respawning config tweaks

not quite the full thing but yeah
This commit is contained in:
evilew
2024-09-24 21:15:28 +02:00
parent 4460aa6dcd
commit 3d27360022
@@ -1,28 +1,29 @@
//GS13 - lot of changes were included here, mostly allowing people to respawn very easily, even as the same characters
/// Allows usage of respawn system
/datum/config_entry/flag/respawns_enabled
default = FALSE
default = TRUE
/// Minutes before allowing respawns.
/datum/config_entry/number/respawn_delay
default = 15.0
default = 1.0
integer = FALSE
/// Minutes before allowing respawn, if user cryo'd.
/datum/config_entry/number/respawn_delay_cryo
default = 5.0
default = 1.0
integer = FALSE
/// Allows respawning as non-assistant. Overrides all others of this type.
/datum/config_entry/flag/allow_non_assistant_respawn
default = FALSE
default = TRUE
/// Allows respawning as a combat role, defined as security/head.
/datum/config_entry/flag/allow_combat_role_respawn
default = FALSE
default = FTRUE
/// Allows respawning as the same character as a previous life
/datum/config_entry/flag/allow_same_character_respawn
default = FALSE
default = TRUE
/// Observing penalizes for respawns, not just joining.
/datum/config_entry/flag/respawn_penalty_includes_observe
@@ -30,7 +31,7 @@
/// Minutes from roundstart before someone can respawn
/datum/config_entry/number/respawn_minimum_delay_roundstart
default = 30.0
default = 1.0
integer = FALSE
/// Gamemode config tags that are banned from respawning