it is now harder to deal wounds

This commit is contained in:
Timothy Teakettle
2020-07-26 18:54:57 +01:00
parent 75c40f6d93
commit 36d6246bc1
4 changed files with 9 additions and 9 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
#define WOUND_DAMAGE_EXPONENT 1.3
#define WOUND_DAMAGE_EXPONENT 1.225
/// an attack must do this much damage after armor in order to roll for being a wound (incremental pressure damage need not apply)
#define WOUND_MINIMUM_DAMAGE 5
@@ -31,7 +31,7 @@
#define WOUND_DETERMINATION_LOSS 7.5
/// the max amount of determination you can have
#define WOUND_DETERMINATION_MAX 10
#define WOUND_DETERMINATION_MAX 10c
/// set wound_bonus on an item or attack to this to disable checking wounding for the attack
#define CANT_WOUND -100