re-nerfs cakehat
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@@ -46,7 +46,7 @@
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
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brightness_on = 2 //luminosity when on
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flags_cover = HEADCOVERSEYES
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heat = 1000
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heat = 100
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/obj/item/clothing/head/hardhat/cakehat/process()
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var/turf/location = src.loc
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@@ -60,8 +60,8 @@
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/obj/item/clothing/head/hardhat/cakehat/turn_on()
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..()
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force = 15
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throwforce = 15
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force = 2
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throwforce = 2
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damtype = BURN
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hitsound = 'sound/items/welder.ogg'
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START_PROCESSING(SSobj, src)
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