This commit is contained in:
silicons
2020-06-29 23:37:51 -07:00
parent 3c4a288ecc
commit 3b3a3ad44e
4 changed files with 49 additions and 7 deletions
@@ -83,6 +83,12 @@
return FALSE
// QOL: Instead of trying to just block with held item, grab first available item.
var/obj/item/I = find_active_block_item()
var/list/other_items = list()
if(SEND_SIGNAL(src, COMSIG_LIVING_START_ACTIVE_BLOCKING, I, other_items) & COMPONENT_PREVENT_BLOCK_START)
to_chat(src, "<span class='warning'>Something is preventing you from blocking!</span>")
return
if(!I && length(other_items))
I = other_items[1]
if(!I)
to_chat(src, "<span class='warning'>You can't block with your bare hands!</span>")
return
+19 -5
View File
@@ -24,25 +24,39 @@
// yanderedev else if time
var/obj/item/using_item = get_active_held_item()
var/datum/block_parry_data/data
var/datum/tool
var/method
if(using_item?.can_active_parry())
data = using_item.block_parry_data
method = ITEM_PARRY
tool = using_item
else if(mind?.martial_art?.can_martial_parry)
data = mind.martial_art.block_parry_data
method = MARTIAL_PARRY
tool = mind.martial_art
else if(combat_flags & COMBAT_FLAG_UNARMED_PARRY)
data = block_parry_data
method = UNARMED_PARRY
tool = src
else
// QOL: If none of the above work, try to find another item.
var/obj/item/backup = find_backup_parry_item()
if(!backup)
to_chat(src, "<span class='warning'>You have nothing to parry with!</span>")
return FALSE
data = backup.block_parry_data
using_item = backup
if(backup)
tool = backup
data = backup.block_parry_data
using_item = backup
method = ITEM_PARRY
var/list/other_items = list()
if(SEND_SIGNAL(src, COMSIG_LIVING_START_ACTIVE_PARRYING, method, tool, other_items) & COMPONENT_PREVENT_PARRY_START)
to_chat(src, "<span class='warning'>Something is preventing you from parrying!</span>")
return
if(!using_item && !method && length(other_items))
using_item = other_items[1]
method = ITEM_PARRY
data = using_item.block_parry_data
if(!method)
to_chat(src, "<span class='warning'>You have nothing to parry with!</span>")
return FALSE
//QOL: Try to enable combat mode if it isn't already
SEND_SIGNAL(src, COMSIG_ENABLE_COMBAT_MODE)
if(!SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_ACTIVE))
+19 -2
View File
@@ -273,12 +273,29 @@
desc = "A deployable riot shield to help deal with civil unrest."
contents = newlist(/obj/item/shield/riot/implant)
/obj/item/organ/cyberimp/arm/shield/Extend(obj/item/I)
/obj/item/organ/cyberimp/arm/shield/Extend(obj/item/I, silent = FALSE)
if(I.obj_integrity == 0) //that's how the shield recharge works
to_chat(owner, "<span class='warning'>[I] is still too unstable to extend. Give it some time!</span>")
if(!silent)
to_chat(owner, "<span class='warning'>[I] is still too unstable to extend. Give it some time!</span>")
return FALSE
return ..()
/obj/item/organ/cyberimp/arm/shield/Insert(mob/living/carbon/M, special = FALSE, drop_if_replaced = TRUE)
. = ..()
if(.)
RegisterSignal(M, COMSIG_LIVING_START_ACTIVE_BLOCKING, .proc/on_signal)
/obj/item/organ/cyberimp/arm/shield/Remove(special = FALSE)
UnregisterSignal(owner, COMSIG_LIVING_START_ACTIVE_BLOCKING)
return ..()
/obj/item/organ/cyberimp/arm/shield/proc/on_signal(datum/source, obj/item/blocking_item, list/other_items = list())
if(!blocking_item) //if they don't have something
var/obj/item/shield/S = locate() in contents
if(!Extend(S, TRUE))
return
other_items += S
/obj/item/organ/cyberimp/arm/shield/emag_act()
. = ..()
if(obj_flags & EMAGGED)