File
@@ -6,33 +6,56 @@
var/arousal_rate = 1 //The base rate that arousal will increase in this mob.
var/arousal_loss_rate = 1 //How easily arousal can be relieved for this mob.
var/canbearoused = FALSE //Mob-level disabler for arousal. Starts off and can be enabled as features are added for different mob types.
var/mb_cd_length = 100 //10 second cooldown for masturbating because fuck spam
var/mb_cd_length = 50 //5 second cooldown for masturbating because fuck spam
var/mb_cd_timer = 0 //The timer itself
/mob/living/carbon/human
canbearoused = TRUE
var/saved_underwear = ""//saves their underwear so it can be toggled later
var/saved_undershirt = ""
/mob/living/carbon/human/New()
..()
saved_underwear = underwear
saved_undershirt = undershirt
//Species vars
/datum/species
var/arousal_gain_rate = 1 //Rate at which this species becomes aroused
var/arousal_lose_rate = 1 //Multiplier for how easily arousal can be relieved
var/list/cum_fluids = list("semen")
var/list/milk_fludis = list("milk")
var/list/femcum_fluids = list("femcum")
//Mob procs
/mob/living/Life()
if(stat != DEAD)
handle_arousal()
..()
/mob/living/proc/handle_arousal()
return
/mob/living/carbon/handle_arousal()
..()
var/datum/species/S
if(has_dna())
if(canbearoused && dna)
var/datum/species/S
S = dna.species
if(S && SSmob.times_fired%36==2 && getArousalLoss() < 100)//Totally stolen from breathing code. Do this every 36 ticks.
adjustArousalLoss(arousal_rate * S.arousal_gain_rate)
if(S && SSmob.times_fired%36==2 && getArousalLoss() < max_arousal)//Totally stolen from breathing code. Do this every 36 ticks.
adjustArousalLoss(arousal_rate * S.arousal_gain_rate)
if(dna.features["exhibitionist"])
var/amt_nude = 0
if(is_chest_exposed() && (gender == FEMALE || getorganslot("breasts")))
amt_nude++
if(is_groin_exposed())
if(getorganslot("penis"))
amt_nude++
if(getorganslot("vagina"))
amt_nude++
var/mob/living/M
var/watchers = 0
for(M in view(world.view, src))
if(M.client && !M.stat && !M.eye_blind && (locate(src) in viewers(world.view,M)))
watchers++
if(watchers && amt_nude)
adjustArousalLoss((amt_nude * watchers) + S.arousal_gain_rate)
/mob/living/proc/getArousalLoss()
return arousalloss
@@ -55,35 +78,11 @@
return ((100 / max_arousal) * arousalloss)
/mob/living/proc/isPercentAroused(percentage)//returns true if the mob's arousal (measured in a percent of 100) is greater than the arg percentage.
if(!isnum(percentage))
return FALSE
if(!isnum(percentage) || percentage > 100 || percentage < 0)
CRASH("Provided percentage is invalid")
if(getPercentAroused() >= percentage)
return TRUE
/mob/living/proc/mob_masturbate()//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while.
set name = "Masturbate"
set category = "IC"
if(canbearoused && !restrained() && !stat)
if(mb_cd_timer <= world.time)
//start the cooldown even if it fails
mb_cd_timer = world.time + mb_cd_length
if(getArousalLoss() >= ((max_arousal / 100) * 33))//33% arousal or greater required
src.visible_message("<span class='danger'>[src] starts masturbating!</span>", \
"<span class='userdanger'>You start masturbating.</span>")
if(do_after(src, 100, target = src))
src.visible_message("<span class='danger'>[src] relieves themself!</span>", \
"<span class='userdanger'>You have relieved yourself.</span>")
setArousalLoss(min_arousal)
/*
switch(gender)
if(MALE)
PoolOrNew(/obj/effect/decal/cleanable/semen, loc)
if(FEMALE)
PoolOrNew(/obj/effect/decal/cleanable/femcum, loc)
*/
else
src << "<span class='notice'>You aren't aroused enough for that.</span>"
//H U D//
/mob/living/proc/updatearousal()
update_arousal_hud()
@@ -143,6 +142,7 @@
/obj/screen/arousal
name = "arousal"
icon_state = "arousal0"
icon = 'code/citadel/icons/hud.dmi'
screen_loc = ui_arousal
/obj/screen/arousal/Click()
@@ -154,3 +154,135 @@
return 1
else
M << "<span class='warning'>Arousal is disabled. Feature is unavailable.</span>"
/mob/living/proc/mob_masturbate()//This is just so I can test this shit without being forced to add actual content to get rid of arousal. Will be a very basic proc for a while.
set name = "Masturbate"
set category = "IC"
if(canbearoused && !restrained() && !stat)
if(mb_cd_timer <= world.time)
//start the cooldown even if it fails
mb_cd_timer = world.time + mb_cd_length
if(getArousalLoss() >= ((max_arousal / 100) * 33))//33% arousal or greater required
src.visible_message("<span class='danger'>[src] starts masturbating!</span>", \
"<span class='userdanger'>You start masturbating.</span>")
if(do_after(src, 30, target = src))
src.visible_message("<span class='danger'>[src] relieves themself!</span>", \
"<span class='userdanger'>You have relieved yourself.</span>")
setArousalLoss(min_arousal)
/*
switch(gender)
if(MALE)
PoolOrNew(/obj/effect/decal/cleanable/semen, loc)
if(FEMALE)
PoolOrNew(/obj/effect/decal/cleanable/femcum, loc)
*/
else
src << "<span class='notice'>You aren't aroused enough for that.</span>"
/mob/living/carbon/human/mob_masturbate()
if(mb_cd_timer > world.time)
src << "<span class='warning'>You need to wait [round((mb_cd_timer - world.time)/(20))] seconds before you can do that again!</span>"
return
var/list/genitals_list = list()
var/obj/item/organ/genital/SG = null//originally selected_genital
var/list/containers_list = list()
var/obj/item/weapon/reagent_containers/SC = null
var/datum/reagents/fluid_source = null
var/into_container = 0
var/arms = get_num_arms()
var/free_hands = arms
var/total_cum = 0
var/finished = 0
var/mb_time = 30
mb_cd_timer = (world.time + mb_cd_length)
if(canbearoused && has_dna())
if(restrained())
src << "<span class='warning'>You can't do that while restrained!</span>"
return
if(stat)
src << "<span class='warning'>You must be conscious to do that!</span>"
return
if(getArousalLoss() < 33)//flat number instead of percentage
src << "<span class='warning'>You aren't aroused enough for that!</span>"
return
if(!is_groin_exposed())
src << "<span class='warning'>You need to undress, first!</span>"
return
if(!arms)
src << "<span class='warning'>You need at least one arm.</span>"
return
for(var/helditem in held_items)//how many hands are free
if(isobj(helditem))
free_hands--
if(free_hands <= 0)
src << "<span class='warning'>You need at least one free hand.</span>"
return
for(var/obj/item/organ/genital/G in internal_organs)
if(G.can_masturbate_with)//filter out what you can't masturbate with
genitals_list += G
if(genitals_list.len)
SG = input(src, "with what?", "Masturbate") as null|obj in genitals_list
if(SG)
for(var/obj/item/weapon/reagent_containers/container in held_items)
if(container.is_open_container() || istype(container, /obj/item/weapon/reagent_containers/food/snacks/pie))
containers_list += container
if(containers_list.len)
SC = input(src, "Into or onto what?(Cancel for nowhere)", "Masturbate") as null|obj in containers_list
if(SC)
if(in_range(src, SC))
into_container = 1
SG.update()
switch(SG.type)
//Penis
if(/obj/item/organ/genital/penis)
var/obj/item/organ/genital/penis/P = SG
if(!P.linked_balls)
src << "<span class='warning'>Grow a pair!</span>"
return
fluid_source = P.linked_balls.reagents
total_cum = fluid_source.total_volume
if(into_container)//into a glass or beaker or whatever
src.visible_message("<span class='danger'>[src] starts [pick("jerking off","stroking")] their [SG] over [SC].</span>", \
"<span class='userdanger'>You start jerking off over [SC.name].</span>", \
"<span class='userdanger'>You start masturbating.</span>")
if(do_after(src, mb_time, target = src) && in_range(src, SC))
fluid_source.trans_to(SC, total_cum)
src.visible_message("<span class='danger'>[src] orgasms, [pick("cumming into", "emptying themself into")] [SC]!</span>", \
"<span class='green'>You cum into [SC].</span>", \
"<span class='green'>You have relieved yourself.</span>")
finished = 1
else//not into a container
src.visible_message("<span class='danger'>[src] starts [pick("jerking off","stroking")] their [pick(dick_nouns)].</span>", \
"<span class='userdanger'>You start jerking off your [pick(dick_nouns)].</span>", \
"<span class='userdanger'>You start masturbating.</span>")
if(do_after(src, mb_time, target = src))
if(total_cum > 5)
fluid_source.reaction(src.loc, TOUCH, 1, 0)
fluid_source.clear_reagents()
src.visible_message("<span class='danger'>[src] orgasms, [pick("shooting cum", "draining their balls")][istype(src.loc, /turf/open/floor) ? " onto [src.loc]" : ""]!</span>", \
"<span class='green'>You cum[istype(src.loc, /turf/open/floor) ? " onto [src.loc]" : ""].</span>", \
"<span class='green'>You have relieved yourself.</span>")
finished = 1
else//backup message, just in case
src.visible_message("<span class='danger'>[src] starts masturbating!</span>", \
"<span class='userdanger'>You start masturbating.</span>")
if(do_after(src, mb_time, target = src))
src.visible_message("<span class='danger'>[src] [pick("relieves themself!", "shudders and moans in orgasm!")]</span>", \
"<span class='userdanger'>You have relieved yourself.</span>")
finished = 1
if(finished)
setArousalLoss(min_arousal)
else
src << "<span class='warning'>You have no genitals!</span>"
return
/mob/living/carbon/proc/force_orgasm(intensity)
if(canbearoused && has_dna() && (has_penis() || has_vagina()))
return 1
return 0
+22
View File
@@ -0,0 +1,22 @@
//Will include consumable gene mods in the future.
/obj/item/weapon/genemod
name = "genetic modifier"
desc = "Microbodies which can grow, morph, or otherwise change an organism into something else."
icon = 'icons/obj/items.dmi'
icon_state = "dnainjector"
throw_speed = 3
throw_range = 5
w_class = WEIGHT_CLASS_TINY
origin_tech = "biotech=3"
var/applied_region = "chest"
var/list/add_mutations = list()
var/list/remove_mutations = list()
var/list/add_mutations_static = list()
var/list/remove_mutations_static = list()
var/used = 0
/obj/item/weapon/genemod/proc/use(mob/living/carbon/human/target)
return
+19 -8
View File
@@ -30,17 +30,15 @@
icon = 'code/citadel/icons/effects.dmi'
icon_state = "semen1"
random_icon_states = list("semen1", "semen2", "semen3", "semen4")
// blood_state = BLOOD_STATE_SEMEN
// bloodiness = MAX_SHOE_BLOODINESS
/obj/effect/decal/cleanable/semen/New()
..()
dir = pick(1,2,4,8)
..()
/obj/effect/decal/cleanable/semen/replace_decal(obj/effect/decal/cleanable/semen/S)
// if(S.reagent_DNA["semen"])
// reagent_DNA["semen"] |= S.reagent_DNA["semen"]
..()
/datum/reagent/consumable/semen/reaction_turf(turf/T, reac_volume)
if(!isspaceturf(T))
var/obj/effect/decal/cleanable/reagentdecal = new/obj/effect/decal/cleanable/semen(T)
reagentdecal.reagents.add_reagent("semen", reac_volume)
/datum/reagent/consumable/femcum
name = "Female Ejaculate"
@@ -65,14 +63,27 @@
bloodiness = null
/obj/effect/decal/cleanable/femcum/New()
dir = pick(1,2,4,8)
..()
dir = pick(1,2,4,8)
/obj/effect/decal/cleanable/femcum/replace_decal(obj/effect/decal/cleanable/femcum/F)
if (F.blood_DNA)
blood_DNA |= F.blood_DNA.Copy()
..()
/datum/reagent/consumable/femcum/reaction_turf(turf/T, reac_volume)
if(!istype(T))
return
if(reac_volume < 3)
return
var/obj/effect/decal/cleanable/femcum/S = locate() in T
if(!S)
S = new(T)
S.reagents.add_reagent("semen", reac_volume)
if(data["blood_DNA"])
S.blood_DNA[data["blood_DNA"]] = data["blood_type"]
//aphrodisiac & anaphrodisiac
/datum/reagent/aphrodisiac
Binary file not shown.

After

Width:  |  Height:  |  Size: 698 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 762 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 668 B

Binary file not shown.

Before

Width:  |  Height:  |  Size: 10 KiB

After

Width:  |  Height:  |  Size: 10 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 377 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 775 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 592 B

-45
View File
@@ -1,45 +0,0 @@
/obj/item/organ/stomach
name = "stomach"
icon_state = "stomach"
zone = "chest"
slot = "stomach"
w_class = 3
/obj/item/organ/stomach/prepare_eat()
var/obj/S = ..()
S.reagents.add_reagent("sacid", 2)
return S
/obj/item/organ/penis
name = "penis"
icon_state = "penis"
zone = "groin"
slot = "penis"
w_class = 3
var/shape = "human"
var/size = "normal"
var/testicles
/obj/item/organ/testicles
name = "testicles"
icon_state = "testicles"
zone = "groin"
slot = "testicles"
w_class = 3
var/size = "normal"
/obj/item/organ/vagina
name = "vagina"
icon_state = "vagina"
zone = "groin"
slot = "vagina"
w_class = 3
var/shape = "human"
var/ovaries
/obj/item/organ/womb
name = "womb"
icon_state = "womb"
zone = "groin"
slot = "womb"
w_class = 3
+32
View File
@@ -0,0 +1,32 @@
/obj/item/organ/genital/breasts
name = "breasts"
desc = "Female milk producing organs."
icon_state = "breasts"
icon = 'code/citadel/icons/breasts.dmi'
zone = "chest"
slot = "breasts"
w_class = 3
size = "e"
fluid_id = "milk"
var/cup_size = BREASTS_SIZE_DEF
var/amount = 2
producing = TRUE
/obj/item/organ/genital/breasts/New()
..()
create_reagents(fluid_max_volume)
reagents.add_reagent(fluid_id, fluid_max_volume)
update()
/obj/item/organ/genital/breasts/on_life()
reagents.maximum_volume = fluid_max_volume
if(fluid_id && producing)
generate_milk()
/obj/item/organ/genital/breasts/proc/generate_milk()
if(!owner)
return FALSE
if(owner.stat == DEAD)
return FALSE
reagents.isolate_reagent(fluid_id)
reagents.add_reagent(fluid_id, (fluid_mult * fluid_rate))
+14
View File
@@ -0,0 +1,14 @@
/obj/item/organ/genital/eggsack
name = "egg sack"
desc = "An egg producing reproductive organ."
icon_state = "egg_sack"
icon = 'code/citadel/icons/ovipositor.dmi'
zone = "groin"
slot = "testicles"
w_class = 3
var/internal = TRUE
var/egg_girth = EGG_GIRTH_DEF
var/cum_mult = CUM_RATE_MULT
var/cum_rate = CUM_RATE
var/cum_efficiency = CUM_EFFICIENCY
var/obj/item/organ/ovipositor/linked_ovi
+233
View File
@@ -0,0 +1,233 @@
/obj/item/organ/genital
color = "#fcccb3"
var/shape = "human"
var/sensitivity = 1
var/list/genital_flags = list()
var/can_masturbate_with = 0
var/size = 2 //can vary between num or text, just used in icon_state strings
var/fluid_id = null
var/fluid_max_volume = 50
var/fluid_efficiency = 1
var/fluid_rate = 1
var/fluid_mult = 1
var/producing = FALSE
/obj/item/organ/genital/New()
..()
reagents = create_reagents(fluid_max_volume)
/obj/item/organ/genital/proc/update()
return
/obj/item/organ/genital/proc/update_size()
return
/obj/item/organ/genital/proc/update_appearance()
return
/obj/item/organ/genital/proc/update_link()
/obj/item/organ/genital/Insert(mob/living/carbon/M, special = 0)
..()
update()
/obj/item/organ/genital/Remove(mob/living/carbon/M, special = 0)
..()
update()
//proc to give a player their genitals and stuff when they log in
/mob/living/carbon/human/proc/give_genitals(clean=0)//clean will remove all pre-existing genitals. proc will then give them any genitals that are enabled in their DNA
if(clean)
var/obj/item/organ/genital/GtoClean
for(GtoClean in internal_organs)
GtoClean.Remove(src)
qdel(GtoClean)
if(dna.features["has_cock"])
give_penis()
if(dna.features["has_balls"])
give_balls()
else if(dna.features["has_ovi"])
give_ovipositor()
if(dna.features["has_eggsack"])
give_eggsack()
if(dna.features["has_breasts"])
give_breasts()
if(dna.features["has_vag"])
give_vagina()
if(dna.features["has_womb"])
give_womb()
/mob/living/carbon/human/proc/give_penis()
if(!dna)
return FALSE
if(NOGENITALS in dna.species.species_traits)
return FALSE
if(!getorganslot("penis"))
var/obj/item/organ/genital/penis/P = new
P.Insert(src)
if(P)
if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
P.color = skintone2hex(skin_tone)
else
P.color = dna.features["cock_color"]
P.length = dna.features["cock_length"]
P.girth_ratio = dna.features["cock_girth_ratio"]
P.shape = dna.features["cock_shape"]
P.update()
/mob/living/carbon/human/proc/give_balls()
if(!dna)
return FALSE
if(NOGENITALS in dna.species.species_traits)
return FALSE
if(!getorganslot("testicles"))
var/obj/item/organ/genital/testicles/T = new
T.Insert(src)
if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
T.color = skintone2hex(skin_tone)
else
T.color = dna.features["balls_color"]
T.size = dna.features["bals_size"]
T.sack_size = dna.features["balls_sack_size"]
T.fluid_id = dna.features["balls_fluid"]
T.fluid_rate = dna.features["balls_cum_rate"]
T.fluid_mult = dna.features["balls_cum_mult"]
T.fluid_efficiency = dna.features["balls_efficiency"]
T.update()
/mob/living/carbon/human/proc/give_breasts()
if(!has_dna())
return FALSE
if(NOGENITALS in dna.species.species_traits)
return FALSE
if(!getorganslot("breasts"))
var/obj/item/organ/genital/breasts/B = new
B.Insert(src)
B.cup_size = dna.features["breasts_size"]
B.fluid_id = dna.features["breasts_fluid"]
B.update()
/mob/living/carbon/human/proc/give_ovipositor()
/mob/living/carbon/human/proc/give_eggsack()
/mob/living/carbon/human/proc/give_vagina()
if(!has_dna())
return FALSE
if(NOGENITALS in dna.species.species_traits)
return FALSE
if(!getorganslot("vagina"))
var/obj/item/organ/genital/vagina/V = new
V.Insert(src)
if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
V.color = skintone2hex(skin_tone)
else
V.color = dna.features["vag_color"]
V.update()
/mob/living/carbon/human/proc/give_womb()
if(!has_dna())
return FALSE
if(NOGENITALS in dna.species.species_traits)
return FALSE
if(!getorganslot("womb"))
var/obj/item/organ/genital/womb/W = new
W.Insert(src)
W.update()
/datum/species/proc/genitals_layertext(layer)
switch(layer)
if(GENITALS_BEHIND_LAYER)
return "BEHIND"
if(GENITALS_ADJ_LAYER)
return "ADJ"
if(GENITALS_FRONT_LAYER)
return "FRONT"
//procs to handle sprite overlays being applied to humans
/obj/item/equipped(mob/user, slot)
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.update_genitals()
..()
/mob/living/carbon/human/doUnEquip(obj/item/I, force)
. = ..()
if(!.)
return
update_genitals()
/mob/living/carbon/human/proc/update_genitals()
dna.species.handle_genitals(src)
/datum/species/proc/handle_genitals(mob/living/carbon/human/H)
if(!H)
CRASH("H = null")
if(!H.internal_organs.len)
return
if(NOGENITALS in species_traits)
return
var/list/genitals_to_add = list()
var/list/relevent_layers = list(GENITALS_BEHIND_LAYER, GENITALS_ADJ_LAYER, GENITALS_FRONT_LAYER)
var/list/standing = list()
var/size
H.remove_overlay(GENITALS_BEHIND_LAYER)
H.remove_overlay(GENITALS_ADJ_LAYER)
H.remove_overlay(GENITALS_FRONT_LAYER)
if(H.disabilities & HUSK)
return
//start scanning for genitals
if(H.has_penis() && H.is_groin_exposed())
genitals_to_add += H.getorganslot("penis")
if(H.has_breasts() && H.is_chest_exposed())
genitals_to_add += H.getorganslot("breasts")
if(H.has_vagina() && H.is_groin_exposed())
genitals_to_add += H.getorganslot("vagina")
var/image/I
//start applying overlays
for(var/layer in relevent_layers)
var/layertext = genitals_layertext(layer)
for(var/obj/item/organ/genital/G in genitals_to_add)
var/datum/sprite_accessory/S
switch(G.type)
if(/obj/item/organ/genital/penis)
S = cock_shapes_list[G.shape]
size = G.size
if(!S || S.icon_state == "none")
continue
var/icon_string
icon_string = "[G.slot]_[S.icon_state]_[size]_[layertext]"
I = image("icon" = S.icon, "icon_state" = icon_string, "layer" =- layer)
if(S.center)
I = center_image(I,S.dimension_x,S.dimension_y)
switch(S.color_src)
if("cock_color")
I.color = "#[H.dna.features["cock_color"]]"
if("breasts_color")
I.color = "#[H.dna.features["breasts_color"]]"
if(MUTCOLORS)
if(fixed_mut_color)
I.color = "#[fixed_mut_color]"
else
I.color = "#[H.dna.features["mcolor"]]"
if(MUTCOLORS2)
if(fixed_mut_color2)
I.color = "#[fixed_mut_color2]"
else
I.color = "#[H.dna.features["mcolor2"]]"
if(MUTCOLORS3)
if(fixed_mut_color3)
I.color = "#[fixed_mut_color3]"
else
I.color = "#[H.dna.features["mcolor3"]]"
standing += I
H.overlays_standing[layer] = standing.Copy()
standing = list()
H.apply_overlay(GENITALS_BEHIND_LAYER)
H.apply_overlay(GENITALS_ADJ_LAYER)
H.apply_overlay(GENITALS_FRONT_LAYER)
@@ -0,0 +1,116 @@
//DICKS,COCKS,PENISES,WHATEVER YOU WANT TO CALL THEM
/datum/sprite_accessory/penis
icon = 'code/citadel/icons/penis_onmob.dmi'
icon_state = null
name = "penis" //the preview name of the accessory
gender_specific = 0 //Might be needed somewhere down the list.
color_src = "cock_color"
locked = 0
/datum/sprite_accessory/penis/none
icon_state = "none"
name = "None"
/datum/sprite_accessory/penis/human
icon_state = "human"
name = "Human"
/datum/sprite_accessory/penis/knotted
icon_state = "knotted"
name = "Knotted"
/datum/sprite_accessory/penis/flared
icon_state = "flared"
name = "Flared"
/datum/sprite_accessory/penis/barbknot
icon_state = "barbknot"
name = "Barbed, Knotted"
/datum/sprite_accessory/penis/tapered
icon_state = "tapered"
name = "Tapered"
//BREASTS BE HERE
/datum/sprite_accessory/breasts
icon = 'code/citadel/icons/breasts_onmob.dmi'
icon_state = null
name = "breasts"
gender_specific = 0
color_src = MUTCOLORS2 //I'll have skin_tone override this if the species uses them
locked = 0
/*!!ULTRACOMPRESSEDEDITION!!*/
/datum/sprite_accessory/breasts/none
icon_state = "none"
name = "None"
/datum/sprite_accessory/breasts/a
icon_state = "a"
name = "A"
/datum/sprite_accessory/breasts/aa
icon_state = "a"
name = "AA"
/datum/sprite_accessory/breasts/b
icon_state = "b"
name = "B"
/datum/sprite_accessory/breasts/bb
icon_state = "b"
name = "BB"
/datum/sprite_accessory/breasts/c
icon_state = "c"
name = "C"
/datum/sprite_accessory/breasts/cc
icon_state = "c"
name = "CC"
/datum/sprite_accessory/breasts/d
icon_state = "d"
name = "D"
/datum/sprite_accessory/breasts/dd
icon_state = "d"
name = "DD"
/datum/sprite_accessory/breasts/e
icon_state = "e"
name = "E"
/datum/sprite_accessory/breasts/ee
icon_state = "e"
name = "EE"
/datum/sprite_accessory/breasts/f
icon_state = "f"
name = "F"
locked = 1
/datum/sprite_accessory/breasts/ff
icon_state = "f"
name = "FF"
locked = 1
/datum/sprite_accessory/breasts/g
icon_state = "g"
name = "G"
locked = 1
/datum/sprite_accessory/breasts/gg
icon_state = "g"
name = "GG"
locked = 1
/datum/sprite_accessory/breasts/h
icon_state = "h"
name = "H"
locked = 1
/datum/sprite_accessory/breasts/hh
icon_state = "h"
name = "HH"
locked = 1
//OVIPOSITORS BE HERE
/datum/sprite_accessory/ovipositor
icon = 'code/citadel/icons/penis_onmob.dmi'
icon_state = null
name = "Ovipositor" //the preview name of the accessory
gender_specific = 0 //Might be needed somewhere down the list.
color_src = "cock_color"
locked = 0
/datum/sprite_accessory/ovipositor/knotted
icon_state = "none"
name = "None"
/datum/sprite_accessory/ovipositor/knotted
icon_state = "knotted"
name = "Knotted"
+17
View File
@@ -0,0 +1,17 @@
/obj/item/organ/genital/ovipositor
name = "ovipositor"
desc = "An egg laying reproductive organ."
icon_state = "ovi_knotted_2"
icon = 'code/citadel/icons/ovipositor.dmi'
zone = "groin"
slot = "penis"
w_class = 3
shape = "knotted"
size = 3
var/length = 6 //inches
var/girth = 0
var/girth_ratio = COCK_GIRTH_RATIO_DEF //citadel_defines.dm for these defines
var/knot_girth_ratio = KNOT_GIRTH_RATIO_DEF
var/list/oviflags = list()
var/obj/item/organ/eggsack/linked_eggsack
+60
View File
@@ -0,0 +1,60 @@
/obj/item/organ/genital/penis
name = "penis"
desc = "A male reproductive organ."
icon_state = "penis"
icon = 'code/citadel/icons/penis.dmi'
zone = "groin"
slot = "penis"
w_class = 3
color = null
can_masturbate_with = 1
size = 2 //arbitrary value derived from length and girth for sprites.
var/length = 6 //inches
var/girth = 0
var/girth_ratio = COCK_GIRTH_RATIO_DEF //0.73; check citadel_defines.dm
var/knot_girth_ratio = KNOT_GIRTH_RATIO_DEF
var/list/dickflags = list()
var/list/knotted_types = list("", "barbknot")
var/obj/item/organ/genital/testicles/linked_balls
/obj/item/organ/genital/penis/New()
..()
update()
/obj/item/organ/genital/penis/update()
update_size()
update_appearance()
update_link()
/obj/item/organ/genital/penis/update_size()
switch(length)
if(-INFINITY to 5)
size = 1
if(5 to 9)
size = 2
if(9 to 12)
size = 3//no new sprites for anything larger
if(9 to 15)
size = 3
if(15 to INFINITY)
size = 3
girth = (length * girth_ratio)
/obj/item/organ/genital/penis/update_appearance()
var/string = "penis_[shape]_[size]"
icon_state = sanitize_text(string)
// name = "[shape] penis"
desc = "That's a [lowertext(shape)] penis. You estimate it's about [round(length, 0.25)] inch[length > 1 ? "es" : ""] long and [round(girth, 0.25)] inch[length > 1 ? "es" : ""] around."
if(!owner)
return
color = sanitize_hexcolor(owner.dna.features["cock_color"], 6, 0)
/obj/item/organ/genital/penis/update_link()
if(owner)
linked_balls = (owner.getorganslot("testicles"))
if(linked_balls)
linked_balls.linked_penis = src
else
if(linked_balls)
linked_balls.linked_penis = null
linked_balls = null
+60
View File
@@ -0,0 +1,60 @@
/obj/item/organ/genital/testicles
name = "testicles"
desc = "A male reproductive organ."
icon_state = "testicles"
icon = 'code/citadel/icons/penis.dmi'
zone = "groin"
slot = "testicles"
w_class = 3
var/internal = FALSE
size = BALLS_SIZE_DEF
var/sack_size = BALLS_SACK_SIZE_DEF
fluid_id = "semen"
producing = TRUE
var/sent_full_message = 1 //defaults to 1 since they're full to start
var/obj/item/organ/genital/penis/linked_penis
/obj/item/organ/genital/testicles/New()
..()
create_reagents(fluid_max_volume)
reagents.add_reagent(fluid_id, fluid_max_volume)
/obj/item/organ/genital/testicles/on_life()
if(fluid_id && producing)
generate_cum()
/obj/item/organ/genital/testicles/proc/generate_cum()
reagents.maximum_volume = fluid_max_volume
if(reagents.total_volume >= reagents.maximum_volume)
if(sent_full_message < 0)
send_full_message()
sent_full_message = 1
return FALSE
sent_full_message = 0
if(!owner && linked_penis)
if(linked_penis.linked_balls == src)
linked_penis.linked_balls = null
linked_penis = null
return FALSE
if(!reagents)
create_reagents(fluid_max_volume)
update_link()
if(!linked_penis)
return FALSE
reagents.isolate_reagent(fluid_id)//remove old reagents if it changed and just clean up generally
reagents.add_reagent(fluid_id, (fluid_mult * fluid_rate))//generate the cum
/obj/item/organ/genital/testicles/update_link()
if(owner)
linked_penis = (owner.getorganslot("penis"))
if(linked_penis)
linked_penis.linked_balls = src
else if(linked_penis != null)
linked_penis.linked_balls = null
linked_penis = null
/obj/item/organ/genital/testicles/proc/send_full_message(msg = "Your balls finally feel full, again.")
if(owner && istext(msg))
owner << msg
return TRUE
+15
View File
@@ -0,0 +1,15 @@
/obj/item/organ/genital/vagina
name = "vagina"
desc = "A female reproductive organ."
icon_state = "vagina"
zone = "groin"
slot = "vagina"
can_masturbate_with = 1
w_class = 3
var/wetness = 1
var/capacity_length = 8//D E P T H
var/capacity_girth = 8
var/clits = 1
var/clit_diam = 0.25
var/clit_len = 0.25
var/obj/item/organ/womb/linked_womb
+9
View File
@@ -0,0 +1,9 @@
/obj/item/organ/genital/womb
name = "womb"
desc = "A female reproductive organ."
icon_state = "womb"
zone = "groin"
slot = "womb"
w_class = 3
fluid_id = "femcum"
var/obj/item/organ/genital/vagina/linked_vag
+3 -1
View File
@@ -91,7 +91,7 @@
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=clone'>[M.getCloneLoss()]</a>
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=brain'>[M.getBrainLoss()]</a>
STAMINA:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=stamina'>[M.getStaminaLoss()]</a>
AROUSAL:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=arousal'>[M.getArousalLoss()]</a>
AROUSAL:<font size='1'><a href='?_src_=vars;mobToDamage=[refid];adjustDamage=arousal'>[M.getArousalLoss()]</a>
</font>
"}
else
@@ -1148,6 +1148,8 @@
L.adjustCloneLoss(amount)
if("stamina")
L.adjustStaminaLoss(amount)
if("arousal")
L.adjustArousalLoss(amount)
else
usr << "You caused an error. DEBUG: Text:[Text] Mob:[L]"
return
+1
View File
@@ -375,6 +375,7 @@ var/global/image/fire_overlay = image("icon" = 'icons/effects/fire.dmi', "icon_s
if(item_action_slot_check(slot, user)) //some items only give their actions buttons when in a specific slot.
A.Grant(user)
//sometimes we only want to grant the item's action if it's equipped in a specific slot.
/obj/item/proc/item_action_slot_check(slot, mob/user)
if(slot == slot_in_backpack || slot == slot_legcuffed) //these aren't true slots, so avoid granting actions there
+1 -1
View File
@@ -493,7 +493,7 @@ var/global/BSACooldown = 0
set name="Toggle Dead OOC"
dooc_allowed = !( dooc_allowed )
log_admin("[key_name(usr)] toggled OOC.")
log_admin("[key_name(usr)] toggled Dead OOC.")
message_admins("[key_name_admin(usr)] toggled Dead OOC.")
feedback_add_details("admin_verb","TDOOC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/*
+390 -272
View File
@@ -62,14 +62,79 @@ var/list/preferences_datums = list()
var/skin_tone = "caucasian1" //Skin color
var/eye_color = "000" //Eye color
var/datum/species/pref_species = new /datum/species/human() //Mutant race
var/list/features = list("mcolor" = "FFF", "mcolor2" = "FFF","mcolor3" = "FFF", "tail_lizard" = "Smooth", "tail_human" = "None", "snout" = "Round", "horns" = "None", "ears" = "None", "wings" = "None", "frills" = "None", "spines" = "None", "body_markings" = "None", "mam_body_markings" = "None", "mam_ears" = "None", "mam_tail" = "None", "mam_tail_animated" = "None",
"xenodorsal" = "None", "xenohead" = "None", "xenotail" = "None", "legs" = "Normal Legs", "taur" = "None")
var/list/features = list("mcolor" = "FFF",
"mcolor2" = "FFF",
"mcolor3" = "FFF",
"tail_lizard" = "Smooth",
"tail_human" = "None",
"snout" = "Round",
"horns" = "None",
"ears" = "None",
"wings" = "None",
"frills" = "None",
"spines" = "None",
"body_markings" = "None",
"mam_body_markings" = "None",
"mam_ears" = "None",
"mam_tail" = "None",
"mam_tail_animated" = "None",
"xenodorsal" = "None",
"xenohead" = "None",
"xenotail" = "None",
"legs" = "Normal Legs",
"taur" = "None",
"exhibitionist" = FALSE,
"genitals_use_skintone" = FALSE,
"has_cock" = FALSE,
"cock_shape" = "human",
"cock_length" = 6,
"cock_girth_ratio" = COCK_GIRTH_RATIO_DEF,
"cock_color" = "fff",
"has_sheath" = FALSE,
"sheath_color" = "fff",
"has_balls" = FALSE,
"balls_internal" = FALSE,
"balls_color" = "fff",
"balls_amount" = 2,
"balls_sack_size" = BALLS_SACK_SIZE_DEF,
"balls_size" = BALLS_SIZE_DEF,
"balls_cum_rate" = CUM_RATE,
"balls_cum_mult" = CUM_RATE_MULT,
"balls_efficiency" = CUM_EFFICIENCY,
"balls_fluid" = "semen",
"has_ovi" = FALSE,
"ovi_shape" = "knotted",
"ovi_length" = 6,
"ovi_color" = "fff",
"has_eggsack" = FALSE,
"eggsack_internal" = TRUE,
"eggsack_color" = "fff",
"eggsack_size" = BALLS_SACK_SIZE_DEF,
"eggsack_egg_color" = "fff",
"eggsack_egg_size" = EGG_GIRTH_DEF,
"has_breasts" = FALSE,
"breasts_color" = "fff",
"breasts_size" = "C",
"breasts_fluid" = "milk",
"has_vag" = FALSE,
"vag_color" = "fff",
"vag_clits" = 1,
"vag_clit_diam" = 0.25,
"vag_clit_len" = 0.25,
"has_womb" = FALSE,
"womb_cum_rate" = CUM_RATE,
"womb_cum_mult" = CUM_RATE_MULT,
"womb_efficiency" = CUM_EFFICIENCY,
"womb_fluid" = "femcum"
)//MAKE SURE TO UPDATE THE LIST IN MOBS.DM IF YOU'RE GOING TO ADD TO THIS LIST, OTHERWISE THINGS MIGHT GET FUCKEY
var/list/custom_names = list("clown", "mime", "ai", "cyborg", "religion", "deity")
var/prefered_security_department = SEC_DEPT_RANDOM
//Mob preview
var/icon/preview_icon = null
var/icon/nude_preview_icon = null
//Jobs, uses bitflags
var/job_civilian_high = 0
@@ -90,7 +155,7 @@ var/list/preferences_datums = list()
// Want randomjob if preferences already filled - Donkie
var/joblessrole = BERANDOMJOB //defaults to 1 for fewer assistants
// 0 = character settings, 1 = game preferences
// 0 = character settings, 1 = game preferences, 2 = character appearance
var/current_tab = 0
var/flavor_text = ""
@@ -135,13 +200,18 @@ var/list/preferences_datums = list()
/datum/preferences/proc/ShowChoices(mob/user)
if(!user || !user.client)
return
update_preview_icon()
if(current_tab == 2)
update_preview_icon(nude=TRUE)
else
update_preview_icon(nude=FALSE)
user << browse_rsc(preview_icon, "previewicon.png")
var/dat = "<center>"
dat += "<a href='?_src_=prefs;preference=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Character Settings</a> "
dat += "<a href='?_src_=prefs;preference=tab;tab=0' [current_tab == 0 ? "class='linkOn'" : ""]>Character Settings</a>"
dat += "<a href='?_src_=prefs;preference=tab;tab=2' [current_tab == 2 ? "class='linkOn'" : ""]>Character Appearance</a>"
dat += "<a href='?_src_=prefs;preference=tab;tab=1' [current_tab == 1 ? "class='linkOn'" : ""]>Game Preferences</a>"
if(!path)
dat += "<div class='notice'>Please create an account to save your preferences</div>"
@@ -179,7 +249,8 @@ var/list/preferences_datums = list()
dat += "<b>Gender:</b> <a href='?_src_=prefs;preference=gender'>[gender == MALE ? "Male" : "Female"]</a><BR>"
dat += "<b>Age:</b> <a href='?_src_=prefs;preference=age;task=input'>[age]</a><BR>"
dat += "<b>Arousal:</b><a href='?_src_=prefs;preference=arousable'>[arousable == TRUE ? "Enabled" : "Disabled"]</a><BR>"
dat += "<b>Exhibitionist:</b><a href='?_src_=prefs;preference=exhibitionist'>[features["exhibitionist"] == TRUE ? "Yes" : "No"]</a><BR>"
dat += "<b>Special Names:</b><BR>"
dat += "<a href ='?_src_=prefs;preference=clown_name;task=input'><b>Clown:</b> [custom_names["clown"]]</a> "
dat += "<a href ='?_src_=prefs;preference=mime_name;task=input'><b>Mime:</b>[custom_names["mime"]]</a><BR>"
@@ -196,270 +267,9 @@ var/list/preferences_datums = list()
dat += "<div class='statusDisplay'><center><img src=previewicon.png width=[preview_icon.Width()] height=[preview_icon.Height()]></center></div>"
dat += "</td></tr></table>"
dat += "<h2>Body</h2>"
dat += "<a href='?_src_=prefs;preference=all;task=random'>Random Body</A> "
dat += "<a href='?_src_=prefs;preference=all'>Always Random Body: [be_random_body ? "Yes" : "No"]</A><br>"
dat += "<table width='100%'><tr><td width='24%' valign='top'>"
if(config.mutant_races)
dat += "<b>Species:</b><BR><a href='?_src_=prefs;preference=species;task=input'>[pref_species.id]</a><BR>"
else
dat += "<b>Species:</b> Human<BR>"
dat += "<b>Underwear:</b><BR><a href ='?_src_=prefs;preference=underwear;task=input'>[underwear]</a><BR>"
dat += "<b>Undershirt:</b><BR><a href ='?_src_=prefs;preference=undershirt;task=input'>[undershirt]</a><BR>"
dat += "<b>Socks:</b><BR><a href ='?_src_=prefs;preference=socks;task=input'>[socks]</a><BR>"
dat += "<b>Backpack:</b><BR><a href ='?_src_=prefs;preference=bag;task=input'>[backbag]</a><BR>"
dat += "<b>Uplink Spawn Location:</b><BR><a href ='?_src_=prefs;preference=uplink_loc;task=input'>[uplink_spawn_loc]</a><BR></td>"
// dat += "<b>Size:</b> <a href='?_src_=prefs;preference=character_size;task=input'>[character_size]</a><BR>"
dat += "<a href='byond://?src=\ref[user];preference=flavor_text;task=input'><b>Set Flavor Text</b></a><br>"
if(lentext(flavor_text) <= 40)
if(!lentext(flavor_text))
dat += "\[...\]"
else
dat += "[flavor_text]"
else
dat += "[TextPreview(flavor_text)]...<br>"
dat += "<br>"
dat += "<br>"
if(pref_species.use_skintones)
dat += "<td valign='top' width='21%'>"
dat += "<h3>Skin Tone</h3>"
dat += "<a href='?_src_=prefs;preference=s_tone;task=input'>[skin_tone]</a><BR>"
dat += "</td>"
if(HAIR in pref_species.species_traits)
dat += "<td valign='top' width='21%'>"
dat += "<h3>Hair Style</h3>"
dat += "<a href='?_src_=prefs;preference=hair_style;task=input'>[hair_style]</a><BR>"
dat += "<a href='?_src_=prefs;preference=previous_hair_style;task=input'>&lt;</a> <a href='?_src_=prefs;preference=next_hair_style;task=input'>&gt;</a><BR>"
dat += "<span style='border:1px solid #161616; background-color: #[hair_color];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=hair;task=input'>Change</a><BR>"
dat += "</td><td valign='top' width='21%'>"
dat += "<h3>Facial Hair Style</h3>"
dat += "<a href='?_src_=prefs;preference=facial_hair_style;task=input'>[facial_hair_style]</a><BR>"
dat += "<a href='?_src_=prefs;preference=previous_facehair_style;task=input'>&lt;</a> <a href='?_src_=prefs;preference=next_facehair_style;task=input'>&gt;</a><BR>"
dat += "<span style='border: 1px solid #161616; background-color: #[facial_hair_color];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=facial;task=input'>Change</a><BR>"
dat += "</td>"
if(EYECOLOR in pref_species.species_traits)
dat += "<td valign='top' width='21%'>"
dat += "<h3>Eye Color</h3>"
dat += "<span style='border: 1px solid #161616; background-color: #[eye_color];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=eyes;task=input'>Change</a><BR>"
dat += "</td>"
if(config.mutant_races) //We don't allow mutant bodyparts for humans either unless this is true.
if((MUTCOLORS in pref_species.species_traits) || (MUTCOLORS_PARTSONLY in pref_species.species_traits))
dat += "<td valign='top' width='21%'>"
dat += "<h3>Alien/Mutant Colors</h3>"
dat += "<span style='border: 1px solid #161616; background-color: #[features["mcolor"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=mutant_color;task=input'>Change</a><BR>"
dat += "<span style='border: 1px solid #161616; background-color: #[features["mcolor2"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=mutant_color2;task=input'>Change</a><BR>"
dat += "<span style='border: 1px solid #161616; background-color: #[features["mcolor3"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=mutant_color3;task=input'>Change</a><BR>"
dat += "</td>"
if("tail_lizard" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Tail</h3>"
dat += "<a href='?_src_=prefs;preference=tail_lizard;task=input'>[features["tail_lizard"]]</a><BR>"
dat += "</td>"
if("snout" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Snout</h3>"
dat += "<a href='?_src_=prefs;preference=snout;task=input'>[features["snout"]]</a><BR>"
dat += "</td>"
if("horns" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Horns</h3>"
dat += "<a href='?_src_=prefs;preference=horns;task=input'>[features["horns"]]</a><BR>"
dat += "</td>"
if("frills" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Frills</h3>"
dat += "<a href='?_src_=prefs;preference=frills;task=input'>[features["frills"]]</a><BR>"
dat += "</td>"
if("spines" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Spines</h3>"
dat += "<a href='?_src_=prefs;preference=spines;task=input'>[features["spines"]]</a><BR>"
dat += "</td>"
if("body_markings" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Body Markings</h3>"
dat += "<a href='?_src_=prefs;preference=body_markings;task=input'>[features["body_markings"]]</a><BR>"
dat += "</td>"
//Mammal bodyparts
if("mam_body_markings" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Mammal Body Markings</h3>"
dat += "<a href='?_src_=prefs;preference=mam_body_markings;task=input'>[features["mam_body_markings"]]</a><BR>"
dat += "</td>"
if("mam_tail" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Tail</h3>"
dat += "<a href='?_src_=prefs;preference=mam_tail;task=input'>[features["mam_tail"]]</a><BR>"
if("legs" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Legs</h3>"
dat += "<a href='?_src_=prefs;preference=legs;task=input'>[features["legs"]]</a><BR>"
dat += "</td>"
if("mam_ears" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Ears</h3>"
dat += "<a href='?_src_=prefs;preference=mam_ears;task=input'>[features["mam_ears"]]</a><BR>"
dat += "</td>"
if("taur" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Taur Body</h3>"
dat += "<a href='?_src_=prefs;preference=taur;task=input'>[features["taur"]]</a><BR>"
dat += "</td>"
//Xeno Bodyparts
if("xenohead" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Head/Caste</h3>"
dat += "<a href='?_src_=prefs;preference=xenohead;task=input'>[features["xenohead"]]</a><BR>"
dat += "</td>"
if("xenotail" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Tail</h3>"
dat += "<a href='?_src_=prefs;preference=xenotail;task=input'>[features["xenotail"]]</a><BR>"
dat += "</td>"
if("xenodorsal" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Dorsal Tubes</h3>"
dat += "<a href='?_src_=prefs;preference=xenodorsal;task=input'>[features["xenodorsal"]]</a><BR>"
dat += "</td>"
if(config.mutant_humans)
if("tail_human" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Tail</h3>"
dat += "<a href='?_src_=prefs;preference=tail_human;task=input'>[features["tail_human"]]</a><BR>"
dat += "</td>"
if("ears" in pref_species.mutant_bodyparts)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Ears</h3>"
dat += "<a href='?_src_=prefs;preference=ears;task=input'>[features["ears"]]</a><BR>"
dat += "</td>"
if("wings" in pref_species.mutant_bodyparts && r_wings_list.len >1)
dat += "<td valign='top' width='7%'>"
dat += "<h3>Wings</h3>"
dat += "<a href='?_src_=prefs;preference=wings;task=input'>[features["wings"]]</a><BR>"
dat += "</td>"
dat += "</tr></table>"
//citadel code
if(NOGENITALS in pref_species.species_traits)
dat += "<h2>Your species ([pref_species.name]) does not support genitals!</h2>"
else
dat += "<h2>Genitals</h2>"
dat += "<table width='100%'><tr><td width='20%' valign='top'>"
dat += "<td valign='top' width='20%'>"
dat += "<h3>Options</h3>"
dat += "<b>Arousal:</b><a href='?_src_=prefs;preference=arousable'>[arousable == TRUE ? "Enabled" : "Disabled"]</a><BR>"
dat += "<h2>More Coming Soon(tm)</h2>"
dat += "</td>"
dat += "</td></tr></table>"
if (1) // Game Preferences
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
dat += "<h2>General Settings</h2>"
@@ -546,6 +356,7 @@ var/list/preferences_datums = list()
else
dat += "High"
dat += "</a><br>"
// dat += "<b>Genital Colors:</b><a href='?_src_=prefs;preference=genitals_color_source'>[features["genitals_use_skintone"] == TRUE ? "Skin Tone" : "Custom"]</a><BR>"
dat += "</td><td width='300px' height='300px' valign='top'>"
@@ -573,6 +384,127 @@ var/list/preferences_datums = list()
dat += "</td></tr></table>"
//Character Appearance
if(2)
dat += "<table><tr><td width='340px' height='300px' valign='top'>"
dat += "<div class='statusDisplay'><img src=previewicon.png width=[preview_icon.Width()] height=[preview_icon.Height()]></div><br>"
dat += "<a href='byond://?src=\ref[user];preference=flavor_text;task=input'><b>Set Flavor Text</b></a><br>"
if(lentext(flavor_text) <= 40)
if(!lentext(flavor_text))
dat += "\[...\]"
else
dat += "[flavor_text]"
else
dat += "[TextPreview(flavor_text)]...<BR>"
if(config.mutant_races)//really don't need this check, but fuck un-tabbing all those lines
dat += "<h2>Body</h2>"
dat += "<b>Gender:</b> <a href='?_src_=prefs;preference=gender'>[gender == MALE ? "Male" : "Female"]</a><BR>"
dat += "<b>Species:</b><a href='?_src_=prefs;preference=species;task=input'>[pref_species.id]</a><BR>"
dat += "<a href='?_src_=prefs;preference=all;task=random'>Random Body</A><BR>"
dat += "<a href='?_src_=prefs;preference=all'>Always Random Body: [be_random_body ? "Yes" : "No"]</A><BR>"
if((MUTCOLORS in pref_species.species_traits) || (MUTCOLORS_PARTSONLY in pref_species.species_traits))
dat += "<b>Primary Color: </b><span style='border: 1px solid #161616; background-color: #[features["mcolor"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=mutant_color;task=input'>Change</a><BR>"
dat += "<b>Secondary Color: </b><span style='border: 1px solid #161616; background-color: #[features["mcolor2"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=mutant_color2;task=input'>Change</a><BR>"
dat += "<b>Tertiary Color: </b><span style='border: 1px solid #161616; background-color: #[features["mcolor3"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=mutant_color3;task=input'>Change</a><BR>"
if(pref_species.use_skintones)
dat += "<b>Skin Tone: </b><a href='?_src_=prefs;preference=s_tone;task=input'>[skin_tone]</a><BR>"
if(HAIR in pref_species.species_traits)
dat += "<b>Hair Style: </b><a href='?_src_=prefs;preference=hair_style;task=input'>[hair_style]</a><BR>"
dat += "<b>Hair Color: </b><span style='border:1px solid #161616; background-color: #[hair_color];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=hair;task=input'>Change</a><BR>"
dat += "<b>Facial Hair Style: </b><a href='?_src_=prefs;preference=facial_hair_style;task=input'>[facial_hair_style]</a><BR>"
dat += "<b>Facial Hair Color: </b><span style='border: 1px solid #161616; background-color: #[facial_hair_color];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=facial;task=input'>Change</a><BR>"
if(EYECOLOR in pref_species.species_traits)
dat += "<b>Eye Color: </b><span style='border: 1px solid #161616; background-color: #[eye_color];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=eyes;task=input'>Change</a><BR>"
if("tail_lizard" in pref_species.mutant_bodyparts)
dat += "<b>Tail: </b><a href='?_src_=prefs;preference=tail_lizard;task=input'>[features["tail_lizard"]]</a><BR>"
else if("mam_tail" in pref_species.mutant_bodyparts)
dat += "<b>Tail: </b><a href='?_src_=prefs;preference=mam_tail;task=input'>[features["mam_tail"]]</a><BR>"
else if("tail_human" in pref_species.mutant_bodyparts)
dat += "<b>Tail: </b><a href='?_src_=prefs;preference=tail_human;task=input'>[features["tail_human"]]</a><BR>"
if("snout" in pref_species.mutant_bodyparts)
dat += "<b>Snout: </b><a href='?_src_=prefs;preference=snout;task=input'>[features["snout"]]</a><BR>"
if("horns" in pref_species.mutant_bodyparts)
dat += "<b>Snout: </b><a href='?_src_=prefs;preference=horns;task=input'>[features["horns"]]</a><BR>"
if("frills" in pref_species.mutant_bodyparts)
dat += "<b>Frills: </b><a href='?_src_=prefs;preference=frills;task=input'>[features["frills"]]</a><BR>"
if("spines" in pref_species.mutant_bodyparts)
dat += "<b>Spines: </b><a href='?_src_=prefs;preference=spines;task=input'>[features["spines"]]</a><BR>"
if("body_markings" in pref_species.mutant_bodyparts)
dat += "<b>Body Markings: </b><a href='?_src_=prefs;preference=body_markings;task=input'>[features["body_markings"]]</a><BR>"
else if("mam_body_markings" in pref_species.mutant_bodyparts)
dat += "<b>Body Markings: </b><a href='?_src_=prefs;preference=mam_body_markings;task=input'>[features["mam_body_markings"]]</a><BR>"
if("mam_ears" in pref_species.mutant_bodyparts)
dat += "<b>Ears: </b><a href='?_src_=prefs;preference=mam_ears;task=input'>[features["mam_ears"]]</a><BR>"
else if("ears" in pref_species.mutant_bodyparts)
dat += "<b>Ears: </b><a href='?_src_=prefs;preference=ears;task=input'>[features["ears"]]</a><BR>"
if("legs" in pref_species.mutant_bodyparts)
dat += "<b>Legs: </b><a href='?_src_=prefs;preference=legs;task=input'>[features["legs"]]</a><BR>"
if("taur" in pref_species.mutant_bodyparts)
dat += "<b>Taur: </b><a href='?_src_=prefs;preference=taur;task=input'>[features["taur"]]</a><BR>"
if("wings" in pref_species.mutant_bodyparts && r_wings_list.len >1)
dat += "<b>Wings: </b><a href='?_src_=prefs;preference=wings;task=input'>[features["wings"]]</a><BR>"
if("xenohead" in pref_species.mutant_bodyparts)
dat += "<b>Caste: </b><a href='?_src_=prefs;preference=xenohead;task=input'>[features["xenohead"]]</a><BR>"
if("xenotail" in pref_species.mutant_bodyparts)
dat += "<b>Tail: </b><a href='?_src_=prefs;preference=xenotail;task=input'>[features["xenotail"]]</a><BR>"
if("xenodorsal" in pref_species.mutant_bodyparts)
dat += "<b>Dorsal Tubes: </b><a href='?_src_=prefs;preference=xenodorsal;task=input'>[features["xenodorsal"]]</a><BR>"
dat += "</td><td width='300px' height='300px' valign='top'>"
dat += "<h2>Clothing & Equipment</h2>"
//underwear will be refactored later so it fits in with other wearable equipment and isn't just an overlay
// dat += "<b>Underwear:</b><a href ='?_src_=prefs;preference=underwear;task=input'>[underwear]</a><br>"
// dat += "<b>Undershirt:</b><a href ='?_src_=prefs;preference=undershirt;task=input'>[undershirt]</a><br>"
// dat += "<b>Socks:</b><a href ='?_src_=prefs;preference=socks;task=input'>[socks]</a><br>"
dat += "<b>Backpack:</b><a href ='?_src_=prefs;preference=bag;task=input'>[backbag]</a><br>"
dat += "<b>Uplink Location:</b><a href ='?_src_=prefs;preference=uplink_loc;task=input'>[uplink_spawn_loc]</a><br>"
dat += "<h2>Genitals</h2>"
if(NOGENITALS in pref_species.species_traits)
dat += "<b>Your species ([pref_species.name]) does not support genitals!</b><br>"
else
dat += "<b>Has Penis:</b><a href='?_src_=prefs;preference=has_cock'>[features["has_cock"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_cock"] == TRUE)
if(pref_species.use_skintones && features["genitals_use_skintone"] == TRUE)
dat += "<b>Penis Color:</b><span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'>&nbsp;&nbsp;&nbsp;</span>(Skin tone overriding)<BR>"
else
dat += "<b>Penis Color:</b><span style='border: 1px solid #161616; background-color: #[features["cock_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=cock_color;task=input'>Change</a><BR>"
// dat += "<br>"
dat += "<b>Penis Shape:</b> <a href='?_src_=prefs;preference=cock_shape;task=input'>[features["cock_shape"]]</a><BR>"
dat += "<b>Penis Length:</b> <a href='?_src_=prefs;preference=cock_length;task=input'>[features["cock_length"]] inch(es)</a><BR>"
dat += "<b>Has Testicles:</b><a href='?_src_=prefs;preference=has_balls'>[features["has_balls"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_balls"] == TRUE)
dat += "<b>Testicles Color:</b><span style='border: 1px solid #161616; background-color: #[features["balls_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=balls_color;task=input'>Change</a><BR>"
dat += "<b>Has Vagina:</b><a href='?_src_=prefs;preference=has_vag'>[features["has_vag"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_vag"])
dat += "<b>Vagina Color:</b><span style='border: 1px solid #161616; background-color: #[features["vag_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=vag_color;task=input'>Change</a><BR>"
dat += "<b>Has Womb:</b><a href='?_src_=prefs;preference=has_womb'>[features["has_womb"] == TRUE ? "Yes" : "No"]</a><BR>"
dat += "<b>Has Breasts:</b><a href='?_src_=prefs;preference=has_breasts'>[features["has_breasts"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_breasts"])
// if(pref_species.use_skintones)
// dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[skintone2hex(skin_tone)];'>&nbsp;&nbsp;&nbsp;</span>(Skin tone overriding)"
// else
// dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[features["breasts_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=breasts_color;task=input'>Change</a>"
dat += "<b>Cup Size:</b><a href='?_src_=prefs;preference=breasts_size;task=input'>[features["breasts_size"]]</a><br>"
/*
dat += "<h3>Ovipositor</h3>"
dat += "<b>Has Ovipositor:</b><a href='?_src_=prefs;preference=has_ovi'>[features["has_ovi"] == TRUE ? "Yes" : "No"]</a>"
if(features["has_ovi"])
dat += "<b>Ovi Color:</b><span style='border: 1px solid #161616; background-color: #[features["ovi_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=ovi_color;task=input'>Change</a>"
dat += "<h3>Eggsack</h3>"
dat += "<b>Has Eggsack:</b><a href='?_src_=prefs;preference=has_eggsack'>[features["has_eggsack"] == TRUE ? "Yes" : "No"]</a><BR>"
if(features["has_eggsack"] == TRUE)
dat += "<b>Color:</b><span style='border: 1px solid #161616; background-color: #[features["eggsack_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=eggsack_color;task=input'>Change</a>"
dat += "<b>Egg Color:</b><span style='border: 1px solid #161616; background-color: #[features["eggsack_egg_color"]];'>&nbsp;&nbsp;&nbsp;</span> <a href='?_src_=prefs;preference=egg_color;task=input'>Change</a>"
dat += "<b>Egg Size:</b><a href='?_src_=prefs;preference=egg_size;task=input'>[features["eggsack_egg_size"]]\" Diameter</a>"
dat += "</td>"
*/
dat += "</td></tr></table>"
dat += "<hr><center>"
if(!IsGuestKey(user.key))
@@ -1122,24 +1054,33 @@ var/list/preferences_datums = list()
new_tail = input(user, "Choose your character's tail:", "Character Preference") as null|anything in tails_list_lizard
if(new_tail)
features["tail_lizard"] = new_tail
if(new_tail != "None")
features["taur"] = "None"
if("tail_human")
var/new_tail
new_tail = input(user, "Choose your character's tail:", "Character Preference") as null|anything in tails_list_human
if(new_tail)
features["tail_human"] = new_tail
if(new_tail != "None")
features["taur"] = "None"
if("mam_tail")
var/new_tail
new_tail = input(user, "Choose your character's tail:", "Character Preference") as null|anything in mam_tails_list
if(new_tail)
features["mam_tail"] = new_tail
if(new_tail != "None")
features["taur"] = "None"
if("taur")
var/new_taur
new_taur = input(user, "Choose your character's tauric body:", "Character Preference") as null|anything in taur_list
if(new_taur)
features["taur"] = new_taur
if(new_taur != "None")
features["mam_tail"] = "None"
features["xenotail"] = "None"
/* Doesn't exist yet. will include facial overlays to mimic 5th port species heads.
if("mam_snout")
@@ -1326,6 +1267,82 @@ var/list/preferences_datums = list()
if(pickedui)
UI_style = pickedui
//citadel code
if("cock_color")
var/new_cockcolor = input(user, "Penis color:", "Character Preference") as color|null
if(new_cockcolor)
var/temp_hsv = RGBtoHSV(new_cockcolor)
if(new_cockcolor == "#000000")
features["cock_color"] = pref_species.default_color
else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
features["cock_color"] = sanitize_hexcolor(new_cockcolor)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
if("cock_length")
var/new_length = input(user, "Penis length in inches:\n([COCK_SIZE_MIN]-[COCK_SIZE_MAX])", "Character Preference") as num|null
if(new_length)
features["cock_length"] = max(min( round(text2num(new_length)), COCK_SIZE_MAX),COCK_SIZE_MIN)
if("cock_shape")
var/new_shape
new_shape = input(user, "Penis shape:", "Character Preference") as null|anything in cock_shapes_list
if(new_shape)
features["cock_shape"] = new_shape
if("balls_color")
var/new_ballscolor = input(user, "Testicle Color:", "Character Preference") as color|null
if(new_ballscolor)
var/temp_hsv = RGBtoHSV(new_ballscolor)
if(new_ballscolor == "#000000")
features["balls_color"] = pref_species.default_color
else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
features["balls_color"] = sanitize_hexcolor(new_ballscolor)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
if("egg_size")
var/new_size
var/list/egg_sizes = list(1,2,3)
new_size = input(user, "Egg Diameter(inches):", "Egg Size") as null|anything in egg_sizes
if(new_size)
features["eggsack_egg_size"] = new_size
if("egg_color")
var/new_egg_color = input(user, "Egg Color:", "Character Preference") as color|null
if(new_egg_color)
var/temp_hsv = RGBtoHSV(new_egg_color)
if(ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
features["eggsack_egg_color"] = sanitize_hexcolor(new_egg_color)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
if("breasts_size")
var/new_size
new_size = input(user, "Breast Size", "Character Preference") as null|anything in breasts_size_list
if(new_size)
features["breasts_size"] = new_size
if("breasts_color")
var/new_breasts_color = input(user, "Breast Color:", "Character Preference") as color|null
if(new_breasts_color)
var/temp_hsv = RGBtoHSV(new_breasts_color)
if(new_breasts_color == "#000000")
features["breasts_color"] = pref_species.default_color
else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
features["breasts_color"] = sanitize_hexcolor(new_breasts_color)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
if("vag_color")
var/new_vagcolor = input(user, "Vagina color:", "Character Preference") as color|null
if(new_vagcolor)
var/temp_hsv = RGBtoHSV(new_vagcolor)
if(new_vagcolor == "#000000")
features["vag_color"] = pref_species.default_color
else if((MUTCOLORS_PARTSONLY in pref_species.species_traits) || ReadHSV(temp_hsv)[3] >= ReadHSV("#202020")[3])
features["vag_color"] = sanitize_hexcolor(new_vagcolor)
else
user << "<span class='danger'>Invalid color. Your color is not bright enough.</span>"
else
switch(href_list["preference"])
@@ -1339,6 +1356,105 @@ var/list/preferences_datums = list()
arousable = TRUE
else//failsafe
arousable = FALSE
if("has_cock")
switch(features["has_cock"])
if(TRUE)
features["has_cock"] = FALSE
if(FALSE)
features["has_cock"] = TRUE
features["has_ovi"] = FALSE
features["has_eggsack"] = FALSE
else
features["has_cock"] = FALSE
features["has_ovi"] = FALSE
if("has_balls")
switch(features["has_balls"])
if(TRUE)
features["has_balls"] = FALSE
if(FALSE)
features["has_balls"] = TRUE
features["has_eggsack"] = FALSE
else
features["has_balls"] = FALSE
features["has_eggsack"] = FALSE
if("has_ovi")
switch(features["has_ovi"])
if(TRUE)
features["has_ovi"] = FALSE
if(FALSE)
features["has_ovi"] = TRUE
features["has_cock"] = FALSE
features["has_balls"] = FALSE
else
features["has_ovi"] = FALSE
features["has_cock"] = FALSE
if("has_eggsack")
switch(features["has_eggsack"])
if(TRUE)
features["has_eggsack"] = FALSE
if(FALSE)
features["has_eggsack"] = TRUE
features["has_balls"] = FALSE
else
features["has_eggsack"] = FALSE
features["has_balls"] = FALSE
if("balls_internal")
switch(features["balls_internal"])
if(TRUE)
features["balls_internal"] = FALSE
if(FALSE)
features["balls_internal"] = TRUE
features["eggsack_internal"] = FALSE
else
features["balls_internal"] = FALSE
features["eggsack_internal"] = FALSE
if("eggsack_internal")
switch(features["eggsack_internal"])
if(TRUE)
features["eggsack_internal"] = FALSE
if(FALSE)
features["eggsack_internal"] = TRUE
features["balls_internal"] = FALSE
else
features["eggsack_internal"] = FALSE
features["balls_internal"] = FALSE
if("has_breasts")
switch(features["has_breasts"])
if(TRUE)
features["has_breasts"] = FALSE
if(FALSE)
features["has_breasts"] = TRUE
else
features["has_breasts"] = FALSE
if("has_vag")
switch(features["has_vag"])
if(TRUE)
features["has_vag"] = FALSE
if(FALSE)
features["has_vag"] = TRUE
else
features["has_vag"] = FALSE
if("has_womb")
switch(features["has_womb"])
if(TRUE)
features["has_womb"] = FALSE
if(FALSE)
features["has_womb"] = TRUE
else
features["has_womb"] = FALSE
if("exhibitionist")
switch(features["exhibitionist"])
if(TRUE)
features["exhibitionist"] = FALSE
if(FALSE)
features["exhibitionist"] = TRUE
else
features["exhibitionist"] = FALSE
if("publicity")
if(unlock_content)
@@ -1348,11 +1464,11 @@ var/list/preferences_datums = list()
gender = FEMALE
else
gender = MALE
underwear = random_underwear(gender)
undershirt = random_undershirt(gender)
socks = random_socks()
facial_hair_style = random_facial_hair_style(gender)
hair_style = random_hair_style(gender)
underwear = "Nude"
undershirt = "Nude"
socks = "Nude"
facial_hair_style = "Shaved"
hair_style = "Bald"
if("hotkeys")
hotkeys = !hotkeys
@@ -1490,6 +1606,8 @@ var/list/preferences_datums = list()
else
chosen_species = /datum/species/human
character.set_species(chosen_species, icon_update=0)
//citadel code
character.give_genitals()
if(icon_updates)
character.update_body()
+70 -9
View File
@@ -8,14 +8,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
This proc checks if the current directory of the savefile S needs updating
It is to be used by the load_character and load_preferences procs.
(S.cd=="/" is preferences, S.cd=="/character[integer]" is a character slot, etc)
if the current directory's version is below SAVEFILE_VERSION_MIN it will simply wipe everything in that directory
(if we're at root "/" then it'll just wipe the entire savefile, for instance.)
if its version is below SAVEFILE_VERSION_MAX but above the minimum, it will load data but later call the
respective update_preferences() or update_character() proc.
Those procs allow coders to specify format changes so users do not lose their setups and have to redo them again.
Failing all that, the standard sanity checks are performed. They simply check the data is suitable, reverting to
initial() values if necessary.
*/
@@ -312,6 +309,27 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_xeno_dors"] >> features["xenodorsal"]
S["feature_xeno_head"] >> features["xenohead"]
S["feature_lizard_legs"] >> features["legs"]
//cock features
S["feature_has_cock"] >> features["has_cock"]
S["feature_cock_shape"] >> features["cock_shape"]
S["feature_cock_color"] >> features["cock_color"]
S["feature_cock_length"] >> features["cock_length"]
S["feature_cock_girth"] >> features["cock_girth"]
S["feature_has_sheath"] >> features["sheath_color"]
//balls features
S["feature_has_balls"] >> features["has_balls"]
S["feature_balls_color"] >> features["balls_color"]
S["feature_balls_size"] >> features["balls_size"]
S["feature_balls_sack_size"] >> features["balls_sack_size"]
S["feature_balls_fluid"] >> features["balls_fluid"]
//breasts features
S["feature_has_breasts"] >> features["has_breasts"]
S["feature_breasts_size"] >> features["breasts_size"]
S["feature_breasts_color"] >> features["breasts_color"]
S["feature_breasts_fluid"] >> features["breasts_fluid"]
//vagina features
S["feature_has_vag"] >> features["has_vag"]
S["feature_vag_color"] >> features["vag_color"]
if(!config.mutant_humans)
features["tail_human"] = "none"
features["ears"] = "none"
@@ -361,14 +379,17 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
if(gender == MALE)
hair_style = sanitize_inlist(hair_style, hair_styles_male_list)
facial_hair_style = sanitize_inlist(facial_hair_style, facial_hair_styles_male_list)
underwear = sanitize_inlist(underwear, underwear_m)
undershirt = sanitize_inlist(undershirt, undershirt_m)
// underwear = sanitize_inlist(underwear, underwear_m)
// undershirt = sanitize_inlist(undershirt, undershirt_m)
else
hair_style = sanitize_inlist(hair_style, hair_styles_female_list)
facial_hair_style = sanitize_inlist(facial_hair_style, facial_hair_styles_female_list)
underwear = sanitize_inlist(underwear, underwear_f)
undershirt = sanitize_inlist(undershirt, undershirt_f)
socks = sanitize_inlist(socks, socks_list)
// underwear = sanitize_inlist(underwear, underwear_f)
// undershirt = sanitize_inlist(undershirt, undershirt_f)
// socks = sanitize_inlist(socks, socks_list)
underwear = "Nude"
undershirt = "Nude"
socks = "Nude"
age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age))
hair_color = sanitize_hexcolor(hair_color, 3, 0)
facial_hair_color = sanitize_hexcolor(facial_hair_color, 3, 0)
@@ -396,6 +417,25 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
features["xenohead"] = sanitize_inlist(features["xenohead"], xeno_head_list)
features["xenodorsal"] = sanitize_inlist(features["xenodorsal"], xeno_dorsal_list)
features["feature_lizard_legs"] = sanitize_inlist(features["legs"], legs_list, "Normal Legs")
//cock features
features["has_cock"] = sanitize_integer(features["has_cock"], 0, 1, 0)
features["cock_shape"] = sanitize_inlist(features["cock_shape"], cock_shapes_list, "Human")
features["cock_color"] = sanitize_hexcolor(features["cock_color"], 3, 0)
features["cock_length"] = sanitize_integer(features["cock_length"], COCK_SIZE_MIN, COCK_SIZE_MAX, 6)
//balls features
features["has_balls"] = sanitize_integer(features["has_balls"], 0, 1, 0)
features["balls_color"] = sanitize_hexcolor(features["balls_color"], 3, 0)
features["balls_size"] = sanitize_integer(features["balls_size"], BALLS_SIZE_MIN, BALLS_SIZE_MAX, BALLS_SIZE_DEF)
features["balls_sack_size"] = sanitize_integer(features["balls_sack_size"], BALLS_SACK_SIZE_MIN, BALLS_SACK_SIZE_MAX, BALLS_SACK_SIZE_DEF)
features["balls_fluid"] = sanitize_inlist(features["balls_fluid"], cum_id_list, "semen")
//breasts features
features["has_breasts"] = sanitize_integer(features["has_breasts"], 0, 1, 0)
features["breasts_size"] = sanitize_inlist(features["breasts_size"], breasts_size_list, "C")
features["breasts_color"] = sanitize_hexcolor(features["breasts_color"], 3, 0)
features["breasts_fluid"] = sanitize_inlist(features["breasts_fluid"], cum_id_list, "semen")
//vagina features
features["has_vag"] = sanitize_integer(features["has_vag"], 0, 1, 0)
features["vag_color"] = sanitize_hexcolor(features["breasts_color"], 3, 0)
joblessrole = sanitize_integer(joblessrole, 1, 3, initial(joblessrole))
job_civilian_high = sanitize_integer(job_civilian_high, 0, 65535, initial(job_civilian_high))
@@ -468,6 +508,27 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["religion_name"] << custom_names["religion"]
S["deity_name"] << custom_names["deity"]
S["prefered_security_department"] << prefered_security_department
//cock features
S["feature_has_cock"] << features["has_cock"]
S["feature_cock_shape"] << features["cock_shape"]
S["feature_cock_color"] << features["cock_color"]
S["feature_cock_length"] << features["cock_length"]
S["feature_cock_girth"] << features["cock_girth"]
S["feature_has_sheath"] << features["sheath_color"]
//balls features
S["feature_has_balls"] << features["has_balls"]
S["feature_balls_color"] << features["balls_color"]
S["feature_balls_size"] << features["balls_size"]
S["feature_balls_sack_size"] << features["balls_sack_size"]
S["feature_balls_fluid"] << features["balls_fluid"]
//breasts features
S["feature_has_breasts"] << features["has_breasts"]
S["feature_breasts_size"] << features["breasts_size"]
S["feature_breasts_color"] << features["breasts_color"]
S["feature_breasts_fluid"] << features["breasts_fluid"]
//vagina features
S["feature_has_vag"] << features["has_vag"]
S["feature_vag_color"] << features["vag_color"]
//Jobs
S["joblessrole"] << joblessrole
@@ -496,4 +557,4 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
/client/verb/savefile_import(path as text)
var/savefile/S = new /savefile(path)
S.ImportText("/",file("[path].txt"))
*/
*/
@@ -517,6 +517,22 @@
icon_state = "glass_yellow"
name = "Eggnog"
desc = "For enjoying the most wonderful time of the year."
if("aphro")
icon_state = "glass_aphro"
name = "glass of aphrodisiac"
desc = "For your love interest."
if("aphro+")
icon_state = "glass_aphro+"
name = "glass of strong aphrodisiac"
desc = "For your less interested love interest."
if("semen")
icon_state = "glass_semen"
name = "glass of semen"
desc = "Salty."
if("femcum")
icon_state = "glass_femcum"
name = "glass of female ejaculate"
desc = "A glass of female ejaculate."
else
icon_state ="glass_brown"
var/image/I = image(icon, "glassoverlay")
@@ -627,6 +643,18 @@
icon_state = "shotglassgreen"
name = "shot of absinthe"
desc = "I am stuck in the cycles of my guilt..."
if ("semen")
icon_state = "shotglasswhite"
name = "cum shot"
desc = "All those college years boil down to this."
if("aphro")
icon_state = "shotglassaphro"
name = "shot of love"
desc = "Guaranteed to put you in the mood."
if("aphro+")
icon_state = "shotglassaphro"
name = "strong shot of love"
desc = "Guaranteed to put you in the mood. Not recommended to take more than one unless you're dedicated."
else
icon_state = "shotglassbrown"
name = "shot of... what?"
@@ -648,7 +676,7 @@
/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/cola
name = "Space Cola"
list_reagents = list("cola" = 50)
/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/filled/nuka_cola
name = "Nuka Cola"
list_reagents = list("nuka_cola" = 50)
@@ -36,6 +36,8 @@
adjustCloneLoss(damage * hit_percent)
if(STAMINA)
adjustStaminaLoss(damage * hit_percent)
if(AROUSAL)
adjustArousalLoss(damage * hit_percent)
return 1
@@ -28,6 +28,9 @@
if (notransform)
return
//citadel code
if(stat != DEAD)
handle_arousal()
if(..()) //not dead
for(var/datum/mutation/human/HM in dna.mutations)
@@ -269,6 +269,7 @@
standing += img_eyes
//Underwear, Undershirts & Socks
/*This will be refactored at a later date
if(H.underwear)
var/datum/sprite_accessory/underwear/underwear = underwear_list[H.underwear]
if(underwear)
@@ -286,11 +287,13 @@
var/datum/sprite_accessory/socks/socks = socks_list[H.socks]
if(socks)
standing += image("icon"=socks.icon, "icon_state"="[socks.icon_state]", "layer"=-BODY_LAYER)
*/
if(standing.len)
H.overlays_standing[BODY_LAYER] = standing
H.apply_overlay(BODY_LAYER)
//citadel code
handle_genitals(H)
handle_mutant_bodyparts(H)
/datum/species/proc/handle_mutant_bodyparts(mob/living/carbon/human/H, forced_colour)
@@ -392,9 +395,9 @@
bodyparts_to_add -= "mam_ears"
if("taur" in mutant_bodyparts)
if(!H.dna.features["taur"] || H.dna.features["taur"] == "None" || !H.dna.features["mam_tail"] == "None" || !H.dna.features["mam_waggingtail"] == "None")
if(!H.dna.features["taur"] || H.dna.features["taur"] == "None")
bodyparts_to_add -= "taur"
else
//Digitigrade legs are stuck in the phantom zone between true limbs and mutant bodyparts. Mainly it just needs more agressive updating than most limbs.
var/update_needed = FALSE
@@ -265,8 +265,11 @@ There are several things that need to be remembered:
if(hud_used.inventory_shown) //if the inventory is open
client.screen += shoes //add it to client's screen
update_observer_view(shoes,1)
var/image/standing = shoes.build_worn_icon(state = shoes.icon_state, default_layer = SHOES_LAYER, default_icon_file = 'icons/mob/feet.dmi')
overlays_standing[SHOES_LAYER] = standing
if("taur" in dna.species.mutant_bodyparts)
switch(dna.features["taur"])
if(!"Naga" || "None")
var/image/standing = shoes.build_worn_icon(state = shoes.icon_state, default_layer = SHOES_LAYER, default_icon_file = 'icons/mob/feet.dmi')
overlays_standing[SHOES_LAYER] = standing
apply_overlay(SHOES_LAYER)
@@ -224,6 +224,9 @@
/mob/living/carbon/proc/update_body_parts()
//CHECK FOR UPDATE
var/oldkey = icon_render_key
var/istaur = 0
if("taur" in dna.species.mutant_bodyparts && dna.features["taur"] != "None")
istaur = 1
icon_render_key = generate_icon_render_key()
if(oldkey == icon_render_key)
return
@@ -232,6 +235,8 @@
for(var/X in bodyparts)
var/obj/item/bodypart/BP = X
if(istaur && (istype(BP, /obj/item/bodypart/r_leg) || istype(BP, /obj/item/bodypart/l_leg)) )
continue
BP.update_limb()
//LOAD ICONS
@@ -5,9 +5,6 @@
gender = gender_override
else
gender = pick(MALE,FEMALE)
underwear = random_underwear(gender)
undershirt = random_undershirt(gender)
socks = random_socks()
skin_tone = random_skin_tone()
hair_style = random_hair_style(gender)
facial_hair_style = random_facial_hair_style(gender)
@@ -17,12 +14,16 @@
if(!pref_species)
var/rando_race = pick(config.roundstart_races)
pref_species = new rando_race()
backbag = 1
features = random_features()
age = rand(AGE_MIN,AGE_MAX)
/datum/preferences/proc/update_preview_icon()
/datum/preferences/proc/update_preview_icon(nude=FALSE)
// Silicons only need a very basic preview since there is no customization for them.
var/wide_icon = 0
var/stamp_x = 0
var/stamp_y = 1
if(features["taur"] != "None")
wide_icon = 1
if(job_engsec_high)
switch(job_engsec_high)
if(AI)
@@ -41,45 +42,56 @@
// Determine what job is marked as 'High' priority, and dress them up as such.
var/datum/job/previewJob
var/highRankFlag = job_civilian_high | job_medsci_high | job_engsec_high
if(!nude)
if(job_civilian_low & ASSISTANT)
previewJob = SSjob.GetJob("Assistant")
else if(highRankFlag)
var/highDeptFlag
if(job_civilian_high)
highDeptFlag = CIVILIAN
else if(job_medsci_high)
highDeptFlag = MEDSCI
else if(job_engsec_high)
highDeptFlag = ENGSEC
if(job_civilian_low & ASSISTANT)
previewJob = SSjob.GetJob("Assistant")
else if(highRankFlag)
var/highDeptFlag
if(job_civilian_high)
highDeptFlag = CIVILIAN
else if(job_medsci_high)
highDeptFlag = MEDSCI
else if(job_engsec_high)
highDeptFlag = ENGSEC
for(var/datum/job/job in SSjob.occupations)
if(job.flag == highRankFlag && job.department_flag == highDeptFlag)
previewJob = job
break
for(var/datum/job/job in SSjob.occupations)
if(job.flag == highRankFlag && job.department_flag == highDeptFlag)
previewJob = job
break
if(previewJob)
mannequin.job = previewJob.title
previewJob.equip(mannequin, TRUE)
CHECK_TICK
preview_icon = icon('icons/effects/effects.dmi', "nothing")
preview_icon.Scale(48+32, 16+32)
preview_icon.Scale((112), (32))
CHECK_TICK
mannequin.setDir(NORTH)
var/icon/stamp = getFlatIcon(mannequin)
if(wide_icon)
stamp_x = 16
else
stamp_x = 32
CHECK_TICK
preview_icon.Blend(stamp, ICON_OVERLAY, 25, 17)
preview_icon.Blend(stamp, ICON_OVERLAY, stamp_x, stamp_y)
CHECK_TICK
mannequin.setDir(WEST)
stamp = getFlatIcon(mannequin)
if(wide_icon)
stamp_x = 48
else
stamp_x = 64
CHECK_TICK
preview_icon.Blend(stamp, ICON_OVERLAY, 1, 9)
preview_icon.Blend(stamp, ICON_OVERLAY, stamp_x, stamp_y)
CHECK_TICK
mannequin.setDir(SOUTH)
stamp = getFlatIcon(mannequin)
if(wide_icon)
stamp_x = -15
else
stamp_x = 1
CHECK_TICK
preview_icon.Blend(stamp, ICON_OVERLAY, 49, 1)
preview_icon.Blend(stamp, ICON_OVERLAY, stamp_x, stamp_y)
CHECK_TICK
preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2) // Scaling here to prevent blurring in the browser.
CHECK_TICK
-42
View File
@@ -1,42 +0,0 @@
/obj/structure/reagent_dispensers/keg
name = "keg"
desc = "A keg."
icon_state = "keg"
var/reagent_type = "water"
/obj/structure/reagent_dispensers/keg/New()
..()
reagents.add_reagent(reagent_type,1000)
/obj/structure/reagent_dispensers/keg/blob_act()
qdel(src)
/obj/structure/reagent_dispensers/keg/mead
name = "keg of mead"
desc = "A keg of mead."
icon_state = "orangekeg"
reagent_type = "mead"
/obj/structure/reagent_dispensers/keg/aphro
name = "keg of aphrodisiac"
desc = "A keg of aphrodisiac."
icon_state = "pinkkeg"
reagent_type = "hornychem"
/obj/structure/reagent_dispensers/keg/milk
name = "keg of milk"
desc = "It's not quite what you were hoping for."
icon_state = "whitekeg"
reagent_type = "milk"
/obj/structure/reagent_dispensers/keg/semen
name = "keg of semen"
desc = "Dear lord, where did this even come from?"
icon_state = "whitekeg"
reagent_type = "semen"
/obj/structure/reagent_dispensers/keg/gargle
name = "keg of pan galactic gargleblaster"
desc = "A keg of... wow that's a long name."
icon_state = "bluekeg"
reagent_type = "gargleblaster"
BIN
View File
Binary file not shown.

Before

Width:  |  Height:  |  Size: 29 KiB

After

Width:  |  Height:  |  Size: 30 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 36 KiB

After

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 64 KiB

After

Width:  |  Height:  |  Size: 64 KiB

+12 -2
View File
@@ -143,13 +143,23 @@
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\swarmer.dm"
#include "code\citadel\_helpers.dm"
#include "code\citadel\_cit_helpers.dm"
#include "code\citadel\cit_areas.dm"
#include "code\citadel\cit_arousal.dm"
#include "code\citadel\cit_genemods.dm"
#include "code\citadel\cit_kegs.dm"
#include "code\citadel\cit_reagents.dm"
#include "code\citadel\cit_uniforms.dm"
#include "code\citadel\discordbot.dm"
#include "code\citadel\kegs.dm"
#include "code\citadel\organs\breasts.dm"
#include "code\citadel\organs\eggsack.dm"
#include "code\citadel\organs\genitals.dm"
#include "code\citadel\organs\genitals_sprite_accessories.dm"
#include "code\citadel\organs\ovipositor.dm"
#include "code\citadel\organs\penis.dm"
#include "code\citadel\organs\testicles.dm"
#include "code\citadel\organs\vagina.dm"
#include "code\citadel\organs\womb.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\configuration.dm"
#include "code\controllers\controller.dm"