Adds Paradise Sofas (#2623)
* Adds Paradise Sofas * Actually enable them to be constructed * Coding standards, sheesh * am path guder
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@@ -21,6 +21,10 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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new/datum/stack_recipe("swivel chair", /obj/structure/chair/office/dark, 5, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("comfy chair", /obj/structure/chair/comfy/beige, 2, one_per_turf = TRUE, on_floor = TRUE), \
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new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE), \
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new /datum/stack_recipe("sofa (middle)", /obj/structure/chair/sofa, one_per_turf = TRUE, on_floor = TRUE), \
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new /datum/stack_recipe("sofa (left)", /obj/structure/chair/sofa/left, one_per_turf = TRUE, on_floor = TRUE), \
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new /datum/stack_recipe("sofa (right)", /obj/structure/chair/sofa/right, one_per_turf = TRUE, on_floor = TRUE), \
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new /datum/stack_recipe("sofa (corner)", /obj/structure/chair/sofa/corner, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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new/datum/stack_recipe("rack parts", /obj/item/rack_parts), \
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new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
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@@ -421,4 +425,4 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
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/obj/item/stack/sheet/paperframes/twenty
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amount = 20
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/obj/item/stack/sheet/paperframes/fifty
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amount = 50
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amount = 50
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12
code/game/objects/structures/beds_chairs/sofa.dm
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12
code/game/objects/structures/beds_chairs/sofa.dm
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@@ -0,0 +1,12 @@
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/obj/structure/chair/sofa
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name = "old ratty sofa"
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icon_state = "sofamiddle"
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icon = 'icons/obj/sofa.dmi'
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buildstackamount = 1
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/obj/structure/chair/sofa/left
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icon_state = "sofaend_left"
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/obj/structure/chair/sofa/right
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icon_state = "sofaend_right"
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/obj/structure/chair/sofa/corner
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icon_state = "sofacorner"
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BIN
icons/obj/sofa.dmi
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BIN
icons/obj/sofa.dmi
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Binary file not shown.
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After Width: | Height: | Size: 2.4 KiB |
@@ -983,6 +983,7 @@
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#include "code\game\objects\structures\beds_chairs\alien_nest.dm"
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#include "code\game\objects\structures\beds_chairs\bed.dm"
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#include "code\game\objects\structures\beds_chairs\chair.dm"
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#include "code\game\objects\structures\beds_chairs\sofa.dm"
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#include "code\game\objects\structures\crates_lockers\closets.dm"
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#include "code\game\objects\structures\crates_lockers\crates.dm"
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#include "code\game\objects\structures\crates_lockers\closets\bodybag.dm"
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