respawning config tweaks
not quite the full thing but yeah
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@@ -1,28 +1,29 @@
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//GS13 - lot of changes were included here, mostly allowing people to respawn very easily, even as the same characters
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/// Allows usage of respawn system
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/datum/config_entry/flag/respawns_enabled
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default = FALSE
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default = TRUE
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/// Minutes before allowing respawns.
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/datum/config_entry/number/respawn_delay
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default = 15.0
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default = 1.0
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integer = FALSE
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/// Minutes before allowing respawn, if user cryo'd.
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/datum/config_entry/number/respawn_delay_cryo
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default = 5.0
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default = 1.0
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integer = FALSE
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/// Allows respawning as non-assistant. Overrides all others of this type.
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/datum/config_entry/flag/allow_non_assistant_respawn
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default = FALSE
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default = TRUE
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/// Allows respawning as a combat role, defined as security/head.
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/datum/config_entry/flag/allow_combat_role_respawn
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default = FALSE
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default = FTRUE
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/// Allows respawning as the same character as a previous life
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/datum/config_entry/flag/allow_same_character_respawn
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default = FALSE
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default = TRUE
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/// Observing penalizes for respawns, not just joining.
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/datum/config_entry/flag/respawn_penalty_includes_observe
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@@ -30,7 +31,7 @@
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/// Minutes from roundstart before someone can respawn
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/datum/config_entry/number/respawn_minimum_delay_roundstart
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default = 30.0
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default = 1.0
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integer = FALSE
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/// Gamemode config tags that are banned from respawning
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