Removes revenant blight's shabby tox damage in favor of negative mood effects, and necropolis curse if not cured.
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@@ -222,6 +222,8 @@
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//Mood
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#define COMSIG_ADD_MOOD_EVENT "add_mood" //Called when you send a mood event from anywhere in the code.
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#define COMSIG_CLEAR_MOOD_EVENT "clear_mood" //Called when you clear a mood event from anywhere in the code.
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#define COMSIG_INCREASE_SANITY "decrease_sanity" //Called when you want to increase sanity from anywhere in the code.
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#define COMSIG_DECREASE_SANITY "increase_sanity" //Same as above but to decrease sanity instead.
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//NTnet
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#define COMSIG_COMPONENT_NTNET_RECEIVE "ntnet_receive" //called on an object by its NTNET connection component on receive. (sending_id(number), sending_netname(text), data(datum/netdata))
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