it is now harder to deal wounds
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@@ -193,7 +193,7 @@
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severity = WOUND_SEVERITY_MODERATE
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viable_zones = list(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
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interaction_efficiency_penalty = 1.5
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limp_slowdown = 3
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limp_slowdown = 1.5
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threshold_minimum = 45
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threshold_penalty = 15
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treatable_tool = TOOL_BONESET
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@@ -294,7 +294,7 @@
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severity = WOUND_SEVERITY_SEVERE
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interaction_efficiency_penalty = 2
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limp_slowdown = 6
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limp_slowdown = 4
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threshold_minimum = 70
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threshold_penalty = 30
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treatable_by = list(/obj/item/stack/sticky_tape/surgical, /obj/item/stack/medical/bone_gel)
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@@ -314,7 +314,7 @@
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severity = WOUND_SEVERITY_CRITICAL
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interaction_efficiency_penalty = 4
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limp_slowdown = 9
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limp_slowdown = 6
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sound_effect = 'sound/effects/wounds/crack2.ogg'
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threshold_minimum = 125
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threshold_penalty = 50
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