Merge pull request #7428 from Citadel-Station-13/kevinz000-patch-8

classic/telebatons now deplete the same amount of stamina when harmbatonning as stunbatons
This commit is contained in:
deathride58
2018-08-12 20:37:29 -04:00
committed by GitHub
@@ -5,6 +5,7 @@
var/softstun_ds = 0
var/stam_dmg = 30
cooldown = 20
total_mass = 3.75
/obj/item/melee/classic_baton/attack(mob/living/target, mob/living/user)
if(!on)